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update is released
691
#691
22 Frags +

https://i.imgur.com/Rg6Xqfs.png

[img]https://i.imgur.com/Rg6Xqfs.png[/img]
692
#692
28 Frags +

any bets on valve not releasing the update until super late / tomorrow instead of early today

any bets on valve not releasing the update until super late / tomorrow instead of early today
693
#693
16 Frags +

Sounds kind of bad to me that they were doing stress tests until the last day.

Sounds kind of bad to me that they were doing stress tests until the last day.
694
#694
7 Frags +
rowpiecesany bets on valve not releasing the update until super late / tomorrow instead of early today

im still trying to figure out why after 480 days they would choose to announce it and inbetween the announcement and the release they had to delay it an extra day...
it just shows the rigorous testing that typically goes into this game
blows my fucking mind

[quote=rowpieces]any bets on valve not releasing the update until super late / tomorrow instead of early today[/quote]

im still trying to figure out why after 480 days they would choose to announce it and inbetween the announcement and the release they had to delay it an extra day...
it just shows the rigorous testing that typically goes into this game
blows my fucking mind
695
#695
20 Frags +

Sorry if someone posted this but if my math is correct the regular scout pistol does roughly 54.7 dps after factoring in reloads. The new pocket pistol will do roughly 52.3 after reloads. That means that the dps over time is extremely similar while the pocket pistol has better burst damage up front and heals you for over 40 health a second if you hit all your shots. It averages out to around 24 health per second after reloads.

What the fuck.

Sorry if someone posted this but if my math is correct the regular scout pistol does roughly 54.7 dps after factoring in reloads. The new pocket pistol will do roughly 52.3 after reloads. That means that the dps over time is extremely similar while the pocket pistol has better burst damage up front and heals you for over 40 health a second if you hit all your shots. It averages out to around 24 health per second after reloads.

What the fuck.
696
#696
-11 Frags +

Everyone seems to be hating on the update but imo we shouldn't be complaining when they at least gave a shit about competitive balances this time around. We gave them a list of weapons that were broken and they made attempts to balance those weapons. I'm pretty sure that has never happened before. Rather than thinking about what we didn't get why not think about what we did get... there is gonna be allot of testing that needs to be done so why not rack your brains over that instead of how the update came a day late or how there weren't any changes to matchmaking. You can complain all day about stuff you wished would've happened but what you got and its a good update especially for a 10 year old game and its on the right track which is 10000% better than previous developers.

Everyone seems to be hating on the update but imo we shouldn't be complaining when they at least gave a shit about competitive balances this time around. We gave them a list of weapons that were broken and they made attempts to balance those weapons. I'm pretty sure that has never happened before. Rather than thinking about what we didn't get why not think about what we did get... there is gonna be allot of testing that needs to be done so why not rack your brains over that instead of how the update came a day late or how there weren't any changes to matchmaking. You can complain all day about stuff you wished would've happened but what you got and its a good update especially for a 10 year old game and its on the right track which is 10000% better than previous developers.
697
#697
11 Frags +

I wonder if the jetpack will introduce some new unintended mechanic

I wonder if the jetpack will introduce some new unintended mechanic
698
#698
10 Frags +
JojoSorry if someone posted this but if my math is correct the regular scout pistol does roughly 54.7 dps after factoring in reloads. The new pocket pistol will do roughly 52.3 after reloads. That means that the dps over time is extremely similar while the pocket pistol has better burst damage up front and heals you for over 40 health a second if you hit all your shots. It averages out to around 24 health per second after reloads.

What the fuck.

Please remember that the pistol is so RNG that if you hit more then 30% of shots on average you are a god. 30% pistol is what quad hit, and he is seen as the best pistol scout in the history of the game by many. You will not be hitting those numbers in any realistic game or scenario. That being said it is probably better then stock and on par with winger. Id say combo scouts run winger because you already have heals, and flank can run PBPP because the chance for that burst HP can turn a flank fight to your favor.

[quote=Jojo]Sorry if someone posted this but if my math is correct the regular scout pistol does roughly 54.7 dps after factoring in reloads. The new pocket pistol will do roughly 52.3 after reloads. That means that the dps over time is extremely similar while the pocket pistol has better burst damage up front and heals you for over 40 health a second if you hit all your shots. It averages out to around 24 health per second after reloads.

