- tf_mvm_defenders_team_size 100
TF2 MMO incoming
| Account Details | |
|---|---|
| SteamID64 | 76561198108250545 |
| SteamID3 | [U:1:147984817] |
| SteamID32 | STEAM_0:1:73992408 |
| Country | Belgium |
| Signed Up | May 3, 2015 |
| Last Posted | January 7, 2026 at 9:41 AM |
| Posts | 1703 (0.4 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 30cm/360? changes |
| Windows Sensitivity | |
| Raw Input | 1 |
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| Hardware Peripherals | |
|---|---|
| Mouse | |
| Keyboard | |
| Mousepad | |
| Headphones | |
| Monitor | |
- tf_mvm_defenders_team_size 100
TF2 MMO incoming
Syhttps://youtu.be/bQ-gEGxSpLE?t=21
crosshair?
https://www.dropbox.com/scl/fo/63fnj4o2pbb6jtr123qw4/h?rlkey=lajijuzfcjf2s3m8x2zw3n2zs&dl=0
I have one that looks like it
Probably the exact same size and length as that one
Though it's hard to tell because of 4:3 and bitrate
engi pyro sniper heavy scout spy demo medic soldier
there will be a period of time where spy is the only offclass and there's no scouts
fun? maybe. funny? definitely
alternatively switch spy and scout
jnkigaming laptop
our calls are
anyone: "I need an arrow"
medic: "give me 5 seconds"
our med is playing our match tonight like this with 150 ping and we have to use discord because mumble doesn't work on the laptop
check out the mousepad
For anyone interested, the apex legends ALGS LAN is also happening alongside i71 in the same venue
i71 tickets give a discount to watch the apex games. And the decision to sync events seems deliberate so we'll probably be in the halls next to each other
I'll be going between the 2 to meet up with some apex legends people I know
They're a very similar crowd compared to our scene
tiger < bear (honestly close. male grizzlies and male tigers are about the same in terms of mass)
hippo > moose (not even close)
chimp < troops (but not all 3 are living)
pitbull > cub (not even close)
gorilla < polar bear (not even close)
who wins hippo vs polar bear?
Big update for the VSH community i guess. They're an official gamemode now
Also I find out cp_gravelpit_snowy exists AND already is an official map. Learn something new every day
Thanks for hosting. Know your hard work and passion was noticed
You can definitely expect me at future events :)
cu@ most likely
highqualitylurkerIs it possible to just move the hand models away in the form of an animation, making the guns only show using the same method this uses?
Been looking into this myself for a bit
a_horse's viewmodel editor moves the entire animation
and even has a flag to remove left arms, which I currently use
However, the guns' bones are attached to the right arm's bones. Which makes you unable to remove part of the right arm without the animation breaking
There's an invisible arms mod but it works by replacing the actual texture so it doesn't work online
To make a functioning animation mod, you will need to detach the bones and then reanimate just the weapon. idk if this works. you can animate it for sure. But idk how source handles a file like that once loaded in-game. It might try to stretch the hand to still attach to the weapon?
Or move the arms to an angle so they hide behind the gun. This would definitely work, but you'd have to do this for every animation to make sure arms/fingers don't stick out. You'd not want to do this for every class. It'd take weeks or months
I've not messed around with blender enough to try either of these options, but if people want to try it before I try to figure it out in like a year: I think this guide might help