very epic
Account Details | |
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SteamID64 | 76561198108250545 |
SteamID3 | [U:1:147984817] |
SteamID32 | STEAM_0:1:73992408 |
Country | Belgium |
Signed Up | May 3, 2015 |
Last Posted | July 16, 2024 at 6:56 AM |
Posts | 1652 (0.5 per day) |
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In-game Sensitivity | 30cm/360? changes |
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Raw Input | 1 |
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Was hoping for some funny HL cheating drama in here. Unlucky. But I'll throw this one in here anyway
in order of practicality
#1 play more
lock in as per Seinfeld's advice. Are you already playing the amount of hours you can muster without suffering in terms of grades/social life/etc? Think of how to use your time more efficiently. 30 minutes of scrims is worth a lot more than 30 minutes of pubbing as an example
#2 rocketjump on a variety of maps
different jumps will force you to be consistent with both precise mouse movement and flicks
#3 aim trainer games
They're overrated and you need to do it right. variety in flicks, tracking, scenarios that require full 360 movement, horizontal and vertical, etc. Rocketjumping takes less effort because you just join a server and go
#4 different settings, mouse accel, etc
I do not recommend relearning your muscle memory. But I'll post it just to have it listed. That new crosshair or HUD wont make the difference either
fiadoes anybody have or know anything about dynamic melee crosshairs like the one in this video? I've tried looking it up and can't find anything but people asking if its possible lol
it's definitely possible and quite customizable once you get the hang of it
the crosshair is pretty much a VTF speedometer. You can use the VTF speedometer as a base and go from there.
It's a VTF and VMT file, so nothing stops you from using it as a crosshair by putting it in the weapon text files
It's multiple layers of crosshairs in one image, like an animation with frames. But instead of looping like a gif, the VMT takes your velocity and tells the game to show frame 100 if your velocity is 100, for example
If you hang around in bigger TF2 groups and make friends, you'll see TF2 is very diverse
But by default most of them will not trust strangers
I'd put TF2 above CS2 in terms of diversity, though I've no stats to back that up. Just a gut feeling
There's plenty of all demographics in tf2.
The difference is most of these other games have incentives to not harass ppl.
As in being reported can have actual consequences if the game has ranked ladders and such
In TF2 pubs there's little incentive to be a decent person. There's rarely any consequences to your actions
So a lot of ppl avoid being harassed by not revealing their identities online
Another aspect is companies like Riot push for diversity and inclusivity within their scenes. Valorant is a great example. Apex Legends too. Valve doesn't care all that much. They'll do what is needed, but their focus has always been on developing things. Not maintaining or growing communities
this is a quick scroll through part of my daily playlist. I've been listening to some of these songs for years. Some remind me of fragvids I found them through. Some remind me of the players who'd play the songs on their stream. Some songs I know certain TF2 ppl like so the songs forever remind me of those ppl. It's kinda nice because this playlist goes back like 8 years so it's a culmination of bits and pieces from ppl ive met both online and irl.
To provide context for each one would require an essay worth of text, but ppl can guess some of them
https://www.youtube.com/watch?v=0lBjcaMokvo
https://www.youtube.com/watch?v=h8l6ElkaA3c
https://www.youtube.com/watch?v=90scqXuhPrw
https://www.youtube.com/watch?v=ezDjH1GbnEs
https://www.youtube.com/watch?v=JN8l3Xcb5Hg
https://www.youtube.com/watch?v=CjAk_ut6nW0
https://www.youtube.com/watch?v=vThiUfTJ-8c
https://www.youtube.com/watch?v=iAjmVRSnKOw
https://www.youtube.com/watch?v=culXLpfRQak
https://www.youtube.com/watch?v=DOTFVhfDBCk
https://www.youtube.com/watch?v=ncBPcx4RdbE
https://www.youtube.com/watch?v=RGHKNPeg5WI
https://www.youtube.com/watch?v=UeY40Q7CQSA
https://www.youtube.com/watch?v=AZozcW9tVrM
hifdoes anyone have a smaller version of seekerOL? i use a low res so seeker looks kinda pixely and is way too big
made one thats about 2/3 of the size (_hif). also included another one I made for hai, a thalashseeker.
comparison png file in folder. the one with the _hif suffix hasn't been tested in-game. just a quick resize and shadow added. so let me know if it's not working/looking properly
if you need an even smaller one I have a mini version here
modify map pool with vscript
short term goal to have a vscript layer on top of the entire map pool. No need to have plug-ins other than logs/STV uploads, no need to make sure the cfg is correct. 5cp_ splits from cp_ as a vscripted gamemode and has the lower round timers etc.
long term goal to maybe balance weapons and game mechanics ourselves if the community wants to go that direction instead of using whitelists
sorry for the double post i also want to add for 7cp it can cause some type of confetti effect idk
leifgG; (our engi) contracted Dengue fever
ngl i read this as contacted so for a sec I thought there was an RGL admin called Dengue Fever
6s + 1 spy on each team. the spy is muted, but is in the mumble of the enemy team
6cp. start the round with a stalemate
7cp. it's just granary and the game flashes "good job" on screen when you take control of yard
5cp but when I play you have to let me win
(semi serious idea, but too complex)
combine the concept with vscript (or vscript by itself is probably enough)
make a map that changes each round. 2 different mid fights. a shutter changes position, a vantage point changes height, rollouts can change, etc
Can add shootable buttons to let teams decide during warmup what their side of the map looks like to allow different fast rollouts, different holds, etc
GCX Ian Miles Chungus : why so tosic european man
shoutout to POUNDLAN (aka tf2greasy if narkarri had the choice)
shoutout to all the teams. Didn't get to play against everyone, but tried to say hi to everyone
shoutout to production, Supra, Sodium, etc
shoutout to Bloking Hazard for having me in their airbnb
shoutout to Row for having me in his airbnb on the night Bloking Hazard were too drunk to open the door
shoutout to the bar (and pizzeria on night 1) for staying open way longer. bar crew was great!
shoutout to Muffinz for hiring me as tour guide and be introduced to everyone
shoutout to Maxi Opossum for all the laughter
shoutout to my friends, old and new
cu@
ramble ramble ramble
one of the issues with AI is it will be really lame in TF2 unless you set strict rules
scouts, heavies and snipers will be aimbots
demomen will be autodetting. a neural network would take the easy route of standing still looking at stickies instead of learning pipe aim
pyro instant reflects
even soldiers would just waddle and shotgun switch because aimbotting with shotgun requires much less of the network to be rewarded if you don't set clear rules
only way I could see neural networks seem "entertaining" is by forcing soldiers on gunboats and rewarding positioning somehow (height difference? timed rewards with destinations?)
Medics probably would be most interesting if they learn good positioning somehow with a reward system that rewards both its own safety and healing multiple teammates
gunboats ultiduo/passtime would probably be the most practical application (other than MGE but nobody wants to see that)