Wild_Rumpus
Account Details
SteamID64 76561198066393719
SteamID3 [U:1:106127991]
SteamID32 STEAM_0:1:53063995
Country United States
Signed Up March 20, 2017
Last Posted May 28, 2024 at 5:18 PM
Posts 564 (0.2 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1920X1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Logitech G305
Keyboard  
Mousepad  
Headphones  
Monitor  
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#8 *RGL Season 15 Preview in News

all this in a lan season is gonna make s15 one of the most memorable invite seasons in a while
even low-mid invite looks like anyone's game at a glance

posted 1 day ago
#41 [ETF2L] The Ugliest Side of Competitive TF2 in TF2 General Discussion
hYm3nSl4yris it really though? as a demo, would you rather have hit the first pipe or put the roller down?

yes every roller is a missed pipe which just hitting wouldve been better but likewise every splash rocket is just a missed direct but we all understand that splash is still a very useful tool
while rollers of course are extremely nice to have for unintentional chip damage, even ignoring that rollers have the unique ability of lingering without being shootable like a sticky so they are still absolutely useful as an intentional stalling measure to reload a couple more stickies to continue holding a choke, or stalling to help escape like in the example of the clip in the video

posted 3 days ago
#23 [ETF2L] The Ugliest Side of Competitive TF2 in TF2 General Discussion
waxhttps://youtu.be/wXxDPB-EStI?si=LroZEwvruHB0oTGh&t=201

this is actually a fine example to counter the stance that rollers are barely purposefully used with a very clear example of the usefulness of rollers being used intentionally
even among players who dont want to play with the loch, people were openly mocking etf2l's official position on the ban because it just reads like someone whos never played against the weapon wrote it with help from chat gpt, and that part of the video is talking about that in a totally normal way
like its fine to ban the loch if you want and i wouldnt even care if it got banned in na but at least be honest about the reasons and say that its unfun to play against or that random cross-map pipes are too much or really any of the actual reasons rather than trying to launder the ban under some other pretense that sounds nicer to say

posted 4 days ago
#8 new valve hero shooter in Off Topic

i think making it lane-based is a good solution to isolate smaller fights rather than the heal blob bullshit we see in similar games
wont be playing it but good luck i guess

posted 1 week ago
#7 new alfa doc in TF2 General Discussion
Crit_Noobarent u addicted to tf2? dont try to play that card lmfao

yeah but i didnt get permanently banned for being a manipulative sex pest and trying to play innocent by continuing to focus on pointless shit and leaving out necessary details

posted 1 week ago
#3 new alfa doc in TF2 General Discussion

alfa should consider himself lucky he dodged a courtroom its sad that hes so hopelessly addicted to tf2 that hes still trying to slither back in

posted 1 week ago
#1 Every point tierlist in TF2 General Discussion

Tierlist for every 5cp point, rank your favorites here and post results

posted 2 weeks ago
#1 What makes bagel better? in TF2 General Discussion

in NA bagel is by now the most popular and well-liked koth, but what elements make it so good? Is it the fast cap allowing teams to convert a cap off of even minor advantages like damage and positioning? is it the fast spawns leading to a more aggressive sack-heavy style? is it the discrete separation into houses making spamming the point a more committed option for soldiers while also isolating fights?
or is it just that product and clearcut have more obvious flaws that bagel doesnt have?

posted 2 weeks ago
#6 froyo yight in TF2 General Discussion
brodyYUSE IT

b4nny tried so hard to be mad https://clips.twitch.tv/PiercingCutePineapplePastaThat

posted 2 weeks ago
#176 RGL PUGs Public Alpha in Projects
Jw

i mean the number itself "doesnt matter" in the sense that it could function with invite being 500 elo or 10000 but if low inv players deflated to relatively lower than main players just because they played in harder pugs then yeah that's a problem with the system
an important component though is that in the case of ties or close games, the elos of each team should get closer to converging. the big issue is that the self correcting process is really annoying because the site just arbitrarily assigns some number and these inflated or deflated elos fuck with the predictions until enough pugs have been played to iron them out, until which point teams will have close games or wins that they lose elo for, since elo predicts not just a win but winning margins. a winning team losing elo is by design

posted 2 weeks ago
#3 solve this in TF2 General Discussion

bottom row since its a humble demo that gets the pick instead of a cringe scunt

posted 2 weeks ago
#7 b4nny rant in TF2 General Discussion

i can't be the only one who remembers when b4nny moved his gadsden flag in between streams because it was barely visible and people kept making minion jokes about it

posted 3 weeks ago
#23 I think it’s time for a new league in TF2 General Discussion
Thole

letting toxic & bigoted people participate actually decreases the player count, not increases

posted 3 weeks ago
#48 dalenu lft s6 advanced in Recruitment (looking for team)

great vibes

posted 4 weeks ago
#16 heavy to mid in TF2 General Discussion
Brimstone

i think heavy to mid sucks ass to play against and is annoying and boring BUT i dont think it really increases your chance of winning the mid and isnt fun to play either
may main motivation for asking is actually the disciplinary action which i think could be a really cool unlock for soldiers to enable more aggression and creative bombs but its just banned because of this stupid heavy to mid boogeyman

posted 1 month ago
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