https://rgl.gg/?a=1844&r=24
RGL announced over the weekend that It will be removing IM and adding a second Advanced division, effectively adding a 4th paid division without really changing anything else other than a new div (which already had around 8 teams in it each season) being round robin. This came as a shock to the community as it was not polled or communicated to the player base prior to making the decision.
RGL also decided to fundamentally change the game mode structure of the format by removing a payload map for a new attack/defend map without polling the community in any way shape or form and prior to both the post season survey and season ending. To justify this, the head admin simply said they were both stopwatch maps and upward polled worse than steel last season. Just because they run on the same config does not mean they are the same game mode and I believe the average player would agree with this, however the admins neglected to even bother to ask.
Along with this map pool change, RGL decided to swap out a koth map for a new untested version of lakeside which has not been run in a map cup or had any focused testing by the community that I am aware of. Once again, players were not polled on this decision and it was made prior to the closing of the post season survey anyways.
Since the RGL discord constantly has 1 minute slow mode on to prevent people from discussing the league in league discussions, please feel free to provide your thoughts on these decisions and more from the article.
https://rgl.gg/?a=1844&r=24
RGL announced over the weekend that It will be removing IM and adding a second Advanced division, effectively adding a 4th paid division without really changing anything else other than a new div (which already had around 8 teams in it each season) being round robin. This came as a shock to the community as it was not polled or communicated to the player base prior to making the decision.
RGL also decided to fundamentally change the game mode structure of the format by removing a payload map for a new attack/defend map without polling the community in any way shape or form and prior to both the post season survey and season ending. To justify this, the head admin simply said they were both stopwatch maps and upward polled worse than steel last season. Just because they run on the same config does not mean they are the same game mode and I believe the average player would agree with this, however the admins neglected to even bother to ask.
Along with this map pool change, RGL decided to swap out a koth map for a new untested version of lakeside which has not been run in a map cup or had any focused testing by the community that I am aware of. Once again, players were not polled on this decision and it was made prior to the closing of the post season survey anyways.
Since the RGL discord constantly has 1 minute slow mode on to prevent people from discussing the league in league discussions, please feel free to provide your thoughts on these decisions and more from the article.
ChhaamSince the RGL discord constantly has 1 minute slow mode on to prevent people from discussing the league in league discussions...
And somehow it becomes 3/5/10 minutes when it gets testy....
[quote=Chhaam]Since the RGL discord constantly has 1 minute slow mode on to prevent people from discussing the league in league discussions...[/quote]
And somehow it becomes 3/5/10 minutes when it gets testy....
Head admin response for reference https://imgur.com/a/VdcWNiC
Head admin response for reference https://imgur.com/a/VdcWNiC
good thing all the feedback about listening to the players was taken very seriously
good thing all the feedback about listening to the players was taken very seriously
There is just a consistent disregard for the player base. Admins ignore us and only respond to outrage when a tftv thread blows up, and this time it's such a large host of bad decisions simultaneously: double attack/defend, more paid divisions while removing unpaid ones, throwing untested maps into the pool, misusing poll data to justify bad decisions, that I worry we will remain stuck with a few terrible precedents. So please don't get hung up on which bad decision is the worst - these are all bad.
We shouldn’t choose maps based on “Which did you enjoy last season?” The question that should be placed on the survey and used to determine this is “Which map X should be swapped for map Y if we were to place map Y into the pool next season?” You can like a map but still want it replaced by one of the same game mode to maintain the balance of the current map pool. Claiming payload and attack/defend are “equivalent” because they both use stopwatch is disingenuous, anyone who has played both knows they aren’t. My statistics professor would have failed me on assignments if I tried to misrepresent data this way.
We shouldn't be placing maps into the pool have had 0 testing in our region. This is spitting in the face of devs who actively develop their maps based on feedback from cups and pugs. Theatretechie has been hard at work doing both of these to create nidal, while proside is being thrown into the map pool with 0 testing or feedback. Worse, many invite players have looked at the map and already been displeased with the changes when compared with vanilla lakeside. The map appears to buff sniper which is already very powerful on lakeside, and makes forward holding easier and require far less of a commitment since you can cross on a battlement instead of low ground, to name a few.
Finally, we shouldn't be removing IM. HL historically has allowed players to play for free until invite.This is no longer true, and previously, only IM and below remained as unpaid divisions. Now, RGL has decided to erase IM and squeeze these players into main to force them to pay a fee since main is a paid division. Worse still, NONE of these paid divisions but invite possess a prize pool. Why are players being forced to pay when they don't even have a chance to earn any winnings of their own?
UGC lasted 23 seasons before players left due to admin detachment. RGL HL is heading into Season 22. I don't want to see this league end the same way, but it feels like it's headed down a path traveled before.
There is just a consistent disregard for the player base. Admins ignore us and only respond to outrage when a tftv thread blows up, and this time it's such a large host of bad decisions simultaneously: double attack/defend, more paid divisions while removing unpaid ones, throwing untested maps into the pool, misusing poll data to justify bad decisions, that I worry we will remain stuck with a few terrible precedents. So please don't get hung up on which bad decision is the worst - these are all bad.
