Upvote Upvoted 1 Downvote Downvoted
[Hypothetical] What if Gunboats for Free?
1
#1
0 Frags +

I've tested this in a casual community server before and it makes soil exponentially more fun than he was before. The shotgun is an amazing and great, but I never wanted to use it because it made me not want to rocket jump. However, I wonder how much competitive would change if all the sudden, you could have soldiers just as mobile as they were before, but with shotguns, banners, and the manntreads. People tend to complain about scouts a lot more and he can still pull punches even if the soil has a shotgun in MGE, so maybe it's not so bad.

I also gave this change to demo when I tested it, but that I think you could just jump out of bad environments for free. What do you think?

I've tested this in a casual community server before and it makes soil exponentially more fun than he was before. The shotgun is an amazing and great, but I never wanted to use it because it made me not want to rocket jump. However, I wonder how much competitive would change if all the sudden, you could have soldiers just as mobile as they were before, but with shotguns, banners, and the manntreads. People tend to complain about scouts a lot more and he can still pull punches even if the soil has a shotgun in MGE, so maybe it's not so bad.

I also gave this change to demo when I tested it, but that I think you could just jump out of bad environments for free. What do you think?
2
#2
12 Frags +

Extremely overpowered

Extremely overpowered
3
#3
5 Frags +

How do you wear gunboats and manntreads at the same time?

How do you wear gunboats and manntreads at the same time?
4
#4
-1 Frags +
BoistopmotionHow do you wear gunboats and manntreads at the same time?

Just if it were possible. would there be severe game breakage

[quote=Boistopmotion]How do you wear gunboats and manntreads at the same time?[/quote]
Just if it were possible. would there be severe game breakage
5
#5
-2 Frags +

it wouldnt work because they both use the same spot in the loadout

it wouldnt work because they both use the same spot in the loadout
6
#6
2 Frags +
rentsit wouldnt work because they both use the same spot in the loadout

Valve removes the Gunboats item and then buffs the Soldier to have the same explosive resistance as he would if he had the item. What happens?

[quote=rents]it wouldnt work because they both use the same spot in the loadout[/quote]

Valve removes the Gunboats item and then buffs the Soldier to have the same explosive resistance as he would if he had the item. What happens?
7
#7
-1 Frags +

Hmmm. I'm just not so sure. Would be Interesting !

Hmmm. I'm just not so sure. Would be Interesting !
8
#8
1 Frags +

we are mostly in double bomb scout map hell and soldier is still a really good class
we don't need to buff it, really.

we are mostly in double bomb scout map hell and soldier is still a really good class
we don't need to buff it, really.
9
#9
1 Frags +

gunboats
+1 rocket

gunboats
+1 rocket
10
#10
1 Frags +

what if player model BMI scaled with skill level, how would the dynamics and balance change? More skilled players would be MASSIVE, easier to hit, and wouldnt be able to walk or jump as fast. full teams wouldnt be able to fit through choke all at once. conversely, low skill players would--poetically--be famished, with bone thin models able to dodge more easily. THINK of all the possibilities. perhaps were on the cusp of perfected game balance... ballooning the best players in the game to a weight equivalent to a family van might be the answer weve been building towards all these years. I need to build a team of developers to help make this come true... what will we call it? Team Fortress Type 2

what if player model BMI scaled with skill level, how would the dynamics and balance change? More skilled players would be MASSIVE, easier to hit, and wouldnt be able to walk or jump as fast. full teams wouldnt be able to fit through choke all at once. conversely, low skill players would--poetically--be famished, with bone thin models able to dodge more easily. THINK of all the possibilities. perhaps were on the cusp of perfected game balance... ballooning the best players in the game to a weight equivalent to a family van might be the answer weve been building towards all these years. I need to build a team of developers to help make this come true... what will we call it? Team Fortress Type 2
Please sign in through STEAM to post a comment.