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HUD editing: short questions, quick answers
posted in Customization
4711
#4711
0 Frags +

Anyone know if we can still use the commands like `play_casual` to start searching. Since they essentially got rid of the lobby screens, I'm guessing no, right? The commands don't seem to do anything. So we have to go through the dashboard sidepanel now? Or do we have a workaround?

Anyone know if we can still use the commands like `play_casual` to start searching. Since they essentially got rid of the lobby screens, I'm guessing no, right? The commands don't seem to do anything. So we have to go through the dashboard sidepanel now? Or do we have a workaround?
4712
#4712
0 Frags +

is there a way to put a letter in front of my damage numbers that appear above enemy head

like 'a100' instead of '100'

is there a way to put a letter in front of my damage numbers that appear above enemy head

like 'a100' instead of '100'
4713
#4713
0 Frags +
Hedgeis there a way to put a letter in front of my damage numbers that appear above enemy head

like 'a100' instead of '100'

I could be wrong, but I don't believe so. The file is huddamageaccount.res but the only thing you can edit there about the floating text is font size, fading time, and colour. Unless there's some place deeper that I don't know about, I don't believe it's possible.

[quote=Hedge]is there a way to put a letter in front of my damage numbers that appear above enemy head

like 'a100' instead of '100'[/quote]

I could be wrong, but I don't believe so. The file is huddamageaccount.res but the only thing you can edit there about the floating text is font size, fading time, and colour. Unless there's some place deeper that I don't know about, I don't believe it's possible.
4714
#4714
0 Frags +

Does anyone know how to change the animation behaviour of the Find Game button? Or better yet the side panels?

https://i.imgur.com/MOlVJVZ.jpg

It will hide itself at the top once clicked and only come back down in a set location.

Does anyone know how to change the animation behaviour of the Find Game button? Or better yet the side panels?
[img]https://i.imgur.com/MOlVJVZ.jpg[/img]

It will hide itself at the top once clicked and only come back down in a set location.
4715
#4715
0 Frags +

What is the file for casual badge and stats?

What is the file for casual badge and stats?
4716
#4716
0 Frags +

Are the popup boxes on the main menu hardcoded now? The options and advanced options buttons have a hover-over popup now, since the default HUD only uses icons, but my HUD has text and the popup is redundant. Is there no way to remove it?

Are the popup boxes on the main menu hardcoded now? The options and advanced options buttons have a hover-over popup now, since the default HUD only uses icons, but my HUD has text and the popup is redundant. Is there no way to remove it?
4717
#4717
0 Frags +

https://i.imgur.com/s6aob84.png

what file controls this

[img]https://i.imgur.com/s6aob84.png[/img]
what file controls this
4718
#4718
0 Frags +
SevinAre the popup boxes on the main menu hardcoded now? The options and advanced options buttons have a hover-over popup now, since the default HUD only uses icons, but my HUD has text and the popup is redundant. Is there no way to remove it?

I just did a small test before replying to make sure. I just renamed the element and it stopped using the tooltip.
So "fieldName" "SettingsButton1" (just added a 1). The button still works but the tooltip is gone.

Now, if the button had any special property that was hardcoded to the name (aside from the tooltip), that will also be gone. Luckily, I don't think it had any. I only mention it because I recall trying to move the quitbutton into an editablepanel some time ago and it caused the button to stop having a command. Changing things that are supposed to be hardcoded sometimes don't work. This one seemed fine, though.

[quote=Sevin]Are the popup boxes on the main menu hardcoded now? The options and advanced options buttons have a hover-over popup now, since the default HUD only uses icons, but my HUD has text and the popup is redundant. Is there no way to remove it?[/quote]

I just did a small test before replying to make sure. I just renamed the element and it stopped using the tooltip.
So "fieldName" "SettingsButton1" (just added a 1). The button still works but the tooltip is gone.

Now, if the button had any special property that was hardcoded to the name (aside from the tooltip), that will also be gone. Luckily, I don't think it had any. I only mention it because I recall trying to move the quitbutton into an editablepanel some time ago and it caused the button to stop having a command. Changing things that are supposed to be hardcoded sometimes don't work. This one seemed fine, though.
4719
#4719
0 Frags +
Medico_di_BiscottiSevinAre the popup boxes on the main menu hardcoded now? The options and advanced options buttons have a hover-over popup now, since the default HUD only uses icons, but my HUD has text and the popup is redundant. Is there no way to remove it?
I just did a small test before replying to make sure. I just renamed the element and it stopped using the tooltip.
So "fieldName" "SettingsButton1" (just added a 1). The button still works but the tooltip is gone.

