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HUD editing: short questions, quick answers
posted in Customization
3031
#3031
0 Frags +

how do I enable this crosshair http://imgur.com/oAUi6Ez in flathud? (it's a green dot with a black outline)
when I copy this text from hudcrosshairs.res:
"dot"
{
"controlName" "CExLabel"
"fieldName" "Crosshair11"
"visible" "1"
"enabled" "1"
"zpos" "1"
"xpos" "c-25"
"ypos" "c-25"
"wide" "50"
"tall" "50"
"font" "size: 24, outline: on"
"labelText" "k"
"textAlignment" "center"
"fgcolor" "50 250 50 255"
}
and put it in hudlayout.res, my crosshair is just a little green k.

how do I enable this crosshair http://imgur.com/oAUi6Ez in flathud? (it's a green dot with a black outline)
when I copy this text from hudcrosshairs.res:
"dot"
{
"controlName" "CExLabel"
"fieldName" "Crosshair11"
"visible" "1"
"enabled" "1"
"zpos" "1"
"xpos" "c-25"
"ypos" "c-25"
"wide" "50"
"tall" "50"
"font" "size: 24, outline: on"
"labelText" "k"
"textAlignment" "center"
"fgcolor" "50 250 50 255"
}
and put it in hudlayout.res, my crosshair is just a little green k.
3032
#3032
1 Frags +
Shpeeismemy crosshair is just a little green k.

u dont have font defined watch the raysfire video on transferring fonts

[quote=Shpeeisme]my crosshair is just a little green k.[/quote]
u dont have font defined watch the raysfire video on transferring fonts
3033
#3033
0 Frags +

thanks :)

thanks :)
3034
#3034
eXtelevision
1 Frags +

Last update broke the (lawena) killnotices only movie hud. I managed to get rid of the background of the timer, but can't seem to remove the timer itself. Any ideas?

https://dl.dropboxusercontent.com/u/6047052/killnoticestimerthing.jpg

Last update broke the (lawena) killnotices only movie hud. I managed to get rid of the background of the timer, but can't seem to remove the timer itself. Any ideas?

[img]https://dl.dropboxusercontent.com/u/6047052/killnoticestimerthing.jpg[/img]
3035
#3035
0 Frags +

how do i remove this notification from popping up? it stays up on my hud for about a full minute before it disappears

how do i remove [url=http://imgur.com/zbg33tC]this notification[/url] from popping up? it stays up on my hud for about a full minute before it disappears
3036
#3036
0 Frags +
LuckyLuke

the timer is in hudmatchstatus.res and the server timelimit is under HudObjectiveTimePanel

ry_

in hudlayout find hudteamgoal and make visible/enabled/wide 0

[quote=LuckyLuke] [/quote]
the timer is in hudmatchstatus.res and the server timelimit is under HudObjectiveTimePanel

[quote=ry_] [/quote]
in hudlayout find hudteamgoal and make visible/enabled/wide 0
3037
#3037
0 Frags +
collyLuckyLuke the timer is in hudmatchstatus.res and the server timelimit is under HudObjectiveTimePanel

Im having this same issue, but how is it possible the Apr 26th update broke lawena huds if they're copied over by lawena and have totally different settings? Did they change something core on the default hud or something?

[quote=colly][quote=LuckyLuke] [/quote]
the timer is in hudmatchstatus.res and the server timelimit is under HudObjectiveTimePanel
[/quote]
Im having this same issue, but how is it possible the [url=http://www.teamfortress.com/post.php?id=21553]Apr 26th update[/url] broke lawena huds if they're copied over by lawena and have totally different settings? Did they change something core on the default hud or something?
3038
#3038
eXtelevision
0 Frags +
KanecocollyLuckyLuke the timer is in hudmatchstatus.res and the server timelimit is under HudObjectiveTimePanelIm having this same issue, but how is it possible the Apr 26th update broke lawena huds if they're copied over by lawena and have totally different settings? Did they change something core on the default hud or something?

I have no idea, I set every single item in HudObjectiveTimePanel "Visible" and "Enabled" to 0 and all it did is remove the background, the server timelimit is still there as you can see in the screenshot.

