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HUD editing: short questions, quick answers
posted in Customization
4501
#4501
0 Frags +

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4502
#4502
0 Frags +
typtoSkyH4ighknsumeSkyH4ighDownloaded Morehud black 2.0 from this thread - http://www.teamfortress.tv/30008/m0rehud-black/?page=8

but the font looks NOTHING like m0re what so ever or how it looks in the screenshots, help?

http://imgur.com/a/FtuUL
Go to the fonts folder and install the font.
How exactly would i do that?
there is like many font files in the font folder, not sure which to install.
SkyH4ighAnother problem, same hud ._

None of the crosshairs in this hud ( m0reblack 2.0 http://www.teamfortress.tv/30008/m0rehud-black/?page=8)
are not working, and i dont know why.
Are the font files for the crosshairs properly installed?

To fix the fonts, go into m0rehud black 2.0\resource\font, hold leftclick from the first font to the last, rightclick then click install, and it'll install the fonts. [IMG]http://i64.tinypic.com/b68vp3.png[/IMG]

The font issue has been fixed, i installed the fonts and it seems to be fixed.
but i have no idea how to fix the crosshairs, i checked to see if i installed the font for them and i did. but still nothing.

[quote=typto][quote=SkyH4igh][quote=knsume][quote=SkyH4igh]Downloaded Morehud black 2.0 from this thread - http://www.teamfortress.tv/30008/m0rehud-black/?page=8

but the font looks NOTHING like m0re what so ever or how it looks in the screenshots, help?

http://imgur.com/a/FtuUL[/quote]
Go to the fonts folder and install the font.[/quote]
How exactly would i do that?
there is like many font files in the font folder, not sure which to install.
[/quote] [quote=SkyH4igh]Another problem, same hud ._

None of the crosshairs in this hud ( m0reblack 2.0 http://www.teamfortress.tv/30008/m0rehud-black/?page=8)
are not working, and i dont know why.[/quote] Are the font files for the crosshairs properly installed?


To fix the fonts, go into [i]m0rehud black 2.0\resource\font[/i], hold leftclick from the first font to the last, rightclick then click install, and it'll install the fonts. [IMG]http://i64.tinypic.com/b68vp3.png[/IMG][/quote]

The font issue has been fixed, i installed the fonts and it seems to be fixed.
but i have no idea how to fix the crosshairs, i checked to see if i installed the font for them and i did. but still nothing.
4503
#4503
0 Frags +

How do I change the background colour for the sort dropdown menu?

http://i.imgur.com/9GpgVp9.jpg

How do I change the background colour for the sort dropdown menu?

[img]http://i.imgur.com/9GpgVp9.jpg[/img]
4504
#4504
0 Frags +

dumb question i figured out pls delete

dumb question i figured out pls delete
4505
#4505
0 Frags +
Alex_fI'm editing an old yaHUD iteration (I believe some WoolHUD version) and have a few questions

1) How do I move the little +100 that shows up when I pick up a healthpack? Its currently stuck in the same location as the hudplayerclass in the bottom left corner

2) How do I get the box showing your killer's items to show in the freezecam?

3) when I try and enable a knuckle's crosshair A letter or number (such as 8 or a) takes the middle of the screen instead of the crosshair i'd like (circledot)

1) in Hudlayout.res, "CHealthAccountPanel"
3) Install your crosshair fonts
go into hudname\resource\font, install the KnucklesCrosses.ttf font by rightclicking then click install.

[quote=Alex_f]I'm editing an old yaHUD iteration (I believe some WoolHUD version) and have a few questions

1) How do I move the little +100 that shows up when I pick up a healthpack? Its currently stuck in the same location as the hudplayerclass in the bottom left corner

2) How do I get the box showing your killer's items to show in the freezecam?

3) when I try and enable a knuckle's crosshair A letter or number (such as 8 or a) takes the middle of the screen instead of the crosshair i'd like (circledot)[/quote]
1) in Hudlayout.res, "CHealthAccountPanel"
3) Install your crosshair fonts
go into [i]hudname\resource\font[/i], install the KnucklesCrosses.ttf font by rightclicking then click install.
4506
#4506
0 Frags +

How can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?

http://imgur.com/u1g6fWo

How can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?

http://imgur.com/u1g6fWo
4507
#4507
0 Frags +

How do I change the color of the health bar/cross? NOT the background, the actual cross in the foreground that changes with your health and is generally off-white.

