THEBILLDOZERI played it a few years back when it was relaticely new. Really cool idea but the freedom was a bit TOO much for me personally. Crystal was my first Pokemon game and I have spent an absurd amount of time in it already. That being said, it's probably more of a problem with me than the game.
I think it's incredible that this idea was executed in a gbc game before something in say, gen 3. My biggest issue with the modern games is how much more streamlined everything is, and more hacks like this coming out would be great.
I have had my finger on the pulse of the rom hacking scene for over 10 years and some of the advancements I've seen are pretty incredible. Excited to see what we get with the huge jumps in gen 4 in the last year or two, as well as the BDSP tom base
Gen 2 was always my favorite era so a lot of my love for this mod is based off my love and nostalgia for that era. the amount of freedom you're given is a bit a double-edged sword which is why I think it feels built for Nuzlocke. Having to pre-plan your next few routes, decide what Pokemon you want to target in the next area, what gym based off your party etc, was really fun to consider. The late game starts to become a fast forward through all your fights and grind exp type of game though, as Dum alluded to. At this point I've figured out a lot of the hidden mechanics and are just legendary collecting before going to the E4. I'd definitely change things up and probably restrict legendaries & overall EXP growth (you can manually cap it dependent on your badges) next run-around but it's been a really enjoyable first play through.
appreciate the recommendations in this thread