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HUD editing: short questions, quick answers
posted in Customization
511
#511
-1 Frags +

Working on my main menu and had some problems with buttons. I want them to be capatalized, but if I make CExButtons and add a Labeltext they only play the "click" sound and don't do anything.

Do main menu buttons need to be CExImageButtons and is there a way to change what they say anyways?

Working on my main menu and had some problems with buttons. I want them to be capatalized, but if I make CExButtons and add a Labeltext they only play the "click" sound and don't do anything.

Do main menu buttons need to be CExImageButtons and is there a way to change what they say anyways?
512
#512
0 Frags +

did 100% follow what you are saying but if you just want to change label text of MOST of the buttons, check gamemenu.res, some arent there and are changed thru label text like advanced options, options, and the quit/leave buttons

did 100% follow what you are saying but if you just want to change label text of MOST of the buttons, check gamemenu.res, some arent there and are changed thru label text like advanced options, options, and the quit/leave buttons
513
#513
-1 Frags +

Thanks, completely forgot about gamemenu.res..

Thanks, completely forgot about gamemenu.res..
514
#514
-2 Frags +

Hey, I'm currently using rays hud on a 1680 x 1050 monitor
When I use the smallcross it isn't perfectly centered.

Anyone know what I would have to change the values to?

"xpos" "c-101"
"ypos" "c-99"
"wide" "200"
"tall" "200"
Currently set at that ^

Hey, I'm currently using rays hud on a 1680 x 1050 monitor
When I use the smallcross it isn't perfectly centered.

Anyone know what I would have to change the values to?


"xpos" "c-101"
"ypos" "c-99"
"wide" "200"
"tall" "200"
Currently set at that ^
515
#515
-2 Frags +
eagletfHey, I'm currently using rays hud on a 1680 x 1050 monitor
When I use the smallcross it isn't perfectly centered.

Anyone know what I would have to change the values to?

"xpos" "c-101"
"ypos" "c-99"
"wide" "200"
"tall" "200"
Currently set at that ^

"xpos" "c-100"
"ypos" "c-100"
"wide" "200"
"tall" "200"
should work.
-------------------
I tried to edit the class images in the item screen, but the buttons are off the actual images. Changing the ypos values of the class elements didn't change anything.

http://i.imgur.com/3ONqyvm.jpg

green: image position
red: button position

Is there any other value I can edit?

[quote=eagletf]Hey, I'm currently using rays hud on a 1680 x 1050 monitor
When I use the smallcross it isn't perfectly centered.

Anyone know what I would have to change the values to?


"xpos" "c-101"
"ypos" "c-99"
"wide" "200"
"tall" "200"
Currently set at that ^[/quote]
"xpos" "c-100"
"ypos" "c-100"
"wide" "200"
"tall" "200"
should work.
-------------------
I tried to edit the class images in the item screen, but the buttons are off the actual images. Changing the ypos values of the class elements didn't change anything.
[img]http://i.imgur.com/3ONqyvm.jpg[/img]
green: image position
red: button position

Is there any other value I can edit?
516
#516
-1 Frags +

Does anyone know if the ammo count number in the healing target id as medic can be moved? I've checked targetid.res, clientscheme and hudlayout and there seems to be nothing related to it.
edit: this (dont mind the clipping charge beam) http://cloud-4.steampowered.com/ugc/28474501049502745/08973920DC236C54E4AE8FA5C78CBF1F94FB5494/

Does anyone know if the ammo count number in the healing target id as medic can be moved? I've checked targetid.res, clientscheme and hudlayout and there seems to be nothing related to it.
edit: this (dont mind the clipping charge beam) http://cloud-4.steampowered.com/ugc/28474501049502745/08973920DC236C54E4AE8FA5C78CBF1F94FB5494/
517
#517
0 Frags +

it would be silly to remove it in my opinion, but here is the biggest reason y u shouldnt, the ammo and killstreak are both apart of the playerdata, or targetdata, i forgot, so if u remove that, then things like ubercharge on a med's target id wont show up which is kind of important. do what ever u want tho.

it would be silly to remove it in my opinion, but here is the biggest reason y u shouldnt, the ammo and killstreak are both apart of the playerdata, or targetdata, i forgot, so if u remove that, then things like ubercharge on a med's target id wont show up which is kind of important. do what ever u want tho.
518
#518
-1 Frags +

I dont want it removed, I just want to move the ammo number up so it has a background
Edit: thanks for mentioning its part of the player data, changing the position of that lets me move the number
Double Edit: it seems I can only change the y position though, thanks valve for hardcoding things...