What the fuck.[/quote]


Please remember that the pistol is so RNG that if you hit more then 30% of shots on average you are a god. 30% pistol is what quad hit, and he is seen as the best pistol scout in the history of the game by many. You will not be hitting those numbers in any realistic game or scenario. That being said it is probably better then stock and on par with winger. Id say combo scouts run winger because you already have heals, and flank can run PBPP because the chance for that burst HP can turn a flank fight to your favor.
699
#699
-3 Frags +

valve software makes me not so ashamed of taking sweet ass time resolving JIRA tickets at my developer job...1 year for this piece of shit, with a 100k salary? lol

valve software makes me not so ashamed of taking sweet ass time resolving JIRA tickets at my developer job...1 year for this piece of shit, with a 100k salary? lol
700
#700
6 Frags +
SlicerogueEveryone seems to be hating on the update but imo we shouldn't be complaining when they at least gave a shit about competitive balances this time around. We gave them a list of weapons that were broken and they made attempts to balance those weapons. I'm pretty sure that has never happened before. Rather than thinking about what we didn't get why not think about what we did get... there is gonna be allot of testing that needs to be done so why not rack your brains over that instead of how the update came a day late or how there weren't any changes to matchmaking. You can complain all day about stuff you wished would've happened but what you got and its a good update especially for a 10 year old game and its on the right track which is 10000% better than previous developers.

the thing is, that this update was supposed to be different and attack the core of game instead of more of the same meaningless bs
what are you happy about ? the hats ? the taunts ? the maps ? the contracts ? bugfixes that plagued the game for years that should´ve been fixed a long time ago ? the gameplay changes that were supposed to be fixed years ago ? the fact that you can join your friends server ? (we kind of had that many years ago) ..
its all good no question about it, and many of these support financially the game, but 2 months from now everything will be the same
this won´t attract long term new players nor keep the old players happy, sure it might give a small temporary boost to the game, but apart from that all we´ll see in the future its the same temporary moneygrabbing updates

[quote=Slicerogue]Everyone seems to be hating on the update but imo we shouldn't be complaining when they at least gave a shit about competitive balances this time around. We gave them a list of weapons that were broken and they made attempts to balance those weapons. I'm pretty sure that has never happened before. Rather than thinking about what we didn't get why not think about what we did get... there is gonna be allot of testing that needs to be done so why not rack your brains over that instead of how the update came a day late or how there weren't any changes to matchmaking. You can complain all day about stuff you wished would've happened but what you got and its a good update especially for a 10 year old game and its on the right track which is 10000% better than previous developers.[/quote]


the thing is, that this update was supposed to be different and attack the core of game instead of more of the same meaningless bs
what are you happy about ? the hats ? the taunts ? the maps ? the contracts ? bugfixes that plagued the game for years that should´ve been fixed a long time ago ? the gameplay changes that were supposed to be fixed years ago ? the fact that you can join your friends server ? (we kind of had that many years ago) ..
its all good no question about it, and many of these support financially the game, but 2 months from now everything will be the same
this won´t attract long term new players nor keep the old players happy, sure it might give a small temporary boost to the game, but apart from that all we´ll see in the future its the same temporary moneygrabbing updates
701
#701
12 Frags +

https://i.gyazo.com/d9c0b5bbccc070856ffd26f7dc67ef32.png

i dont understand the purpose of this
5% of 35 is 1.75 why even bother increasing damage by less than 2
was this thought out? it might do 41 damage minicrit vs the 38 it does now
also why minicrit in air? whats the purpose of that it just seems so pointless like sun on a stick reducing fire damage when held

[img]https://i.gyazo.com/d9c0b5bbccc070856ffd26f7dc67ef32.png[/img]
i dont understand the purpose of this
5% of 35 is 1.75 why even bother increasing damage by less than 2
was this thought out? it might do 41 damage minicrit vs the 38 it does now
also why minicrit in air? whats the purpose of that it just seems so pointless like sun on a stick reducing fire damage when held
702
#702
-5 Frags +
JojoSorry if someone posted this but if my math is correct the regular scout pistol does roughly 54.7 dps after factoring in reloads. The new pocket pistol will do roughly 52.3 after reloads. That means that the dps over time is extremely similar while the pocket pistol has better burst damage up front and heals you for over 40 health a second if you hit all your shots. It averages out to around 24 health per second after reloads.

