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Valve launches competitive beta public group
posted in News
31
#31
9 Frags +

ez road to tf2 global elite

ez road to tf2 global elite
32
#32
13 Frags +
kKaltUuez road to tf2 global elite

elite assasin*

[quote=kKaltUu]ez road to tf2 global elite[/quote]
elite assasin*
33
#33
-12 Frags +

I already can see all these people from steel/open with elite assassin ranks

I already can see all these people from steel/open with elite assassin ranks
34
#34
0 Frags +

Nice.

Nice.
35
#35
42 Frags +
wonderI already can see all these people from steel/open with elite assassin ranks

Like you?

[quote=wonder]I already can see all these people from steel/open with elite assassin ranks[/quote]

Like you?
36
#36
15 Frags +
wonderI already can see all these people from steel/open with elite assassin ranks

just because you're in high doesn't mean you can shittalk people that are on the lower level than you, remember that

[quote=wonder]I already can see all these people from steel/open with elite assassin ranks[/quote]

just because you're in high doesn't mean you can shittalk people that are on the lower level than you, remember that
37
#37
17 Frags +
ProSkeezPvt_ParrotAfter communicating with normal people for too long you kinda forget what the majority of tf2 community is:
http://imgur.com/a/0qfwE

it's almost like the average pubber doesn't know anything about competitive tf2 and one of the largest points of matchmaking is to bridge the gap between pubbers and league play

I lost it at "Mr.skin"

[quote=ProSkeez][quote=Pvt_Parrot]After communicating with normal people for too long you kinda forget what the majority of tf2 community is:
http://imgur.com/a/0qfwE[/quote]

it's almost like the average pubber doesn't know anything about competitive tf2 and one of the largest points of matchmaking is to bridge the gap between pubbers and league play[/quote]


I lost it at "Mr.skin"
38
#38
17 Frags +
TripzProSkeezPvt_ParrotAfter communicating with normal people for too long you kinda forget what the majority of tf2 community is:
http://imgur.com/a/0qfwE

it's almost like the average pubber doesn't know anything about competitive tf2 and one of the largest points of matchmaking is to bridge the gap between pubbers and league play

I lost it at "Mr.skin"

Please don't make fun I made that thread to find out if Star_ or Shibby2142 was the best soldier now.

[quote=Tripz][quote=ProSkeez][quote=Pvt_Parrot]After communicating with normal people for too long you kinda forget what the majority of tf2 community is:
http://imgur.com/a/0qfwE[/quote]

it's almost like the average pubber doesn't know anything about competitive tf2 and one of the largest points of matchmaking is to bridge the gap between pubbers and league play[/quote]


I lost it at "Mr.skin"[/quote]
Please don't make fun I made that thread to find out if Star_ or Shibby2142 was the best soldier now.
39
#39
7 Frags +

21 k in day!!!

21 k in day!!!
40
#40
-15 Frags +
hoXyywonderI already can see all these people from steel/open with elite assassin ranks
just because you're in high doesn't mean you can shittalk people that are on the lower level than you, remember that

"in high"
???
edit: ty brother

[quote=hoXyy][quote=wonder]I already can see all these people from steel/open with elite assassin ranks[/quote]

just because you're in high doesn't mean you can shittalk people that are on the lower level than you, remember that[/quote]

"in high"
???
edit: ty brother
41
#41
21 Frags +

High is the division below Premiership in ETF2L.

High is the division below Premiership in ETF2L.
42
#42
38 Frags +

A member of the Steam group claimed "Highlander is how the game is meant to be played"

A member of the Steam group claimed "Highlander is how the game is meant to be played"
43
#43
-84 Frags +

he's right though

he's right though
44
#44
15 Frags +

x

x
45
#45
115 Frags +
kKaltUuhe's right though

he's actually completely wrong

highlander is a community-developed gamemode that removes class switching entirely from the game and arbitrarily enforces the all-classes-are-equal mantra which the developers (to my face) have said was never intended

[quote=kKaltUu]he's right though[/quote]
he's actually completely wrong

highlander is a community-developed gamemode that removes class switching entirely from the game and arbitrarily enforces the all-classes-are-equal mantra which the developers (to my face) have said was never intended
46
#46
19 Frags +

https://i.gyazo.com/916e54b3e60536398f3b7289d8c690e5.png

https://i.gyazo.com/916e54b3e60536398f3b7289d8c690e5.png
47
#47
30 Frags +

i feel like i got slightly baited

http://puu.sh/mNbbk/741f3bfccc.png

i feel like i got slightly baited [img]http://puu.sh/mNbbk/741f3bfccc.png[/img]
48
#48
37 Frags +
enigmahe's actually completely wrong

highlander is a community-developed gamemode that removes class switching entirely from the game and arbitrarily enforces the all-classes-are-equal mantra which the developers (to my face) have said was never intended

https://www.instantcheckmate.com/crimewire/wp-content/uploads/2015/04/5-uses-instant-checkmate.jpg

[quote=enigma]
he's actually completely wrong

highlander is a community-developed gamemode that removes class switching entirely from the game and arbitrarily enforces the all-classes-are-equal mantra which the developers (to my face) have said was never intended[/quote]

[img]https://www.instantcheckmate.com/crimewire/wp-content/uploads/2015/04/5-uses-instant-checkmate.jpg[/img]
49
#49
19 Frags +

Yes let's start this debate again and expect different results

Yes let's start this debate again and expect different results
50
#50
53 Frags +

http://i.imgur.com/tE4JX3L.png

[img]http://i.imgur.com/tE4JX3L.png[/img]
51
#51
11 Frags +

Is this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.

