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Evolution Vol. 2 (fragmovie)
1
#1
8 Frags +

Hello! I've made my, like, third frag movie. Feedback would be appreciated :>

http://www.youtube.com/watch?v=_kSFQ2pNaZY

60 FPS: https://dl.dropboxusercontent.com/u/62983924/Doug%20Evolution%20Vol%202.mp4

I'm not into a movies with more edit than frags, so I kept it simple, just tried to have a good sync with the music (playing with fading to black transitions and the positions of each frag).

Any advice would be great :)

Thanks

Hello! I've made my, like, third frag movie. Feedback would be appreciated :>

http://www.youtube.com/watch?v=_kSFQ2pNaZY

60 FPS: https://dl.dropboxusercontent.com/u/62983924/Doug%20Evolution%20Vol%202.mp4

I'm not into a movies with more edit than frags, so I kept it simple, just tried to have a good sync with the music (playing with fading to black transitions and the positions of each frag).

Any advice would be great :)

Thanks
2
#2
6 Frags +

could have had better transitions, fade to black gets repetitive and annoyying

could have had better transitions, fade to black gets repetitive and annoyying
3
#3
8 Frags +

we move has been overused

also, the sound quality is a little bit off, it seems as if it's 96kbs or something

and also #2

we move has been overused

also, the sound quality is a little bit off, it seems as if it's 96kbs or something

and also #2
4
#4
1 Frags +
shifty1gcould have had better transitions, fade to black gets repetitive and annoyying

Ok, thanks. Going to pay attention on that the next time.

Ryanwe move has been overused

also, the sound quality is a little bit off, it seems as if it's 96kbs or something

and also #2

I haven't seen a movie before with this music, at least I don't remember :<
The sound is on 122kbps, is that not enough? I never paid attention to sound qualities when rendering.

Also, I added the 60 fps version on the first post.

[quote=shifty1g]could have had better transitions, fade to black gets repetitive and annoyying[/quote]
Ok, thanks. Going to pay attention on that the next time.


[quote=Ryan]we move has been overused

also, the sound quality is a little bit off, it seems as if it's 96kbs or something

and also #2[/quote]
I haven't seen a movie before with this music, at least I don't remember :<
The sound is on 122kbps, is that not enough? I never paid attention to sound qualities when rendering.

Also, I added the 60 fps version on the first post.
5
#5
-14 Frags +

ya ur full of shit

http://www.youtube.com/watch?v=U553p021pRE

ya ur full of shit
[youtube]http://www.youtube.com/watch?v=U553p021pRE[/youtube]
6
#6
4 Frags +
mya ur full of shit
http://www.youtube.com/watch?v=U553p021pRE
DougI haven't seen a movie before with this music, at least I don't remember

I haven't watched every TF2 movie huehue

I've actually watched Quad's movie, but that was years ago and I didn't remember :<

[quote=m]ya ur full of shit
[youtube]http://www.youtube.com/watch?v=U553p021pRE[/youtube][/quote]
[quote=Doug][b][color=red]I[/color][/b] haven't seen a movie before with this music, at least [b][color=red]I[/color][/b] don't remember[/quote]
I haven't watched every TF2 movie huehue

I've actually watched Quad's movie, but that was years ago and I didn't remember :<
7
#7
-15 Frags +

ya im sure you faded between clips the exact same way using the same song after watching his video but not remembering

ya im sure you faded between clips the exact same way using the same song after watching his video but not remembering
8
#8
9 Frags +
mya im sure you faded between clips the exact same way using the same song after watching his video but not remembering

Ok, now you are just assuming things out of nowhere...

I got the music from this playlist (http://grooveshark.com/#!/playlist/Frag+Video+Music/82303185) that was posted here http://teamfortress.tv/forum/thread/10807/1. I'm not really into scout/snipers fragmovies as I don't play the classes, so I usually watch the best ones once or twice only.

