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why do scouts have to cap mid
1
#1
0 Frags +

when they could be SCOUTing ahead to make sure things are safe for ur teammates

when they could be SCOUTing ahead to make sure things are safe for ur teammates
2
#2
-7 Frags +

we must uncover this conspiracy

we must uncover this conspiracy
3
#3
29 Frags +

yea seriously tho why is the roamer who has 2 kills and 20 deaths telling you u to cap so he can move forward while ur killing a lot of dudes, why cant he just equip the pain train and cap instead!?@?!@?!

yea seriously tho why is the roamer who has 2 kills and 20 deaths telling you u to cap so he can move forward while ur killing a lot of dudes, why cant he just equip the pain train and cap instead!?@?!@?!
4
#4
98 Frags +

https://i.imgur.com/YbFUobq.jpg

[img]https://i.imgur.com/YbFUobq.jpg[/img]
5
#5
6 Frags +

please help end scout discrimination

please help end scout discrimination
6
#6
31 Frags +

make the game less fun for soldiers and demos please

make the game less fun for soldiers and demos please
7
#7
59 Frags +

@valve i think it's time for another scout buff

@valve i think it's time for another scout buff
8
#8
-8 Frags +

PSA the second scout should help cap the point at least until its 50-60% capped so that the next point can be capped sooner

PSA the second scout should help cap the point at least until its 50-60% capped so that the next point can be capped sooner
9
#9
6 Frags +

still no roamer backseat post but good effort myles

still no roamer backseat post but good effort myles
10
#10
15 Frags +
hooliPSA the second scout should help cap the point at least until its 50-60% capped so that the next point can be capped sooner

sounds stupid

[quote=hooli]PSA the second scout should help cap the point at least until its 50-60% capped so that the next point can be capped sooner[/quote]

sounds stupid
11
#11
-2 Frags +

demo capping with pain train is a shout

demo capping with pain train is a shout
12
#12
-3 Frags +

Because explosives are good in doors and scatterguns are not.

Because explosives are good in doors and scatterguns are not.
13
#13
-4 Frags +

Why do roamers sit in the backseat?

Why do roamers sit in the backseat?
14
#14
40 Frags +

Med cap since his damage sucks in the fight for second

Meds have too much fun as it is

Med cap since his damage sucks in the fight for second

Meds have too much fun as it is
15
#15
42 Frags +

https://cdn.discordapp.com/attachments/355955326434017280/411858574327808002/cdxczasfdewqtgf.jpg

[img]https://cdn.discordapp.com/attachments/355955326434017280/411858574327808002/cdxczasfdewqtgf.jpg[/img]
16
#16
20 Frags +

stack after mid to deny forwards.

stack after mid to deny forwards.
17
#17
-12 Frags +

Maybe because when your scouts die pushing forward enemy is more likely to retake mid? You know, since scouts carry in this meta you don't want them to die while roamer is useless so it's ok if he risks.

Maybe because when your scouts die pushing forward enemy is more likely to retake mid? You know, since scouts carry in this meta you don't want them to die while roamer is useless so it's ok if he risks.
18
#18
14 Frags +
Doom1

what

[quote=Doom1][/quote]
what
19
#19
4 Frags +

Medic should cap points

Medic should cap points
20
#20
13 Frags +
ConkyMedic should cap points

Yes

[quote=Conky]Medic should cap points[/quote]

Yes
21
#21
19 Frags +

https://wiki.teamfortress.com/w/images/thumb/2/28/Paintrain.png/250px-Paintrain.png

[img]https://wiki.teamfortress.com/w/images/thumb/2/28/Paintrain.png/250px-Paintrain.png[/img]
22
#22
-4 Frags +
aierahttps://wiki.teamfortress.com/w/images/thumb/2/28/Paintrain.png/250px-Paintrain.png

how am i supposed to bomb and distract for my team as roamer when I take 10 more damage from a meaty shot

[quote=aiera][img]https://wiki.teamfortress.com/w/images/thumb/2/28/Paintrain.png/250px-Paintrain.png[/img][/quote]
how am i supposed to bomb and distract for my team as roamer when I take 10 more damage from a meaty shot
23
#23
-27 Frags +

Depends on the map, but demos should be the one's capping in most of them tbh

Depends on the map, but demos should be the one's capping in most of them tbh
24
#24
14 Frags +
OnfroiDepends on the map, but demos should be the one's capping in most of them tbh

LOL

[quote=Onfroi]Depends on the map, but demos should be the one's capping in most of them tbh[/quote]

LOL
25
#25
-3 Frags +

y my peepee hard

y my peepee hard
26
#26
2 Frags +

scout + med duo cap every time. 3x cap plus uber building is the thinking mans play

scout + med duo cap every time. 3x cap plus uber building is the thinking mans play
27
#27
4 Frags +

I was gonna say something about scouts moving faster but I realised soldiers jump faster and the health you spent jumping could be recovered with ease since space is made, healthpacks are available and your med can arrow you

Show Content
scout/med centric game

https://i.imgur.com/GHrifsV.png

I was gonna say something about scouts moving faster but I realised soldiers jump faster and the health you spent jumping could be recovered with ease since space is made, healthpacks are available and your med can arrow you

[spoiler]scout/med centric game
[img]https://i.imgur.com/GHrifsV.png[/img][/spoiler]
28
#28
2 Frags +
TwiiKuuI was gonna say something about scouts moving faster but I realised soldiers jump faster and the health you spent jumping could be recovered with ease since space is made, healthpacks are available and your med can arrow you
Show Content
scout/med centric game

https://i.imgur.com/GHrifsV.png

the speed doesn't really matter if you full or almost-full wipe them on mid, but scouts arrive to 2nd with critheals while sollies dont andsollies are better at denying doorways as people potentially peek 2nd, and ofc scouts give you much faster cap on mid which is usually the slowest cap

[quote=TwiiKuu]I was gonna say something about scouts moving faster but I realised soldiers jump faster and the health you spent jumping could be recovered with ease since space is made, healthpacks are available and your med can arrow you

[spoiler]scout/med centric game
[img]https://i.imgur.com/GHrifsV.png[/img][/spoiler][/quote]

the speed doesn't really matter if you full or almost-full wipe them on mid, but scouts arrive to 2nd with critheals while sollies dont andsollies are better at denying doorways as people potentially peek 2nd, and ofc scouts give you much faster cap on mid which is usually the slowest cap
29
#29
-2 Frags +

If you genuinely don't know why, I worry for you as most people figure this out within 2 weeks of playing TF2center.

If you genuinely don't know why, I worry for you as most people figure this out within 2 weeks of playing TF2center.
30
#30
5 Frags +

https://img00.deviantart.net/d47f/i/2017/235/3/9/pain_train_scout__tf2_sfm__by_ph33x-dbl3l3g.png

[img]https://img00.deviantart.net/d47f/i/2017/235/3/9/pain_train_scout__tf2_sfm__by_ph33x-dbl3l3g.png[/img]
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