Account Details
SteamID64 76561198007577013
SteamID3 [U:1:47311285]
SteamID32 STEAM_0:1:23655642
Country United States
Signed Up October 25, 2013
Last Posted January 9, 2020 at 8:58 PM
Posts 732 (0.3 per day)
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Mouse G400s
Keyboard 1986 IBM Model M
Mousepad Steelseries Mass
Headphones Sennheiser HD280/AT 2020 Mic
Monitor The 144hz BenQ everyone has
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#18 drum thread in Off Topic
hayesfirst off; really nice set! those cymbals are super nice and with some good heads + tuning, your set is going to sound amazing.

these are super popular and pretty common among people who uploaded drum covers of themselves on youtube / beginner recordings. i've never used them so i can't speak to their quality, but i'd check them out.

I own them so I will speak to their quality! They are excellent, especially for the price. Used them for OH's on the following demo:


Here's a more vintage sounding kit for reference:


posted 1 week ago
#12 gay in TF2 General Discussion

Hey, actually, full stop with the fucking bullshit

If you're gay - hell, if you're HUMAN - we love you.

You're good people. Doesn't matter if you're gay, trans, bi, lesbian, etc. - anything else I can't remember off the top of my head.

What matters - is you matter. You are good people.

yikes someone either take my keyboard or my whiskey away from me

posted 1 month ago
#16 us state power rankings in Off Topic

Hell yeah, Washington #1 :D

though I'm not so sure our infastructure is 2nd best.... lol

posted 1 month ago
#236 describe your tf2 career in 3 words or less. in TF2 General Discussion

re do mid

posted 1 month ago
#46 Environments - TF2 Edit in Videos

Holy crap dude, this turned out insanely well. Incredible job, glad I could help.

posted 2 months ago
#13 Maps that you wish were still in development in Map Discussion
BumFreezesagepretty much perfectsagelogjam
I think its possible to maybe have a good attack defend map if its linear. the stupid gpit-style AD where you instantly have to give up a point or split your team and lose both is tragic though


posted 3 months ago
#564 cp_logjam (5CP) in Map Discussion

Thanks Alba - give the map a little more time and I think the lobby will make sense for you.

Anyone else?

posted 4 months ago
#562 cp_logjam (5CP) in Map Discussion

Anybody have any feedback from the past season? Would love to hear what anyone has to say.

posted 4 months ago
#18 Granary in Map Discussion


posted 6 months ago
#561 cp_logjam (5CP) in Map Discussion
jnkihi, not feedback but rather a request
there are certain server hosting services that dont really have a dedicated map upload feature, but allow synchronizing in with the steam workshop
i was gonna perform this but your workshop version of logjam is way out of date(cp_logjam_rc6)
could you push the update of your workshop version?

So it never really seemed to me before that the workshop page got much attention, so I didn't bother updating it. Kind of an annoying process to go through, really. I didn't realize this fact though. It's updated now. :D

-snipped nerd essay here-

Uberchain, I appreciate the fuck out of what you wrote here. It is nice to know that people understand where I'm at. I'm not sure what I'm going to end up doing but I will say that logjam is just about done with actually level changes.

I'm not going to stop. I'll see the map to the end and that will be that. Likely graphical changes at this point, unless RC11 is a giant pile of garbage - we'll just have to see on that one.

posted 6 months ago
#552 cp_logjam (5CP) in Map Discussion

It's on me too for sure - I've been out of contact with the scene for several months (probably jan-may or so) so I didn't really have a good grasp on season timelines.

For what it's worth, the test versions have been out for about a month and nobody had anything to say, so I went ahead with it.

There's definitely an issue of ETF2L / ozfortress players playing the map and the vast majority of people I associate with and talk to being NA TF2 players anymore, which also doesn't help.

I suppose my quest for updating the map was always in the hope of getting the map broken into the NA TF2 scene, which I've still not managed to accomplish after 5 years. If NA still doesn't want to accept it, there must be something wrong, right? Couple that thought with just looking at the map and there are some things that I can see that are objectively wrong (which drove some of the changes this time around), that said they probably weren't fixed the best way they could've been because of a lack of testing / etc.

I probably should have thrown in the towel a long time ago. Maybe it's time.

posted 6 months ago
#12 RGL 6s- Survey Results and Changes in TF2 General Discussion
DrHappinesscentralizing other parts of the game like Map Pool

tossing my own biases aside I do think this is a good idea. Even if it means ETF2L and ozfortress ditch logjam in favor of the NA pool.

posted 6 months ago
#549 cp_logjam (5CP) in Map Discussion

Thanks for the feedback guys! I wish I caught those spots. Playerclip is an endless job.

PJC, I want to see how this mid turns out. You've got good ideas. Definitely have considered something a la Gran catwalk before. We'll see how this one goes before I muck about with it further.

VirtualSoda, thank you for the list of details. They do matter. The map is still in RC, even if it's not as polished as others. When someone comes up with a list like this (HOI comes to mind... hehe) I tend to work through all of it for the next version regardless. Always good feedback.

Sidenote, I hate lighting in the source engine.

posted 6 months ago
#3 Koth_clearcut_b9b Feedback in Map Discussion

I ran around the map and gave it my mapmaker / subpar open player feedback on my stream. About 43 min worth or so, both for details and gameplay elements.

Here's my quick summary of the whole video: https://www.twitch.tv/videos/442968220

Here's the whole vod, if interested: https://www.twitch.tv/videos/442952243

I'm not trying to intentionally be a dick or anything but in the short video summary I was trying to go fast so it comes off as a lot more rude than it actually is.

There's a fair amount of good design going on, but a couple big issues I didn't like.

The tl;dr is the vision of entrances is too strong for defenders.

posted 6 months ago
#9 TFCL unveil league reboot with Season 5 in News
Hycerest of the world plays cp_logjam

... what did I do to piss off my own country

god dammit sid

can we at least play my obstacle course I made for you for a half time game show during finals or something

posted 7 months ago
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