I dont want it removed, I just want to move the ammo number up so it has a background
Edit: thanks for mentioning its part of the player data, changing the position of that lets me move the number
Double Edit: it seems I can only change the y position though, thanks valve for hardcoding things...
519
#519
0 Frags +

oh sorry thought it said u wanted it removed, like i said its playerdata or maybe targetdata, something like that in targetid.res

oh sorry thought it said u wanted it removed, like i said its playerdata or maybe targetdata, something like that in targetid.res
520
#520
-1 Frags +
FireStarwDoes anyone know if the ammo count number in the healing target id as medic can be moved?

AmmoIcon in targetid.res

Mr_Harvardso if u remove that, then things like ubercharge on a med's target id wont show up which is kind of important.

That's not true. You can remove AmmoIcon and KillstreakIcon without a problem.

[quote=FireStarw]Does anyone know if the ammo count number in the healing target id as medic can be moved?[/quote]
AmmoIcon in targetid.res

[quote=Mr_Harvard]so if u remove that, then things like ubercharge on a med's target id wont show up which is kind of important.[/quote]
That's not true. You can remove AmmoIcon and KillstreakIcon without a problem.
521
#521
-1 Frags +

I figured out how to change the xpos of the ammo number,in TargetDataLabel add "textinsetx" and set its value positive to move it right and negative to move it left.
http://cloud-4.steampowered.com/ugc/28474501050398727/5A7FE6D39702225505D4B976AAF78D389A35514C/
vs
http://cloud-4.steampowered.com/ugc/28474501050397862/6795F5DABAAFF7B34384D631200A70F354AF33ED/
Edit: and this also makes engineer building text clipped, I wound up just doing a different fix altogether.

I figured out how to change the xpos of the ammo number,in TargetDataLabel add "textinsetx" and set its value positive to move it right and negative to move it left.
http://cloud-4.steampowered.com/ugc/28474501050398727/5A7FE6D39702225505D4B976AAF78D389A35514C/
vs
http://cloud-4.steampowered.com/ugc/28474501050397862/6795F5DABAAFF7B34384D631200A70F354AF33ED/
Edit: and this also makes engineer building text clipped, I wound up just doing a different fix altogether.
522
#522
-1 Frags +

can anyone link me the mods this dude is using? tks
http://www.twitch.tv/7wan

can anyone link me the mods this dude is using? tks
http://www.twitch.tv/7wan
523
#523
0 Frags +
mousiopecan anyone link me the mods this dude is using? tks
http://www.twitch.tv/7wan

No highlights and no past vods to even look at what he's using.

[quote=mousiope]can anyone link me the mods this dude is using? tks
http://www.twitch.tv/7wan[/quote]

No highlights and no past vods to even look at what he's using.
524
#524
-1 Frags +

shit, sorry, ill take a screenshot next time. its a pretty simple target id mod on default minmode, but im interested in giving it a try

shit, sorry, ill take a screenshot next time. its a pretty simple target id mod on default minmode, but im interested in giving it a try
525
#525
0 Frags +

Id like to make the scoreboard taller so it can show 6 players. Also replace healing done with damage done.

Thanks in advance!

http://imgur.com/5vfIshq

Id like to make the scoreboard taller so it can show 6 players. Also replace healing done with damage done.

Thanks in advance!

http://imgur.com/5vfIshq
526
#526
0 Frags +
f_blueFireStarwDoes anyone know if the ammo count number in the healing target id as medic can be moved?AmmoIcon in targetid.res
Mr_Harvardso if u remove that, then things like ubercharge on a med's target id wont show up which is kind of important.That's not true. You can remove AmmoIcon and KillstreakIcon without a problem.

i wasnt talking about the icons, i was talking about the actual number which is in TargetDataLabel

[quote=f_blue][quote=FireStarw]Does anyone know if the ammo count number in the healing target id as medic can be moved?[/quote]
AmmoIcon in targetid.res

[quote=Mr_Harvard]so if u remove that, then things like ubercharge on a med's target id wont show up which is kind of important.[/quote]
That's not true. You can remove AmmoIcon and KillstreakIcon without a problem.[/quote]
i wasnt talking about the icons, i was talking about the actual number which is in TargetDataLabel
527
#527
0 Frags +
HrblsId like to make the scoreboard taller so it can show 6 players. Also replace healing done with damage done.

