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TF2 update for 3/2/21
1
#1
Patch Notes
0 Frags +

Via HLDS:

Valve- Added a round timer to cp_powerhouse
- Updated/Added some tournament medals
- Updated the localization files

Rumor has it:

- In case you haven't seen it elsewhere already: the Luxembourg server cluster (also referred to as EU West in Dota 2 and CS:GO) has been decommissioned last week in favor of a new cluster in Frankfurt, Germany
- However, at this time, the new Frankfurt cluster is not currently able to be matched to in TF2, and you will likely notice higher than usual latencies for the time being while the game's matchmaker places you on a nearby cluster like Madrid or Stockholm
- If you're a Dota 2 and/or CS:GO player just passing by, no action is required

- /u/pikatf2 says that some function changes strongly suggest a bug with Strange weapons not counting kills in parts of Halloween maps where you get turned into a ghost after dying (TF_COND_HALLOWEEN_IN_HELL) has been fixed

- Not a lot of tournament medal additions as far as the tournaments that were added, which are as follows:

- NHBL Season 10 (Natascha Heavyweight Champion, Sasha Heavyweight Champion, 2nd Place, 3rd Place, 4th Place, Participant)
- EBL Invite Season 5 (1st Place, 2nd Place, 3rd Place, Participant)
- EBL Main Season 5 (1st Place, 2nd Place, 3rd Place, Participant)
- EBL Open Season 5 (1st Place, 2nd Place, 3rd Place, Participant)

- Maintainers of custom HUDs will probably want to check for some funny business in leaderboards

- Several items have had their "Of"s in their names turned lowercase, including the Towering Pillar of Summer Shades, Spirit of Giving, The Full Head of Steam, Pile of Ash, Voodoo-Cursed Bag of Quicklime, Pile of Curses, Get Out of The Locker!, Wall of Pain, Brim-Full of Bullets, Melody of Misery, and Head of Defense
- The "Process of Elimination" achievement also had its "Of" turned lowercase

- The same is also true of The Ivan the Inedible, which had its second "The" turned lowercase, as well as a string for disabling HTML MOTDs that had its "Of The" turned into "of the"

- If you'd like to have a peek at the delicious localization file updates, here they are. As always, these are made possible in part by the efforts of Translators Like You - Thank You

- Size is close to 40 MB

Via [url=https://list.valvesoftware.com/]HLDS[/url]:

[quote=Valve]- Added a round timer to cp_powerhouse
- Updated/Added some tournament medals
- Updated the localization files[/quote]

Rumor has it:

- In case you haven't seen it [url=https://twitter.com/wickedplayer494/status/1365117874096934914]elsewhere[/url] already: the Luxembourg server cluster (also referred to as EU West in Dota 2 and CS:GO) [url=https://github.com/SteamDatabase/SteamTracking/commit/51dbbf634b00955d5313b6fd1c24d7574a7bb219]has been decommissioned last week in favor of a new cluster in Frankfurt, Germany[/url]
- However, at this time, the new Frankfurt cluster is not currently able to be matched to in TF2, and you will likely notice higher than usual latencies for the time being while the game's matchmaker places you on a nearby cluster like Madrid or Stockholm
- If you're a Dota 2 and/or CS:GO player just passing by, no action is required

- /u/pikatf2 says that some function changes [url=https://www.reddit.com/r/tf2/comments/lwc51b/tf2_update_for_3221/gph8wbm/]strongly suggest a bug with Strange weapons not counting kills in parts of Halloween maps where you get turned into a ghost after dying (TF_COND_HALLOWEEN_IN_HELL)[/url] has been fixed

- [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d7df4dad414e53280f52d9831f02a4f5de9d0f61#diff-5d59463cc2ec4526db586d010e16ea0a70a21347828fd104d36bb7659aef183dR149318]Not a lot of tournament medal additions[/url] as far as the tournaments that were added, which are as follows:

- NHBL Season 10 (Natascha Heavyweight Champion, Sasha Heavyweight Champion, 2nd Place, 3rd Place, 4th Place, Participant)
- EBL Invite Season 5 (1st Place, 2nd Place, 3rd Place, Participant)
- EBL Main Season 5 (1st Place, 2nd Place, 3rd Place, Participant)
- EBL Open Season 5 (1st Place, 2nd Place, 3rd Place, Participant)

- Maintainers of custom HUDs will probably want to [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d7df4dad414e53280f52d9831f02a4f5de9d0f61#diff-3d8f97f9220d3a45bebbe195a2b98f43d4338052476b6f5924b98c896d7c29edL8067]check for some funny business in leaderboards[/url]

- Several items have had their "Of"s in their names [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d7df4dad414e53280f52d9831f02a4f5de9d0f61#diff-01ba957b0f0d55d164301650591ac7b823c999924daeb46879eaef57f9646731L2896]turned lowercase[/url], including the Towering Pillar of Summer Shades, Spirit of Giving, The Full Head of Steam, Pile of Ash, Voodoo-Cursed Bag of Quicklime, Pile of Curses, Get Out of The Locker!, Wall of Pain, Brim-Full of Bullets, Melody of Misery, and Head of Defense
- The "Process of Elimination" achievement also had its "Of" turned lowercase

- The same is also true of The Ivan the Inedible, which had its second "The" turned lowercase, as well as a [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d7df4dad414e53280f52d9831f02a4f5de9d0f61#diff-01ba957b0f0d55d164301650591ac7b823c999924daeb46879eaef57f9646731L13064]string for disabling HTML MOTDs[/url] that had its "Of The" turned into "of the"