I had no idea Quad's movie used this specific song and did fade to black transitions (which is the simplest of transitions) as I can't remember every video I've watched in the last 2 years.

[quote=m]ya im sure you faded between clips the exact same way using the same song after watching his video but not remembering[/quote]
Ok, now you are just assuming things out of nowhere...

I got the music from this playlist (http://grooveshark.com/#!/playlist/Frag+Video+Music/82303185) that was posted here http://teamfortress.tv/forum/thread/10807/1. I'm not really into scout/snipers fragmovies as I don't play the classes, so I usually watch the best ones once or twice only.

I had no idea Quad's movie used this specific song and did fade to black transitions (which is the simplest of transitions) as I can't remember every video I've watched in the last 2 years.
9
#9
32 Frags +

mason.... fuck off. he can use whatever song he wants.

mason.... fuck off. he can use whatever song he wants.
10
#10
9 Frags +

122 kbps is pretty low for audio, go with 192 kbps at least next time if you're going to render in .mp3

122 kbps is pretty low for audio, go with 192 kbps at least next time if you're going to render in .mp3
11
#11
3 Frags +
dellort122 kbps is pretty low for audio, go with 192 kbps at least next time if you're going to render in .mp3

Oh, didn't know that. Thanks :D

[quote=dellort]122 kbps is pretty low for audio, go with 192 kbps at least next time if you're going to render in .mp3[/quote]
Oh, didn't know that. Thanks :D
12
#12
4 Frags +

As a heads up for audio:

The best quality that you could get is any lossless codec (flac, wav, aiff, etc.) but considering the size these files take up (10MB/min), I highly doubt you want to make your final video with them if size matters. This is especially true when people with high end setup's (e.g. $2000+ invested in their audio system) have a really hard time distinguishing these files from high quality lossy sources (mp3,aac,etc).

Therefore, don't even bother packaging lossless audio, stay with lossy. How compressed you want to get is another question. As a starting point, most people with these high-end setups have a hard time distinguishing 256kbps mp3 from 320kbps mp3 music, so some space can be saved even if you want maximum quality. 256kbps audio is probably the best quality/size ratio audio that you can get, so if you don't know what to go with use this.

The next step down in quality is 192kbps, and here is where most people can start telling the difference between max quality audio. However, the imperfections at this level are relatively minor and are difficult to spot if you don't have the reference track on hand. Because of this, 192kbps audio is a great choice if you are concerned about space but don't want people with high-end setup-ups to stop watching because of awful quality.

Below 192kbps, flaws start to become more obvious, but even still most people have problems distinguishing 128kbps from 192kbps in a blind situation (once again with high-end setups). If you are really cramped for space, go with 128kbps audio.

However, the individual song in question affects how kind the compression algorithms are. Some songs may sound remarkably different when comparing the 256+,192,and 128 versions, and even more bizarre some songs may sound better at 128 than lossless!

In the end, take into account your space restrictions and use your ear. Sometimes you might be able to drop your audio quality and sometimes you might need to raise it to achieve the same quality level that you want.

Also, as an extra tip, I highly recommend working with the uncompressed version (or at least the highest quality compressed version that you can find) and then down converting to your desired quality. Converting an already compressed file to an even more compressed format is going to lose a bunch of information that you really didn't need to lose.

Finally, Youtube quality standards are such that 720p+ video has at most 192kbps aac audio. Therefore, unless you plan on releasing a non-youtube copy (or if you want a super high quality version for yourself) there is no need to go higher than 192kbps if space is a massive concern.

As a heads up for audio:

The best quality that you could get is any lossless codec (flac, wav, aiff, etc.) but considering the size these files take up (10MB/min), I highly doubt you want to make your final video with them if size matters. This is especially true when people with high end setup's (e.g. $2000+ invested in their audio system) have a really hard time distinguishing these files from high quality lossy sources (mp3,aac,etc).

