wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted August 19, 2019 at 7:54 PM
Posts 512 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity 6
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
60hz
Hardware Peripherals
Mouse ASUS ROG Sica
Keyboard  
Mousepad  
Headphones  
Monitor BenQ XL2430T
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#1 CS:GO update for 8/19/19 (8/20/19 UTC, 1.37.1.1) in CSGO General Discussion

Via the CS:GO blog:

Valve[ BERLIN 2019 ]
– Updated autograph stickers for dexter, VINI, ableJ, KSCERATO, yuurih, ANGE1.

[ LINUX ]
– Updated Linux dedicated servers Steam Client layer to the latest version which significantly improves TCP reconnect timeout in case of upstream connection drop.

[ MISC ]
– Added client-side settings to limit incoming invite sounds: cl_invites_only_mainmenu, cl_invites_only_friends.

[ MAPS ]
– Recompiled Nuke to fix several lighting problems on static props.
– Recompiled Overpass with an additional clipbrush at the back of A site.

Rumor has it:

- You can check out the updated stickers here by pressing the "Display the rich diff" button on the .pngs (once you do so, options to compare between stickers' old and new versions become available for you to choose at your leisure)

- This update also contains localization file updates which, yes, you guessed it, are made possible in part by contributions from Translators Like You - Thank You

- But in case you needed some extra assurance that you didn't miss anything on the Panorama UI side of things, /u/DukeBruno123 is here to tell you: no, nothing noteworthy has changed

- Size is close to 75 MB

posted 12 hours ago
#1 Counter-Strike: Global Offensive update for 8/8/19 in CSGO General Discussion

Via the CS:GO blog:

Valve[MISC]
– Fixed a bug where picking up weapons would sometimes fail when they were occluded by other weapons or grenades.
– Reduced friendly fire damage from Zeus-x27 in Danger Zone matches.
– fov_cs_debug will now respect floating point values.

[MAPS]
– Updated Seaside and Breach with the latest versions from CS:GO Steam Workshop.

Breach:
– Improved clipping
– Fixed hole in bushes at mid
– Removed window on top of ladder
– Removed a bunch of pixelwalks

Seaside:
– Re-added trigger_bomb_reset to water zone
– Fixed boost spots in T-spawn and outside B Deck.
– Fixed some pixel spots on T-Side Bridge and behind Bombsite A.
– Blocked various boost exploits.
– Blocked various bomb stuck locations.
– Fixed buggy door graphics.
– Fixed misc graphical issues.

Rumor has it:

- Beyond map updates, the only other things is localization fire updates which are made possible in part by contributions from Translators Like You - Thank You

- Size is ~45 MB

posted 1 week ago
#1 CS:GO update for 7/31/19 (8/1/19 UTC, 1.37.0.8) in CSGO General Discussion

Via the CS:GO blog:

Valve[GAMEPLAY]
– Added Breach and Seaside to Defusal Group Sigma.
– Removed Workout from official matchmaking.
– Added “Scrimmage Maps” to official competitive matchmaking. Scrimmage maps include: Ruby, Breach, Seaside.
— When playing Scrimmage Maps in official competitive matchmaking: there are no restrictions on players in your party, your Skill Groups will not be adjusted after the match, your Competitive Wins counter will not be incremented upon winning the match. Abandoning the match after you ‘ACCEPT’ will result in a penalty.

[LINUX]
– Game server logs on Linux are now using a separate thread to write the data to filesystem which improves performance of the game server main thread.

[MISC]
– Fixed a regression which prevented cycling grenades with TAG grenade.
– Fixed a rare crash related to bump mines and breach charges.
– Mute spinner on in-game players can now be dragged all the way down to zero.

[MAPS]
– Fixed an unintended boost position on Overpass.

Vertigo:
– New approach to B site
– Removed “rafters” around B site entrance
– Offset HVAC units on B site, numbered them
– Added a way to throw utility into B site without being exposed
– Removed one-way drop down elevator shaft
– Added ladder-room near elevator shaft, connects up to mid chokepoint, allows utility towards A
– Moved bridge over elevator shaft
– Moved T spawns further back
– Widened utility hole in T corridor to mid
– Made jump up on scaffolding at back of A easier
– Widened door at back of A
– Various minor bug fixes
posted 2 weeks ago
#153 le economy crash in TF2 General Discussion

https://www.youtube.com/watch?v=Dtc58sTsTpE

posted 3 weeks ago
#40 le economy crash in TF2 General Discussion
blankkhow tf is this still going cant they just take item servers down or something?

