Collaide
Account Details
SteamID64 76561198058513958
SteamID3 [U:1:98248230]
SteamID32 STEAM_0:0:49124115
Country Sweden
Signed Up May 1, 2014
Last Posted September 25, 2020 at 9:20 AM
Posts 1097 (0.5 per day)
Game Settings
In-game Sensitivity 1.35 / 2.25
Windows Sensitivity 5/11
Raw Input 1
DPI
800
Resolution
1080p
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G703 Hero
Keyboard CM Masterkeys Pro M Brown
Mousepad QcK XXL [SteelSeries QcK+]
Headphones Logitech G432
Monitor Benq XL2411Z
1 2 3 4 ⋅⋅ 73
#21 game stuttering every few minutes in Q/A Help

I had some similar issues a while ago.

I know you mentioned "changing graphics config", already but that's what worked for me. I updated to the most recent mastercomfig at the time of the thread, I still had the issues for a while and then they just mysteriously disappeared. Maybe instead of changing graphics config just use the latest version of mastercomfig? Idk it's probably worth trying if you haven't.

EDIT: Also, maybe it's worth double checking if your .cfg files have any weird commands in them

posted 1 day ago
#113 Team Comtress 2 in Projects
mastercoms
  • Limited max lag compensation to 200ms (CS:GO default), from 1 second
    This forces tighter lag compensation and limits the extent of backtracking

I don't understand this really, can someone give an example of what exactly this will change?

posted 1 week ago
#91 ETF2L S37 plugins in TF2 General Discussion
EemesTo be fair to you Yeehaw at least you're consistent. You've argued from the start that the plugin should be pushed through regardless of what the community thinks.

https://imgur.com/a/HZ9oa5o

...
Cuz people can't change their mind in 5 months of time, and aoshi is the only admin with any say in etf2l?

Makam replying late and also to the not most relevant part of the plugins but it is a purely visual change, pipes still have variance in their accuracy from when they're shot, go try it out on a server if you want. Both where they land and the way rollers roll are still random and the amount is probably not reduced at all by this. I just think it looks freaky, makes stock pipes look like LnL which is pretty spooky.

Uh if its only a cosmetic change what is the reason? Lol obvs I don't support it then... thanks for clarifying... Having consistent rollers would be interesting though, imo.

posted 1 week ago
#486 tftv safe space (no harassment plz) in Off Topic

i know my life is empty because i cry over a rapper who died two years ago at 3 am why tf

i actually dont have anything other to care about

posted 1 week ago
#69 ETF2L S37 plugins in TF2 General Discussion

I think you're being a bit too overdramatic here. We're not talking about the governance of a nation, we're talking about a meta-shift in a videogame. A meta that once existed, mind you.

Important to remember is also that polls about meta changes are often gonna be skewed towards the current / the known, as people who are not familiar with the previous meta will tend to prefer it to stay the same. By putting it in a season the changes are given a chance, and people not familiar with the previous meta will have better knowledge and more refined opinions on wether or not they think the changes are good or not. I would assume that if everyone hates the changes after a season they would get reversed. That's also the point of trying them in a season as opposed to trying them out in cups and dmixes.

Eemes1. This is by no means a trivial change. 2. Many people are not only against the change, but see the season as not worth playing if it is implemented. 3. People aren't going to immediately up and quit if they don't get a change they want - the same cannot be said for people who are forced to play with a change they vehemently oppose. But if you want to rip this community apart by pandering to a small but vocal minority, then be my guest.

1. Maybe you dont think it's trivial, but it is reversible
2. Imo this is a perfect presentation of bias towards keeping things the same. Basically these people are of the mentality that it shouldn't be given a chance.
3. Realistically, how many players are gonna stop playing because of this? It's at best an educated guess on your part and even then I still think it's worth trying.

posted 1 week ago
#58 ETF2L S37 plugins in TF2 General Discussion
sdfgjdfgkhklfgdjfki really dont understand the pipe spin change, i dont really see what it fixes or who it was meant to appease. like who was asking for this?

I think it's nice!

It means demomen can more accurately line up roller spam kinda like cs:go smoke. its probably not gonna be the most useful thing ever but it adds a layer of skill [correct me if im wrong]

posted 1 week ago
#16 ETF2L S37 plugins in TF2 General Discussion
Mattheshttps://cdn.discordapp.com/attachments/344141887457722370/754787783385546783/unknown.png

Gullywash refresh is in the making

Will make a thread a bit before the first version gets released

Currently 40 hours in

;-)

posted 1 week ago
#116 Remove Iron Bomber from whitelist in TF2 General Discussion

To me it's really simple, pipes that look like they miss but hit shouldn't be a thing

Also I disagree with Habib, I think the soldier, the slower moving class, is more hurt by big demo pipes than he is helped out by scouts getting hurt more by them simply because of his lower movement speed and thus lower ability to dodge

posted 2 weeks ago
#15 post your ideal whitelist in TF2 General Discussion
ZestyAlso, I realize most people disagree with me on this, but I don't really understand why you need to ban the 80% of weapons that nobody ever runs because they're terrible. I feel like tf2 is the only game where people want to ban things for being too underpowered.

