I was working on Control Point Icons for my HUD when I noticed that CP Icons are acting weird with strange weapon skins.
Apparently whenever you are currently using a strange skin weapon while capturing a point, the Cap Mask is not applied to materials\sprites\obj_icons\icon_obj_white but to the entire ControlPointIcon element instead. I tested this with default HUD as well and it doesn't seem to be related to the HUD itself.
Can anyone with a strange weapon skin (the ones with a kill counter on the model) test this aswell? Or does anyone have an idea if this could be caused by something in my config?
Edit: Here's a video