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TF2 update for 6/16/20 (6/17/20 UTC)
1
#1
Patch Notes
0 Frags +

Via the Steam store:

Valve- Restricted certain new accounts from using chat in official matchmaking modes
- Work is ongoing to mitigate the use of new and free accounts for abusive purposes
- Added "Enable text chat" and "Enable voice chat" options to the top of the Advanced Options dialog to disable in-game text and voice chat
- Updated the Report Player dialog to include more details so players can make informed decisions about who they're reporting
- Fixed getting the "Incoming message..." quest HUD notification when you've already completed all available quests
- Fixed the OnDestroyed output not getting fired when an object is destroyed by the Red-Tape Recorder
- Updated The Telefragger Toque to fix swapped materials
- Updated The TF2VRH headset to include on/off styles
- Updated the PASS Time Federation medals to fix issues with them not drawing correctly
- Updated/Added some tournament medals
- Updated the localization files

Rumor has it:

- Now that the month of Rick May has passed for this year, the regular rotation of main menu characters has been re-introduced

- New tournament medals, all of which reuse previously included models (because you know we can't squish new stuff all into 1 MB), are as follows:
- Asia BBall Cup Invite 2020 (1st Place, 2nd Place, 3rd Place, Participant)
- Asia BBall Cup Main 2020 (1st Place, 2nd Place, 3rd Place, Participant)
- Respawn League AUS/NZ Highlander Premier Season 6 (1st Place, 2nd Place, 3rd Place, Participant)
- The current set of medals already in the game has had the Main division inserted into their names
- AsiaFortress Cup Division 1/2/3 Season 16 (1st Place, 2nd Place, 3rd Place, Participant)

- Localization file updates are viewable here, and are made possible in part by contributions from Translators Like You - Thank You

- Size is literally just 1 MB (except on macOS, where you get 2 MB for the price of 1!)
- This is the first update for the game in 46 days, with the last one having taken place on 5/1/20 which introduced a commemoration of the late Rick May's legacy as the voice of the Soldier

Via [url=https://store.steampowered.com/news/62459/]the Steam store[/url]:

[quote=Valve]- Restricted certain new accounts from using chat in official matchmaking modes
- [b]Work is ongoing to mitigate the use of new and free accounts for abusive purposes[/b]
- Added "Enable text chat" and "Enable voice chat" options to the top of the Advanced Options dialog to disable in-game text and voice chat
- Updated the Report Player dialog to include more details so players can make informed decisions about who they're reporting
- Fixed getting the "Incoming message..." quest HUD notification when you've already completed all available quests
- Fixed the OnDestroyed output not getting fired when an object is destroyed by the Red-Tape Recorder
- Updated The Telefragger Toque to fix swapped materials
- Updated The TF2VRH headset to include on/off styles
- Updated the PASS Time Federation medals to fix issues with them not drawing correctly
- Updated/Added some tournament medals
- Updated the localization files[/quote]

Rumor has it:

- Now that the month of Rick May has passed for this year, the regular rotation of main menu characters has been re-introduced

- [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/b41f8e6e6e73ca9d9e63d020ebda12323881d9b0#diff-aefafad8842c18444034ef1353fdb673R135316]New tournament medals[/url], all of which reuse previously included models (because [url=https://www.youtube.com/watch?v=FqWgTM4di4s&t=2m44s]you know[/url] we can't squish new stuff all into 1 MB), are as follows:
- Asia BBall Cup Invite 2020 (1st Place, 2nd Place, 3rd Place, Participant)
- Asia BBall Cup Main 2020 (1st Place, 2nd Place, 3rd Place, Participant)
- Respawn League AUS/NZ Highlander Premier Season 6 (1st Place, 2nd Place, 3rd Place, Participant)
- The current set of medals already in the game has had the Main division inserted into their names
- AsiaFortress Cup Division 1/2/3 Season 16 (1st Place, 2nd Place, 3rd Place, Participant)

- [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/b41f8e6e6e73ca9d9e63d020ebda12323881d9b0]Localization file updates are viewable here[/url], and are made possible in part by contributions from [url=http://translation.steampowered.com/]Translators Like You - Thank You[/url]

- Size is literally just 1 MB (except on macOS, where you get 2 MB for the price of 1!)
- This is the first update for the game in 46 days, with the last one having taken place on 5/1/20 which introduced a commemoration of the late Rick May's legacy as the voice of the Soldier
2
#2
7 Frags +
- Work is ongoing to mitigate the use of new and free accounts for abusive purposes

I understand you can't go into detail on this stuff because the people making the abusive accounts will just create counter measures easier, but I wish TFTeam would be more transparent about this work. The CS Team would at least say something like "We're working on VACNet".

