SetsulAn AC team is also supposed to be better at spotting cheaters than the average player. If you've reached the point where random players are correctly pointing out evidence of cheating, you're not banning the cheaters quickly enough
Unfortunately you're never going to get this in tf2. Most of the people that are best equipped to look at a demo and know what is and isn't legit are the top players, and the "random players" that are pointing out the evidence are people that play against a cheater. Something doesn't feel right in game, you download the STV, it confirms your suspicion, THEN you go and collect all the evidence and make OMG 11
and I get it, there is literally nothing satisfying about submitting a report on a website and hearing nothing about it and continuing to watch a cheater play. Its a complete contrast from a thread, where you can make as much noise as possible and watch as other people flood to the thread to agree with you.
but I think RGLs stance is pretty obvious. The best method of susing out who might be cheating in the league is to listen to the people that are playing in the league. Every single time this comes up they say to report people. To suggest that RGL should be banning these players before the players they are playing against figure it out is far too optimistic. Players in the server will always have a better chance to feel like something is off.
I count 92 teams in RGL this season. If RGL requires 1 demo per team per week, that's going to be at least 45 hours of demos a week. Its unsustainable to watch that many demos every week. The random demo pulls aren't so these AC people can sit down and watch them all and determine who is cheating. It makes it so that players know they might get asked for a demo from any match, you keep demos of players for use in future investigations, and you can "randomly" select people that you want more evidence for. Part of that system is eroded when the cheater knows that RGL is going to come knocking.