We shouldn’t choose maps based on [i]“Which did you enjoy last season?”[/i] The question that should be placed on the survey and used to determine this is [i]“Which map X should be swapped for map Y if we were to place map Y into the pool next season?”[/i] You can like a map but still want it replaced by one of the same game mode to maintain the balance of the current map pool. Claiming payload and attack/defend are “equivalent” because they both use stopwatch is disingenuous, anyone who has played both knows they aren’t. My statistics professor would have failed me on assignments if I tried to misrepresent data this way.
We shouldn't be placing maps into the pool have had 0 testing in our region. This is spitting in the face of devs who actively develop their maps based on feedback from cups and pugs. Theatretechie has been hard at work doing both of these to create nidal, while proside is being thrown into the map pool with 0 testing or feedback. Worse, many invite players have looked at the map and already been displeased with the changes when compared with vanilla lakeside. The map appears to buff sniper which is already very powerful on lakeside, and makes forward holding easier and require far less of a commitment since you can cross on a battlement instead of low ground, to name a few.
Finally, we shouldn't be removing IM. HL historically has allowed players to play for free until invite.This is no longer true, and previously, only IM and below remained as unpaid divisions. Now, RGL has decided to erase IM and squeeze these players into main to force them to pay a fee since main is a paid division. Worse still, [b]NONE[/b] of these paid divisions but invite possess a prize pool. Why are players being forced to pay when they don't even have a chance to earn any winnings of their own?
UGC lasted 23 seasons before players left due to admin detachment. RGL HL is heading into Season 22. I don't want to see this league end the same way, but it feels like it's headed down a path traveled before.
maxiemaxiemaxie...UGC lasted 23 seasons before players left due to admin detachment. RGL HL is heading into Season 22. I don't want to see this league end the same way, but it feels like it's headed down a path traveled before.
Just throwing in my 2 cents - UGC only lasted that long because RGL presented a viable alternative at the time (among other factors). If there is no viable alternative to RGL, it doesn't matter how well or how poorly the league is run. Yes admin detachment did cause players to leave UGC, but they left UGC to RGL. RGL has a monopoly on NA TF2, so people can bitch and moan all they want, but unless there is an alternative, you end up back at square one.
[quote=maxiemaxiemaxie]...UGC lasted 23 seasons before players left due to admin detachment. RGL HL is heading into Season 22. I don't want to see this league end the same way, but it feels like it's headed down a path traveled before.[/quote]
Just throwing in my 2 cents - UGC only lasted that long because RGL presented a viable alternative at the time (among other factors). If there is no viable alternative to RGL, it doesn't matter how well or how poorly the league is run. Yes admin detachment did cause players to leave UGC, but they left UGC to RGL. RGL has a monopoly on NA TF2, so people can bitch and moan all they want, but unless there is an alternative, you end up back at square one.
why do the surveys not correlate directly to the next season
maybe start the survey earlier and/or close it earlier ?
also, with each new hl staff rotation there's just a growing disconnect between players and staff.
a happy medium between bending over backwards for players and making your own decisions exists but they always choose the latter
why do the surveys not correlate directly to the next season
maybe start the survey earlier and/or close it earlier ?
also, with each new hl staff rotation there's just a growing disconnect between players and staff.
a happy medium between bending over backwards for players and making your own decisions exists but they always choose the latter
maxiemaxiemaxieFinally, we shouldn't be removing IM. HL historically has allowed players to play for free until invite.This is no longer true, and previously, only IM and below remained as unpaid divisions. Now, RGL has decided to erase IM and squeeze these players into main to force them to pay a fee since main is a paid division. Worse still, NONE of these paid divisions but invite possess a prize pool. Why are players being forced to pay when they don't even have a chance to earn any winnings of their own?.
Its three fucking dollars like come on.
Saying "its always been free" is just not a convincing argument, and adding prize pools to the lower divisions just means increased league fees. People also are not playing for prize money as their motivating factor at divisions that low. What would perhaps help is if RGL is transparent with their finances to show us these fees are needed to keep the lights on.
[quote=maxiemaxiemaxie]
Finally, we shouldn't be removing IM. HL historically has allowed players to play for free until invite.This is no longer true, and previously, only IM and below remained as unpaid divisions. Now, RGL has decided to erase IM and squeeze these players into main to force them to pay a fee since main is a paid division. Worse still, [b]NONE[/b] of these paid divisions but invite possess a prize pool. Why are players being forced to pay when they don't even have a chance to earn any winnings of their own?.[/quote]
Its three fucking dollars like come on.
Saying "its always been free" is just not a convincing argument, and adding prize pools to the lower divisions just means increased league fees. People also are not playing for prize money as their motivating factor at divisions that low. What would perhaps help is if RGL is transparent with their finances to show us these fees are needed to keep the lights on.
MiG-21bisIts three fucking dollars like come on.
half of the players are jobless or in high school be real
[quote=MiG-21bis]Its three fucking dollars like come on. [/quote]
half of the players are jobless or in high school be real