[quote=Kaneco][quote=colly][quote=LuckyLuke] [/quote]
the timer is in hudmatchstatus.res and the server timelimit is under HudObjectiveTimePanel
[/quote]
Im having this same issue, but how is it possible the [url=http://www.teamfortress.com/post.php?id=21553]Apr 26th update[/url] broke lawena huds if they're copied over by lawena and have totally different settings? Did they change something core on the default hud or something?[/quote]

I have no idea, I set every single item in HudObjectiveTimePanel "Visible" and "Enabled" to 0 and all it did is remove the background, the server timelimit is still there as you can see in the screenshot.
3039
#3039
whitelist.tf
3 Frags +

If you really want something 'hidden' when visible/enable 0 don't work: tall 0 and/or xpos r0

To figure out what is what: vgui_drawtree 1 + Highlight Selected

If you really want something 'hidden' when visible/enable 0 don't work: [i]tall 0[/i] and/or [i]xpos r0[/i]

To figure out what is what: vgui_drawtree 1 + [i]Highlight Selected[/i]
3040
#3040
eXtelevision
1 Frags +

Alright thanks, I fixed it!

Alright thanks, I fixed it!
3041
#3041
0 Frags +

How would I go about completely removing the livestreams feature?
I remember looking at some huds that already have this feature.

How would I go about completely removing the livestreams feature?
I remember looking at some huds that already have this feature.
3042
#3042
1 Frags +

Do you guys know what file to delete or what to change to get the "default hud" killfeed back? Flathud killfeed drops my fps for some reason

Do you guys know what file to delete or what to change to get the "default hud" killfeed back? Flathud killfeed drops my fps for some reason
3043
#3043
0 Frags +

Anyone know how to remove the black rectangle in the top left corner?

Anyone know how to remove the black rectangle in the top left corner?
3044
#3044
huds.tf
-1 Frags +
ViglDo you guys know what file to delete or what to change to get the "default hud" killfeed back? Flathud killfeed drops my fps for some reason

That would never happen

[quote=Vigl]Do you guys know what file to delete or what to change to get the "default hud" killfeed back? Flathud killfeed drops my fps for some reason[/quote]
That would never happen
3045
#3045
0 Frags +

http://i.imgur.com/haYDED2.jpg

what do I change to make my console font default? ETF2L bots can't detect players in a status screenshot if a custom font is used so I want to make it default.

[img]http://i.imgur.com/haYDED2.jpg[/img]

what do I change to make my console font default? ETF2L bots can't detect players in a status screenshot if a custom font is used so I want to make it default.
3046
#3046
0 Frags +
STOGEhttp://i.imgur.com/haYDED2.jpg

what do I change to make my console font default? ETF2L bots can't detect players in a status screenshot if a custom font is used so I want to make it default.

i think it has something to do with sourcescheme.res

try deleting it and tell me if it works

[quote=STOGE][img]http://i.imgur.com/haYDED2.jpg[/img]

what do I change to make my console font default? ETF2L bots can't detect players in a status screenshot if a custom font is used so I want to make it default.[/quote]

i think it has something to do with sourcescheme.res

try deleting it and tell me if it works
3047
#3047
0 Frags +
puoi1STOGEhttp://i.imgur.com/haYDED2.jpg

what do I change to make my console font default? ETF2L bots can't detect players in a status screenshot if a custom font is used so I want to make it default.

i think it has something to do with sourcescheme.res

try deleting it and tell me if it works

it does, but I also want the console color scheme, just want the font to be default if possible.

[quote=puoi1][quote=STOGE][img]http://i.imgur.com/haYDED2.jpg[/img]

what do I change to make my console font default? ETF2L bots can't detect players in a status screenshot if a custom font is used so I want to make it default.[/quote]

i think it has something to do with sourcescheme.res

try deleting it and tell me if it works[/quote]

it does, but I also want the console color scheme, just want the font to be default if possible.
3048
#3048
0 Frags +

Is there a guide somewhere of how to update my hud for the last few updates so it shows scores at the end of the round properly and doesn't crash in mm games. tf2basehud github isn't updated

Is there a guide somewhere of how to update my hud for the last few updates so it shows scores at the end of the round properly and doesn't crash in mm games. tf2basehud github isn't updated
3049
#3049
0 Frags +
deetrIs there a guide somewhere of how to update my hud for the last few updates so it shows scores at the end of the round properly and doesn't crash in mm games. tf2basehud github isn't updated

http://www.teamfortress.tv/32056/how-to-update-your-hud-for-comp-mm-update

LylySomeone on the RaysHud Thread made a (temporary?) fix, this works on M0reHud Black as well, just it looks kinda ugly. Picture for reference: http://images.akamai.steamusercontent.com/ugc/449608559595127518/1A2534C84A53A3E5A7B5339C1F92DE8D857B355E/
DeaftJoeI made a quick fix for the HUD win panel, it's essentially a copy paste from the stock HUD. I haven't tested this in matchmaking at all, no guarantees for that.

