Hyce
Account Details
SteamID64 76561198007577013
SteamID3 [U:1:47311285]
SteamID32 STEAM_0:1:23655642
Country United States
Signed Up October 25, 2013
Last Posted June 19, 2019 at 1:42 AM
Posts 718 (0.3 per day)
Game Settings
In-game Sensitivity 2.06
Windows Sensitivity
Raw Input 1
DPI
1250
Resolution
1920x1080
Refresh Rate
144 Hz
Hardware Peripherals
Mouse G400s
Keyboard 1986 IBM Model M
Mousepad Steelseries Mass
Headphones Sennheiser HD280/AT 2020 Mic
Monitor The 144hz BenQ everyone has
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#9 TFCL unveil league reboot with Season 5 in News
Hycerest of the world plays cp_logjam

... what did I do to piss off my own country

god dammit sid

can we at least play my obstacle course I made for you for a half time game show during finals or something

posted 1 day ago
#545 cp_logjam (5CP) in Map Discussion

cp_logjam_rc11: https://www.dropbox.com/s/7uqtngoebrb9n2t/cp_logjam_rc11.bsp?dl=0

Didn't hear much from anyone against these changes - so here is RC11!

Changes:
-removed the window at last
-added low fence on mid bridge
-tweaked cover on mid
-adjusted the high ground on mid
-adjusted choke ramp on mid side to make slides easier
-rotated spire on 2nd to make climbing to the point make more sense
-added a new small passage from the bridge on 2nd to choke

https://i.imgur.com/hEbjfvm.jpg

https://i.imgur.com/CAmxtKX.jpg

https://i.imgur.com/apgl2ZP.jpg

https://i.imgur.com/TxG9J9p.jpg

posted 3 days ago
#4 RGL unveils Tradition Sixes League details in News

rest of the world plays cp_logjam

... what did I do to piss off my own country

posted 6 days ago
#543 cp_logjam (5CP) in Map Discussion

The above changes for rc11pre1 are all gameplay things largely - so I've been working a bit on details, here's some pics of how RC11 will look once actually released:

https://i.imgur.com/hEbjfvm.jpg

https://i.imgur.com/CAmxtKX.jpg

https://i.imgur.com/apgl2ZP.jpg

https://i.imgur.com/TxG9J9p.jpg

Also, with the new tweak to choke ramp it's very easy even for bad jumpers like myself to do the following:

https://clips.twitch.tv/RamshackleCarelessBottleTebowing

posted 1 week ago
#542 cp_logjam (5CP) in Map Discussion

cp_logjam_rc11pre1 - https://www.dropbox.com/s/fjtrjcvteajujw4/cp_logjam_rc11pre1.bsp?dl=0

Little slow on the draw here. Life things keep happening! Haha. Putting out one pre-version, if things look OK and no one is hot about the changes I did make we'll ship RC11 for real by the end of the week.

Changes:
-removed the window at last
-added low fence on mid bridge
-tweaked cover on mid
-adjusted the high ground on mid
-adjusted choke ramp on mid side to make slides easier
-rotated spire on 2nd to make climbing to the point make more sense
-added a new small passage from the bridge on 2nd to choke

Screens:

https://i.imgur.com/2nKr8cB.jpg

https://i.imgur.com/dvODm4a.jpg

https://i.imgur.com/P1c0Lbx.jpg

https://i.imgur.com/3YNPjd0.jpg

https://i.imgur.com/ugm8Wep.jpg

https://i.imgur.com/apYdvp9.jpg

https://i.imgur.com/HhTFgl4.jpg

posted 1 week ago
#32 map tier list in TF2 General Discussion
Failw1zardHyceI'm personally offended by thisDon't be Hyce, these fools will never the pleasure of Hyce map nights.

Fail is actually 100% right, you haven't actually played TF2 until you've come to see the probably ~30 messed up maps I've made.

