highqualitylurkerIs it possible to just move the hand models away in the form of an animation, making the guns only show using the same method this uses?
Been looking into this myself for a bit
a_horse's viewmodel editor moves the entire animation
and even has a flag to remove left arms, which I currently use
However, the guns' bones are attached to the right arm's bones. Which makes you unable to remove part of the right arm without the animation breaking
There's an invisible arms mod but it works by replacing the actual texture so it doesn't work online
To make a functioning animation mod, you will need to detach the bones and then reanimate just the weapon. idk if this works. you can animate it for sure. But idk how source handles a file like that once loaded in-game. It might try to stretch the hand to still attach to the weapon?
Or move the arms to an angle so they hide behind the gun. This would definitely work, but you'd have to do this for every animation to make sure arms/fingers don't stick out. You'd not want to do this for every class. It'd take weeks or months
I've not messed around with blender enough to try either of these options, but if people want to try it before I try to figure it out in like a year: I think this guide might help