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TF2 Blog: "The Meet Your Match Update is Coming"
211
#211
19 Frags +

heavy is fine at the core tho, it just has a lot of shitty unlocks.
pyro is a bad class and is poorly designed overall. theres a more glitches and shit in general with it.

that being said #TEAMPOOTIS

heavy is fine at the core tho, it just has a lot of shitty unlocks.
pyro is a bad class and is poorly designed overall. theres a more glitches and shit in general with it.

that being said #TEAMPOOTIS
212
#212
4 Frags +

Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?

Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?
213
#213
8 Frags +
Tino_Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?

they cool beans

viper 8)

[quote=Tino_]Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?[/quote]
they cool beans

viper 8)
214
#214
5 Frags +
Tino_Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?

cool beans

edit: ninja'd by 5 SECONDS

[quote=Tino_]Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?[/quote]
cool beans

edit: ninja'd by 5 SECONDS
215
#215
-4 Frags +

that meme needs to die...

that meme needs to die...
216
#216
5 Frags +
Tino_Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?

Cool beans, fam
But nothing is cooler than a bunch of raisins wearing sunglasses playing jazz

https://www.youtube.com/watch?v=pM2OK_JaJ9I

[quote=Tino_]Ok totally unrelated but the fuck is with the lima beans with the sunglasses on top of the scale at the bottom of the page?[/quote]

Cool beans, fam
But nothing is cooler than a bunch of raisins wearing sunglasses playing jazz
[youtube]https://www.youtube.com/watch?v=pM2OK_JaJ9I[/youtube]
217
#217
0 Frags +

Update will come out when I'm on vacation
Hype around it will be gone the time I'm back
Please kill me

Update will come out when I'm on vacation
Hype around it will be gone the time I'm back
Please kill me
218
#218
-6 Frags +

Pyro changes shouldn't be THAT bad if Pyro wins the war. All I want for pyro is that they buff the detonator to 2 clips. That way he can wall jump and skip jump and it would allow for some pretty neat mobility.

Pyro changes shouldn't be THAT bad if Pyro wins the war. All I want for pyro is that they buff the detonator to 2 clips. That way he can wall jump and skip jump and it would allow for some pretty neat mobility.
219
#219
1 Frags +

http://www.strawpoll.me/10691122

http://www.strawpoll.me/10691122
220
#220
-31 Frags +

part 2 is here!!!!

http://www.teamfortress.com/meetyourmatch/war.php

part 2 is here!!!!

http://www.teamfortress.com/meetyourmatch/war.php
221
#221
28 Frags +
HereComesTheBoompart 2 is here!!!!

http://www.teamfortress.com/meetyourmatch/war.php

Thank You For Being Early And Giving Us This Unknown Information

[quote=HereComesTheBoom]part 2 is here!!!!

http://www.teamfortress.com/meetyourmatch/war.php[/quote]
Thank You For Being Early And Giving Us This Unknown Information
222
#222
6 Frags +
diamond0wnerPyro changes shouldn't be THAT bad if Pyro wins the war. All I want for pyro is that they buff the detonator to 2 clips. That way he can wall jump and skip jump and it would allow for some pretty neat mobility.

because a pyro having a way to get closer to me faster will totally not be annoying

[quote=diamond0wner]Pyro changes shouldn't be THAT bad if Pyro wins the war. All I want for pyro is that they buff the detonator to 2 clips. That way he can wall jump and skip jump and it would allow for some pretty neat mobility.[/quote]
because a pyro having a way to get closer to me faster will totally not be annoying
223
#223
-16 Frags +
SelekHAWTHORNEPyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.

edit: I get it, sorry for causing a shit storm, I'm happy changes are being made.
edit 2: This is not me running away from downvote, I would have removed the whole post otherwise.

[quote=Selek][quote=HAWTHORNE]Pyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.[/quote]

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.[/quote]

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.

edit: I get it, sorry for causing a shit storm, I'm happy changes are being made.
edit 2: This is not me running away from downvote, I would have removed the whole post otherwise.
224
#224
5 Frags +
HAWTHORNESelekHAWTHORNEPyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.

but back scatter sucks and pyro is already pretty squishy against better players, we want a rework not a nerf into the ground

[quote=HAWTHORNE][quote=Selek][quote=HAWTHORNE]Pyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.[/quote]

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.[/quote]

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.[/quote] but back scatter sucks and pyro is already pretty squishy against better players, we want a rework not a nerf into the ground
225
#225
3 Frags +
GazUpdate will come out when I'm on vacation
Hype around it will be gone the time I'm back
Please kill me

with a minigun or a flamethrower? you choose

[quote=Gaz]Update will come out when I'm on vacation
Hype around it will be gone the time I'm back
Please kill me[/quote]

with a minigun or a flamethrower? you choose
226
#226
-4 Frags +

Oh god, please don't update pyro...

Oh god, please don't update pyro...
227
#227
5 Frags +
HAWTHORNESelekHAWTHORNEPyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.

