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1 2
ban jarate
31
#31
1 Frags +
corsa

well i think the reward is too ridiculous for hitting that insane skybox arrow
soldiers do 48 dmg for those retarded airshots, airpipes do 100 but thats because if pipes had falloff the would be awful
i agree that balancing it is hard without completely breaking it, and a good compromise would be by making it so that it heals over time, instead of all the hp at once
it's just completely unfun to play against when you're fighting someone and they suddenly get 100 hp or if a medic is literally just spamming arrows into a heavy or pocket

[quote=corsa][/quote]


well i think the reward is too ridiculous for hitting that insane skybox arrow
soldiers do 48 dmg for those retarded airshots, airpipes do 100 but thats because if pipes had falloff the would be awful
i agree that balancing it is hard without completely breaking it, and a good compromise would be by making it so that it heals over time, instead of all the hp at once
it's just completely unfun to play against when you're fighting someone and they suddenly get 100 hp or if a medic is literally just spamming arrows into a heavy or pocket
32
#32
23 Frags +

i will actually kill myself before playing medic without the crossbow

it is the only glimmer of light in a dark tunnel of misery and despair

also jarate is overpowered

i will actually kill myself before playing medic without the crossbow

it is the only glimmer of light in a dark tunnel of misery and despair

also jarate is overpowered
33
#33
-8 Frags +

Crossbow's should only have the ability to heal players that are below 50% health.

Crossbow's should only have the ability to heal players that are below 50% health.
34
#34
-15 Frags +

www.teamfortress.tv

www.teamfortress.tv
35
#35
8 Frags +

yeah ban jarate

yeah ban jarate
36
#36
15 Frags +

I might be biased because I got fucking demolished trying to play prem playoffs miscounting uber advantages almost every time I played against a team that arrow built (not that it was the top reason I did so shit,) but I feel it slows the game down rather, as uber advantages are more easily equalised in general.

IMO it could do with reduced uber building capabilities, I do understand it takes aim and all that, but I think it'd be healthier if it was more limited to utility, rather than it almost being better than the medigun

also ban jarate please I hate that shit

I might be biased because I got fucking demolished trying to play prem playoffs miscounting uber advantages almost every time I played against a team that arrow built (not that it was the top reason I did so shit,) but I feel it slows the game down rather, as uber advantages are more easily equalised in general.

IMO it could do with reduced uber building capabilities, I do understand it takes aim and all that, but I think it'd be healthier if it was more limited to utility, rather than it almost being better than the medigun

also ban jarate please I hate that shit
37
#37
-4 Frags +

Am I like the only med that wants to see x-bow shitcanned because I actually love playing with needles?

Am I like the only med that wants to see x-bow shitcanned because I actually love playing with needles?
38
#38
7 Frags +

give crossbow the same stats for friendlies and enemies so it does like 40 for a point blank arrow instead of 75

give crossbow the same stats for friendlies and enemies so it does like 40 for a point blank arrow instead of 75
39
#39
4 Frags +

Heal over time + heal amount nerf could both happen and people would still use crossbow just for the occasional airshot.
Adding the ability to gain uber from it was stupid overkill and should have never happened imo. It turned a clutch weapon into a crutch weapon.

Heal over time + heal amount nerf could both happen and people would still use crossbow just for the occasional airshot.
Adding the ability to gain uber from it was stupid overkill and should have never happened imo. It turned a clutch weapon into a crutch weapon.
40
#40
14 Frags +

xbow on release was awesome. no passive reload so you had to think about each shot, no uber builiding. go back to that and its fine

xbow on release was awesome. no passive reload so you had to think about each shot, no uber builiding. go back to that and its fine
41
#41
-1 Frags +

open ended question: would a change to a syringe gun (any of them really) that gives ubercharge on kill be very broken, or an alright change? Assuming the crossbow still has its current stats with building uber on teammate heal

open ended question: would a change to a syringe gun (any of them really) that gives ubercharge on kill be very broken, or an alright change? Assuming the crossbow still has its current stats with building uber on teammate heal
42
#42
4 Frags +

this thread was about the jarate for a while

this thread was about the jarate for a while
43
#43
25 Frags +
glassthis thread was about the jarate for a while

It transitioned so quickly because everybody knows the jarate should be banned

:)

[quote=glass]this thread was about the jarate for a while[/quote]

It transitioned so quickly because everybody knows the jarate should be banned

:)
44
#44
0 Frags +

I'm not sure how well this Jarate nerf would work in practice, but i'll just put it here anyway.

