Rebel
Account Details
SteamID64 76561198056377621
SteamID3 [U:1:96111893]
SteamID32 STEAM_0:1:48055946
Country United States
Signed Up June 28, 2016
Last Posted August 13, 2025 at 1:43 AM
Posts 20 (0 per day)
Game Settings
In-game Sensitivity 1.6
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
240
Hardware Peripherals
Mouse Model D
Keyboard Corsair K70 LUX
Mousepad Zowie GSR
Headphones Sennheiser HD598 CS / HD6XX
Monitor ASUS ROG Strix XG258Q
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#17 RGL HL S22. Massive Changes, No Player Feedback. in TF2 General Discussion
XenagosJust an update on this, nidal is now replacing steel, lakeside is back to the refresh version.

Thank you for addressing this quickly.
Hopefully in the future there will be more communication so we don't need to have tftv threads to fix things.

posted 6 days ago
#14 RGL HL S22. Massive Changes, No Player Feedback. in TF2 General Discussion

It is completely mind boggling how the RGL highlander admin team came to these decisions. I'll break this down into three main topics, the map pool, the div structure, and overall communication with the players/community.

The Map Pool
First of all, I'm all for making changes to the map pool. It keeps the game and meta fresh. However the changes should be gradual and logical. For a while now, theatreTECHIE has been working on an attack defend map named Nidal. This map is meant to replace cp_steel and is the same gamemode. theatreTECHIE has been testing this map in pugs for a while now and getting feedback from upper div highlander players. This is great! RGL decided this would be an appropriate time to put Nidal into the map rotation, no problems there from me. But for some reason they decided that instead of replacing Steel with Nidal, a map designed to replace it, it would be better to remove the long standing payload map Upward instead, with the stated reason being that both maps run the same config and Steel is more popular than Upward. For the 6's players reading, this would be as if you had Snakewater replaced with Gravelpit and the admins just said "they're both control point maps".

The community was not polled on which map we wanted to take out of the pool for Nidal, only our overall enjoyment of maps. So now the admin team has decided to change the balance of gamemodes in highlander without asking the players at all. This has serious implications on playoff map picks, as its there are more koth maps than payload for the first time in a long time.

To make matters worse, the admin team decided to make a SECOND map pool change at the same time. For the third koth map, which traditionally rotates between several different maps, they decided to put in koth_proside. This is a new community version of lakeside which has not been played before in RGL. But if that isn't bad enough, unlike Nidal, this map has not even been tested! How is it acceptable to replace a map with a new version which has had zero testing at all in NA.

For the record, Nidal being in the rotation is a good change, but upward taken out for it is what many are upset about.

The Div Structure
The admin team also decided to remove essentially remove two divisions in highlander.

The division formally called Main is now known as Advanced-2 and will be 8 team round robin.
The division formally called Intermediate is now known as Main and have entry fees.

But for some reason players in Advanced-2 will receive the same medals as Advanced-1, essentially downplaying the accomplishment of being in Advanced, as now the division formally known as Main gets the same medals.

Communication from RGL Staff
None of these changes were polled by the highlander team before making these decisions. This isn't the first time they've made sweeping changes without informing the community, and I'm sure it won't be the last. Every time it happens, one of the admins will eventually make some generic statement saying "We apologize, we will have a survey question about this next season." But at some point they should realize to add these questions to the survey BEFORE making the obviously controversial calls.

Also, in order to even partake in the RGL surveys, you must have played in the prior season. People take breaks all the time, it is crazy not to have a say in potentially major changes to the league because you took a season off at the wrong time. An IM player could easily take the summer season off due to being on vacation, and come back to their division being replaced with a paid alternative without having the chance to give any input. Perhaps change the system to allow anyone who's played in the past several seasons have a voice.

As a somewhat tangential point, when the discussion in the RGL discord (the only official place on rgl since the forums are gone) is criticizing admin communication, members of the staff decide to be rude and sarcastic.
https://i.imgur.com/Gn4qN5h.png
https://i.imgur.com/hsaZsSf.png
https://i.imgur.com/rxiV81B.png

posted 6 days ago
#34 ctap scripts banned in rgl in TF2 General Discussion

I'm fine with this if they also ban other movement input automation scripts such as null movement and crouch jump.

People should have to press all the keys for movement.

I realize this game isn't cs, but my views align with this post from Valve
https://store.steampowered.com/news/app/730/view/6500469346429600836

posted 3 months ago
#6 P-REC still broken? in Q/A Help
r00tsuprapajarohello i miss being able to prec bookmark things in demos, and there isnt an equivalent in the in game demo recorder. has anyone made a fix for prec since the 64 bit update dropped?there won't be a fix ever because valve must approve it to work with tf2 without -insecure parameter and they said they won't do it
use in-game recording
hopefully they will merge p-rec features into tf2 so it works better, as it was proposed like one year ago
since valve released the 64bit version of their sdk yesterday, there is a slightly bigger chance that they will sign the fixed version, no? Prec seems to be working just fine after compiling with the new sdk.

Where did you find the source code for prec to even compile it?

posted 5 months ago
#3 RGL, please fix your invite playoffs bracket in TF2 General Discussion

!ENTER

omg it worked
https://i.imgur.com/cPVWh1e.png

posted about a year ago
#5 rebel lft scout in Recruitment (looking for team)

still looking

posted about 2 years ago
#716 TF2 benchmarks in TF2 General Discussion

7900x stock
rtx 3080
32 GB ddr5 6000 MHz cl30
headfeet
mastercomfig low
dx 81

benchmark test
4812 frames 9.579 seconds 502.34 fps ( 1.99 ms/f) 74.454 fps variability

I normally play with mastercomfig medium low and shadows on for 460 FPS

posted about 2 years ago
#4 rebel lft scout in Recruitment (looking for team)
springrollsput exile (brainlet) into the dirt with his impeccable liberty launcher + panic attack theory

very strong + ideal teammate

I cannot take credit for that theory it belongs to daf.

posted about 2 years ago
#1 rebel lft scout in Recruitment (looking for team)

Looking to play scout in high main or advanced, preferably flank scout. I'm somewhat new to 6s but I have a lot of experience playing highlander scout.

Discord: Rebel#7198
Steam: https://steamcommunity.com/id/rebel_tf2/

posted about 2 years ago
#25 See your medic's uber% on hud in Customization

From my understanding this is NOT legal in rgl

posted about 2 years ago
#3 ZoomxZe lft main/adv? in Recruitment (looking for team)

good medic

posted about 5 years ago
#1 Rebel lft main/adv in Recruitment (looking for team)

Don't have much experience in 6s, played one season of ESEA open scout. Lots of highlander scout experience.
Probably would prefer to play in main

https://steamcommunity.com/id/rebel_tf2/
https://rgl.gg/Public/PlayerProfile.aspx?p=76561198056377621&r=40

posted about 5 years ago
#9477 stream highlights in Videos

https://clips.twitch.tv/ResilientRelievedOstrichVoteYea

posted about 5 years ago
#24 exile lft scout in Recruitment (looking for team)

why did u leave my friends list exile

posted about 6 years ago
#7067 stream highlights in Videos

https://clips.twitch.tv/RamshackleComfortableSharkBrainSlug

posted about 6 years ago
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