Now, if the button had any special property that was hardcoded to the name (aside from the tooltip), that will also be gone. Luckily, I don't think it had any. I only mention it because I recall trying to move the quitbutton into an editablepanel some time ago and it caused the button to stop having a command. Changing things that are supposed to be hardcoded sometimes don't work. This one seemed fine, though.

Great, thanks!

[quote=Medico_di_Biscotti][quote=Sevin]Are the popup boxes on the main menu hardcoded now? The options and advanced options buttons have a hover-over popup now, since the default HUD only uses icons, but my HUD has text and the popup is redundant. Is there no way to remove it?[/quote]

I just did a small test before replying to make sure. I just renamed the element and it stopped using the tooltip.
So "fieldName" "SettingsButton1" (just added a 1). The button still works but the tooltip is gone.

Now, if the button had any special property that was hardcoded to the name (aside from the tooltip), that will also be gone. Luckily, I don't think it had any. I only mention it because I recall trying to move the quitbutton into an editablepanel some time ago and it caused the button to stop having a command. Changing things that are supposed to be hardcoded sometimes don't work. This one seemed fine, though.[/quote]

Great, thanks!
4720
#4720
0 Frags +

Where is the DashboardDimmer element? It's the big background that comes in to dim the rest of the screen when you open the matchmaking panel. The VGUI tree says it's in mainmenuoverride, but of course it's not.

Where is the DashboardDimmer element? It's the big background that comes in to dim the rest of the screen when you open the matchmaking panel. The VGUI tree says it's in mainmenuoverride, but of course it's not.
4721
#4721
0 Frags +

Which item effect meter has the gas passer tied to it? Can't find it.

Which item effect meter has the gas passer tied to it? Can't find it.
4722
#4722
1 Frags +

Oh good, both the phlog and the gas passer use the same item effect meter, so I can't make them not overlap. Is this not a bug in the default HUD?

Oh good, both the phlog and the gas passer use the same item effect meter, so I can't make them not overlap. Is this not a bug in the default HUD?
4723
#4723
2 Frags +

Just checked, they completely overlap in the base HUD too. Valve pls fix.

Just checked, they completely overlap in the base HUD too. Valve pls fix.
4724
#4724
0 Frags +

How do you force specific vtfs to render at high resolution (such as the animated main menu logo or map thumbnails) regardless of texture settings?

How do you force specific vtfs to render at high resolution (such as the animated main menu logo or map thumbnails) regardless of texture settings?
4725
#4725
1 Frags +

https://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.

https://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.
4726
#4726
0 Frags +
janedoehttps://i.imgur.com/s6aob84.png
what file controls this

same problem, any solution?

[quote=janedoe][img]https://i.imgur.com/s6aob84.png[/img]
what file controls this[/quote]

same problem, any solution?
4727
#4727
huds.tf
5 Frags +
StaticVoidhttps://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.

Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.

[quote=StaticVoid]https://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.[/quote]
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.
4728
#4728
0 Frags +
omniStaticVoidhttps://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.

I tried the same thing and had the same results. Hopefully they fix this, it's so ugly seeing a unshaded part everytime you open the queue menu.

[quote=omni][quote=StaticVoid]https://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.[/quote]
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.[/quote]
I tried the same thing and had the same results. Hopefully they fix this, it's so ugly seeing a unshaded part everytime you open the queue menu.
4729
#4729
0 Frags +
morjanedoehttps://i.imgur.com/s6aob84.png
what file controls this

same problem, any solution?

update your clientscheme.res

[quote=mor][quote=janedoe][img]https://i.imgur.com/s6aob84.png[/img]
what file controls this[/quote]

same problem, any solution?[/quote]
update your clientscheme.res
4730
#4730
0 Frags +

What's the event in hud_animations.tf to slide in the "Mode Selection" menu after clicking the "Find a Game" button?

What's the event in hud_animations.tf to slide in the "Mode Selection" menu after clicking the "Find a Game" button?
4731
#4731
2 Frags +

What's the command to dismiss all the newbie help bubbles that show up in the main menu to indicate what each section is ?

What's the command to dismiss all the newbie help bubbles that show up in the main menu to indicate what each section is ?
4732
#4732
0 Frags +

How do I move menu notifications? Like, the panel that appears after I click the triangle that notifies me that an item has dropped?

How do I move menu notifications? Like, the panel that appears after I click the triangle that notifies me that an item has dropped?
4733
#4733
0 Frags +

can someone tell me how to move the main menu buttons on morehud (servers items options ect)

can someone tell me how to move the main menu buttons on morehud (servers items options ect)
4734
#4734
0 Frags +
omniStaticVoidhttps://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.

So where is the file? I simply couldn't find it.

