Zetos
Account Details
SteamID64 76561197999792505
SteamID3 [U:1:39526777]
SteamID32 STEAM_0:1:19763388
Country Canada
Signed Up October 6, 2013
Last Posted April 20, 2022 at 2:05 PM
Posts 287 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse G403 Prodigy Wireless
Keyboard HyperX Alloy Core
Mousepad Corsair MM300
Headphones G430
Monitor LG 24GL600F
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#6 My brightness changes depending on what I look at. in Customization

Monitor (hardware) settings won't show up/affect recordings.

A 5s Google search gave me this, maybe worth a shot:

Add this to advanced launch options (and remove afterwards):

+mat_dxlevel 90 +mat_hdr_level 2 +mat_hdr_enable +mat_fullbright 0

If this doesn't help, doing these steps should:

https://docs.mastercomfig.com/latest/setup/clean_up/

posted 1 month ago
#6825 HUD editing: short questions, quick answers in Customization
lateketsuppiHow do I make the spacebar a shortcut for a button? I tried &space and &spacebar and it didn't work.

Special keys such as CTRL, SHIFT and SPACE can't be used as shortcuts. You can try alternatives individually but anything other than standard letters are likely not going to work.

posted 3 months ago
#2327 mastercomfig - fps/customization config in Customization
bearodactylis there a fix for white mumble overlay?

https://www.teamfortress.tv/post/968538/mastercomfig-fps-customization-config

posted 3 months ago
#6797 HUD editing: short questions, quick answers in Customization
lateketsuppiIs there a way for a label's font to automatically change to a smaller one, so it fits to the size of the element?

I'd like this font to change to a smaller one when there's a lot of text, so it doesn't spill over the edge.
https://imgur.com/a/BBv8ONi

You can either change a font based on screen resolution (setting a yres in ClientScheme) or change the label's width with a CAutoFittingLabel element or with "auto_wide_tocontents" "1" (these are very specific and most often than not won't work if you add it to whatever hoping to stick), but not a label's font like you want.

The only thing that could possibly help you on that scenario is to add "wrap" "1" so the extra text is placed below and the bleeding doesn't happen.

posted 5 months ago
#12138 stream highlights in Videos

https://clips.twitch.tv/ImpartialSillyStarDogFace-G6n5Yk5uaV043KFO

posted 5 months ago
#56 NA Invite Top 100: Hub Post in News
mustardoverlordI was kidding about the Redacted thing, everyone knows it's Nursey and it's a meme

The whole point about saying "redacted" is ostracism, which goes beyond being league banned. If you tone it down and call it a meme... Oddly some people were all over that thread saying "yeah, fuck that guy" and yet think it's reasonable to give them the spotlight because "gud at gaem". Ultimately this is just another list, but it's saddening how shallow some povs are.

"You can't play with us anymore for what you did, but we'll always regard you as one of the best." Yikes.

posted 5 months ago
#52 NA Invite Top 100: Hub Post in News
mustardoverlordAnd for the 5th spot you could make a case for, among others,

Redacted

There's no point in calling them [redacted] instead but keep the mentions and even consider for a hall of fame spot. As if there's not enough talented people already.

Most placements can be debatable, but please no child groomers.

posted 5 months ago
#6789 HUD editing: short questions, quick answers in Customization
shinsoHow do I remove the 2D player class image from my hud but still keep the option of having the 3D player model visible? I know that I can toggle it, but if I set the visible value in hudplayerclass.res to 0 it also removes the 3D player model.

Don't recall if there's a more straightforward way to achieve this but you can add a main menu button with "command" "engine toggle cl_hud_minmode; engine toggle cl_hud_playerclass_use_playermodel" and add to HUDPlayerClass.res => classmodelpanel => "visible" "0" "visible_minmode" "1" (add it right below the other). It will also toggle other parts of your HUD if it already has minmode changes set up.

Thought on it from the top of my head but you can reach me through Discord @ Zetos#4379 if it doesn't work.

