link gives me a 403 Forbidden, anyone reupload?
|Signed Up||November 6, 2012|
|Last Posted||January 29, 2023 at 11:55 AM|
|Posts||836 (0.2 per day)|
yak404hey frenchies make a lan?
hey if masternoob is reading this, i'm offering to buy the domain so we can build some way of retaining as many players as possible
hpqoeucan i see the video
i wont to see the video
If you run servers you'll have to update sourcemod and tf2-comp-fixes at the very least
nvm turns out you can just stun lock barmen
love GAry he should have won
@TFTV mods, why is every other November LAN global stickied and this is only category stickied?
i'll have a quick read of how the panel is implemented, or at least was implemented as of the time when the source got leaked
E: I've compared the implementations, the spectator hud uses `CTFPlayerPanel`, the match hud uses `CTFTeamStatusPlayerPanel`, `CTFTeamStatusPlayerPanel` is a subclass of `CTFPlayerPanel` (it inherits the data and behavior), however `CTFTeamStatusPlayerPanel` overrides its `::Update(void)` method, so the behavior to track the ubercharge % is lost. You may have been able to show the `chargeamount` HUD variable, but it's just set to an empty string. That seems like a conscious decision, the overridden `::Update(void)` method was copied verbatim from the former and edited to fit the behavior wanted (super, sub).
i can't pretend to know much on the subject, but dealing with players' money has to be a small nightmare, thinking about the legal, operational, and cybersecurity aspects
y'all need to stop comparing information leak bugs to mechanical bugs, it's embarrassing
dqzSamusshould only be available to spectators"It should be" is an opinion unless someone from Valve actually comes out and confirms what it really should be (don't think this ever happened).
that's not how that works
even if it was, here's a bunch of references in the code that clearly refer to this as *spectator* HUD elements
when you are alive as a character in a team, you are not a spectator
hello, i am offering my help running LAN servers ^^
E: i completely overlooked they are working with PhoenixRed, i trust daalegard will set up great servers :)
i only tried one but it seems like they work :)
arie and/or steph found out that tftrue's tv_autorecord was causing the broken demos, so we haven't been using it this LAN
tf2-comp-fixes seems functional
Update does not seem to have affected the tf2-comp-fixes plugin, at least on Linux.