Account Details
SteamID64 76561197999792505
SteamID3 [U:1:39526777]
SteamID32 STEAM_0:1:19763388
Country Canada
Signed Up October 6, 2013
Last Posted July 27, 2021 at 2:30 PM
Posts 268 (0.1 per day)
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In-game Sensitivity
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Raw Input 1
1920 x 1080
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Hardware Peripherals
Mouse G403 Prodigy Wireless
Keyboard HyperX Alloy Core
Mousepad Corsair MM300
Headphones G430
Monitor LG 24GL600F
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#6732 HUD editing: short questions, quick answers in Customization
EtefiAnyone know what it is? Sorry if this was said before, it's hard for me to find these things-

It can be anything resized or leftover (maybe "RedScoreBG"?). Unless you have a general idea of what to look for, you're better off using the method I described in my previous post, first paragraph.

posted 6 days ago
#11900 stream highlights in Videos


posted 1 week ago
#6723 HUD editing: short questions, quick answers in Customization
does anyone know why the word label is on the top left of my screen? lol...

Type "vgui_cache_res_files 0; sv_cheats 1; vgui_drawtree 1" in the console and tick "Highlight Selected". An element tree will pop up. Filter through the items until a red box appears around that text. Search for the indicated element here so you get the name of the file it's in.

Go to said file in your custom HUD's folder and look up the element (the culprit will have as its controlName "CExLabel" or "Label" and will be missing a label property within. Add "label" "" (blank), do a hud_reloadscheme and check if the text is gone.

tl;dr: you can probably skim through the files you recently edited, look for a Label missing "label" "[value]" inside and add it with blank, but just so you know this is how you identify an element.

posted 3 weeks ago
#6718 HUD editing: short questions, quick answers in Customization

Those are controlled through map point entities (game_text and logic_relay), so not HUD elements you can target. You can try masking the area with a refract, but it may be the case that map graphics will always be drawn on top.

posted 1 month ago
#18 TF2 update for 6/22/21 in TF2 General Discussion
MILKy_this update is kinda crazy but why do we need 6 new unusual effects again
also the update releases right before 4 nations cup officials -_-

I mean, sorry for EU but they usually drop on late evening/nights for NA which is also disruptive, so hard not to get in the way of either region. Better than on weekends, in the very least. We know what that accomplished... Being a drought of 112 days without an update it's not hard to check for a period where a league is not running, but that's beneath Valve, right?

Regarding the effects, hell yeah! Can't wait to get my hands on those new pog light particles on top of those food hats, drippy af! /s

posted 1 month ago
#6 What Tf Happened to Fog's Crosshairs? in Customization
micwoj92Proof that people on tftv do not actually read posts.
posted 1 month ago
#6704 HUD editing: short questions, quick answers in Customization
maxzwhat files in tf2 huds control the design of the community server browser and console?

Here's a copy with some comments.

posted 1 month ago
#11792 stream highlights in Videos


posted 1 month ago
#31 FROYO MIRRORMAN (arekk leaving) in TF2 General Discussion

Surely jayhyunpae's first name is Bob. Right?

posted 2 months ago
#2230 mastercomfig - fps/customization config in Customization
AimIsADickLike as if both of you know anything about this argument anyway. cl_threaded_bone_setup isn't even listed in cvarlist anymore.

I don't, hence why I didn't post about it. Lessons to be had!

AimIsADickturbochad69This is my last post about it, won't shit up the thread any more.I can say the same thing here.

Lasted 10 minutes. I double dog dare you!

posted 2 months ago
#2227 mastercomfig - fps/customization config in Customization


posted 2 months ago
#62 The Case of Elijah 2.0 in TF2 General Discussion

This guy went full AimIsADick

posted 2 months ago
#4 There's been RCE exploits in TF2 for 4 YEARS. in TF2 General Discussion

If you said you were confident there were no RCE exploits, then I'd be worried.

"I go with the opposite you say" kinda vibe.

posted 3 months ago
#6676 HUD editing: short questions, quick answers in Customization
CubbageHud_reloadscheme doesn't work i tried vgui_cache_res_files 0 and it still doesn't work. Nothing that i change in the files shows up in game.

Does your custom HUD have a info.vdf file in the root directory? If not, check out this guide.

posted 3 months ago
#2 Error with hud in Customization

Regarding "RecursiveLoadFromBuffer", it means somewhere in Resource/UI/Teammenu it's either missing a curly bracket or has an extra one, generating a error when reading the file. As the output indicates, it's in "teambutton2".

As for Resource/UI/HudItemEffectMeter_Action, it's a common error and yields no issues. You can either ignore it or create a dummy file and the console will no longer report the error.

You can post your questions in this thread.

posted 3 months ago
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