[quote] - Work is ongoing to mitigate the use of new and free accounts for abusive purposes[/quote]

I understand you can't go into detail on this stuff because the people making the abusive accounts will just create counter measures easier, but I wish TFTeam would be more transparent about this work. The CS Team would at least say something like "We're working on VACNet".
3
#3
9 Frags +

Only like 3 years into when it started happening at a large scale

Only like 3 years into when it started happening at a large scale
4
#4
EssentialsTF
9 Frags +

I wonder if toggling voice chat back on after turning it off will require a retry/connect

edit: haven't tested it yet, but it doesn't seem to use voice_enable but rather "voice_modenable" which apparently was already in the game so maybe it works better than voice enable

I wonder if toggling voice chat back on after turning it off will require a retry/connect

edit: haven't tested it yet, but it doesn't seem to use voice_enable but rather "voice_modenable" which apparently was already in the game so maybe it works better than voice enable
5
#5
0 Frags +

its something

its something
6
#6
Stream Highlights
2 Frags +

Hold up boys, this is actual content. I know it's not much, but it's still content.

Hold up boys, this is actual content. I know it's not much, but it's still content.
7
#7
34 Frags +

This just proves the tf2 major is days away

This just proves the tf2 major is days away
8
#8
0 Frags +

at least it wasnt the hour before matches like the last few updates

at least it wasnt the hour before matches like the last few updates
9
#9
15 Frags +

eeeee isnt this bad cus random potatoes in pubs knew who to kick just because of the chat spam lol

eeeee isnt this bad cus random potatoes in pubs knew who to kick just because of the chat spam lol
10
#10
-1 Frags +

i wonder what could possibly have caused valve to finally take steps against all the people/bots spamming the n word

i wonder what could possibly have caused valve to finally take steps against all the people/bots spamming the n word
11
#11
1 Frags +
ArchRhythmI wonder if toggling voice chat back on after turning it off will require a retry/connect

edit: haven't tested it yet, but it doesn't seem to use voice_enable but rather "voice_modenable" which apparently was already in the game so maybe it works better than voice enable

voice_modenable will work as a toggle while in a server. I wonder if they just weren't aware of that

[quote=ArchRhythm]I wonder if toggling voice chat back on after turning it off will require a retry/connect

edit: haven't tested it yet, but it doesn't seem to use voice_enable but rather "voice_modenable" which apparently was already in the game so maybe it works better than voice enable[/quote]

voice_modenable will work as a toggle while in a server. I wonder if they just weren't aware of that
12
#12
-9 Frags +
glassi wonder what could possibly have caused valve to finally take steps against all the people/bots spamming the n word

Maybe they've been aware of the issue for a while but didn't care enough. But with the recent protests decided they wanted to to something positive to boost their morale.

[quote=glass]i wonder what could possibly have caused valve to finally take steps against all the people/bots spamming the n word[/quote]
Maybe they've been aware of the issue for a while but didn't care enough. But with the recent protests decided they wanted to to something positive to boost their morale.
13
#13
Twitch Prime
14 Frags +

With yahoo oon this one, atleast pubbers realized who needed to be kicked, now most F2Ps are muted while bots can still largely do whatever, including spamming VC and literally doesnt change a thing about the actual aimbots, anyway take your bets when the actual update they are alluding to isbeing released, i'll be optimistic and say Halloween!

With yahoo oon this one, atleast pubbers realized who needed to be kicked, now most F2Ps are muted while bots can still largely do whatever, including spamming VC and literally doesnt change a thing about the actual aimbots, anyway take your bets when the actual update they are alluding to isbeing released, i'll be optimistic and say Halloween!
14
#14
5 Frags +

heavy update when? haha

heavy update when? haha
15
#15
-3 Frags +

official sticky det fix soon?????????

official sticky det fix soon?????????
16
#16
1 Frags +

fridge gif

fridge gif
17
#17
-7 Frags +
DuMmTmWith yahoo oon this one, atleast pubbers realized who needed to be kicked, now most F2Ps are muted while bots can still largely do whatever, including spamming VC and literally doesnt change a thing about the actual aimbots, anyway take your bets when the actual update they are alluding to isbeing released, i'll be optimistic and say Halloween!

nah man its gonna be some regular Halloween automatic update with some new maps / crates like last time, my money is on Christmas for a real update if we really do get anything heavy related.

[quote=DuMmTm]With yahoo oon this one, atleast pubbers realized who needed to be kicked, now most F2Ps are muted while bots can still largely do whatever, including spamming VC and literally doesnt change a thing about the actual aimbots, anyway take your bets when the actual update they are alluding to isbeing released, i'll be optimistic and say Halloween![/quote]

nah man its gonna be some regular Halloween automatic update with some new maps / crates like last time, my money is on Christmas for a real update if we really do get anything heavy related.
18
#18
7 Frags +
BrockDuMmTm

there will never be another content update to tf2

[quote=Brock][quote=DuMmTm][/quote][/quote]

there will never be another content update to tf2
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