Account Details
SteamID64 76561198019322078
SteamID3 [U:1:59056350]
SteamID32 STEAM_0:0:29528175
Country United States
Signed Up July 29, 2012
Last Posted January 9, 2021 at 12:18 PM
Posts 1883 (0.6 per day)
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#6 RGL Winter Cup 2021 Invite Preview in News


posted 6 days ago
#7928 Frag Clips Thread in Videos

posted 1 month ago
#7906 Frag Clips Thread in Videos

posted 1 month ago
#7638 Frag Clips Thread in Videos

posted 6 months ago
#71 tf2 teams with players from the same state as you. in Off Topic
duwatnaWhere are my PA homies

me slem lets go steve

posted 7 months ago
#10471 stream highlights in Videos

posted 7 months ago
#2 933 Days without an update in TF2 General Discussion

valve major!

posted 8 months ago
#10431 stream highlights in Videos

posted 8 months ago
#104 another one bites the dust in TF2 General Discussion
knsumelolguy gets banned for saying kys but kev has said the n word multiple times on stream and hasnt been touched

cool cool

they don't ban for people saying things said in private discords/mumbles
only "rgl sanctioned scrims"

posted 8 months ago
#89 another one bites the dust in TF2 General Discussion

the year is 2077 the only players left in rgl are froyo players and people who use controllers (who literally can't type in chat) everyone else has been banned

posted 8 months ago
#41 S3 RGL in TF2 General Discussion
tojoalso reckoner should 100% be in the pool, that map has been played for ages by a whole ass continent, plus I don't think anyone in the map cup disliked it particularly. now what it should be replacing is entirely subjective, I for one miss badlands lol (but we should play badlands pro that fixes mid forward spawn times that make pushing out of last so difficult!!)

I really disliked reckoner a lot
way too easy to defend every point and the flow from mid to second is kinda meh because of spawn timers the midpoint location and the distance between the flanks (and the geometry of them both i guess)

fast cap badlands is really fun once you learn it imo (except if you are medic on mid that shit is sad)

edit: just wanted to point out that process, sunshine, snakewater and gullywash were all very different when they were first added to leagues and that a lot of people hated them at first. people need to be more open about maps in general, you're allowed to dislike or even hate maps (fuck snakewater) but a lot more often than people would expect even invite players are totally wrong about how certain things on certain maps work, which can drastically change the flow of a map sometimes

posted 8 months ago
#8 bring back cow mangler in The Dumpster


posted 9 months ago
#5 happy birthday freestate!!!!!!!!!!!!!!!!!!!!!!!!!! in Off Topic

happy birthday

posted 9 months ago
#155 Diabotical Kickstarter in e-Sports
Olghahow do you all get that many fps, i'm on 640x480 struggling to hit 100 fps

what's your gfx card it matters a lot

posted 10 months ago
#96 Diabotical Kickstarter in e-Sports
sourceCould someone please inform me why quake 1 had air strafing but quake 3 and quake 3 clones like this game have no air strafing? I know there's mods to include air strafing but wouldn't it add depth to the game if they already had air strafing by default?

air strafing might feel super intuitive to ppl like us that have played tf2/cs for so many hours but for new players air strafing can be a nightmare

strafe jumping is something you can teach someone in 5 minutes and although they might not be able to do it perfectly they'll be a lot more proficient than someone trying to learn how to airstrafe

as for depth the answer is not necessarily yes but also not necessarily no, when you change movement you change how the game plays so it's not exactly a 1 to 1 comparison of depth. tfc -> tf2 is a good comparison with this.

posted 10 months ago
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