What the fuck.

Ye cause its very easy and common for scouts to hit all of their pistol shots. +idk wouldn't it be harder to hit Ur shoots with the extra firing rate ( thats what someone said).

[quote=Jojo]Sorry if someone posted this but if my math is correct the regular scout pistol does roughly 54.7 dps after factoring in reloads. The new pocket pistol will do roughly 52.3 after reloads. That means that the dps over time is extremely similar while the pocket pistol has better burst damage up front and heals you for over 40 health a second if you hit all your shots. It averages out to around 24 health per second after reloads.

What the fuck.[/quote]

Ye cause its very easy and common for scouts to hit all of their pistol shots. +idk wouldn't it be harder to hit Ur shoots with the extra firing rate ( thats what someone said).
703
#703
7 Frags +
Tino_Please remember that the pistol is so RNG that if you hit more then 30% of shots on average you are a god. 30% pistol is what quad hit, and he is seen as the best pistol scout in the history of the game by many. You will not be hitting those numbers in any realistic game or scenario. That being said it is probably better then stock and on par with winger. Id say combo scouts run winger because you already have heals, and flank can run PBPP because the chance for that burst HP can turn a flank fight to your favor.

Over the course of a 30 minute game, sure, but those numbers are enormously significant during action. Hitting just 4 shots gives you 28 (slightly more than a small pack!) let alone the full 63 one clip can give you. Literally everyone has had that one magic clip where you just hit all 12 shots. Huge bonus in still being able to heal while doing decent damage? I can think of a million different scenarios where the new pocket pistol saves the day. This is pretty much a straight upgrade to stock.

also yes there's rng to it, and this makes the rng of the pistol extremely important and shouldnt exist

[quote=Tino_]Please remember that the pistol is so RNG that if you hit more then 30% of shots on average you are a god. 30% pistol is what quad hit, and he is seen as the best pistol scout in the history of the game by many. You will not be hitting those numbers in any realistic game or scenario. That being said it is probably better then stock and on par with winger. Id say combo scouts run winger because you already have heals, and flank can run PBPP because the chance for that burst HP can turn a flank fight to your favor.[/quote]

Over the course of a 30 minute game, sure, but those numbers are [i]enormously[/i] significant during action. Hitting just 4 shots gives you 28 (slightly more than a small pack!) let alone the full 63 one clip can give you. Literally everyone has had that one magic clip where you just hit all 12 shots. Huge bonus in still being able to heal while doing decent damage? I can think of a million different scenarios where the new pocket pistol saves the day. This is pretty much a straight upgrade to stock.

also yes there's rng to it, and this makes the rng of the pistol extremely important and shouldnt exist
704
#704
11 Frags +

rofl someone was talking about nobody would play mm... soloqueue tf2 would be actually so much fun rofl.

rofl someone was talking about nobody would play mm... soloqueue tf2 would be actually so much fun rofl.
705
#705
-11 Frags +

Ok so like what exactly did the devs do that warranted an approximate $150,000 salary between the announcing of the pyro update and the delivery? They contributed a minimal amount of maps, taunts, and paints, they implemented year and a half old ideas, added a few weapons - a few of which probably are unbalanced/unusable - and were not able to fix competitive matchmaking, which was the biggest thing they were supposed to be working on. They each earned enough to live off of for 3 fucking years and they couldn't get this work done over a year and a half. They already knew the community wanted the same damn system that CS:GO or Dota 2 had, the same system that THEIR OWN COMPANY made, but they weren't able to get it done?? They work for one of the biggest game development companies and they somehow manage to disappoint update after update after update... meanwhile, look at Overwatch. The development team of Overwatch released more game changing updates in the last fucking year than TF2 has over probably 4 years.

tl;dr devs did not do nearly enough as they should have been able to over 1.3 years or whatever to warrant being developers for valve

Ok so like what exactly did the devs do that warranted an approximate $150,000 salary between the announcing of the pyro update and the delivery? They contributed a minimal amount of maps, taunts, and paints, they implemented year and a half old ideas, added a few weapons - a few of which probably are unbalanced/unusable - and were not able to fix competitive matchmaking, which was the biggest thing they were supposed to be working on. They each earned enough to live off of for 3 fucking years and they couldn't get this work done over a year and a half. They already knew the community wanted the same damn system that CS:GO or Dota 2 had, the same system that THEIR OWN COMPANY made, but they weren't able to get it done?? They work for one of the biggest game development companies and they somehow manage to disappoint update after update after update... meanwhile, look at Overwatch. The development team of Overwatch released more game changing updates in the last fucking year than TF2 has over probably 4 years.

