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SteamID64 76561198020242938
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SteamID32 STEAM_0:0:29988605
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Signed Up November 6, 2012
Last Posted October 20, 2019 at 10:23 AM
Posts 703 (0.3 per day)
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#64 Offclassing social stigma in TF2 General Discussion

quick fix doesn't fit in 6s because of the +40% heal rate, the capping or uber rates changes did nothing to address that

posted 1 day ago
#7 TF2 update for 10/18/19 in TF2 General Discussion
ShearsCan you explain why this is a dick move? (Not trolling, I just genuinely don't know)

What CBT said and also the map workshop has insane potential, to list a few:
- Maps wouldn't need to be packaged with the game/dedicated server downloads, the default maps weigh ~4.4 gigs in total, that reduces sizes from ~7.1 gigs to ~2.7 gigs (almost a third). The price you pay is that you have to download maps the first time you're playing on them, which is quite negligible (~50MB at ~1MB/s)
- FastDL wouldn't be required anymore for a large majority of servers (that's a considerable amount of effort and money saved), while also benefitting the users by providing localized download servers (the ones you download Steam games from)
- (I could be wrong but I assume) This would simplify the process of making custom maps official, creators wouldn't need to wait on Valve replies to get map updates in the game, Valve wouldn't need to push a game update to have a new map featured on servers (In a perfect world, you'd see special Valve servers featuring and rotating new maps while allowing players to rate them)
- (A bit more technical), not having maps identified solely by their file name is a much more sane solution, you don't need to resort to versioning schemes to avoid collisions.

Sadly there is no graphical interface to manage maps, the console commands to manage them are iffy, IIRC changing maps to a workshop one is convoluted, demo palyer can't automatically find workshop maps (I'll report this on their issue tracker today)
However those are all simple problems that can be fixed, either by Valve or possibly some community tooling, there's just no real reason for us to work on it

posted 2 days ago
#2 TF2 update for 10/18/19 in TF2 General Discussion

Holy fuck use the steam workshop to distribute and update maps you fucking dweebs
Valve suck so much dick

posted 3 days ago
#10 Offclassing social stigma in TF2 General Discussion

Lowpander had Muuki play stare-at-the-door roamer whenever they needed to win
If offclassing had potential, you would see teams try it in officials (if you can spare a round for experimentation or are in a position where you have nothing to lose), teams shouldn't and don't care about "social stigma" if they're trying to win
I highly doubt there are "unknown" viable strategies that revolve around running funny classes at this point, we've been playing for over 10 years, the last few years have contained no gameplay change
I think it's short sighted to believe that strategy could only consist of running a different class or gun, is this belief commonly shared because that's what ends up being broadcasted? Does the analysis in casts manage to cover the intricacy of what actually happens in games? I couldn't tell you


Iron bomber are vastly superior in most situations, I do see kritz, quickies, banners being used in situations where they make sense
Just like the medic leash speed buff, DA and QF could never speed the game up
I think you're absolutely overestimating how powerful heavy/TT pyro to mid is, the first is countered by zoning and the other is countered by scouts
You absolutely don't need to rock-paper-scissor to counter offclasses, the bullshit 7v7 infographics got to you
I'm not sure of what kind of stalemates you believe could be broken by an offclass, MOST stalemates I see are caused by a sniper trying to pick a med or some last hold containing a combination of heavy/engineer/pyro.

sacmight as well ban sniper if you go with that logic


posted 3 days ago
#3 Valve should remove ingame competitive in TF2 General Discussion

remove my bitch wife hah

posted 1 week ago
#10 waifulabs in Off Topic

posted 1 week ago
#5 Why everyone is using original now? in TF2 General Discussion

borger. gun.

posted 1 week ago
#245 Have a seat. in Off Topic
FatPoptartDid nursey take down her Twitter or am I just dumb?

posted 2 weeks ago
#11 200 Tick ELO Enabled MGE in TF2 General Discussion

Fyi, the sentry issue only affects level 2 and 3 with wrangler

The results of our test were inconclusive, most of the "feeling" was unsubstantial and could be attributed to the servers being high quality, expensive Google servers, or just to placebo
I have a hard time believing "60 ping feels like 10 ping" on good faith

The differences of behavior in movement (more wall bugs and slope bugs, harder speedshots, difference in air strafing altogether) and of phys objects (bouncy pipes, dropped weapons and ammo) make it a non-option for a competitive setting, which is why it won't be used for BTS (sorry)

Cool to see it used in MGE though

posted 2 weeks ago
#9641 stream highlights in Videos

posted 2 weeks ago
#33 BTSTF2 in LAN Discussion

Website's up and will be updated throughout the year
Tag up on steam

posted 3 weeks ago
#86 CastingEssentials Spectator Plugin in Projects

Kermit needed a playeraliases config for his casts so I made a script to generate them

posted 3 weeks ago
#9629 stream highlights in Videos

posted 3 weeks ago
#12 Free Bryuan (twiikuu tiny dick) in The Dumpster

I was gonna ban you but I realized you have no friends in TF2, your current punishment is acceptable

posted 3 weeks ago
#37 #FreeBryuan in TF2 General Discussion

if I see this thread again, I'm giving everyone who posted in the 2 previous ones a month ban

posted 3 weeks ago
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