JakadakWhere can I found the source files for contracter panel?
(So I recreate contracter panel as side menu panel?)

Aside from simple commands and elements, a fair share is restricted to only work inside their appropriate file, i.e. you can't just pull a menu feature and add it elsewhere.

The contracker file is questmappanel.res; feel free to experiment but I'm not sure it will work.

For future reference, check out this comprehensive list or this smaller one with images.

ninait doesn't appear to be sv_pure dependent

Sadly they are.

posted 6 months ago
#119 Cheating to hear spies is painfully easy. in TF2 General Discussion
AimIsADickpajarostop posting forever nobody cares about what you sayActually I care about my posts, so technically it isn't 'nobody'.

https://thumbs.gfycat.com/RecentFavorableIndianpangolin-mobile.mp4

posted 7 months ago
#3 game freezes and spikes to 100% cpu in Q/A Help

You found a correlation, 100% not the causation.

posted 7 months ago
#6764 HUD editing: short questions, quick answers in Customization
zandathanks! I replaced them on my hud and they work on local servers and mge but not valve servers or serveme. is this an sv_pure thing and is there a way to fix it somehow?

From just a while earlier:

Show Content
ZetosxxnerdZetosxxnerdim trying to replace the match hud class avatars with scoreboard class icons like this:
https://imgur.com/lMXCb0M

i've tried referencing the root vtf file in hudmatchstatus.res and also made the scoreboard icons as custom material files but it doesnt work, anyone know what im doing wrong?
https://imgur.com/a/KO6RDNa
Any sort of override only works in sv_pure 0 (even by preloading), so make sure the listen server you're testing in is not pure 1/2 and that you're ok with it not working in casual and most pugs.
that first screen is from this youtube vid https://www.youtube.com/watch?v=Zq9m74GH5Yo (the guy linked his hud but its dead) i also checked the sv_pure value and its on 0.
besides i was looking at jarateking's hud references and it says that putting custom materials in the vgui/replay/thumbnails folder works in sv_pure 2 so idk why it wouldnt work
That is the path to make a lot of custom images to load (alongside preloading), but specifically for the match HUD it's hard-coded like that, sorry.

As a rule of thumb you can spot what can be changed and what can't from checking up-to-date HUD's in what they customize. Surely they would propose their own renditions of those icons if that was possible, alas it doesn't work in pure servers, so devs don't bother.

In regards to the video, very likely it's a recording of a demo, of which has no constraints of sv_pure.
posted 7 months ago
#8 TF2 update for 9/17/21 (9/18/21 UTC) in TF2 General Discussion
tommyeven tho its only a small update, 2 updates in a row feelsgoodman

They often come in pairs. The update itself and some hotfix because of either a fuck up or forgotten something.

posted 8 months ago
#6752 HUD editing: short questions, quick answers in Customization
xxnerdi was looking at jarateking's hud references and it says that putting custom materials in the vgui/replay/thumbnails folder works in sv_pure 2 so idk why it wouldnt work

That is the path to make a lot of custom images to load (alongside preloading), but specifically for the match HUD it's hard-coded like that, sorry.

As a rule of thumb you can spot what can be changed and what can't from checking up-to-date HUD's in what they customize. Surely they would propose their own renditions of those icons if that was possible, alas it doesn't work in pure servers, so devs don't bother.

In regards to the video, very likely it's a recording of a demo, of which has no constraints of sv_pure.

posted 8 months ago
#6750 HUD editing: short questions, quick answers in Customization
xxnerdanyone know what im doing wrong?

Any sort of override only works in sv_pure 0 (even by preloading), so make sure the listen server you're testing in is not pure 1/2 and that you're ok with it not working in casual and most pugs.

posted 8 months ago
#2 removing birthday effects in Videos

Can't vouch for this but hope it helps https://www.teamfortress.tv/28218/disabling-birthday-mode#17

posted 8 months ago
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