Maybe I should have allcapsed the "Disable the itemserver" part of my subject, but I've got some sort of feeling that Valve would just insta-can it if there's allcaps anything even if it is a true emergency.

posted 3 weeks ago
#1 TF2 update for 7/25/19 (7/26/19 UTC) in TF2 General Discussion

Via HLDS:

Valve- Added the Summer 2019 Cosmetic Case
- Contains 22 new community-contributed items
- Added tournament medals
- Fixed and exploit where pipebombs could not be destroyed or pushed by the enemy team
- Fixed Medi-gun/Wrench items not dropping for the Mann vs. Machine rewards
- Fixed not seeing the team-goal hints during Casual matches
- Fixed a scale problem with the Brazil Fortress Halloween medals
- Updated the localization files

Rumor has it:

- Inventory images and Steam Community Market links for the Summer 2019 Cosmetic Case have been put together in a nice list here made by /u/DukeBruno123

- Said localization file updates, which are made possible in part by contributions from Translators Like You - Thank You, can be found here: https://github.com/SteamDatabase/GameTracking-TF2/commit/8c3b7adf89bdc8c72401f81b3dba472c4fc91890

- This update breaks another new all-time long drought between updates, which this time lasted 72 days (the previous update was on 5/14/19)
- The previous record was 63 days, a stretch earlier this year from 1/22/19 to 3/26/19
- As well, this is just the *9th* update of any kind for the game so far this year

- Size is ~20 MB

posted 3 weeks ago
#1 CS:GO update for 7/25/19 (1.37.0.7) in CSGO General Discussion

Via the CS:GO blog:

Valve[ NETWORKING ]
– Added a game server network channel traffic analysis framework for each client connection.
– Added a game server setting, “net_chan_limit_msec”, which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick. Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Enabled CPU processing time limits on official game servers.
– Added a game server setting, “net_chan_stats_dump” which, when enabled, will dump statistics of each network channel when that network channel is closed. Statistics include messages, bandwidth, and CPU processing time breakdown.

Rumor has it:

- Beyond networking system updates, this one also contains localization file updates which are made possible in part by contributions from Translators Like You - Thank You

- Did you know: you can urn reel moni earn real money for responsible disclosure of security flaws pertaining to the game's networking system or any other aspect of the game? Valve's got a HackerOne page for you to responsibly disclose security flaws or other serious exploits, not just for CS:GO, but their other games and most of the rest of the Steam system!

- Special thanks to /u/DukeBruno123 for being based!

- Size is ~10 MB for clients, and ~25 MB for community server operators (latter per /u/DukeBruno123)

posted 3 weeks ago
#1 CS:GO update for 7/16/19 (7/17/19 UTC, 1.37.0.4) in CSGO General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Added support for displaying Berlin 2019 Minor play-off matches in-game.
– Fixed the events lister showing two rows for events that were both favorited and featured.
– Adjusted HE grenade collision hull to reduce rolling when dropped.

[ MAPS ]
Workout
– Retextured the pool area so its a lot brighter
– Made movement in the pool area smoother
– Pushed the hostage rescue zone further forward
– Added CT sided cover to the basketball court
– Made the entire kids zone area much brighter
– Updated some textures and meshes throughout the map
– Due to customer complaints, homebrew coffee have added some bins
– Stopped players being able to slide up the horse at T side stadium entrance
– Fixed mesh clipping issue at the ice cream stand

Ruby
– Overall layout tweaks.

Dust 2
– The anniversary celebration has ended.
posted 1 month ago
#1 CS:GO update for 6/18/19 (6/19/19 UTC, 1.37.0.2) in CSGO General Discussion

Via the CS:GO blog:

Valve[20TH ANNIVERSARY]
– Celebrate 20 years of Counter-Strike with a retro version of Dust II, currently available in the Casual Dust II map group.
– The Chicken Capsule is now available for purchase in-game.

[GAMEPLAY]
– Adjustments to the AUG to bring its utility more in line with other rifles.
— Slightly reduced rate of fire.
— Reduced accuracy while unscoped.

[DANGER ZONE]
– Fixed an exploit involving duplication of items dropped by disarming another player.
– Players in warmup spawn closer to their teammate.
– Players in warmup now spawn with a random pistol.

Rumor has it:

- Believe it or not, retro Dust II isn't a separate map. It's instead made possible through the magic of different spawns (as explained by /u/Rock-C). Several users report that alternates between new and retro each round

- Want to know what it looks like? Spoiler alert:

Show Content
It's the 1.6 version!

- This is the Chicken Capsule, which contains various stickers with chickens (as the name implies) by a familiar community artist who also has another capsule in the game with their name on it, Slid3

- Chicken Capsule sticker images and Steam Community Market links are also up on CS:GO Stash

- If you need full-res images, grab them here by pressing the Rich Diff button (the file icon) on the ones you want: https://github.com/SteamDatabase/GameTracking-CSGO/commit/8c5ea870d7cf0a35c2c94bf98b70e9e194ca0d06

- Size is close to 75 MB

posted 2 months ago
#1 CS:GO update for 6/11/19 (1.37.0.1) in CSGO General Discussion

Via the CS:GO blog:

Valve[MISC]
– Fixed semi-transparent material on FBI variant A character.
– Several stability fixes for clients and game servers.

