funhaver1998
Account Details
SteamID64 76561198051219850
SteamID3 [U:1:90954122]
SteamID32 STEAM_0:0:45477061
Country United Kingdom
Signed Up April 20, 2014
Last Posted September 18, 2020 at 1:48 PM
Posts 1894 (0.8 per day)
Game Settings
In-game Sensitivity 2.4
Windows Sensitivity 1
Raw Input 1
DPI
800
Resolution
 
Refresh Rate
60hz
Hardware Peripherals
Mouse dfhgj
Keyboard laptop
Mousepad aaaaa
Headphones thj
Monitor asfesgr5y467
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#10 2020 question? in TF2 General Discussion

the way rando put it was that gunboats was easier than sg but you had the potential to have more impact with sg if you played well nd i agree

posted 2 days ago
#8 2020 question? in TF2 General Discussion

despite what anyone says its optional and u can play in a way rhat doesnt suck up heals

posted 2 days ago
#127 Drama Thread - Kritzkast in TF2 General Discussion
Brockfunhaver1998isnt this thing for highlander people? whys there so much hubub
What exactly is your frame of reference with this podcast?

this agro guy coming onto fully charged and talking to us like hes talking on a childrens television program as well as they only seemd to stream HL

posted 3 days ago
#117 Drama Thread - Kritzkast in TF2 General Discussion

isnt this thing for highlander people? whys there so much hubub

posted 4 days ago
#145 Remove Iron Bomber from whitelist in TF2 General Discussion

I wanna know if other scouts feel as though they have power as to whether or not they can dodge this shit tho? Like you know how you have a certain control as to whether a rocket or scatter hits you and how it hits you, there's a certain rhythm of movement that u get into to dodge it and all of that

i was always curious as to whether better scouts than me actually had that for this kind of shit, or i just have bad movement?

this isn't a point as to if it is or isnt balanced as it doesn't really matter in terms of the grander scheme of things, but im just curious to kno if better scouts do actually feel like they can move in a way to dodge this shit.

for me, it feels like i hav no control over it whatsoever and is just based on if that demo can hit or not

posted 1 week ago
#119 Remove Iron Bomber from whitelist in TF2 General Discussion

something else i haven't seen anyone mention/ i don't even know if its a real thing or not - but do you have a harder time seeing the iron bomber pipe as opposed to the stock? like i cant even see it unless im really far away. is it faster?

also mustard is right about what hes talking about and the gun does make sense it just - as silentes is saying - feels cheesy and in my opinion not optimal for the game, however we have limited control over what we can and cannot do. i guess for this reason, it should remain unbanned but its annoying and it shouldn't be like that

posted 1 week ago
#115 Remove Iron Bomber from whitelist in TF2 General Discussion

if they fix the fact that u still hit even when u miss its ok

also its not even a scout main thing. shooting a soldier with iron bomber is like shooting a pootis with stock lol. the most free airshots of all time and if the soldier is on the floor its also free and again. TSM demo shooting Greggs (Med) when hes last one standing and his crosshair 10000km away

posted 1 week ago
#141 why dafuqwizat didn't cheat: in TF2 General Discussion

Yak you look better with this haircut it just looks like youre on of those cold, distant introvert types which doesn't suit your previous style. Like I will catch you in some sorta independent cafe and youre reading a book whilst wearing round framed glasses, That's all. Forget what Sprite is on about there because its ok to change styles.

posted 1 week ago
#119 why dafuqwizat didn't cheat: in TF2 General Discussion

any ex ac admin wanna leak the secret tips

at least for the baud one?

posted 1 week ago
#61 why dafuqwizat didn't cheat: in TF2 General Discussion

how did it take you a whole week of silence and only now are you rebutting the ban?

posted 2 weeks ago
#44 why dafuqwizat didn't cheat: in TF2 General Discussion

that guys cheat is much worse than wizats if theyre both doin this shit why wouldnt they share

posted 2 weeks ago
#35 why did tf2 die? in The Dumpster

i think the quickest thing was matchmaking update

posted 2 weeks ago
#40 Iron Bomber+Regular Pipes have the same physics in TF2 General Discussion
YeeHawJanefunhaver1998i do feel that it should touch your model to hitwouldn't that be a major nerf to the weapon especially against scouts whose models are so tiny compared to their collision hulldemos seemed to do fine before

u can argue it either way though

pipes are supposed to be the hardest thing to hit - its supposed to be impressive when you hit it which is why it does so much damage. its not like a scatter/rocket launcher where you are expected to hit every shot its supposed to be harder than that

idk why people here are always saying that demos some poor defenceless baby class. its much better at a 1v1 than a soldier especially considering it can literally insta-kill a scout with the sticky pipe combo thing which has never been easier and every demo in the world seems to have mastered that shit.

the vid where the guy demonstrated the crosshair placement of those 3 launchers proves that this is stupid. it should have a consistent arc and you should be able to perfect it over time and develop dm and shit just like any class

every time i open this thread im thinking about the yugoslavia vs tsm game where Greggs is the last one alive and then their demo kills him and his crosshair is literally 1000km away it makes no sense

obviously though these new discoveries aren't gonna change anything as from the get go valve has failed this class tremendously to the extent that the stickybomb launcher isn't even ran by any pub demo whatsoever - i think i've seen like 3 in the past 2 years of pubbing, and maybe only half of them are using pipes and the rest the shoes. its the usual shit, they are confused and braindead.

posted 2 weeks ago
#30 Iron Bomber+Regular Pipes have the same physics in TF2 General Discussion

its a fine wep that overcomes the issues of the stock but i do feel that it should touch your model to hit

posted 2 weeks ago
#21 Iron Bomber+Regular Pipes have the same physics in TF2 General Discussion

does it also have a greater hitbox? i feel like it hits even when it misses, as in it hits even when i see it go passed me

posted 2 weeks ago
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