[quote=omni][quote=StaticVoid]https://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.[/quote]
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.[/quote]

So where is the file? I simply couldn't find it.
4735
#4735
0 Frags +

My HUD's been fully functional so far, but since the jungle update hit, I updated the files provided by Hypnotize. But to no avail, the scoreboard has its class icons like this https://i.imgur.com/5f1RlK1.png and whenever I press 'ok' on a pop-up to see it, nothing comes up. I have to remove the HUD to be able to acknowledge the new items so it stops blinking and making the sound.

Those bugged icons happen both on the scoreboard and on that matchmaking panel that closes in. According to the repository, it seems that nothing was changed on the scoreboard.res file, but it was fine before and now it's like that.

Anyone happen to know a fix for these issues?

My HUD's been fully functional so far, but since the jungle update hit, I updated the files provided by Hypnotize. But to no avail, the scoreboard has its class icons like this https://i.imgur.com/5f1RlK1.png and whenever I press 'ok' on a pop-up to see it, nothing comes up. I have to remove the HUD to be able to acknowledge the new items so it stops blinking and making the sound.

Those bugged icons happen both on the scoreboard and on that matchmaking panel that closes in. According to the repository, it seems that nothing was changed on the scoreboard.res file, but it was fine before and now it's like that.

Anyone happen to know a fix for these issues?
4736
#4736
0 Frags +

Does anyone know why installing a new font would cause the main menu to look like this. https://steamuserimages-a.akamaihd.net/ugc/851604291013393430/F80F6BE22654C1CFBB8DE52F57D78D6944F0B941/ The font works but idk why the menu would mess up.
Nothing has a background. https://steamuserimages-a.akamaihd.net/ugc/851604291013408647/DB5BA90951B6542DC679D0030A9934A2EC1DE630/

Does anyone know why installing a new font would cause the main menu to look like this. https://steamuserimages-a.akamaihd.net/ugc/851604291013393430/F80F6BE22654C1CFBB8DE52F57D78D6944F0B941/ The font works but idk why the menu would mess up.
Nothing has a background. https://steamuserimages-a.akamaihd.net/ugc/851604291013408647/DB5BA90951B6542DC679D0030A9934A2EC1DE630/
4737
#4737
2 Frags +
bLaHow do I move menu notifications? Like, the panel that appears after I click the triangle that notifies me that an item has dropped?

MainMenuOverride and look for Notifications_Panel

speedycan someone tell me how to move the main menu buttons on morehud (servers items options ect)

In the updated version I set them to move all at once, MainMenuOverride and at the start of the file work with button_x_offset button_y etc

ZetosMy HUD's been fully functional so far, but since the jungle update hit, I updated the files provided by Hypnotize. But to no avail, the scoreboard has its class icons like this https://i.imgur.com/5f1RlK1.png and whenever I press 'ok' on a pop-up to see it, nothing comes up. I have to remove the HUD to be able to acknowledge the new items so it stops blinking and making the sound.

Those bugged icons happen both on the scoreboard and on that matchmaking panel that closes in. According to the repository, it seems that nothing was changed on the scoreboard.res file, but it was fine before and now it's like that.

Anyone happen to know a fix for these issues?

Whats the hud on question so I can try it?

ReflectoTFDoes anyone know why installing a new font would cause the main menu to look like this. https://steamuserimages-a.akamaihd.net/ugc/851604291013393430/F80F6BE22654C1CFBB8DE52F57D78D6944F0B941/ The font works but idk why the menu would mess up.
Nothing has a background. https://steamuserimages-a.akamaihd.net/ugc/851604291013408647/DB5BA90951B6542DC679D0030A9934A2EC1DE630/

I'm pretty sure you are missing a bracket on the clientscheme and that missing bracket make so half of the file is not actually working! if thats the case you should be getting a console message regarding a "missing } in clientscheme etc"

You should find where the bracket is missing and add it in order to fix that problem

[quote=bLa]How do I move menu notifications? Like, the panel that appears after I click the triangle that notifies me that an item has dropped?[/quote]

MainMenuOverride and look for Notifications_Panel

[quote=speedy]can someone tell me how to move the main menu buttons on morehud (servers items options ect)[/quote]

In the updated version I set them to move all at once, MainMenuOverride and at the start of the file work with button_x_offset button_y etc

[quote=Zetos]My HUD's been fully functional so far, but since the jungle update hit, I updated the files provided by Hypnotize. But to no avail, the scoreboard has its class icons like this https://i.imgur.com/5f1RlK1.png and whenever I press 'ok' on a pop-up to see it, nothing comes up. I have to remove the HUD to be able to acknowledge the new items so it stops blinking and making the sound.

Those bugged icons happen both on the scoreboard and on that matchmaking panel that closes in. According to the repository, it seems that nothing was changed on the scoreboard.res file, but it was fine before and now it's like that.

Anyone happen to know a fix for these issues?[/quote]

Whats the hud on question so I can try it?

