When granary didn't have the 2nd entrance into ramp room.
When crouching in midair had a different animation.
When engineers could build in the sky in dustbowl.
When the only maps were 2fort, granary, dustbowl, hydro and gravelpit
When spies couldn't pick up ammo to refill cloak.
When you could needle boost teammates as medic.
| Account Details | |
|---|---|
| SteamID64 | 76561198010239925 |
| SteamID3 | [U:1:49974197] |
| SteamID32 | STEAM_0:1:24987098 |
| Country | United Kingdom |
| Signed Up | August 20, 2014 |
| Last Posted | January 22, 2026 at 4:31 AM |
| Posts | 1675 (0.4 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | nice |
| Windows Sensitivity | the princess |
| Raw Input | 1 |
DPI |
over |
Resolution |
a picnic |
Refresh Rate |
luigi? |
| Hardware Peripherals | |
|---|---|
| Mouse | of |
| Keyboard | to |
| Mousepad | invite us |
| Headphones | for |
| Monitor | eh |
ScrewballRoccat Kone Pure Military can be used as a plug and play mouse but has optional software (your settings are stored on the mouse itself) if you want to change the DPI steps our LED colors.
The default steps and settings out of the box are 400/800/1600/3200/5000 dpi with a polling rate of 1000hz.
IMHO it has far better build quality than the Zowie mice i have used.
It also has a bug where the cpi changes every time you lift the mouse unless you use DCU in the software or update the firmware to 1.11 so it's completely unsuitable as a plug and play mouse if you want to aim consistently.
WiethoofdlavanineSniper zoom fix is thisAre you sure it's not closer to 0.82?
zoom_sensitivity_ratio "0.7"
If this post is correct, then I don't think it's 0.82. If this works the same way in cs as it does in tf2 then it won't be the same as the sniper rifle's zoom fov is different to the cs AWP.
According to this, the zoom_sensitivity_ratio that gives the correct value in scope should be equal to
(tan(zoom fov/2)*hip fov)/(tan(hip fov/2)*zoom fov)
I believe the sniper rifle fov in tf2 is 24 degrees (as opposed to the awp's 40) though I'm not sure about this, can anyone confirm? (I'm basing this off people saying ratio 3.75 is the same sens in terms of angle in and out of the scope).
This gives a value for "correct" zoom sensitivity of 0.7970871063
It's not a particularly huge difference, and any value around 0.8 should be about right. 1 also works fine for many players.
Once a proper meta forms in Overwatch and teams work out what they're doing (both in terms of strats and dm) then I think the game might become interesting to watch if they put a good spectator mode in. However I really do feel they run the risk of teamplays seeming somewhat underwhelming because of the lack of high mechanical skill ceiling (In terms of fps dm or moba mechanics).
The game reminds me of another game I've played a lot of, Awesomenauts. That's a fast paced game that's effectively a cross between a platformer/fighting game like smash and a moba. It has a small comp scene but I've never found it particularly interesting to watch, as although people come up with some clever strats and teamcomps which win them games, I've never found good plays particularly interesting to watch in that game, because the mechanical skill just isn't as high as a game like smash, and there's less to think about than in a game like dota. There's definitely a lot of skill based mechanics in the game, but it's not quite coherent, and comebacks don't tend to happen.
Still, I think it's to be expected that comp matches look like a massive clusterfuck when the game is still in beta, look at any 6es from 2007-08 and you'd probably think it was shitty as well.
Pretty sure it's just the sound of the heavy's fist hitting. Look for hitsounds of that.
Josh_Petersonhttps://www.youtube.com/watch?v=Mq7wIRuCv8Q just made this remember to subscribe for more
this is art
Film:
2001: A Space Odyssey
Brazil
Donnie Darko
Enemy
Little Miss Sunshine
Oldboy
Pulp Fiction
Rear Window
The Conversation
TV:
Monkey Dust
Over the Garden Wall
Peep Show
The IT Crowd
Twin Peaks
Planet express seems to have almost its entire roster cut every single season, I doubt it's about individual players at this stage and more about the attitude of the team. It seems like nobody is willing to put in the work to help their teammates improve if there's stuff they are struggling with.
I remember this video of a fast rollout on snake, it's pretty nice.
https://www.youtube.com/watch?v=iblhkbNLQFw
Use 90cm/360 so you heat yourself up through arm exercise.
I honestly think it's nice to be able to see non-tf2 streams, both to support smaller streamers and also because I like watching people I know/know of in the community playing different games as well. If I saw a high/prem player or IM/Invite player streaming a game I liked I'd probably tune in. It's nice to have that up there by default because I probably wouldn't see those streams if it wasn't.
nati0ndecisions were made on icelandic mumble. ICELAND TF2 POWER COUNTRY
Considering Iceland has a population of like 300000 it's got like a 9 times higher proportion of its population in prem than any other country.
sheepy_dogs_handhttp://i.imgur.com/nSDiHhh.jpg
Im going 2 sue u for stealing my meme
I think the majority of people viewing the article don't give a shit about people who comment on kotaku either so hopefully they wont be swayed by that.