| Account Details | |
|---|---|
| SteamID64 | 76561198065040540 |
| SteamID3 | [U:1:104774812] |
| SteamID32 | STEAM_0:0:52387406 |
| Country | Cuba |
| Signed Up | April 5, 2015 |
| Last Posted | August 1, 2026 at 3:47 PM |
| Posts | 1682 (0.4 per day) |
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| Windows Sensitivity | |
| Raw Input | 1 |
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1920 x 1080 |
Refresh Rate |
144hz |
| Hardware Peripherals | |
|---|---|
| Mouse | SteelSeries Sensei |
| Keyboard | Razer BlackWidow X Chroma |
| Mousepad | SteelSeries QcK |
| Headphones | Sades 7.1 (Black) |
| Monitor | BenQ XL2720Z |
GokuTheKillersomething akin to nr6 with a draft system is preferable. in an ideal world we would remove most restrictions and play it out until something problematic is discovered, then valve would fix the problem in a way that benefits comp and casual. unfortunately, however, valve has had little to no incentive to change the balance of the game to placate a small and mostly dying subculture. the onus then falls on rgl to improve the format, but we currently live in a world where invite, advanced, and main all have the same number of teams, and nc and iM currently dont exist for hl, so creating a competitive mod now could easily be the nail in the coffin. The West has fallen Its over.
do you think weapon bans have been arbitrary, or do you think that "something problematic" was discovered about all of them
Kevito1maximizing shareholder value, minors
rough phrasing
wickedplayer494- Fixed many cases where Spy disguises were broken (community fix from Sean McGeehan)
does this mean shoeless demo + scout disguise and headless pyro disguise is fixed
i actually forgot this gamemode still existed
being able to listen during the game
Succinct quote from the "league news" section.
TFCLWe get it. There’s a well deserved trust issue. We’ve promised the world, and then kept failing to deliver on our promises. Scrim automation, match automation, pick up game platform, $40,000 prize pools. We’ve overpromised in the past, and we kept overpromising. And then, boom! Gone. Nothing ever launches. It just vanishes into the abyss.
We’ve burnt a lot of bridges, and some are likely never going to be rebuilt. We’ve given the community hope, only to yank it away time and time again.
Lighter Did not mean to cause any trouble
oh really
@ghadilli to be fair, yogrrt as the invite div admin was probably the most liked div admin HL had so I dont have a problem with the HA being hands off his div. I (and a lot of other inv players) have wanted yogrrt to be the head admin for a long time but afaik he doesnt have the time or desire to do so.
and in regards to sandbagging, it's been a problem in advanced because that is supposed to be the "feeder" div to invite, because invite always functions best with 8 teams. the teams that move up from advanced get a free entry to invite, so when the same group of like 5-8 people win the div or get 2nd over and over and just rotate through 2-3 classes they are good at rather than playing invite for once, it means the teams that get moved up to invite aren't always teams that can compete as well as the sandbag teams would have.
GOOSE_THE_DUCKI see your points, but my question is what is the point of divisions at all? If everyone should just have the mentality of "Focus on growth instead of winning" mindset then why bother with division structures at all? Wouldn't a structure like Open, Intermediate and Invite be better?
because there wouldn't be as many close matches if each division was that large. i think you aren't wrapping your head around the idea that there will always be, no matter how the divisions are structured, a team on the bottom of the standings.