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update is released
1
#1
0 Frags +

^ Well, sort of. It wouldn't be Valve without delays would it!

https://steamcdn-a.akamaihd.net/steam/news/33662/jungle_inferno_blog.jpg?t=1496190709

Below are all the days

Show Content
DAY 1: Welcome to... Mercenary Park!

teamfortress.com/jungleinferno

Info found so far

https://youtu.be/YHf7e67T54Y


Stay tuned here for day 2 shenanigans...
_______________________________________________________________________

https://steamcdn-a.akamaihd.net/steam/news/33689/jungle_inferno_blog_campaign.jpg?t=1496190709

DAY 2: Choose your own adventure!

http://www.teamfortress.com/jungleinferno/campaign.php
  • NEW ConTracker
  • NEW War Paint Cases - Earned through "Blood Money"
  • NEW Cosmetic Cases
  • NEW Weapons
  • 5 NEW Cosmetics
    • The Kathman-Hairdo
    • The Himalayan Hair Shirt
    • The Abominable Snow Pants
    • The Saxton
    • The Monstrous Mementos
  • Return of Arena Mode?????
  • NEW Pyro Weapon???????
  • Speculation: a possible 2 new maps, mercenary park and pyroland?????
Stay tuned for day 3, where it gets a lot more juicer...
_______________________________________________________________________

https://steamcdn-a.akamaihd.net/steam/news/33731/jungle_inferno_blog_pyro.jpg?t=1496190709

Day 3: SET THE WORLD ON FIRE

http://www.teamfortress.com/jungleinferno/pyro.php
  • NEW Pyro-Only Taunt - Gas Blast, Taunt comes free with the Thermal Thruster
  • 5 NEW Weapons
    • The Dragon's Fury Primary - Pyro
    • The Thermal Thruster (Jet-pack) Secondary - Pyro
    • The Gas Passer Secondary - Pyro
    • The Hot Hand Melee - Pyro
    • The Second Banana Melee - Heavy ;(

      All of these weapons can only be found in contracts. However, you don't need a campaign pass!
  • Flamethrower Improvements
    • Better Visual Sync, more consistent (no visuals/damage mismatch)
    • New Particle Effects
    • ^ these two apply to all flamethrower variants
      After-burn
    • Burn Duration is now based on how long the flamethrower was actively hitting an enemy
    • No more puff-and-run attacks that make enemies burn for ten seconds
      Air-blast
    • Hit detection for both players and projectiles is now a consistent cone
      • Aiming at a player's feet no longer misses
    • Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction
    • Airblast now causes the target player to have reduced footing and air control for a short period, rather than losing all control
    • Now factors in the upward angle of the airblast, rather than having a fixed upward force
    • Airblast strength increased
Tomorrow is the final day and the hype is so high I can't sleep. Stay tuned for day 4...
_______________________________________________________________________

https://steamcdn-a.akamaihd.net/steam/news/33776/jungle_inferno_blog_notes.jpg?t=1496190709

Day 4: The Finale
http://www.teamfortress.com/jungleinferno/notes.php
  • I gave up copying the patch notes
  • Thanks to Valve for releasing a well needed update
  • and to everyone else good luck and have fun
UPDATE COMES OUT EARLY TOMORROW
_______________________________________________________________________

https://puu.sh/y37mu/410c8dd8f7.png

DAY 5: GAME DAY

steam://run/440
First day of gameplay always comes with bugs
Post bugs here
Community updated huds for the pyro update

[i]^ Well, sort of. It wouldn't be Valve without delays would it![/i]
[img]https://steamcdn-a.akamaihd.net/steam/news/33662/jungle_inferno_blog.jpg?t=1496190709[/img]
Below are all the days
[spoiler][b][h]DAY 1: Welcome to... Mercenary Park![/h][/b]

teamfortress.com/jungleinferno

Info found so far
[list]
[*] Its out most likely Thursday
[*] There is an estimated 5 new maps and 7 new taunts
[*] Maps: [list]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=922476326]koth_lazarus[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=956975347]cp_mossrock (A/D)[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=951657912]plr_bananabay[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=851316292]pl_enclosure[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=649797811]koth_brazil[/url]
[/list]
[*] Taunts: [list]
[*] [url=https://www.youtube.com/watch?v=ye3d4MUUU-I]Yeti Punch[/url] [i]All Class[/i]
[*] [url=https://www.youtube.com/watch?v=crmu11DHBz8]Yeti Smash[/url] [i]All Class[/i]
[*] [url=https://www.youtube.com/watch?v=4KhL0CbhSJc]The Dueling Banjo[/url] [i]Engineer[/i]
[*] [url=https://www.youtube.com/watch?v=iBuj88v5fV8]The Jumping Jack[/url] [i]Engineer[/i]
[*] [url=https://www.youtube.com/watch?v=hH6RlHYtKUY]The Soviet Strongarm[/url] [i]Heavy[/i]
[*] [url=https://www.youtube.com/watch?v=ZroSroZ8Kco]The Russian Arms Race[/url] [i]Heavy[/i]
[*] [url=https://www.youtube.com/watch?v=Uav-Px3ypGc]The Headcase[/url] [i]Pyro[/i]
[/list]
[*] A 4 minute short film
[*] Jetpacks????
[*] [i]Speculation:[/i] Most likely new contracts
[*] [b]and this is only day one...[/b]
[/list]
[youtube]https://youtu.be/YHf7e67T54Y[/youtube]