tl;dr devs did not do nearly enough as they should have been able to over 1.3 years or whatever to warrant being developers for valve
706
#706
9 Frags +

its interesting and bizarre that so many of the balance changes they've made are huge moves in the right direction but are also insanely complicated. the atomizer is a perfect example. what exactly would be wrong with a bat that has -10 or -15 damage and gives you a 3rd jump while active and doesnt have any other stats? for both casual and competitive players that's clearer and more straightforward as to what advantages and disadvantages it gives you over the default bat. it has a clear niche as a sidegrade.

with its stats now it has all of these nonsensical rules like the slower pull speed and minicrits while airborne, which are super contradictory and make things way more confusing for casual players who are actually trying to make sense of whether a weapon is good or not while also enabling stupid shit to happen in competitive, whether the 50% slower pull time fucks up someones muscle memory and causes them to miss a jump or if some scout gets a really dumb kill based on the fact that they arbitrarily had minicrits.

i guess all im trying to say is im happy they are moving in the right direction with getting weapons consistently balanced but why does every single weapon have to be so complicated?

its interesting and bizarre that so many of the balance changes they've made are huge moves in the right direction but are also insanely complicated. the atomizer is a perfect example. what exactly would be wrong with a bat that has -10 or -15 damage and gives you a 3rd jump while active and doesnt have any other stats? for both casual and competitive players that's clearer and more straightforward as to what advantages and disadvantages it gives you over the default bat. it has a clear niche as a sidegrade.

with its stats now it has all of these nonsensical rules like the slower pull speed and minicrits while airborne, which are super contradictory and make things way more confusing for casual players who are actually trying to make sense of whether a weapon is good or not while also enabling stupid shit to happen in competitive, whether the 50% slower pull time fucks up someones muscle memory and causes them to miss a jump or if some scout gets a really dumb kill based on the fact that they arbitrarily had minicrits.

i guess all im trying to say is im happy they are moving in the right direction with getting weapons consistently balanced but why does every single weapon have to be so complicated?
707
#707
1 Frags +
Saltysally1rofl someone was talking about nobody would play mm... soloqueue tf2 would be actually so much fun rofl.

i mean... thats basically faceit.

[quote=Saltysally1]rofl someone was talking about nobody would play mm... soloqueue tf2 would be actually so much fun rofl.[/quote]
i mean... thats basically faceit.
708
#708
13 Frags +

yeah but faceit has no real playerbase and has wildly imbalanced games as a result of that. if there were a functional mm system then, just by virtue of being in the game, you'd be able to queue up, get a game in minutes, and have it be decently balanced just like every other game with a competitive matchmaking system.

yeah but faceit has no real playerbase and has wildly imbalanced games as a result of that. if there were a functional mm system then, just by virtue of being in the game, you'd be able to queue up, get a game in minutes, and have it be decently balanced just like every other game with a competitive matchmaking system.
709
#709
2 Frags +

Maybe valve should hire all these talented game designers and programmers that be complaining about the current dev team

Maybe valve should hire all these talented game designers and programmers that be complaining about the current dev team
710
#710
-2 Frags +
mathemaphysicistMaybe valve should hire all these talented game designers and programmers that be complaining about the current dev team

This takes this already dumb argument to an all-new level of stupid. You don't have to be a programmer to call out bad programming, and you certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.

[quote=mathemaphysicist]Maybe valve should hire all these talented game designers and programmers that be complaining about the current dev team[/quote]
This takes this already dumb argument to an all-new level of stupid. You don't have to be a programmer to call out bad programming, and you certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.
711
#711
10 Frags +
FinniganmathemaphysicistMaybe valve should hire all these talented game designers and programmers that be complaining about the current dev teamThis takes this already dumb argument to an all-new level of stupid. You don't have to be a programmer to call out bad programming, and you certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.

But to say something took "too long" you need to know how difficult it is. I don't think many of us really know how much work is needed to fix 10 year old bugs related to the source engine and netcode.

