kitty
Account Details
SteamID64 76561198029086781
SteamID3 [U:1:68821053]
SteamID32 STEAM_0:1:34410526
Country Finland
Signed Up April 19, 2015
Last Posted August 24, 2020 at 4:17 PM
Posts 35 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
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Hardware Peripherals
Mouse  
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Headphones  
Monitor  
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#2 Hud killstreak counter flicker in Q/A Help

I think it has to do with resupping, so if in offline or jump servers you have a resupply script running the game will refresh your items and momentarily not keep track of your killstreaks, hence the flicker.

Also use this thread in the future: https://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers

posted 1 month ago
#10 [Query] Disabling hitscan impact effects in Q/A Help
PepperfishYou're a godsend, thanks for the help. Also, will having multiple different copies of a weapon's config file in different script folders cause conflict errors?

No idea. If you already have a file like that just edit that one instead of getting a new one

posted 1 month ago
#6 [Query] Disabling hitscan impact effects in Q/A Help

You'll need a tf_weapon_scattergun.txt file in your scripts folder to disable the sparks. You can get the file from the vtf crosshair thread for example. Then in the file you need to change "TracerEffect" into something else, I've mine set to "bullet_shotgun_tracer01". Should result in something like this:

https://i.imgur.com/AersGxq.jpg

posted 1 month ago
#6448 HUD editing: short questions, quick answers in Customization
_KermitTry setting the zpos of the damage numbers (in the .res file) and CDamageAccountPanel entry in hudlayout.res to 999 or some stupid high number.

Thank you, this worked!

posted 1 month ago
#6446 HUD editing: short questions, quick answers in Customization
Scoutmanmaybe there is a problem with the color in huddamageaccount.res ?

Both the positive and the negative color are set to "255 255 255 255" in huddamageaccount.res. I've also tried simply replacing the file with the regular M0rehud version along with the actual font files and definitions in clientscheme.res but the issue persists.

posted 1 month ago
#6444 HUD editing: short questions, quick answers in Customization

Using Grape-M0rehud the damage numbers become blurry and slightly yellow when zoomed in with the sniper rifle:

https://i.imgur.com/Ei2rrg5.jpg

With the regular M0rehud this doesn't happen, even though I used the exact same font. Any idea why this happens and how can I fix it?

posted 1 month ago
#1217 worst steam profile in Off Topic

https://steamcommunity.com/id/micwoj92

There are some layers to this. For one he has a peculiar name on his strange prof. speks and there's something funny going on in his comments. Make sure to also check his tftv posts and github page for a laugh. Makes me wonder if he's being serious..

The person whose insta he seems to be stalking also belongs in this thread actually (https://steamcommunity.com/id/tanusa)

More evidence: https://www.teamfortress.tv/56288/fps-config-based-on-research-and-not-vpk

posted 3 months ago
#1210 worst steam profile in Off Topic

https://steamcommunity.com/id/tappajaav/

posted 4 months ago
#2015 mastercomfig - fps/customization config in Customization

Thank you so much, changing the encoding to UTF-8 without BOM fixed it.

posted 5 months ago
#2013 mastercomfig - fps/customization config in Customization
mastercomsDid you edit or open the VPK? It can cause encoding issues.

No, I haven't edited or opened the VPK file. I downloaded the newest release and installed it again just to be sure but the unknown command persists.

posted 5 months ago
#2011 mastercomfig - fps/customization config in Customization

When launching the game the console tells me there is an unknown command:

Medium Low preset selected
'user/define_modules' not present; not executing.
'modules.txt' not present; not executing.
'user/modules_run' not present; not executing.
Modules applied
'addons/badgpu' not present; not executing.
'addons/flat-mouse' not present; not executing.
'addons/lowmem' not present; not executing.
No Tutorial addon applied
Null-Cancelling Movement addon applied
'addons/transparent-viewmodels' not present; not executing.
'user/addons' not present; not executing.
Unknown command "?"
Autoexec start
Autoexec end
'user/select_modules' not present; not executing.
Pov-Record 2.0.5 loaded
Record demos from tournament servers

It doesn't seem to come from my autoexec either as I have echo statements at the start and at the end of that and the unknown command happens before those. Does this mean something went wrong?

posted 5 months ago
#16 Lockdown Throwdown democall in Videos

https://drive.google.com/open?id=1x5vljigieMlc-CW4OI5mP-UnMO7GScQ7

posted 5 months ago
#1186 worst steam profile in Off Topic

https://steamcommunity.com/profiles/76561197996581311

posted 5 months ago
#1997 mastercomfig - fps/customization config in Customization

Didn't notice a difference between snd_async_minsize 0;snd_async_fullyasync 1 and setting snd_async_minsize to either 262144 or 524288. The severe stuttering only happened with snd_async_minsize 131072.

The game does randomly freeze for a second or two every now and then though, but it doesn't seem to have any correlation with sounds playing at the same time.

posted 6 months ago
#1995 mastercomfig - fps/customization config in Customization

My CPU is the i5 8400 and I have tf2 installed on a HDD. I didn't experience any drastic stuttering with snd_async_minsize 262144.

posted 6 months ago
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