How do I change the color of the health bar/cross? NOT the background, the actual cross in the foreground that changes with your health and is generally off-white.
4508
#4508
0 Frags +

Does anyone know how to change the font that net_graph is in, as the current text is so blocky and irritating

Does anyone know how to change the font that net_graph is in, as the current text is so blocky and irritating
4509
#4509
0 Frags +

Hello hud experts,

Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.

PS I'm using m0res hud

Hello hud experts,

Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.

PS I'm using m0res hud
4510
#4510
0 Frags +
cookieHello hud experts,

Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.

PS I'm using m0res hud

that would be cool, some expert plz tell if its possible

[quote=cookie]Hello hud experts,

Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.

PS I'm using m0res hud[/quote]
that would be cool, some expert plz tell if its possible
4511
#4511
0 Frags +
31cookieHello hud experts,

Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.

PS I'm using m0res hud
that would be cool, some expert plz tell if its possible

As far as i know is not possible :(

MuodyMHow can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?

http://imgur.com/u1g6fWo

resource/ui/notifications and then you need to work mostly with base_notification.

[quote=31][quote=cookie]Hello hud experts,

Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.

PS I'm using m0res hud[/quote]
that would be cool, some expert plz tell if its possible[/quote]

As far as i know is not possible :(


[quote=MuodyM]How can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?

http://imgur.com/u1g6fWo[/quote]

resource/ui/notifications and then you need to work mostly with base_notification.
4512
#4512
0 Frags +

My targetid isn't correctly showing the team color bar. The visible value for both of them in targetid.res is set to 0 by default and they don't show up.
Changing it to 1 makes them both show regardless of which team I am on, as shown here: https://puu.sh/wTi6d/36ae12baf6.jpg

Is there any way to fix this?

My targetid isn't correctly showing the team color bar. The visible value for both of them in targetid.res is set to 0 by default and they don't show up.
Changing it to 1 makes them both show regardless of which team I am on, as shown here: https://puu.sh/wTi6d/36ae12baf6.jpg

Is there any way to fix this?
4513
#4513
0 Frags +

How do I fix the tiered-item background?

http://i.imgur.com/8G0g41C.jpg

Show Content
And if anyone can help with my prior question, it'd be greatly appreciated. I'm kinda dumb with certain hud aspects
How do I fix the tiered-item background?
[img]http://i.imgur.com/8G0g41C.jpg[/img]

[spoiler]And if anyone can help with my prior question, it'd be greatly appreciated. I'm kinda dumb with certain hud aspects[/spoiler]
4514
#4514
0 Frags +

On my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?

On my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?
4515
#4515
0 Frags +

just a quick question, but if HUDs are allowed in any sv_pure, cant you just add custom skins to a hud to enable them too?

just a quick question, but if HUDs are allowed in any sv_pure, cant you just add custom skins to a hud to enable them too?
4516
#4516
1 Frags +
chostarmanjust a quick question, but if HUDs are allowed in any sv_pure, cant you just add custom skins to a hud to enable them too?

its file specific not folder specific

[quote=chostarman]just a quick question, but if HUDs are allowed in any sv_pure, cant you just add custom skins to a hud to enable them too?[/quote]
its file specific not folder specific
4517
#4517
whitelist.tf
0 Frags +
bLaOn my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?

that is controlled by the hudanimation events: HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)
Modify those to target the number elements instead of the box

-----
@chostarman: Have a look at the sv_pure whitelist example file and the sv_pure 2 whitelist to see which folders/files can be changed.

There are some exceptions for hud things you can do with .res files such as loading custom images (vtf/vmt) by using the 'replay' thumbnails folder.

[quote=bLa]On my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?[/quote]
that is controlled by the hudanimation events: [i]HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)[/i]
Modify those to target the number elements instead of the box

-----
@chostarman: Have a look at the [url=https://github.com/SteamDatabase/GameTracking-TF2/blob/master/tf/cfg/pure_server_whitelist_example.txt]sv_pure whitelist example file[/url] and the [url=https://github.com/SteamDatabase/GameTracking-TF2/blob/master/tf/cfg/pure_server_full.txt]sv_pure 2 whitelist[/url] to see which folders/files can be changed.

There are some exceptions for hud things you can do with .res files such as loading custom images (vtf/vmt) by using the 'replay' thumbnails folder.
4518
#4518
0 Frags +
WiethoofdbLaOn my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?that is controlled by the hudanimation events: HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)
Modify those to target the number elements instead of the box

I don't know how to do that.