[quote=Finnigan][quote=mathemaphysicist]Maybe valve should hire all these talented game designers and programmers that be complaining about the current dev team[/quote]
This takes this already dumb argument to an all-new level of stupid. You don't have to be a programmer to call out bad programming, and you certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.[/quote]

But to say something took "too long" you need to know how difficult it is. I don't think many of us really know how much work is needed to fix 10 year old bugs related to the source engine and netcode.
712
#712
23 Frags +

You Fools , That Was My Other Brother Gabus

The Real Update Will Be Out In Exactly 420 Seconds

You Fools , That Was My Other Brother Gabus

The Real Update Will Be Out In Exactly 420 Seconds
713
#713
8 Frags +

Some people under-estimate how much players would actually touch MM in this game if it had, at the very least, a proper ELO and ranking system. This is what everyone was expecting when matchmaking was first "released", and it fell hard on it's face because it wasn't matchmaking at all, it was just something that helped kill Community Servers, a big aspect of TF2.

Some people under-estimate how much players would actually touch MM in this game if it had, at the very least, a proper ELO and ranking system. This is what [i]everyone[/i] was expecting when matchmaking was first "released", and it fell hard on it's face because it wasn't matchmaking at all, it was just something that helped kill Community Servers, a big aspect of TF2.
714
#714
3 Frags +
nitewith its stats now it has all of these nonsensical rules like the slower pull speed

As far as I can see that was a decent change with decent reasoning behind it

The mimicrit part is definitely dumb

[quote=nite]
with its stats now it has all of these nonsensical rules like the slower pull speed[/quote]

As far as I can see that was a decent change with decent reasoning behind it

The mimicrit part is definitely dumb
715
#715
12 Frags +
Finniganyou certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.

so you know nothing about the process of it, but you still think you can make an accurate guess of how long it would take to do it?

nobody's stopping you from criticizing it, the point is that this really is just about the amount anyone who understands this shit should be expecting, and trying to act like they should magically make more appear out of thin air when you don't know how it's made is peak dunning-kruger

[quote=Finnigan]you certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.[/quote]
so you know nothing about the process of it, but you still think you can make an accurate guess of how long it would take to do it?

nobody's stopping you from criticizing it, the point is that this really is just about the amount anyone who understands this shit should be expecting, and trying to act like they should magically make more appear out of thin air when you don't know how it's made is peak dunning-kruger
716
#716
29 Frags +

https://i.imgur.com/4MoDrEE.png

[img]https://i.imgur.com/4MoDrEE.png[/img]
717
#717
1 Frags +

https://imgur.com/gallery/mpKZg

https://imgur.com/gallery/mpKZg
718
#718
1 Frags +

"Early today"... Amazing how there are no clocks at valve, and no windows either. There must be absolutely no indication of time there whatsoever for them to be this FUCKING LATE.

"Early today"... Amazing how there are no clocks at valve, and no windows either. There must be absolutely no indication of time there whatsoever for them to be this FUCKING LATE.
719
#719
-1 Frags +
trashFinniganyou certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.so you know nothing about the process of it, but you still think you can make an accurate guess of how long it would take to do it?

nobody's stopping you from criticizing it, the point is that this really is just about the amount anyone who understands this shit should be expecting, and trying to act like they should magically make more appear out of thin air when you don't know how it's made is peak dunning-kruger

but if i know how it's made, or at least have a very, very good idea, what does it make you?

[quote=trash][quote=Finnigan]you certainly don't have to be a fucking programmer to call out a team of people for taking way too long to do something.[/quote]
so you know nothing about the process of it, but you still think you can make an accurate guess of how long it would take to do it?

nobody's stopping you from criticizing it, the point is that this really is just about the amount anyone who understands this shit should be expecting, and trying to act like they should magically make more appear out of thin air when you don't know how it's made is peak dunning-kruger[/quote]

but if i know how it's made, or at least have a very, very good idea, what does it make you?
720
#720
2 Frags +
Alexandros"Early today"... Amazing how there are no clocks at valve, and no windows either. There must be absolutely no indication of time there whatsoever for them to be this FUCKING LATE.

it's 1 only pm on the west cost

[quote=Alexandros]"Early today"... Amazing how there are no clocks at valve, and no windows either. There must be absolutely no indication of time there whatsoever for them to be this FUCKING LATE.[/quote]
it's 1 only pm on the west cost
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