- If you'd like to have a peek at the delicious localization file updates, [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d7df4dad414e53280f52d9831f02a4f5de9d0f61]here they are[/url]. As always, these are made possible in part by the efforts of [url=https://translation.steampowered.com/]Translators Like You - Thank You[/url]

- Size is close to 40 MB
2
#2
30 Frags +

I bow to the king

I bow to the king
3
#3
Patch Notes
2 Frags +
eddiieeI bow to the king

https://www.youtube.com/watch?v=8Qhr58qsu7Q&t=2

Show Content
(Fuck, of course playback's disabled on external websites, damnit)
[quote=eddiiee]I bow to the king[/quote]
https://www.youtube.com/watch?v=8Qhr58qsu7Q&t=2
[spoiler](Fuck, of course playback's disabled on external websites, damnit)[/spoiler]
4
#4
0 Frags +

had me worried there for a second

had me worried there for a second
5
#5
4 Frags +

of

of
6
#6
34 Frags +

the solution to the bot problem was to make “Of” lowercase

the solution to the bot problem was to make “Of” lowercase
7
#7
5 Frags +

You ever wonder what goes through a valve employees head as they change the capitalization of "Of"

You ever wonder what goes through a valve employees head as they change the capitalization of "Of"
8
#8
12 Frags +
tougeFoodServiceYou ever wonder what goes through a valve employees head as they change the capitalization of "Of"

"Can't wait to cash my paycheck"

[quote=tougeFoodService]You ever wonder what goes through a valve employees head as they change the capitalization of "Of"[/quote]
"Can't wait to cash my paycheck"
9
#9
2 Frags +

https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/avatars/0f/0f44680a7f31e14a248121e345fa5d93b782f033_full.jpg

[img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/avatars/0f/0f44680a7f31e14a248121e345fa5d93b782f033_full.jpg[/img]
10
#10
Tip of the Hats
11 Frags +

re:

wickedplayer494- Maintainers of custom HUDs will probably want to check for some funny business in leaderboards

I think these VTF changes have to do with the No LOD flag; all/almost all of these VTFs didn't have the flag checked originally, so using low graphics settings would destroy the appearance of certain images.

for example, this is what the Mann Up bg would look like before:

https://media.discordapp.net/attachments/379443046179274753/671190439944126485/unknown.png?width=1043&height=587

versus having "No Level Of Detail" checked:

https://media.discordapp.net/attachments/379443046179274753/671190472810692608/unknown.png?width=1043&height=587

re:
[quote=wickedplayer494]- Maintainers of custom HUDs will probably want to [url=https://github.com/SteamDatabase/GameTracking-TF2/commit/d7df4dad414e53280f52d9831f02a4f5de9d0f61#diff-3d8f97f9220d3a45bebbe195a2b98f43d4338052476b6f5924b98c896d7c29edL8067]check for some funny business in leaderboards[/url][/quote]
I think these VTF changes have to do with the No LOD flag; all/almost all of these VTFs didn't have the flag checked originally, so using low graphics settings would destroy the appearance of certain images.

for example, this is what the Mann Up bg would look like before:
[img]https://media.discordapp.net/attachments/379443046179274753/671190439944126485/unknown.png?width=1043&height=587[/img]
versus having "No Level Of Detail" checked:
[img]https://media.discordapp.net/attachments/379443046179274753/671190472810692608/unknown.png?width=1043&height=587[/img]
11
#11
30 Frags +

the powerhouse thing actually made the map less fun, when the timer is a couple minutes from the end people just turtle with engies and let it run out. 2/10 would not recommend. If they actually wanted to improve stalemates they should have bumped up respawn times on defence

(can't believe I just discussed powerhouse seriously but hey I like it)

the powerhouse thing actually made the map less fun, when the timer is a couple minutes from the end people just turtle with engies and let it run out. 2/10 would not recommend. If they actually wanted to improve stalemates they should have bumped up respawn times on defence

(can't believe I just discussed powerhouse seriously but hey I like it)
12
#12
-3 Frags +

wickedplayer494

wickedplayer494
13
#13
Process/Gullywash Refresh
7 Frags +
4hpthe powerhouse thing actually made the map less fun, when the timer is a couple minutes from the end people just turtle with engies and let it run out. 2/10 would not recommend. If they actually wanted to improve stalemates they should have bumped up respawn times on defence

(can't believe I just discussed powerhouse seriously but hey I like it)

my best guess is they don't really care about balance and just don't want a game of powerhouse to run for 3 hours straight. (presumably for server reasons idk)

[quote=4hp]the powerhouse thing actually made the map less fun, when the timer is a couple minutes from the end people just turtle with engies and let it run out. 2/10 would not recommend. If they actually wanted to improve stalemates they should have bumped up respawn times on defence

(can't believe I just discussed powerhouse seriously but hey I like it)[/quote]
my best guess is they don't really care about balance and just don't want a game of powerhouse to run for 3 hours straight. (presumably for server reasons idk)
14
#14
CappingTV
17 Frags +

feel like pure shit just want 4 hour stalemates back

feel like pure shit just want 4 hour stalemates back
15
#15
3 Frags +

Alright at this point these updates are just a social experiment.

Alright at this point these updates are just a social experiment.
16
#16
15 Frags +

https://i.imgur.com/xhpHTNG.gif

[img]https://i.imgur.com/xhpHTNG.gif[/img]
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