big_sweetiepie
Account Details
SteamID64 76561197982656766
SteamID3 [U:1:22391038]
SteamID32 STEAM_0:0:11195519
Country United States
Signed Up August 26, 2024
Last Posted September 16, 2025 at 12:03 PM
Posts 12 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
#1 TF2 Noobmod in TF2 General Discussion

the jump from casual tf2 to 6s is a difficult transition, and one thing contributing to the difficulty is that new players have to use the same ruleset as invite. imagine you're teaching a first grader basketball and you're making him shoot on a 10" rim with the 3pt line pushed way back. no shot dude, you want that kid able to actually play within his abilities. then as he grows up, he gets better, the rules change.

here are some ways we could "lower the rim" for beginners:

  • more restricted whitelist
  • decrease spawn timers
  • increase round time
  • players start the round at 2nd, rather than last

most of these are pretty simple. don't make new players have to learn counterplay for spoon/demoknight/banners/etc. make mistakes less punishing with a slightly decreased spawn time. teams are slower, so give them more opportunities to break last holds. hell, you could even have engis build slower. my more contentious proposal is having rounds start in the first forward spawn. rollouts are tough for new players and if any player messes one up badly, mid can be over before it starts. rolling out from 2nd lowers that barrier to entry without diminishing how important jumping is the rest of the game.

what do you think? what other rule changes would make it easier for new players getting into 6s?

posted 1 week ago
#2 RGL S19 IM/AM/NEW Happenings/Discussion in TF2 General Discussion

this is our year no question

posted 1 month ago
#12 RGL HL S22. Massive Changes, No Player Feedback. in TF2 General Discussion

do you need to borrow 3 dollars?

posted 1 month ago
#45 ban loch in TF2 General Discussion

we'll never get it banned at this rate :(

posted 1 month ago
#44 ban loch in TF2 General Discussion

20 upfrags and i vote to ban the loch

posted 1 month ago
#40 ban loch in TF2 General Discussion

loch is for sure more fun to use than ib/stock, you get to land more pipes and have more control over how they hit

posted 1 month ago
#3 RGL S18 IM/AM/NEW Happenings/Discussion in TF2 General Discussion

they're still figuring it out

posted 5 months ago
#4 Spacetime in 6s? in TF2 General Discussion

i'm working on this now and will let you know

posted 7 months ago
#47 dribble.tf - stv demo replay in browser in Projects

great tool, i would love if you could see ubers and engi buildings as well

posted 7 months ago
#23 RGL S16 IM/AM/NEW Happenings/Discussion in TF2 General Discussion

rgl admins will agree that going 4-4 for 4 seasons is a vibe

posted 10 months ago
#21 RGL S16 IM/AM/NEW Happenings/Discussion in TF2 General Discussion

this was not our year but the next one will be no question

posted 10 months ago
#2 RGL S16 IM/AM/NEW Happenings/Discussion in TF2 General Discussion

this is our year no question

posted about a year ago