The x and y pos assumes that you're running 1920x1080, sorry if it doesn't work with other resolutions.

Add this to \scripts\HudAnimations_tf:
event WinPanel_CompPos
{
Animate WinPanel ypos 230 Linear 0 0
}

event WinPanel_NormalPos
{
Animate WinPanel ypos 230 Linear 0 0
}

Find "WinPanel" in \scripts\hudlayout.res, change it to this:
	WinPanel
	{
		"fieldName"				"WinPanel"
		"visible"				"1"
		"enabled"				"1"
		"xpos"					"c-150"
		"ypos"					"230"
		"wide"					"300"
		"tall"					"300"
	}

Lastly, replace \resource\ui\winpanel.res with this: http://pastebin.com/YXfr5fhx

Here's what it should look like: http://puu.sh/oyWFn.jpg
[quote=deetr]Is there a guide somewhere of how to update my hud for the last few updates so it shows scores at the end of the round properly and doesn't crash in mm games. tf2basehud github isn't updated[/quote]

http://www.teamfortress.tv/32056/how-to-update-your-hud-for-comp-mm-update


[quote=Lyly]Someone on the RaysHud Thread made a (temporary?) fix, this works on M0reHud Black as well, just it looks kinda ugly. Picture for reference: http://images.akamai.steamusercontent.com/ugc/449608559595127518/1A2534C84A53A3E5A7B5339C1F92DE8D857B355E/

[quote=DeaftJoe]I made a quick fix for the HUD win panel, it's essentially a copy paste from the stock HUD. I haven't tested this in matchmaking at all, no guarantees for that.

The x and y pos assumes that you're running 1920x1080, sorry if it doesn't work with other resolutions.

Add this to \scripts\HudAnimations_tf:
[code]event WinPanel_CompPos
{
Animate WinPanel ypos 230 Linear 0 0
}

event WinPanel_NormalPos
{
Animate WinPanel ypos 230 Linear 0 0
}[/code]

Find "WinPanel" in \scripts\hudlayout.res, change it to this:
[code] WinPanel
{
"fieldName" "WinPanel"
"visible" "1"
"enabled" "1"
"xpos" "c-150"
"ypos" "230"
"wide" "300"
"tall" "300"
}[/code]

Lastly, replace \resource\ui\winpanel.res with this: http://pastebin.com/YXfr5fhx

Here's what it should look like: http://puu.sh/oyWFn.jpg[/quote][/quote]
3050
#3050
0 Frags +

http://puu.sh/oAYAx/1793cadec0.png

is there a way i can change the colour of the selected part? i want to make the values 0 0 0 0

i also want to make this not 100% transparent, i want to make it 0 0 0 255. however simply changing the colour values of "bgcolor_override" in ItemModelPanel.res causes a lot of issues for me. how can i change it without having those problems?

http://puu.sh/oAZ3u/ebf236124e.png

[img]http://puu.sh/oAYAx/1793cadec0.png[/img]

is there a way i can change the colour of the selected part? i want to make the values 0 0 0 0

i also want to make this not 100% transparent, i want to make it 0 0 0 255. however simply changing the colour values of "bgcolor_override" in ItemModelPanel.res causes a lot of issues for me. how can i change it without having those problems?