Stay tuned here for day 2 shenanigans...
[b]_______________________________________________________________________[/b]
[img]https://steamcdn-a.akamaihd.net/steam/news/33689/jungle_inferno_blog_campaign.jpg?t=1496190709[/img]
[h][b]DAY 2: Choose your own adventure![/b][/h]

http://www.teamfortress.com/jungleinferno/campaign.php

[list]
[*] [i]NEW[/i] ConTracker
[*] [i]NEW[/i] War Paint Cases - Earned through "Blood Money"
[*] [i]NEW[/i] Cosmetic Cases
[*] [i]NEW [/i]Weapons
[*] 5 [i]NEW[/i] Cosmetics [list]
[*] The Kathman-Hairdo
[*] The Himalayan Hair Shirt
[*] The Abominable Snow Pants
[*] The Saxton
[*] The Monstrous Mementos
[/list]
[*] Return of Arena Mode?????
[*] [i]NEW[/i] Pyro Weapon???????
[*] [i]Speculation:[/i] a possible 2 new maps, mercenary park and pyroland?????
[/list]
Stay tuned for day 3, where it gets a lot more juicer...
[b]_______________________________________________________________________[/b]
[img]https://steamcdn-a.akamaihd.net/steam/news/33731/jungle_inferno_blog_pyro.jpg?t=1496190709[/img]
[b][h]Day 3: SET THE WORLD ON FIRE[/h][/b]

http://www.teamfortress.com/jungleinferno/pyro.php
[list]
[*] [i]NEW[/i] Pyro-Only Taunt - Gas Blast, Taunt comes free with the Thermal Thruster
[*] 5 [i]NEW[/i] Weapons [list]
[*] The Dragon's Fury [i]Primary - Pyro[/i]
[*] The Thermal Thruster (Jet-pack) [i]Secondary - Pyro[/i]
[*] The Gas Passer [i]Secondary - Pyro[/i]
[*] The Hot Hand [i]Melee - Pyro[/i]
[*] The Second Banana [i]Melee - Heavy[/i] ;(

All of these weapons can only be found in contracts. However, [u]you don't need a campaign pass![/u]
[/list]
[*] Flamethrower Improvements [list]
[*] Better Visual Sync, more consistent (no visuals/damage mismatch)
[*] New Particle Effects
[*] ^ these two apply to all flamethrower variants
[u][b]After-burn[/b][/u]
[*] Burn Duration is now based on how long the flamethrower was actively hitting an enemy
[*] No more puff-and-run attacks that make enemies burn for ten seconds
[b][u]Air-blast[/u][/b]
[*] Hit detection for both players and projectiles is now a consistent cone [list]
[*] Aiming at a player's feet no longer misses [/list]
[*] Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction
[*] Airblast now causes the target player to have reduced footing and air control for a short period, rather than losing all control
[*] Now factors in the upward angle of the airblast, rather than having a fixed upward force
[*] Airblast strength increased
[/list]
[/list]
[b]Tomorrow is the final day and the hype is so high I can't sleep. Stay tuned for day 4...[/b]
[b]_______________________________________________________________________[/b]
[img]https://steamcdn-a.akamaihd.net/steam/news/33776/jungle_inferno_blog_notes.jpg?t=1496190709[/img]
[b][h]Day 4: The Finale[/h][/b]
http://www.teamfortress.com/jungleinferno/notes.php
[list]
[*] I gave up copying the patch notes
[*] Thanks to Valve for releasing a well needed update
[*] and to everyone else good luck and have fun
[/list]
[b]UPDATE COMES OUT EARLY TOMORROW[/b]
[b]_______________________________________________________________________[/b][/spoiler]
[img]https://puu.sh/y37mu/410c8dd8f7.png[/img]
[h][b]DAY 5: GAME DAY[/b][/h]

