Account Details
SteamID64 76561198108250545
SteamID3 [U:1:147984817]
SteamID32 STEAM_0:1:73992408
Country Belgium
Signed Up May 3, 2015
Last Posted July 24, 2021 at 4:03 PM
Posts 1407 (0.6 per day)
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#44 included middle ban in TF2 General Discussion
VilldjackTobYou realise middle doesnt main medic right? he would be subbing scout since he is an aimer gamer

i was wrong then. sorry

posted 2 days ago
#23 included middle ban in TF2 General Discussion

I should've been more clear on that. Sorry if that part was confusing

After the fold Middle joined JoeN's team. But JoeN's always going to try to play w Leila.
Even if it's intended as subbing, the odds of Middle actually playing an official is close to zero.
Maybe it was an actual sub spot, but I personally don't see a big difference from roster riding considering the roster it was on

I could be totally wrong on this. I'm just using the few observations I have access to

mustardoverlordAh, how quickly do Germans default to their favorite excuse "I was just following orders"

Some things never change...


posted 2 days ago
#10 included middle ban in TF2 General Discussion

Seems more like setting an example for others

An lft medic at this point in the season would probably just be roster riding.
The 6s roster they were on now has JoeN + Leila combo so that seems to be the case here

asking "why punish them if the roster folded anyway?" isn't the right question to ask imo
They were punished because of the roster fold, not despite of it.
If the team had stuck together despite the map loss, admins wouldn't have punished the entire team after that setback.

This ban could be relevant for the highlander nations cup, though they have Leila + JoeN on there too. Idk the plan for their team though. Maybe Middle was main roster for another class.

Only way I could see this being harsh is if this ban overlaps with the start of next highlander season and middle just wanted to play main roster again (they were subbing on SDCK previous season). Idk the timing on that. Feel free to point it out if this is the case

posted 2 days ago
#16 Why is Badlands not in any big league map pools? in TF2 General Discussion
albaWith quickies banned it would be very intresting to try 1s last cap badlands again

hot take maybe but I actually liked that badlands had a niche quickiebomb strat (with 2s cap tho)

posted 5 days ago
#8378 Frag Clips Thread in Videos

posted 1 week ago
#11887 stream highlights in Videos

posted 1 week ago
#34 who are the most toxic tf2 players of all time? in TF2 General Discussion


posted 1 week ago
#11886 stream highlights in Videos

posted 1 week ago
#31 konr/clockwork/yz50 Wings REDUX: Modern VTF Wings! in Customization
insombut if anyone wants to know how just leave a reply down below and I'll answer asap.

me id like to know how please

here's an easy way to find them (you need Crowbar or GCFscape, which open VPKs)
you can use your own version of TF2 and look for the in-game files for the default coordinates

tf > tf_misc_dir.vpk > root > scripts
in this scripts folder you will find the tf_weapon_scattergun (and all other weapons') files
These are the same ones we use to get VTF crosshairs, smaller explosions, etc except they're in .ctx form instead of .txt (basically the same thing)
These will contain all of the game's default values so you can figure out the coordinates from there

Just keep in mind the sniper crosshair has to be moved 1 pixel down to be centered. Also the sapper + engineer build/destroy crosshairs are actually just the corner of the medigun cross, not an actual crosshair

posted 1 week ago
#11865 stream highlights in Videos

posted 2 weeks ago
#8336 Frag Clips Thread in Videos

posted 3 weeks ago
#11843 stream highlights in Videos

posted 4 weeks ago
#321 TF2 Players that went on to greater adventures. in TF2 General Discussion

bowswer's Apex Legends team signed with Renegades about 2 months ago.
They placed 4th in the NA ALGS Championships about 2 weeks ago, winning $46,767

posted 4 weeks ago
#560 yttrium's competitive viewmodels in Customization
Woodstock"'preload_room.cfg' not present; not executing.

I'm guessing the game does launch into preload_room but it stops working when you start playing online? You might not have the commands below yet?

mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
mod_touchalldata 1
mod_forcedata 1

That .cfg error message happens also when you do it right.
The game just checks for a cfg file in case you have custom settings for particular maps

Also it looks like you've put the preload_rooms in your actual base Maps file which should work and not be the issue?
Though I'd recommend moving them to "Team Fortress 2\tf\download\maps" just in case. idk if it'll remove them if you ever verify files

posted 4 weeks ago
#3 Old cp_snakewater_final download in Q/A Help

Im going to record some clips this weekend so thanks for this!

Also for anyone finding this thread for a similar purpose, I did a quick look on where to replace the file:
steamapps\common\Team Fortress 2\tf\maps

posted 1 month ago
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