If the sniper that threw it dies, any enemies the sniper effected are cleared of Jarate's effect.

I'm not sure how well this Jarate nerf would work in practice, but i'll just put it here anyway.

If the sniper that threw it dies, any enemies the sniper effected are cleared of Jarate's effect.
45
#45
-5 Frags +
corsaglassthis thread was about the jarate for a while
It transitioned so quickly because everybody knows the jarate should be banned

:)

corsa you're not doing a great job in this thread as a sniper main

[quote=corsa][quote=glass]this thread was about the jarate for a while[/quote]

It transitioned so quickly because everybody knows the jarate should be banned

:)[/quote]
corsa you're not doing a great job in this thread as a sniper main
46
#46
6 Frags +
corsa it would be an interesting idea if arrows did less healing the longer a teammate were standing still.

couldn't i just adadadadadadad or wswswswswsws to keep the maximum healing rate

[quote=corsa] it would be an interesting idea if arrows did less healing the longer a teammate were standing still.[/quote]

couldn't i just adadadadadadad or wswswswswsws to keep the maximum healing rate
47
#47
2 Frags +
Khakicorsaglassthis thread was about the jarate for a while
It transitioned so quickly because everybody knows the jarate should be banned

:)
corsa you're not doing a great job in this thread as a sniper main

are you telling me you'd rather use the jarate over smg in terms of enjoyment?

Lightbringercorsa it would be an interesting idea if arrows did less healing the longer a teammate were standing still.
couldn't i just adadadadadadad or wswswswswsws to keep the maximum healing rate

ya i took a approximately 2 seconds to think of that. not really that effective lol

the other ideas i/others suggested, like doing even less healing the closer you are to your teammate are much better

[quote=Khaki][quote=corsa][quote=glass]this thread was about the jarate for a while[/quote]

It transitioned so quickly because everybody knows the jarate should be banned

:)[/quote]
corsa you're not doing a great job in this thread as a sniper main[/quote]

are you telling me you'd rather use the jarate over smg in terms of enjoyment?

[quote=Lightbringer][quote=corsa] it would be an interesting idea if arrows did less healing the longer a teammate were standing still.[/quote]

couldn't i just adadadadadadad or wswswswswsws to keep the maximum healing rate[/quote]

ya i took a approximately 2 seconds to think of that. not really that effective lol

the other ideas i/others suggested, like doing even less healing the closer you are to your teammate are much better
48
#48
4 Frags +

x

x
49
#49
0 Frags +

its been stated already but i think the uber building is a fine mechanic its just broken in its current state

it should not be allowed to build faster than an uber, but it should still you equivalent or even less uber % per arrow in the time span that you wouldve been healing with the medi gun

crossbow building adds a lot of what seems like rng to tracking ubers right now, and you could argue that it just increases a potential skill ceiling but in its current state its far too random and far too powerful

its been stated already but i think the uber building is a fine mechanic its just broken in its current state

it should not be allowed to build faster than an uber, but it should still you equivalent or even less uber % per arrow in the time span that you wouldve been healing with the medi gun

crossbow building adds a lot of what seems like rng to tracking ubers right now, and you could argue that it just increases a potential skill ceiling but in its current state its far too random and far too powerful
50
#50
3 Frags +

I think the other weapons need to be buffed up to a better standard instead of nerfing the only thing that makes medic fun.

