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Koth_clearcut_b9b Feedback
1
#1
0 Frags +

Hello everyone,

Since Koth_clearcut_b9b is going to be in the leagues of RGL 6s and TFCL 6s, I wanted to ask the community on what they feel on the map and get some feedback, especially if it was tested in a scrim or team environment.

The feedback would be greatly appreciated (Positive/Negative) so we can make the map much better for future seasons!

Map download if you never seen the map yet in its current state!: https://tf2maps.net/threads/clearcut.35559/

Hello everyone,

Since Koth_clearcut_b9b is going to be in the leagues of RGL 6s and TFCL 6s, I wanted to ask the community on what they feel on the map and get some feedback, especially if it was tested in a scrim or team environment.

The feedback would be greatly appreciated (Positive/Negative) so we can make the map much better for future seasons!

Map download if you never seen the map yet in its current state!: https://tf2maps.net/threads/clearcut.35559/
2
#2
1 Frags +

Coming out of left spawn, i feel like the exits have to be opened up so they aren't as easily stuffable by a soldier. I feel like the far left exit and into mid should be changed to mimic lakeside even more so. Adding a drop-down ramp into the window on the exit in the far right that would lead to the other side of the wall would a flank to watch that area more so forward holding won't be as powerful. Forward holds should have to be stretched thin across multiple possible entrances from the enemy team, but right now you can rotate between all entrances when forward-holding extremely easily as they're so close to each other and easily spammable for a soldier. Otherwise I think the map is fantastic and has a better mid than product.

Coming out of left spawn, i feel like the exits have to be opened up so they aren't as easily stuffable by a soldier. I feel like the far left exit and into mid should be changed to mimic lakeside even more so. Adding a drop-down ramp into the window on the exit in the far right that would lead to the other side of the wall would a flank to watch that area more so forward holding won't be as powerful. Forward holds should have to be stretched thin across multiple possible entrances from the enemy team, but right now you can rotate between all entrances when forward-holding extremely easily as they're so close to each other and easily spammable for a soldier. Otherwise I think the map is fantastic and has a better mid than product.
3
#3
2 Frags +

I ran around the map and gave it my mapmaker / subpar open player feedback on my stream. About 43 min worth or so, both for details and gameplay elements.

Here's my quick summary of the whole video: https://www.twitch.tv/videos/442968220

Here's the whole vod, if interested: https://www.twitch.tv/videos/442952243

I'm not trying to intentionally be a dick or anything but in the short video summary I was trying to go fast so it comes off as a lot more rude than it actually is.

There's a fair amount of good design going on, but a couple big issues I didn't like.

The tl;dr is the vision of entrances is too strong for defenders.

I ran around the map and gave it my mapmaker / subpar open player feedback on my stream. About 43 min worth or so, both for details and gameplay elements.

Here's my quick summary of the whole video: https://www.twitch.tv/videos/442968220

Here's the whole vod, if interested: https://www.twitch.tv/videos/442952243

I'm not trying to intentionally be a dick or anything but in the short video summary I was trying to go fast so it comes off as a lot more rude than it actually is.

There's a fair amount of good design going on, but a couple big issues I didn't like.

The tl;dr is the vision of entrances is too strong for defenders.
4
#4
10 Frags +

idk where else i could post this in but since this is gonna be played in trad 6s mappool i wanted to fuck around in the map for a lil bit and see what rollouts are good, idk if its been done before. hopefully i got it right

https://youtu.be/oVs4cjbWY88

idk where else i could post this in but since this is gonna be played in trad 6s mappool i wanted to fuck around in the map for a lil bit and see what rollouts are good, idk if its been done before. hopefully i got it right

[youtube]https://youtu.be/oVs4cjbWY88[/youtube]
5
#5
-3 Frags +

it's not badlands

it's not badlands
6
#6
1 Frags +
smesiidk where else i could post this in but since this is gonna be played in trad 6s mappool i wanted to fuck around in the map for a lil bit and see what rollouts are good, idk if its been done before. hopefully i got it right

https://youtu.be/oVs4cjbWY88

Thank you so much for making this, even though I play test this map alot. I didn't really know any of the rollouts, super helpful thank you! :D

[quote=smesi]idk where else i could post this in but since this is gonna be played in trad 6s mappool i wanted to fuck around in the map for a lil bit and see what rollouts are good, idk if its been done before. hopefully i got it right

[youtube]https://youtu.be/oVs4cjbWY88[/youtube][/quote]


Thank you so much for making this, even though I play test this map alot. I didn't really know any of the rollouts, super helpful thank you! :D
7
#7
2 Frags +

Clearcut is being tested in the ETF2L S19 highlander preseason cup, feedback thread will be here if you are interested.

Clearcut is being tested in the ETF2L S19 highlander preseason cup, feedback thread will be [url=http://etf2l.org/forum/feedback/topic-35567/page-1/#post-574246]here[/url] if you are interested.
8
#8
2 Frags +
AlesKeeClearcut is being tested in the ETF2L S19 highlander preseason cup, feedback thread will be here if you are interested.

Thank you so much, I will be keeping an eye on it!

Also, version b10 came out so if anyone is curious you guys can look at that :D.

[quote=AlesKee]Clearcut is being tested in the ETF2L S19 highlander preseason cup, feedback thread will be [url=http://etf2l.org/forum/feedback/topic-35567/page-1/#post-574246]here[/url] if you are interested.[/quote]

Thank you so much, I will be keeping an eye on it!

Also, version b10 came out so if anyone is curious you guys can look at that :D.
9
#9
2 Frags +
DwaggyAlesKeeClearcut is being tested in the ETF2L S19 highlander preseason cup, feedback thread will be here if you are interested.
Thank you so much, I will be keeping an eye on it!

Also, version b10 came out so if anyone is curious you guys can look at that :D.

Plus, keep an eye out there may be more updates coming very soon! :D

[quote=Dwaggy][quote=AlesKee]Clearcut is being tested in the ETF2L S19 highlander preseason cup, feedback thread will be [url=http://etf2l.org/forum/feedback/topic-35567/page-1/#post-574246]here[/url] if you are interested.[/quote]

Thank you so much, I will be keeping an eye on it!

Also, version b10 came out so if anyone is curious you guys can look at that :D.[/quote]

Plus, keep an eye out there may be more updates coming very soon! :D
10
#10
5 Frags +

.

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11
#11
2 Frags +

Hello everyone, so just letting you know that this thread is being discontinued for a mega thread made by the mapper himself and I believe it will be a lot easier in communicating with him and finding out what he's thinking.

I hope you all have a wonderful day/afternoon/evening :D

Link: https://www.teamfortress.tv/53227/koth-clearcut

Hello everyone, so just letting you know that this thread is being discontinued for a mega thread made by the mapper himself and I believe it will be a lot easier in communicating with him and finding out what he's thinking.

I hope you all have a wonderful day/afternoon/evening :D

Link: https://www.teamfortress.tv/53227/koth-clearcut
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