rents
Account Details
SteamID64 76561198397879421
SteamID3 [U:1:437613693]
SteamID32 STEAM_0:1:218806846
Country Scotland
Signed Up June 15, 2021
Last Posted September 23, 2026 at 1:18 PM
Posts 187 (0.1 per day)
Game Settings
In-game Sensitivity 1.8
Windows Sensitivity
Raw Input  
DPI
800
Resolution
1280x960
Refresh Rate
144
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
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#2 MAJOR CS2 update for 9/22/26 (Rush Hour) in CS2 General Discussion
wickedplayer494MISC
- Added ability to set a "Clan Tag" for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile.

https://images.steamusercontent.com/ugc/1490082213003924965/9CE882CC257595362B4E0B5FD8BFB86315B81F3A/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

https://images.steamusercontent.com/ugc/1473191727015962674/F40C1F1DC57F091485359C85C88F95B22A220499/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

posted 3 days ago
#5 cp_polmont in Map Discussion

After some more play testing last night I have made some further changes. Considering a rework of last lobby & flank route from second to mid but would prefer more testing before doing so. Uploaded to serveme if anyone would like to play, and the changes are listed below.

cp_polmont_a3 update

General

  • Added patches underneath health kits & ammopacks

Mid

  • Adjusted mid point cap speed
  • Added ammo pack next to choke

Second

  • Minor clipping improvements

Last

  • Minor clipping improvements
  • Moved resupply cabinets further back (so you cannot stand in the shutter with infinite ammo)
posted 6 days ago
#1 cp_polmont in Map Discussion

Download - https://tf2maps.net/downloads/polmont.20906/
Screenshots - See above
Game mode - 5cp 6v6

5cp map designed for competitive play with ideas from Jekeb. Very early days on this one so please forgive me if its poo, happy to continue development if the core ideas are fun / interesting.

Some cool features rn:
No b4nny bind on last, there is an area marked in which you can change class / b4nny bind safely.
Surfs/ramps on route to mid enabling some cool rollouts
Water on mid (very experimental!!) might remove this, but lets see how it plays for now
2.5 choke design 2nd>mid

Feel free to contact me with specific feedback or inquiries, or leave them in this thread.
steam
discord - renton99

posted 1 week ago
#3 cp_circuit_f1 in Map Discussion

cant wait to try it

posted 1 week ago
#59 what do you think about ai? in Off Topic
hYm3nSl4yrdelirentsIMHO, the future is local models and cheaper hardware, so everyone can run AI themselves. But that would mean $0 for their magical cloud compute which is the only business they have.
i'm not sure that hardware can improve at a rate faster than the models grow. it really sucks to have to send your data over to the big companies so they can run inference (and do whatever they do with all the data)

and then there's the problem of efficiency/environmental impact, which people are making a big deal about. But running the models in datacentres is always going to be more efficient / better for the environment than people running the models locally.

really sucks

hey, i didn’t say that !

posted 1 week ago
#55 what do you think about ai? in Off Topic

I think they fabricate these stories so that artificial intelligence appears more developed than it is so the AI bubble doesn't burst

its all about the benjamins

posted 1 week ago
#4 im building tf2 in rust and javascript in the brow in TF2 General Discussion

why

posted 4 weeks ago
#28 6s Iceberg in TF2 General Discussion

jim vickers

posted 4 weeks ago
#38 tf.tv user tierlist in The Dumpster
wonderai-wonderhpqoeusnipIt's what author of this thread did tho.

I don't make users or players tierlists.
you can't possibly be mad about being ranked poorly on a teamfortress.tv user tier list
You can't possibly be mad about someone being mad

shut up man i beg

posted 1 month ago
#19 tf.tv user tierlist in The Dumpster

where is telephone fan

posted 1 month ago
#11 [Hypothetical] What if Gunboats for Free? in TF2 General Discussion
Japesterrentsit wouldnt work because they both use the same spot in the loadout
Valve removes the Gunboats item and then buffs the Soldier to have the same explosive resistance as he would if he had the item. What happens?

u take less damage from rocket jumping

posted 1 month ago
#5 [Hypothetical] What if Gunboats for Free? in TF2 General Discussion

it wouldnt work because they both use the same spot in the loadout

posted 1 month ago
#3 rgl lan shoutout thread in LAN Discussion

shoutout irish aaron who went by accident

posted 1 month ago
#192 koth_bagel in Map Discussion

happy birthday

posted 2 months ago
#144 Fireside Casts Updates in Projects

u don’t get this on tf2esports.com

posted 2 months ago
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