Account Details
SteamID64 76561198010239925
SteamID3 [U:1:49974197]
SteamID32 STEAM_0:1:24987098
Country United Kingdom
Signed Up August 20, 2014
Last Posted January 4, 2021 at 7:17 PM
Posts 1387 (0.6 per day)
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a picnic
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#2 who's responsible in Off Topic


posted 2 weeks ago
#9 pls reopen gyms in The Dumpster


posted 3 weeks ago
#11366 stream highlights in Videos

Merry Christmas!

posted 3 weeks ago
#3 RGL S4 GF: froyotech vs. Corsia in Events

Congratulations to Froyotech

posted 1 month ago
#11312 stream highlights in Videos

Dojnt do this, I emailed and received extremely disturbing b4nny found footage film. I have forwarded it to the International Criminal Court at The Hague.

posted 1 month ago
#11308 stream highlights in Videos

Yeah the real question is why is b4nny copyright claiming a clip that doesn't even make him look particularly bad, just a bit grumpy?

posted 1 month ago
#8 ok real talk in TF2 General Discussion

Unironically its a better weapon on many maps and its nowhere near as hard to use as most people make out. Also if you're good with it, there's situations where it's almost impossible to do anything to prevent yourself from being killed by it. People are going for gardens they shouldn't be though.

posted 1 month ago
#56 TF2 Repent Thread in TF2 General Discussion

Being a TF2 player is itself a sin. We are the damned.

posted 1 month ago
#46 TF2 update for 12/3/20 (Smissmas 2020) in TF2 General Discussion
mastercomsCollaideThere are changes from team comtress on github. Valve could literally spend a mere hour copying everything over which would like entirely fix the game. they just refuse toI wouldn't want Valve to do that. The changes on GitHub aren't ready and I don't want to cause bugs in the game.

Do you ever plan on making a branch which is only "release candidate" changes that could be pushed to the game now? I think there is a non zero chance of valve implementing those changes if you sent that to them considering the low amount of work to implement vs the performance considerations.

posted 1 month ago
#16 best music to rock out to and have a good time? in Off Topic

Happy Thanksgiving

posted 1 month ago
#11 On non-comp maps, what should be the callouts? in TF2 General Discussion

On cp_dustbowl, you can use the callout "choke"

posted 1 month ago
#23 The Voice of the Open Player in TF2 General Discussion
det-I'm aware that this is only a tiny part of the document but #3 is not a good idea. Pugchamp is meant to have the best players compete against each other. It ruins the pug for everyone else if your demo is div2 and is only doing 180 dpm when the rest of your team is div1/invite. For now, lower leveled players should look to play TF2Center or find in houses around their skill level. RGL pugs should be another boost for low level players if it ever gets released.

Imo this is a big problem with pugchamp as is right now though. The service clearly is meant to (and used to) have B, C etc pugs going as it has several servers for this purpose, but this almost never happens now. I think there's a few reasons for this, one being the website design, you can't pick 2 pugs concurrently and it takes a long time so people don't stick around. I also think there's a lot of people who would rather wait for an A pug that they don't even end up getting picked in than play a B pug at all, I see this in inhouses as well. Playing pugs at a higher level is generally more enjoyable and more valuable if you want to get better but low level players also need to be able to do this and I think on Pugchamp in particular people tell them not to captain if they're waiting on an A pug to end.

posted 1 month ago
#52 Fav Youtuber/Youtube channel? in TF2 General Discussion


posted 1 month ago
#2 Tf2 Bots classifcation? in TF2 General Discussion

Yes I am workign on taxonomic tree.

posted 1 month ago
#5 elliott :) in Recruitment (looking for team)

Legendary poster

posted 2 months ago
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