Is this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.
52
#52
16 Frags +
wareyaIs this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.

Yup I don't see those players who want to play full time pyro or spy getting very high ranked, and even if they do... good for them! They figured out something that makes those classes work (very unlikely).

[quote=wareya]Is this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.[/quote]


Yup I don't see those players who want to play full time pyro or spy getting very high ranked, and even if they do... good for them! They figured out something that makes those classes work (very unlikely).
53
#53
6 Frags +
Pvt_ParrotAfter communicating with normal people for too long you kinda forget what the majority of tf2 community is:
Ok, now I realise that sounded quite arrogant, didn't mean to. I just found some of these posts moderately funny.
http://imgur.com/a/0qfwE

That mr skin killed me

[quote=Pvt_Parrot][s]After communicating with normal people for too long you kinda forget what the majority of tf2 community is:[/s]
Ok, now I realise that sounded quite arrogant, didn't mean to. I just found some of these posts moderately funny.
http://imgur.com/a/0qfwE[/quote]

That mr skin killed me
54
#54
10 Frags +

Oh boy I can't wait to get a beta invite! I'm sure I'll get it in the same time I got my overwatch beta key!

Oh boy I can't wait to get a beta invite! I'm sure I'll get it in the same time I got my overwatch beta key!
55
#55
4 Frags +
wareyaIs this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.

even before that, people who actually want to learn about comp (albeit through mm and no other source) will eventually figure out the best team composition

[quote=wareya]Is this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.[/quote]
even before that, people who actually want to learn about comp (albeit through mm and no other source) will [i]eventually[/i] figure out the best team composition
56
#56
27 Frags +
hoXyy
just because you're in high doesn't mean you can shittalk people that are on the lower level than you, remember that

who the fuck can you shit talk if it's not the people worse than you

[quote=hoXyy]

just because you're in high doesn't mean you can shittalk people that are on the lower level than you, remember that[/quote]

who the fuck can you shit talk if it's not the people worse than you
57
#57
3 Frags +
riotbzwareyaIs this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.
even before that, people who actually want to learn about comp (albeit through mm and no other source) will eventually figure out the best team composition

which, its worth noting, in a game with no class limits will be nothing like the current meta

[quote=riotbz][quote=wareya]Is this thread about the benefits and shortcomings of different formats now?

8v8 with classlimits of 2.

In all seriousness though even if there's no classlimits in MM, skill ranking (you know, the "matchmaking" part) will take care of everything and put format players with other format players.[/quote]
even before that, people who actually want to learn about comp (albeit through mm and no other source) will [i]eventually[/i] figure out the best team composition[/quote]

which, its worth noting, in a game with no class limits will be nothing like the current meta
58
#58
-17 Frags +

hahaha i'm a meme dude

hahaha i'm a meme dude
59
#59
13 Frags +

the "way it was meant to be played" wasn't competitive at all, in terms of how the game was at least balanced from ~09 until now. it's sort of a meaningless semantics argument anyways, because while "what was good before" can be good for statistical purposes, it's all about the most optimal and enjoyable way to play now, which for a competitive queuing system is 6v6, so that's that

no class limits will break immediately with teams that know what they're doing, even if valve thinks "welp, might as well try it out?" I feel like they'll put in class limits of some kind very quickly, since to try and balance around it would result in a wildly different game that takes away from how the classes are balanced (or precisely and intentionally unbalanced, rather)

all weapons will be a bit more interesting to look at long-term, methinks. gunslinger engineer is basically by design a slow-but-obnoxious scout, idk how that'll end up

the "way it was meant to be played" wasn't competitive at all, in terms of how the game was at least balanced from ~09 until now. it's sort of a meaningless semantics argument anyways, because while "what was good before" can be good for statistical purposes, it's all about the most optimal and enjoyable way to play now, which for a competitive queuing system is 6v6, so that's that

no class limits will break immediately with teams that know what they're doing, even if valve thinks "welp, might as well try it out?" I feel like they'll put in class limits of some kind very quickly, since to try and balance around it would result in a wildly different game that takes away from how the classes are balanced (or precisely and intentionally unbalanced, rather)

all weapons will be a bit more interesting to look at long-term, methinks. gunslinger engineer is basically by design a slow-but-obnoxious scout, idk how that'll end up
60
#60
TFLIVE
11 Frags +
Getawhalesnip

Yeah he's a close friend of mine who recently just got a job as a AU UGC admin and has always been more interested in HL than 6s (for that matter I completely disagree with him).

However I do find it just a tad disconcerting that you decided to go out of your way to his twitter/ instagram and include a pic of him for your post? I really just don't see why that's relative to his post.

[quote=Getawhale]snip[/quote]

Yeah he's a close friend of mine who recently just got a job as a AU UGC admin and has always been more interested in HL than 6s (for that matter I completely disagree with him).

However I do find it just a tad disconcerting that you decided to go out of your way to his twitter/ instagram and include a pic of him for your post? I really just don't see why that's relative to his post.
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