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6vs6 Meta in official matchmaking
31
#31
4 Frags +

nobody said it took 10 years to develop the ruleset. "over time" can be months. your findings don't have any relevance. you're asking people to elaborate on things they never posted. hope it gets you the "gotcha" feeling you want when nobody humours that.

nobody said it took 10 years to develop the ruleset. "over time" can be months. your findings don't have any relevance. you're asking people to elaborate on things they never posted. hope it gets you the "gotcha" feeling you want when nobody humours that.
32
#32
2 Frags +

the inner-meta clearly lost this debate

the inner-meta clearly lost this debate
33
#33
-1 Frags +

.

.
34
#34
-1 Frags +

overwatch has nothing to do with this thread lol

overwatch has nothing to do with this thread lol
35
#35
0 Frags +

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36
#36
0 Frags +

Ok,

Now that we had the most mind-blowing match i've seen from froyo yesterday, can we please have a cup in EU @Sigafoo ?

Ok,

Now that we had the most mind-blowing match i've seen from froyo yesterday, can we please have a cup in EU @Sigafoo ?
37
#37
1 Frags +

FYI, our team tried double medic but performed MUCH better running only one (on stock medigun on top of that).

I was originally running vaccinator a lot but we came to find that the weapon wasn’t working out nearly as much as the stock. I ran quickfix zero times the whole season.

The only unlocks that we found were absolutely necessary to run that are currently banned are the disciplinary action and machina.

FYI, our team tried double medic but performed MUCH better running only one (on stock medigun on top of that).

I was originally running vaccinator a lot but we came to find that the weapon wasn’t working out nearly as much as the stock. I ran quickfix zero times the whole season.

The only unlocks that we found were absolutely necessary to run that are currently banned are the disciplinary action and machina.
38
#38
2 Frags +
NursayFYI, our team tried double medic but performed MUCH better running only one (on stock medigun on top of that).

I was originally running vaccinator a lot but we came to find that the weapon wasn’t working out nearly as much as the stock. I ran quickfix zero times the whole season.

The only unlocks that we found were absolutely necessary to run that are currently banned are the disciplinary action and machina.

From what i've seen, you're right but what i believe is that also, 4 of your players had an insane dm capability, capable of winning 1v1 and even 2v1. keeping that in mind, yeah you're totally right to keep these 4 players playing dm classes, and keep Dane as engy to prevent any form of rush. But no team has such players and no team plays as agro as you did. Also, i'm just a bit disapointed to not have seen some "krit a cola" since b4nny and Arrek has an insane dm raw output, to take the ubers-in it could have been wise to increase this potential output.

[quote=Nursay]FYI, our team tried double medic but performed MUCH better running only one (on stock medigun on top of that).

I was originally running vaccinator a lot but we came to find that the weapon wasn’t working out nearly as much as the stock. I ran quickfix zero times the whole season.

The only unlocks that we found were absolutely necessary to run that are currently banned are the disciplinary action and machina.[/quote]

From what i've seen, you're right but what i believe is that also, 4 of your players had an insane dm capability, capable of winning 1v1 and even 2v1. keeping that in mind, yeah you're totally right to keep these 4 players playing dm classes, and keep Dane as engy to prevent any form of rush. But no team has such players and no team plays as agro as you did. Also, i'm just a bit disapointed to not have seen some "krit a cola" since b4nny and Arrek has an insane dm raw output, to take the ubers-in it could have been wise to increase this potential output.
39
#39
RGL.gg
1 Frags +
OlghaOk,

Now that we had the most mind-blowing match i've seen from froyo yesterday, can we please have a cup in EU @Sigafoo ?

This is something we've talked about hosting over the summer. Probably going to take a little break before I start to put time into this, though I'll want to build up a staff who can help out over in the EU.

OlghaFrom what i've seen, you're right but what i believe is that also, 4 of your players had an insane dm capability, capable of winning 1v1 and even 2v1. keeping that in mind, yeah you're totally right to keep these 4 players playing dm classes, and keep Dane as engy to prevent any form of rush.

I don't disagree with what you're saying, though I'd say that the bigger issue was the great flank plays coming out from yomps in particular. Froyo would stay alive during uber disadvantages way to often and then collapse on Cat Noises in the post uber fight. Cat Noises stopped focusing the objective during the pushes as well. I guess I'd put it like, Cat Noises was just using uber, rather than making sure they had the /right/ people for the uber. Too many solo ubers. Becuase Cat Noises had the advantage many times in the game, paticularly in the golden cap, but just couldn't put together a good push to clear out froyo.

Cat Noises had a great first half, but I think struggled against the flanking soldier. And their team play was just not as good as froyo's, but they put up up a hell of a fight and they were doing decent in DM fights. Just didn't feel clinical as a team when they needed to be.

[quote=Olgha]Ok,

Now that we had the most mind-blowing match i've seen from froyo yesterday, can we please have a cup in EU @Sigafoo ?[/quote]

This is something we've talked about hosting over the summer. Probably going to take a little break before I start to put time into this, though I'll want to build up a staff who can help out over in the EU.

[quote=Olgha]From what i've seen, you're right but what i believe is that also, 4 of your players had an insane dm capability, capable of winning 1v1 and even 2v1. keeping that in mind, yeah you're totally right to keep these 4 players playing dm classes, and keep Dane as engy to prevent any form of rush.[/quote]

I don't disagree with what you're saying, though I'd say that the bigger issue was the great flank plays coming out from yomps in particular. Froyo would stay alive during uber disadvantages way to often and then collapse on Cat Noises in the post uber fight. Cat Noises stopped focusing the objective during the pushes as well. I guess I'd put it like, Cat Noises was just using uber, rather than making sure they had the /right/ people for the uber. Too many solo ubers. Becuase Cat Noises had the advantage many times in the game, paticularly in the golden cap, but just couldn't put together a good push to clear out froyo.

Cat Noises had a great first half, but I think struggled against the flanking soldier. And their team play was just not as good as froyo's, but they put up up a hell of a fight and they were doing decent in DM fights. Just didn't feel clinical as a team when they needed to be.
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