One of these days I will actually organize an event for it. Lol. Who wants in?

posted 2 weeks ago
#21 map tier list in TF2 General Discussion

I'm personally offended by this

posted 2 weeks ago
#541 cp_logjam (5CP) in Map Discussion

So I've had an idea / image in the back of my head for a while, and decided to mock it up. By no means is this guaranteed to be RC11 at this time but I wanted to see if people think it's worth pursuing.

Download (changes made on RED side only - note no playerclip or optimization:
https://www.dropbox.com/s/cgkxcpwpuanljme/cp_logjam_rc11test.bsp?dl=0

Essentially - remove cave, move choke more towards where cave is presently, as well as changes on 2nd and mid. A new upper exit on 2nd from logroom satisfies the 2.5 entrance thought process.

Interested to hear what people think. I'm actually probably going to change mid more akin to this version for the actual RC11 (assuming these changes are a bit drastic for right before the season).

https://i.imgur.com/OMebD8g.jpg

https://i.imgur.com/rOzVn6b.jpg

https://i.imgur.com/qoCUa0N.jpg

https://i.imgur.com/Lopol1P.jpg

https://i.imgur.com/bJbDlMo.jpg

https://i.imgur.com/cYCaWpW.jpg

https://i.imgur.com/cPN9O9v.jpg

posted 4 weeks ago
#28 Announcing ETF2L Season 33 in TF2 General Discussion

Thanks for the feedback guys. I'll probably toss a new test version out later this week.

TimTum
The only advice I can give you is ask for feedback earlier. Last season ended more than one month ago, and next season is already starting in two weeks. So it might be a bit too late to ask for feedback and implement that before next season starts. Pretty sure ETF2L even needs to announce the map pool within one week because the prem qualifiers will be next week, so that's even less time to make changes on the map.

Regarding this - I tend to kind of check in and see if anything's going on related to the maps every few weeks these days - so I didn't realize it was going to be new season time in ETF2L 'til I saw this thread. Lame excuse, but here we are.

That said, you underestimate the speed at which I can make changes... :P. That and the admins of all the leagues have always been super helpful as far as letting me put out versions after announcements (so long as I don't do anything too crazy).

posted 4 weeks ago
#22 Announcing ETF2L Season 33 in TF2 General Discussion
funhaver1998Logjam was good I just didn't like the last area

I see this and I see the downvoted comment about logjam being actually good - anyone who's played it in season - please let me know what feedback you have. I have a wonderful list from ozfortress to work through for next season - so changes are coming.

If you have any points to make - now would be a good time.

posted 1 month ago
#2 ETF2L S33 maps // Global Map Pool in TF2 General Discussion

I've not heard much about how Logjam faired this season in either ETF2L or Ozfortress. I've got a minor list of things to go through on it but if anyone's got any more insight I would appreciate it!

posted 1 month ago
#9 tax return thread in Off Topic

$80.

Hoooraaaay.

posted 1 month ago
#21 favorite video game music in Off Topic

Everything Grant Kirkhope

Love some of the tracks of Double Dash

This guy did a rad metal guitar cover of a lot of the tunes that I dig: https://www.youtube.com/watch?v=7bOk1N8Da5E&list=RD7bOk1N8Da5E&start_radio=1

posted 1 month ago
#10 How maps went this season in ETF2L in TF2 General Discussion
Doughy. Good in that your efforts can easily match those which are currently revered. Bad in that your efforts cannot easily surpass those which are currently revered. God I love the word revered. Also Logjam is aite, no worse than badlands with slow captime imo.

Thanks man. Considering... 5 years ago

Show Content
CHRIST

we were worried about Logjam turning out to be "a steaming pile of balls" (Kaidus quote) I'll take something that can fit in with the current pool as it sits...

posted 2 months ago
#16 sad albums in Music, Movies, TV

been enjoying this one quite a bit lately

https://www.youtube.com/watch?v=yN_5xhgV-XA

posted 2 months ago
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