I think the other weapons need to be buffed up to a better standard instead of nerfing the only thing that makes medic fun.
51
#51
8 Frags +
WARHURYEAHI think the other weapons need to be buffed up to a better standard instead of nerfing the only thing that makes medic fun.

it would still be just as enjoyable to use if they slightly decreased its building rate and made it do a bit less healing from close range.

[quote=WARHURYEAH]I think the other weapons need to be buffed up to a better standard instead of nerfing the only thing that makes medic fun.[/quote]

it would still be just as enjoyable to use if they slightly decreased its building rate and made it do a bit less healing from close range.
52
#52
6 Frags +

ban the cowmangler thx

ban the cowmangler thx
53
#53
7 Frags +

what if xbow only built uber % on damage done by enemy players?

what if xbow only built uber % on damage done by enemy players?
54
#54
4 Frags +

what if the amount it healed for was based on how hurt the player is not how far away they were? say max 50hp or even 40

what if the amount it healed for was based on how hurt the player is not how far away they were? say max 50hp or even 40
55
#55
0 Frags +
corsaKhakicorsaglassthis thread was about the jarate for a while
It transitioned so quickly because everybody knows the jarate should be banned

:)
corsa you're not doing a great job in this thread as a sniper main

are you telling me you'd rather use the jarate over smg in terms of enjoyment?

if we're talking about terms of enjoyment then the sniper shouldn't really have any secondary whatsoever, if u miss ur headshot and ur switching to ur secondary ur doing a bad job at sniper

[quote=corsa][quote=Khaki][quote=corsa][quote=glass]this thread was about the jarate for a while[/quote]

It transitioned so quickly because everybody knows the jarate should be banned

:)[/quote]
corsa you're not doing a great job in this thread as a sniper main[/quote]

are you telling me you'd rather use the jarate over smg in terms of enjoyment?

[/quote]
if we're talking about terms of enjoyment then the sniper shouldn't really have any secondary whatsoever, if u miss ur headshot and ur switching to ur secondary ur doing a bad job at sniper
56
#56
0 Frags +

or you know maybe you headshot an overhealed scout and wanna scrape off the last 20 health

or like any other scenario besides trying to full zero someone with your secondary alone

or you know maybe you headshot an overhealed scout and wanna scrape off the last 20 health

or like any other scenario besides trying to full zero someone with your secondary alone
57
#57
7 Frags +

just remove passive reload and you cant arrow build with it anymore

just remove passive reload and you cant arrow build with it anymore
58
#58
2 Frags +
KhakicorsaKhakicorsaglassthis thread was about the jarate for a while
It transitioned so quickly because everybody knows the jarate should be banned

:)
corsa you're not doing a great job in this thread as a sniper main

are you telling me you'd rather use the jarate over smg in terms of enjoyment?
if we're talking about terms of enjoyment then the sniper shouldn't really have any secondary whatsoever, if u miss ur headshot and ur switching to ur secondary ur doing a bad job at sniper

not true at all

after you get picks as sniper and are able to push out (or their team just fed) and you're playing sniper on mid/2nd during transition fights, there are plenty of times where a soldier bombs my medic (or just in general) and it's incredibly more reliable to noscope them midair then smg them.

[quote=Khaki][quote=corsa][quote=Khaki][quote=corsa][quote=glass]this thread was about the jarate for a while[/quote]

It transitioned so quickly because everybody knows the jarate should be banned

:)[/quote]
corsa you're not doing a great job in this thread as a sniper main[/quote]

are you telling me you'd rather use the jarate over smg in terms of enjoyment?

[/quote]
if we're talking about terms of enjoyment then the sniper shouldn't really have any secondary whatsoever, if u miss ur headshot and ur switching to ur secondary ur doing a bad job at sniper[/quote]
not true at all

after you get picks as sniper and are able to push out (or their team just fed) and you're playing sniper on mid/2nd during transition fights, there are plenty of times where a soldier bombs my medic (or just in general) and it's incredibly more reliable to noscope them midair then smg them.
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