[quote=ReflectoTF]Does anyone know why installing a new font would cause the main menu to look like this. https://steamuserimages-a.akamaihd.net/ugc/851604291013393430/F80F6BE22654C1CFBB8DE52F57D78D6944F0B941/ The font works but idk why the menu would mess up.
Nothing has a background. https://steamuserimages-a.akamaihd.net/ugc/851604291013408647/DB5BA90951B6542DC679D0030A9934A2EC1DE630/[/quote]

I'm pretty sure you are missing a bracket on the clientscheme and that missing bracket make so half of the file is not actually working! if thats the case you should be getting a console message regarding a "missing } in clientscheme etc"

You should find where the bracket is missing and add it in order to fix that problem
4738
#4738
0 Frags +
StaticVoidomniStaticVoidhttps://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.
I tried the same thing and had the same results. Hopefully they fix this, it's so ugly seeing a unshaded part everytime you open the queue menu.

I wasn't able to find the file that it is in, but I found a workaround to removing the dimmer. I found that the dimmer has a zpos of 1000, so to "remove" the dimmer, you need to set the zpos on everything that it covers to something above 1000.

I tried it out just now, seems to work nicely: http://steamcommunity.com/sharedfiles/filedetails/?id=1181197941

(Don't worry about my menu not looking like yours, I was in the middle of editing it when I decided to tackle the dimmer)

Also, because you now have access to the buttons on the menu, opening up the backpack for example won't remove the "Find a Game" menu, meaning the dimmer will still be up when you enter the backpack. So you need to set the zpos of everything in the backpack to something above 1000 as well. And I think the dimmer has the ability to close the playlist when you click on it, because when I click on the background, expecting it to close the playlist, it doesn't.

Hope this helps :)

[quote=StaticVoid][quote=omni][quote=StaticVoid]https://i.imgur.com/Yy9au1S.png

Does anyone know how to edit the DashboardDimmer element? I have checked all over the place and can't find the folder that controls this.[/quote]
Not currently, and I’ve tried everything. Hiding it with visible, xpos, pinning it somewhere off screen. I only managed to hide it when I reload the hud. If you relaunch, it ignores any changes you made to it. It’s fucking dumb dude.[/quote]
I tried the same thing and had the same results. Hopefully they fix this, it's so ugly seeing a unshaded part everytime you open the queue menu.[/quote]

I wasn't able to find the file that it is in, but I found a workaround to removing the dimmer. I found that the dimmer has a zpos of 1000, so to "remove" the dimmer, you need to set the zpos on everything that it covers to something above 1000.

I tried it out just now, seems to work nicely: http://steamcommunity.com/sharedfiles/filedetails/?id=1181197941

(Don't worry about my menu not looking like yours, I was in the middle of editing it when I decided to tackle the dimmer)

Also, because you now have access to the buttons on the menu, opening up the backpack for example won't remove the "Find a Game" menu, meaning the dimmer will still be up when you enter the backpack. So you need to set the zpos of everything in the backpack to something above 1000 as well. And I think the dimmer has the ability to close the playlist when you click on it, because when I click on the background, expecting it to close the playlist, it doesn't.

Hope this helps :)
4739
#4739
0 Frags +
HypnotizeWhats the hud on question so I can try it?

I use bastHUD (updated by you) merged with a lot of other minor things. Since I touch on a few things, I was using the last updated version provided by you (prior to the jungle update), edited all my stuff in and have been using like that perfectly for a while. With this last update, I mainly updated lobbycontainerframe, lobbypanel, added the clientscheme entries for the contracker and deleted mainmenuoverride and gamemenu. I sticked to my old scoreboard file (which is not bast's, but was adjusted to work accordingly), hence me questioning why is that bugging out since there were no changes to it.

The pop-up bug I'd assume it's a menu issue that may be fixed when you get to it more thoroughly, but it's being a major annoyance.

Thanks for your attention! :)

[quote=Hypnotize]Whats the hud on question so I can try it?[/quote]
I use bastHUD (updated by you) merged with a lot of other minor things. Since I touch on a few things, I was using the last updated version provided by you (prior to the jungle update), edited all my stuff in and have been using like that perfectly for a while. With this last update, I mainly updated lobbycontainerframe, lobbypanel, added the clientscheme entries for the contracker and deleted mainmenuoverride and gamemenu. I sticked to my old scoreboard file (which is not bast's, but was adjusted to work accordingly), hence me questioning why is that bugging out since there were no changes to it.

The pop-up bug I'd assume it's a menu issue that may be fixed when you get to it more thoroughly, but it's being a major annoyance.

Thanks for your attention! :)
4740
#4740
0 Frags +

How would I remove the new max health hud element?

How would I remove the new max health hud element?
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