Thanks in advance!

http://imgur.com/5vfIshq

move the ypos of redplayerlist and blueplayerlist in scoreboard.res, and then increase the tall value of both by 10 or so.

[quote=Hrbls]Id like to make the scoreboard taller so it can show 6 players. Also replace healing done with damage done.

Thanks in advance!

http://imgur.com/5vfIshq[/quote]

move the ypos of redplayerlist and blueplayerlist in scoreboard.res, and then increase the tall value of both by 10 or so.
528
#528
-1 Frags +

can someone tell me how do i fix the crosshair outline?
http://cloud-4.steampowered.com/ugc/543010758992840622/16718C8623B269CC772CA6E1A028166517E3EBC5/

can someone tell me how do i fix the crosshair outline?
http://cloud-4.steampowered.com/ugc/543010758992840622/16718C8623B269CC772CA6E1A028166517E3EBC5/
529
#529
0 Frags +
s0rexcan someone tell me how do i fix the crosshair outline?
http://cloud-4.steampowered.com/ugc/543010758992840622/16718C8623B269CC772CA6E1A028166517E3EBC5/

That's a rayshud bug, I noticed it as well.

[quote=s0rex]can someone tell me how do i fix the crosshair outline?
http://cloud-4.steampowered.com/ugc/543010758992840622/16718C8623B269CC772CA6E1A028166517E3EBC5/[/quote]
That's a rayshud bug, I noticed it [url=http://teamfortress.tv/thread/981/rayshud/?page=21#629]as well[/url].
530
#530
-4 Frags +

How to change size of health and ammo?

How to change size of health and ammo?
531
#531
0 Frags +
CoolMaxSUpremeHow to change size of health and ammo?

HudAmmoWeapons and HudPlayerHealth and also HudMedicCharge change the fonts with a bigger one.
Just check the actual font in the clientscheme, copy and past it changing the name and the tall value, and then replace the new font name in the health and ammo files

[quote=CoolMaxSUpreme]How to change size of health and ammo?[/quote]

HudAmmoWeapons and HudPlayerHealth and also HudMedicCharge change the fonts with a bigger one.
Just check the actual font in the clientscheme, copy and past it changing the name and the tall value, and then replace the new font name in the health and ammo files
532
#532
-1 Frags +

how do i remove borders around my health cross and uber bar, im doing this to a numerical default hud http://tf2.gamebanana.com/guis/28378

i want remove specifically the tf2 stuff there

how do i remove borders around my health cross and uber bar, im doing this to a numerical default hud http://tf2.gamebanana.com/guis/28378

i want remove specifically the tf2 stuff there
533
#533
-1 Frags +

Does anyone know what the "cs" positioning do? Since the halloween update i opened the files and it has like for example "xpos-cs20". Don't really understand the meaning of it.

Does anyone know what the "cs" positioning do? Since the halloween update i opened the files and it has like for example "xpos-cs20". Don't really understand the meaning of it.
534
#534
-1 Frags +

I'm looking for info on hud favorites buttons. Has this already been discussed in this thread? Maybe some in another thread? Google didn't give me much, just a hud or two that already had it I'm looking to add it to my hud. Maybe some code to get me started? Any and all help is appreciated.

I'm looking for info on hud favorites buttons. Has this already been discussed in this thread? Maybe some in another thread? Google didn't give me much, just a hud or two that already had it I'm looking to add it to my hud. Maybe some code to get me started? Any and all help is appreciated.
535
#535
-1 Frags +

I want The advanced spec hud of hudas iscariote in my rayshud. Can Anyone tell me how to do this?