Rumor has it:

- Only other thing is a single translated string update for Latin American Spanish: https://github.com/SteamDatabase/GameTracking-CSGO/commit/eb02ce05f4d3001c07e77153cd0345b536423a55

- Size is ~10 MB

posted 2 months ago
#1 CS:GO update for 6/10/19 (1.37.0.0) in CSGO General Discussion

Via the CS:GO blog:

Valve[MISC]
– Reduced memory footprint of some character model materials.
– Breach charges attached to hostages fall off when the hostage is picked up in Danger Zone.

[PERFECT WORLD]
– Enabled the Events panel for Perfect World CS:GO players.

Rumor has it:

- Ban notices no longer make specific reference to "this Steam account", instead opting for "You" by way of your account or a linked account

- Localization galore too: https://github.com/SteamDatabase/GameTracking-CSGO/commit/0c67aff95b2060e0e29d21db5672e1021c6192e8

- Size is ~30 MB

posted 2 months ago
#1 Counter-Strike: Global Offensive update for 6/3/19 in CSGO General Discussion

Via the CS:GO blog:

Valve[MISC]
– Fixed “cl_teamid_overhead_always 1” to show only a pip (and not also show a name) above a player.

Rumor has it:

- Otherwise it's as small as it looks on the surface, a whole bunch of Italian translations have been thrown in to the tune of about ~300 translated strings, but there are little sprinkles of translations for Danish, Russian, and Spanish (of the Latin American variety) thrown in too
- Translations, as always, are made possible in part by contributions from Translators Like You - Thank You

- Size is close to 5 MB

posted 2 months ago
#1 CS:GO update for 5/29/19 (1.36.9.9) in CSGO General Discussion

Via the CS:GO blog:

Valve[MATCHMAKING]
– Ruby has been added to official competitive matchmaking.
– Zoo has been removed from official competitive matchmaking.
– Players will now be limited to a single cooldown level for abusively kicking teammates even if they vote kick multiple teammates in the same match.

[DANGER ZONE]
– Radar Jammer price reduced to $1,250.
– Slightly reduced the size of Ballistic Shield window.
– During warmup players start parachuting from greater height.
– Buy menu availability hints will no longer show during warmup.

[MISC]
– Optimized map loading process by using ambient lighting data included in newly built maps.
– Removed a development command for adjusting sound parameters.
– Updated radar maps for Vertigo.
– Stability improvements in decal rendering.

[MAPS]
Ruby
– Fixed tram bug
– Minor overall changes

- There are essentially no other extra things to mention in this GameTracking diff other than the inclusion of translations (made possible as always by contributions from Translators Like You - Thank You)

- Did you know? It's been 273 days since we were last able to draw on maps, according to master drawer-on-maps James Bardolph

- Size is ~55 MB, except ~70 MB on Linux

posted 2 months ago
#1 CS:GO update for 5/21/19 (1.36.9.7) in CSGO General Discussion

Via the CS:GO blog:

Valve[ DANGER ZONE ]
– Blacksite and Sirocco are now both available in official Danger Zone matchmaking as a time-based map rotation.
– Radar jammers block drone pilots with static interference while the jammer is active.
– Drones fly slower when carrying paradrop crates.
– Armor starting equipment option will now give both armor and helmet.

[ MISC ]
– Updated SDR libraries to the latest version.
– Restricted start of client-side demo recording on dedicated servers to warmup and freezetime.

[ MAPS ]
Vertigo:
– Changed Wingman version to use bombsite A.
– Bombsite A changes:
– Pushed back cover on site.
– Tightened final ramp up to site.
– Moved position of crane slightly, made area around it accessible.
– Shortened wood fence, letting CTs more easily control ramp or drop down.
– Moved scaffolding in back of A forward towards the wall.
– Added self-boost onto concrete formwork on A site.

Sirocco:
– Added missing collisions to various door/window frame models.
– Fixed another player stuck spot.

Rumor has it:

- Protobuf changes for Steam Datagram system library updates and script changes aplenty: https://github.com/SteamDatabase/GameTracking-CSGO/commit/ebd169685b14ebf9e00b1594ede48e07df9f4045

- As has been the case with the last several updates, this one also includes a healthy dose of translations, which are made possible in part by contributions from Translators Like You - Thank You

- Size is ~110 MB

posted 2 months ago
#1 CS:GO update for 5/16/19 (5/17/19 UTC, 1.36.9.6) in CSGO General Discussion

Via the CS:GO blog:

Valve[MISC]
– Added normal maps to M4A1-S | Basilisk, FAMAS | Djinn, and Desert Eagle | Naga
– Fixed players getting stuck on self-destructing drones.
– Optimized the algorithm processing in-game friends list rich presence.
– Optimized the algorithm loading favorite events for users.

Rumor has it:

- Wondering what normal maps even are? Check out 3kliksphilip's video about them:

https://www.youtube.com/watch?v=FarpvJs2zVQ

- A couple of spark sound effects for drones got updates too, mostly for audio quality purposes. Otherwise, the rest of it is localization (Translators Like You - Thank You, etc etc): https://github.com/SteamDatabase/GameTracking-CSGO/commit/cf55944557c8d257361e54e72f7fde824c199094

- Size is close to 15 MB

posted 3 months ago
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