ReflectoSoldier fucking sucks. I love the class but scouts, demos, and meds are so good that soldiers just become accessories on their teams at higher levels. I see all the time teams opting for worse roamers bc they are good friends and even though the player might be below the skill level of the team it doesn't matter bc there is only so much damage a bad roamer can do (and only so much good a good roamer can do). And it fucking blows when i see these great scouts meds and demos get opportunities to play for great teams based on of their individual merit because of how impactful their classes are. And a lot of roaming at a high level is coordinating with your team and you're team being able to follow you up and less about your individual skill. Im not saying that I'm not getting a fair shake or people are stealing spots i should have bc i don't feel like that but when I look at high invite i just have no fucking clue how you get there without being in their friend group. I wish I put all my time into another class and I'm too pussy to try to learn something from the start again.
tl;dr: im starting to feel the limitations of soldier/roamer in the current meta and it sucks long dick
I mean you’re not wrong that classes that take heals have consistent impact, but I still don’t think it’s true that working your way up in invite is solely based on friend groups, especially in a game like tf2 where there are only so many top level players. When we picked marmaloo up on ascent, nobody to my knowledge was friends with him until after we played together. We just saw that he popped off, carried velocity, had good aim and jumps (playing with him in pugs, and playing against in esea), and tried hard (played a lot of pugs/dm). You should probably pug a lot of you want to get noticed, or you just gotta pop off in matches. Also I’d argue that when watching casts/stvs, it’s pretty easy to see the impact from the outside perspective, because while roamers should coordinate with their team almost always by making space, clearing entrances, coordinating with their team for a play, etc., it’s still the class that generally goes for the most plays, and playmaking is super noticeable in casts/stvs
I think it’s pretty important to note a bit about how roamer is just coordinating at the top level. All I’m gonna say is while blaze goes 10-50 sometimes, if froyo had another roamer that went 10-50, froyo would be worse. he’s the only roamer that knows when and how to coordinate in every situation, so it’s not really as simple as “just coordinating with your team” because there are so few people who actually know how to. Also, that’s a skill that’s really noticeable, to me at least, in pugs