koth_govan_rc2 update
Big thanks to ETF2L for including the map in the AFA 2025 Highlander Season and to all the players who participated, your feedback will not go unnoticed. Shoutout to Team Colonslash for the only win being on govan in an entire division 1 season. I strongly encourage everyone who enjoys the map to vote for it's inclusion in ETF2L Highlander Season 35.
General
- Adjusted skybox
- Optimisation improvements
- Improved compile time
Mid
- Made area around point a no build zone (however sentries and teleporters are still allowed)
- The structure on the point has been rotated 90° - the window / mesh is now facing each team
- The fence in the arches area has been lowered and you can now stand on it
- Fixed incorrect texture on beams in arches area
- Raised height of arches area - added stairs to pointside and increased height of stairs on flank side
Staging Area
- Moved house by flank to arches further back
- Added props to flank by arches area
- Removed window by former drop down
- Fixed clipping buildings on left blu side
- Fixed missing decal on left blu side
- Removed secret room
- (Attempted) to fix ropes - I cant see this because cfg lol
- Removed building adjacent to frog hotel
- Fixed floating windows
Spawn
- Removed lots of unnecessary out of bounds detailing