Therefore, don't even bother packaging lossless audio, stay with lossy. How compressed you want to get is another question. As a starting point, most people with these high-end setups have a hard time distinguishing 256kbps mp3 from 320kbps mp3 music, so some space can be saved even if you want maximum quality. 256kbps audio is probably the best quality/size ratio audio that you can get, so if you don't know what to go with use this.

The next step down in quality is 192kbps, and here is where most people can start telling the difference between max quality audio. However, the imperfections at this level are relatively minor and are difficult to spot if you don't have the reference track on hand. Because of this, 192kbps audio is a great choice if you are concerned about space but don't want people with high-end setup-ups to stop watching because of awful quality.

Below 192kbps, flaws start to become more obvious, but even still most people have problems distinguishing 128kbps from 192kbps in a blind situation (once again with high-end setups). If you are really cramped for space, go with 128kbps audio.

However, the individual song in question affects how kind the compression algorithms are. Some songs may sound remarkably different when comparing the 256+,192,and 128 versions, and even more bizarre some songs may sound better at 128 than lossless!

In the end, take into account your space restrictions and use your ear. Sometimes you might be able to drop your audio quality and sometimes you might need to raise it to achieve the same quality level that you want.

Also, as an extra tip, I highly recommend working with the uncompressed version (or at least the highest quality compressed version that you can find) and then down converting to your desired quality. Converting an already compressed file to an even more compressed format is going to lose a bunch of information that you really didn't need to lose.

Finally, Youtube quality standards are such that 720p+ video has at most 192kbps aac audio. Therefore, unless you plan on releasing a non-youtube copy (or if you want a super high quality version for yourself) there is no need to go higher than 192kbps if space is a massive concern.
13
#13
2 Frags +

If anyone is having problems with the weapon animations, enabling auto-reload in advanced options fixed it for me

If anyone is having problems with the weapon animations, enabling auto-reload in advanced options fixed it for me
14
#14
0 Frags +

#12
That was helpful :p

By the way, when I render in Vegas I always try to get the most uncompressed version possible (then I use easy h.264 to compress). This is what I choose: https://www.dropbox.com/s/jaqfhekp8ouor8c/Screenshot%202013-11-23%2023.04.42.png

Is there anything else I can improve? (besides the sound quality)

#12
That was helpful :p

By the way, when I render in Vegas I always try to get the most uncompressed version possible (then I use easy h.264 to compress). This is what I choose: https://www.dropbox.com/s/jaqfhekp8ouor8c/Screenshot%202013-11-23%2023.04.42.png

Is there anything else I can improve? (besides the sound quality)
15
#15
0 Frags +

Another thing to note is that vimeo (iirc) allows up to 320kbps audio with their videos, though its not nearly as big of a site so less viewers

Another thing to note is that vimeo (iirc) allows up to 320kbps audio with their videos, though its not nearly as big of a site so less viewers
16
#16
0 Frags +

Just a suggestion, but you might want to reduce the viewmodel fov down to 70 when recording for a movie - otherwise for some weapons/classes bits of the character disappear/don't reach the edges of the screen (most noticeable with medic and scout) and hands appear on the edges (most noticeable with soldier when shotgun is equipped).

Just a suggestion, but you might want to reduce the viewmodel fov down to 70 when recording for a movie - otherwise for some weapons/classes bits of the character disappear/don't reach the edges of the screen (most noticeable with medic and scout) and hands appear on the edges (most noticeable with soldier when shotgun is equipped).
17
#17
2 Frags +

I liked it, dont care about music or transitions, the frags were nice.

I liked it, dont care about music or transitions, the frags were nice.
18
#18
-1 Frags +

I compulsively read killfeed in frag videos, so I'd say some of the clips cut out a little too soon 'cause I couldn't catch the kill on the killfeed.

I compulsively read killfeed in frag videos, so I'd say some of the clips cut out a little too soon 'cause I couldn't catch the kill on the killfeed.
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