I want The advanced spec hud of hudas iscariote in my rayshud. Can Anyone tell me how to do this?
536
#536
-1 Frags +
PepziI want The advanced spec hud of hudas iscariote in my rayshud. Can Anyone tell me how to do this?

delete rayshuds spectatortournament and spectatortournamenthealthgui files and replace them with hudasiscariote's and then replace the font and color definitions with rayshuds

[quote=Pepzi]I want The advanced spec hud of hudas iscariote in my rayshud. Can Anyone tell me how to do this?[/quote]
delete rayshuds spectatortournament and spectatortournamenthealthgui files and replace them with hudasiscariote's and then replace the font and color definitions with rayshuds
537
#537
-1 Frags +
dokidokipanicI'm looking for info on hud favorites buttons. Has this already been discussed in this thread? Maybe some in another thread? Google didn't give me much, just a hud or two that already had it I'm looking to add it to my hud. Maybe some code to get me started? Any and all help is appreciated.

I assume you mean a Home Server button that auto connects you to a server?

You can just add the button in /resource/GameMenu.res and makes its command "engine c" replacing "c" with whatever command you want to run. For example, have "alias home connect :27015" in your autoexec and then the button be "engine home" would make you connect to a local server at port 27015 when you press it.

You'll also need to add the button to your menu in /resource/ui/MainMenuOverride.res

[quote=dokidokipanic]I'm looking for info on hud favorites buttons. Has this already been discussed in this thread? Maybe some in another thread? Google didn't give me much, just a hud or two that already had it I'm looking to add it to my hud. Maybe some code to get me started? Any and all help is appreciated.[/quote]

I assume you mean a Home Server button that auto connects you to a server?

You can just add the button in /resource/GameMenu.res and makes its command "engine c" replacing "c" with whatever command you want to run. For example, have "alias home connect :27015" in your autoexec and then the button be "engine home" would make you connect to a local server at port 27015 when you press it.

You'll also need to add the button to your menu in /resource/ui/MainMenuOverride.res
538
#538
-1 Frags +

Hey does anyone know how to add a marked for death icon ?

Hey does anyone know how to add a marked for death icon ?
539
#539
-1 Frags +
Amp-tHey does anyone know how to add a marked for death icon ?

You will need to add this code to the end of hudplayerhealth.res

"PlayerStatusMarkedForDeathImage"
{
"ControlName" "ImagePanel"
"fieldName" "PlayerStatusMarkedForDeathImage"
"xpos" "85"
"xpos_minmode" "70"
"ypos" "0"
"zpos" "7"
"wide" "32"
"tall" "32"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
"image" "../vgui/marked_for_death"
"fgcolor" "TanDark"
}
"PlayerStatusMarkedForDeathSilentImage"
{
"ControlName" "ImagePanel"
"fieldName" "PlayerStatusMarkedForDeathSilentImage"
"xpos" "85"
"xpos_minmode" "70"
"ypos" "0"
"zpos" "7"
"wide" "31"
"tall" "31"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
"image" "../vgui/marked_for_death"
"fgcolor" "TanDark"
}
[quote=Amp-t]Hey does anyone know how to add a marked for death icon ?[/quote]

You will need to add this code to the end of hudplayerhealth.res
[quote] "PlayerStatusMarkedForDeathImage"
{
"ControlName" "ImagePanel"
"fieldName" "PlayerStatusMarkedForDeathImage"
"xpos" "85"
"xpos_minmode" "70"
"ypos" "0"
"zpos" "7"
"wide" "32"
"tall" "32"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
"image" "../vgui/marked_for_death"
"fgcolor" "TanDark"
}
"PlayerStatusMarkedForDeathSilentImage"
{
"ControlName" "ImagePanel"
"fieldName" "PlayerStatusMarkedForDeathSilentImage"
"xpos" "85"
"xpos_minmode" "70"
"ypos" "0"
"zpos" "7"
"wide" "31"
"tall" "31"
"visible" "1"
"enabled" "1"
"scaleImage" "1"
"image" "../vgui/marked_for_death"
"fgcolor" "TanDark"
}
[/quote]
540
#540
-2 Frags +

Hey there!
I love the new yahud-fl blue. Can anybody possibly lead me to a solution to make the reserved ammo color blue? I prefer this shade of blue with this html notation: 077df9.

https://github.com/whayay/yahud

Hey there!
I love the new yahud-fl blue. Can anybody possibly lead me to a solution to make the reserved ammo color blue? I prefer this shade of blue with this html notation: 077df9.

https://github.com/whayay/yahud
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