[quote=Wiethoofd][quote=bLa]On my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?[/quote]
that is controlled by the hudanimation events: [i]HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)[/i]
Modify those to target the number elements instead of the box[/quote]
I don't know how to do that.
4519
#4519
0 Frags +

I attempted to change the font size for PVHud to be smaller, kinda like how it is in this video - https://www.youtube.com/watch?v=ZoF_EsDjcds

But instead, this was my results - http://imgur.com/a/fPsE4

How do i change the font size to be smaller? (ex. the ammo and health)

I attempted to change the font size for PVHud to be smaller, kinda like how it is in this video - https://www.youtube.com/watch?v=ZoF_EsDjcds

But instead, this was my results - http://imgur.com/a/fPsE4

How do i change the font size to be smaller? (ex. the ammo and health)
4520
#4520
refresh.tf
1 Frags +

Yesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?

deguCollaideYesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?hud_combattext_healing 1

Thank you for helping me, my friend.

Yesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?
[quote=degu][quote=Collaide]Yesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?[/quote]
hud_combattext_healing 1[/quote]
Thank you for helping me, my friend.
4521
#4521
1 Frags +
CollaideYesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?

hud_combattext_healing 1

[quote=Collaide]Yesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?[/quote]
hud_combattext_healing 1
4522
#4522
0 Frags +

Does anyone know how I would get the green outline of m0rehuds overheal, into pvhud, so pvhud has that green outline when buffed?

Does anyone know how I would get the green outline of m0rehuds overheal, into pvhud, so pvhud has that green outline when buffed?
4523
#4523
-1 Frags +
bLaOn my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?

I know this is done via hudanimations_tf.txt, but I can't figure any of that stuff out and I'd appreciate if someone could figure out the exact code I need to accomplish this.

Here's the HUD in question: https://www.dropbox.com/s/xmyc3on80b7tvcr/ya-bwHUD.zip?dl=0

[quote=bLa]On my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?[/quote]
I know this is done via hudanimations_tf.txt, but I can't figure any of that stuff out and I'd appreciate if someone could figure out the exact code I need to accomplish this.

Here's the HUD in question: https://www.dropbox.com/s/xmyc3on80b7tvcr/ya-bwHUD.zip?dl=0
4524
#4524
-1 Frags +

Can someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks

p.s I wanna stick with the default hud

Can someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks

p.s I wanna stick with the default hud
4525
#4525
-1 Frags +

.

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4526
#4526
-1 Frags +
bLaFlaeCan someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks

p.s I wanna stick with the default hud
resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.

If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.

thx

[quote=bLa][quote=Flae]Can someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks

p.s I wanna stick with the default hud[/quote]
resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.

If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.[/quote]


thx
4527
#4527
0 Frags +
FlaebLaFlaeCan someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks

p.s I wanna stick with the default hud
resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.

If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.
thx

Wait, I'm stupid and didn't see that you're wanting to stick to the default HUD. You're gonna have to create a HUD folder, create a resource folder within it, create a ui folder in it, and then create huddamageaccount.res.

Also, you'd need to create a clientscheme.res file in the resource folder and paste the default clientscheme into it.

[quote=Flae][quote=bLa][quote=Flae]Can someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks

p.s I wanna stick with the default hud[/quote]
resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.

If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.[/quote]
thx[/quote]
Wait, I'm stupid and didn't see that you're wanting to stick to the default HUD. You're gonna have to create a HUD folder, create a resource folder within it, create a ui folder in it, and then create huddamageaccount.res.

Also, you'd need to create a clientscheme.res file in the resource folder and paste the default clientscheme into it.
4528
#4528
0 Frags +

On control point maps I can see any x on point except the x1, (I'm using mkhud). Does anybody know how to fix this or where the files of the control points are located so I can either edit or remove them or something?

On control point maps I can see any x on point except the x1, (I'm using mkhud). Does anybody know how to fix this or where the files of the control points are located so I can either edit or remove them or something?
4529
#4529
-1 Frags +

yo, im editing goatHUD to my liking and can't figure out how to reposition or resize the buffed/low health crosses
been stuck like pic related for an hour now :/

http://i.imgur.com/Hi9QIVH.jpg

yo, im editing goatHUD to my liking and can't figure out how to reposition or resize the buffed/low health crosses
been stuck like pic related for an hour now :/
[img]http://i.imgur.com/Hi9QIVH.jpg[/img]
4530
#4530
0 Frags +

HudPlayerHealth.res -> PlayerStatusHealthBonusImage

HudPlayerHealth.res -> PlayerStatusHealthBonusImage
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