If they're terrible and nobody runs them, for what reason should they be allowed? The only use I can think of is finding a super niche situation where it's good, but lets be real, most people are gonna use them to throw games and troll

ZestyBeyond that, I think there's a few weapons that actually have good use cases that most people don't include on their lists (soldier backpacks, and either quickies or scottish resistance for getting stickies off a point).

Quickies can destroy midair stickies and for that reason alone they shouldn't be allowed imo & again, scottish is bad so why allow it?

Soldier backpacks remove depth from the game. Instead of coming up with a cordinated play or whatever, you can just killyourself and get a banner. It also slows down the game because of the time it takes to charge up, inbetween which your team could have already gone for another play. It's also harder to transition between points inbetween banner uses, and if both teams have issues breaking the stalemate and one team equips it the other team is forced to run it.

ZestyIf "straight upgrade to stock" is at all a valid reason to ban a weapon then we shouldn't allow gunboats, escape plan or crossbow. "Does it change class balance in a way that makes the game significantly worse" is probably a better motive to go with.

The other items like, kritz, gunboats, crossbow arguably adds more depth to the gameplay bc of uber counting, rocket jumping / positioning, health management [even if i think it heals too much].

Escape plan just makes soldier come back into fights a bit faster after getting a health pack or allows him to leave in some cases which is a nice bonus the class needs imo, not to mention it gives gunboat soldiers a way to build uber.

posted 2 weeks ago
#188 why dafuqwizat didn't cheat: in TF2 General Discussion
4hpif you woke up to a ban because AC thought your flicks looked weird you'd be pretty pissed as well.

Just making that point because obviously the only person who knows 100% if he cheated or not is wizat himself.

Interesting how, even after all this discussion, your default assumption is still that he's innocent and that 100% damning evidence is impossible.

posted 2 weeks ago
#172 why dafuqwizat didn't cheat: in TF2 General Discussion

my name jeff

posted 2 weeks ago
#7 September 2020 Global Whitelist update in TF2 General Discussion
_KermitHold up, the fucking ATOMIZER is UNBANNED?

haha get fucked soldier players.

as if they dont already get fukd by winger and med attatch o_o

posted 2 weeks ago
#143 why dafuqwizat didn't cheat: in TF2 General Discussion

This is my last response to you Sprite.

Show Content
This post will come off as autistic but at this point I don't care.

1. Why are you grandstanding about insults?

You complained about me insulting you. I then provide claims that you use insults often. Somehow you want to then shift over the conversation to a war about who used the most and worst insults.

Dude, I don't care. Insult me, message kn and tell him to insult me too, do whatever you'd like. You insulting yak's appearence just proves that you are a dishonest hypocrite and that you faked concern about insults only when they're about you and your friends.

2. Why are you so obsessed with me giving you answers? Is there any legitimate reason why you require me to rephrase Clark's and quintosh's points and give them to you again? Why is it not okay for me to literally quote them? (Like I did in post #82)

3. Why do you keep saying that I have "never answered you" or "contributed to the conversation"?
You have IGNORED ME every single time.

  • In post #78 I asked you to specify what exactly you didn't believe in Clark's post. You still haven't done it. You then fail to comprehend the simplest of logic: "I didn't disbelieve it". Yes sprite, you can in fact not believe in what clark said and at the same time not disbelieve it. It's called "not being sure", or "not knowing". And "not knowing" also falls under the definition of NOT BELIEVING. So, what exactly do you not believe?
  • In post #78 I stated that the integrity of the AC team is far greater than the integrity of the convicted cheater. To this point of the conversation you have not demonstrated that there is an ounce of bias in the AC-process, nor have you demonstrated even a single wrongful conviction.
  • In post #82 I asked why you're arguing if you don't disbelieve. You then distort it as me saying "You're not allowed to speak up on this matter". This is re-writing the meaning of the words I used. This is a strawman argument. You didn't comment on this either.
  • In post #82 I said that "You saying that it's based on guesswork shows you actually have no idea how cheaters are caught lmao." You have not demonstrated an ounce of knowledge of any of the methods that the AC-staff in etf2l use. It's not based on guesswork, it's based on proof.
  • In post #91 I actually did rephrase Clark's and quintosh's statements for you. In my own words. It's a direct response. You dismissed it for no reason what so ever.

This is proof that, even outside of my quotes of Clark and quintosh I have directly adressed your arguments.

4. You keep going back to the same argument. You haven't publicized the proof of him cheating. (I also tried to demonstrate this to you with the flow chart but it looks like you didn't understand it.)

Me, samski, quintosh, and Clark, and others, have tried to tell you the reasoning behind why the proof is not published, and why certain tools are not published. You have ignored it every time and just rephrased/restated your belief that "You haven't publicized the proof, therefore he shouldn't be banned / considered guilty".

It's evident you actually haven't understood the reasoning, and you have not tried to come up with a counterargument either.

posted 2 weeks ago
#139 why dafuqwizat didn't cheat: in TF2 General Discussion
SpriteStop pawning responsibility off onto others,You haven't provided me any actual response.

#78 #82 #84 #91

try reading

posted 2 weeks ago
#134 why dafuqwizat didn't cheat: in TF2 General Discussion

Sprite. Me and (mostly) others have answered your queries. Every single one of them.

They are all answered. You ignored them.

Show Content
Don't get me started on insults man. you've insulted me and people around me in this community more times than I can count. So fuck you cunt lol
posted 2 weeks ago
1 2 3 4 ⋅⋅ 73