[img]http://puu.sh/oAZ3u/ebf236124e.png[/img]
3051
#3051
1 Frags +
deetrIs there a guide somewhere of how to update my hud for the last few updates so it shows scores at the end of the round properly and doesn't crash in mm games. tf2basehud github isn't updated

Go here if you want diffs from recent updates: https://github.com/SteamDatabase/GameTracking/tree/master/tf/tf/tf2_misc_dir

[quote=deetr]Is there a guide somewhere of how to update my hud for the last few updates so it shows scores at the end of the round properly and doesn't crash in mm games. tf2basehud github isn't updated[/quote]
Go here if you want diffs from recent updates: https://github.com/SteamDatabase/GameTracking/tree/master/tf/tf/tf2_misc_dir
3052
#3052
0 Frags +

Is there a way to remove the grey 'Replay' panel from the topleft? Only shows up when I die, but it's still kinda annoying.

http://imgur.com/wnOyjbD

Is there a way to remove the grey 'Replay' panel from the topleft? Only shows up when I die, but it's still kinda annoying.

http://imgur.com/wnOyjbD
3053
#3053
0 Frags +

anyone know how to get rid of the grey box top left?

http://images.akamai.steamusercontent.com/ugc/270590474414765506/EB0633436F8E5E292291CB5BD37FA5837A677FC3/

edit: the grey box is connected with HudMatchStatus in hudlayout.res. moved the round timer to the left corner for now, so the box is off screen.

anyone know how to get rid of the grey box top left?

[img]http://images.akamai.steamusercontent.com/ugc/270590474414765506/EB0633436F8E5E292291CB5BD37FA5837A677FC3/[/img]

edit: the grey box is connected with HudMatchStatus in hudlayout.res. moved the round timer to the left corner for now, so the box is off screen.
3054
#3054
-1 Frags +

does broeselhud_blue only come with the cross or can i remove the cross

does broeselhud_blue only come with the cross or can i remove the cross
3055
#3055
whitelist.tf
5 Frags +

Update your custom HudMatchStatus.res to include the moved/added 'BluePlayerList' & 'RedPlayerList' and the MatchDoors (look at/copy from the default file) to get rid of the black box in the top left corner of your screen.

Update your custom HudMatchStatus.res to include the moved/added 'BluePlayerList' & 'RedPlayerList' and the MatchDoors (look at/copy from the default file) to get rid of the black box in the top left corner of your screen.
3056
#3056
0 Frags +

http://i.imgur.com/eBZeaG7.jpg

How do I fix the end game screen in competitive?

http://i.imgur.com/RPLLEGJ.jpg

(When you can dc)

[img]http://i.imgur.com/eBZeaG7.jpg[/img]

How do I fix the end game screen in competitive?

[img]http://i.imgur.com/RPLLEGJ.jpg[/img]

(When you can dc)
3057
#3057
whitelist.tf
0 Frags +

match_summary.res & some disconnect button animations

You can test this with a recorded MM demo or mp_forcewin after setting tf_competitive_mode 1 on a local server

match_summary.res & some disconnect button animations

You can test this with a recorded MM demo or mp_forcewin after setting tf_competitive_mode 1 on a local server
3058
#3058
0 Frags +
DeaftJoeI made a quick fix for the HUD win panel, it's essentially a copy paste from the stock HUD. I haven't tested this in matchmaking at all, no guarantees for that.
(snip)

I'm trying to update an old hud and winpanel is the only part that I can't figure out, Deaft's solution doesn't work either. Any more suggestions? Failing that, what do I need to do to just use the default one? Deleting winpanel.res doesn't do it, not sure what else to change

-fixed, I forgot to undo the changes from Deaft's solution before going back to default

[quote=DeaftJoe]I made a quick fix for the HUD win panel, it's essentially a copy paste from the stock HUD. I haven't tested this in matchmaking at all, no guarantees for that.
(snip)[/quote]

I'm trying to update an old hud and winpanel is the only part that I can't figure out, Deaft's solution doesn't work either. Any more suggestions? Failing that, what do I need to do to just use the default one? Deleting winpanel.res doesn't do it, not sure what else to change

-fixed, I forgot to undo the changes from Deaft's solution before going back to default
3059
#3059
0 Frags +

how do i re size the health and ammo to make them smaller?

how do i re size the health and ammo to make them smaller?
3060
#3060
0 Frags +
ArrWhich file contains the spectator outline/xray parameters?

Bumping my question. I would like to remove the name above the health bar, the one floating on top of the player in spectator view.

[quote=Arr]Which file contains the spectator outline/xray parameters?[/quote]
Bumping my question. I would like to remove the name above the health bar, the one floating on top of the player in spectator view.
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