[url=steam://run/440]steam://run/440[/url]
First day of gameplay always comes with bugs
Post bugs [url=http://www.teamfortress.tv/44119/the-jungle-inferno-bug-mega-thread]here[/url]
Community [url=http://www.teamfortress.tv/44121/pyro-update-updated-huds]updated huds[/url] for the pyro update
2
#2
5 Frags +

Pog

Pog
3
#3
11 Frags +

https://media.giphy.com/media/rl0FOxdz7CcxO/giphy.gif

https://media.giphy.com/media/rl0FOxdz7CcxO/giphy.gif
4
#4
90 Frags +

the pyro jetpack........................................

the pyro jetpack........................................
5
#5
9 Frags +

4 DAYS MEGAPOG

4 DAYS MEGAPOG
6
#6
27 Frags +

my time is here

my time is here
7
#7
-6 Frags +

Is this real or did I get baited?

Is this real or did I get baited?
8
#8
1 Frags +

Yes good.

Yes good.
9
#9
-5 Frags +

spoiler alert no patch notes yet

spoiler alert no patch notes yet
10
#10
1 Frags +

Here we goooooo

Here we goooooo
11
#11
38 Frags +

patch notes: fucking pyro jetpCAK

patch notes: fucking pyro jetpCAK
12
#12
7 Frags +

where can you go wrong with saxton hale tbh

where can you go wrong with saxton hale tbh
13
#13
21 Frags +

yo saxton hale is just as magnificent as i imagined

yo saxton hale is just as magnificent as i imagined
14
#14
37 Frags +

pyro jetpack is actually real, holy shit
rip soldier mains

pyro jetpack is actually real, holy shit
rip soldier mains
15
#15
42 Frags +

https://imgur.com/a/p9eGI
you know, just a few months ago

https://imgur.com/a/p9eGI
you know, just a few months ago
16
#16
54 Frags +

http://www.teamfortress.tv/post/791015/remplace-scout-by-pyro-in-6s

third eye opened

http://www.teamfortress.tv/post/791015/remplace-scout-by-pyro-in-6s

third eye opened
17
#17
1 Frags +

actually happening?

actually happening?
18
#18
5 Frags +

.

.
19
#19
64 Frags +

new koth map called lazarus feelsgoodman

new koth map called lazarus feelsgoodman
20
#20
6 Frags +

I guess I was too optimistic in hoping that the jetpack would replace pyro's primary, but hey, at least it's something.

I guess I was too optimistic in hoping that the jetpack would replace pyro's primary, but hey, at least it's something.
21
#21
2 Frags +

lazarus is also probably the coolest custom map ever made and im extremely hyped that its in the update

lazarus is also probably the coolest custom map ever made and im extremely hyped that its in the update
22
#22
67 Frags +

if you can pyro jetpack and still airblast i might be done for a while

if you can pyro jetpack and still airblast i might be done for a while
23
#23
0 Frags +

banana : )

banana : )
24
#24
45 Frags +

i just want to know the balance changes

i just want to know the balance changes
25
#25
31 Frags +
Potato-Chanif you can pyro jetpack and still airblast i might be done for a while

Counterjumping pyros airblasting your bombs constantly. Yes, this is the new 6s meta. Goodbye, second scout.

[quote=Potato-Chan]if you can pyro jetpack and still airblast i might be done for a while[/quote]
Counterjumping pyros airblasting your bombs constantly. Yes, this is the new 6s meta. Goodbye, second scout.
26
#26
33 Frags +

The jetpack will probably be an equipable item, in one taunt clip he isn't wearing one, whereas he is (potentially) in another
Should replace shotgun

The jetpack will probably be an equipable item, in one taunt clip he isn't wearing one, whereas he is (potentially) in another
Should replace shotgun
27
#27
0 Frags +

I'm actually so hyped it's insane

I'm actually so hyped it's insane
28
#28
26 Frags +

instant jetpack blacklist incoming?

instant jetpack blacklist incoming?
29
#29
newbie.tf
11 Frags +

jetpack :O
THINK OF THE AIRSHOT POTENTIAL

jetpack :O
THINK OF THE AIRSHOT POTENTIAL
30
#30
14 Frags +
morwannegPotato-Chanif you can pyro jetpack and still airblast i might be done for a whileCounterjumping pyros airblasting your bombs constantly. Yes, this is the new 6s meta. Goodbye, second scout.

goodbye Soldiers :) pointless to play this class now

[quote=morwanneg][quote=Potato-Chan]if you can pyro jetpack and still airblast i might be done for a while[/quote]
Counterjumping pyros airblasting your bombs constantly. Yes, this is the new 6s meta. Goodbye, second scout.[/quote]

goodbye Soldiers :) pointless to play this class now
1 2 3 4 ⋅⋅ 29
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