-then airblast would be useless and pryo wouldnt be able to deny ubers
-they made the flare gun do mini crits and it was awful
-afterburn does 40 damage, and i believe degreaser is only 20 now? correct me if im wrong it was 30 before they changed stuff
-you would die anyway to mini crits as any light class, crits are there to help with heavy, one of pyros main counters
-it already is back to the way it was, with a 50 ammo cost for airblast now
-the uber doesnt heal you, just makes you invulnerable while activating it, would you rather a pyro get HEALTH BACK after you doing damage to it and then getting crits as well just for taunting?
-Scorch Shot mini crits for 15 with each hit
-reserve shooter is dumb can confirm
-power jack makes you take 15% more damage, so you can die at full hp to an uncharged headshot or charged bodyshot, maybe the mini crit thing would be interesting b/c the escape plan also makes you take mini crits for moving faster

tl;dr: do a bit of research before complaining please

[quote=HAWTHORNE][quote=Selek][quote=HAWTHORNE]Pyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.[/quote]

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.[/quote]

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.[/quote]
-then airblast would be useless and pryo wouldnt be able to deny ubers
-they made the flare gun do mini crits and it was awful
-afterburn does 40 damage, and i believe degreaser is only 20 now? correct me if im wrong it was 30 before they changed stuff
-you would die anyway to mini crits as any light class, crits are there to help with heavy, one of pyros main counters
-it already is back to the way it was, with a 50 ammo cost for airblast now
-the uber doesnt heal you, just makes you invulnerable while activating it, would you rather a pyro get [b]HEALTH BACK[/b] after you doing damage to it and then getting crits as well just for taunting?
-Scorch Shot mini crits for 15 with each hit
-reserve shooter is dumb can confirm
-power jack makes you take 15% more damage, so you can die at full hp to an uncharged headshot or charged bodyshot, maybe the mini crit thing would be interesting b/c the escape plan also makes you take mini crits for moving faster

tl;dr: do a bit of research before complaining please
228
#228
5 Frags +

Congrats phi and ScorpioUprising for finally getting sunshine and metalworks in the game

Congrats phi and ScorpioUprising for finally getting sunshine and metalworks in the game
229
#229
28 Frags +

https://img.bigdaddyding.us/private/pootis.webm

https://img.bigdaddyding.us/private/pootis.webm
230
#230
2 Frags +
HAWTHORNESelekHAWTHORNEPyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.

I hope you realize pyro is actually the worst class in the game, pyro doesnt need nerfs.

[quote=HAWTHORNE][quote=Selek][quote=HAWTHORNE]Pyro needs some reworking, airblast is insane, you can control anyones movement and you get crits on demand with the unlocks (unlocks that won't be banned).

How is not obvious it needs a rework.[/quote]

True. It should however be balanced in a way to make the Pyro a higher DPS class close-quarter combat/assault class. Otherwise it would make the class useless.

[edit] To the people downvoting me: How would you rebalance Pyro? Taking something away without giving something else in exchange is hardly sensible.[/quote]

In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.[/quote]

I hope you realize pyro is actually the worst class in the game, pyro doesnt need nerfs.
231
#231
1 Frags +
Almieazarunteamfortress.comTwo men enter! One man leaves! Followed shortly after by the other man, also leaving!

But! Even though both of those men will be allowed to leave, and both will be unharmed, and there will have been no real consequences as a result of them entering, and they may actually go on to be dear friends, only one of them will get a future Class Update!

But! Okay, both of them might get new Class Updates at some point. In fact, it's highly likely they both will.

But! Only one of them will get it first.
So both of them will get new weapons just not in the same update.
This, both of them get new stuff, the WAR is only about who gets it first.

This makes me wonder: Was the War! update just to see who gets their update/unlocks first, or were Valve actually thinking of giving Demo the gunboats if he had won?

[quote=Almie][quote=azarun][quote=teamfortress.com]Two men enter! One man leaves! Followed shortly after by the other man, also leaving!

But! Even though both of those men will be allowed to leave, and both will be unharmed, and there will have been no real consequences as a result of them entering, and they may actually go on to be dear friends, only one of them will get a future Class Update!

But! Okay, both of them might get new Class Updates at some point. In fact, it's highly likely they both will.

But! Only one of them will get it first.[/quote]
So both of them will get new weapons just not in the same update.[/quote]
This, both of them get new stuff, the WAR is only about who gets it first.[/quote]

This makes me wonder: Was the War! update just to see who gets their update/unlocks first, or were Valve actually thinking of giving Demo the gunboats if he had won?
232
#232
8 Frags +

if they maintain random crits and ramdom spread on a rebalance update im gonna LUL so hard

if they maintain random crits and ramdom spread on a rebalance update im gonna LUL so hard
233
#233
2 Frags +

I'm most interested in seeing how the other weapons look with the new minmode, like will they all just be shifted back towards the player or will they all be shifted down too.

I'm most interested in seeing how the other weapons look with the new minmode, like will they all just be shifted back towards the player or will they all be shifted down too.
234
#234
7 Frags +
kirbyThis makes me wonder: Was the War! update just to see who gets their update/unlocks first, or were Valve actually thinking of giving Demo the gunboats if he had won?

Demo would have got gunboats if he'd won, yes. Robin Walker confirmed that a long time ago.

[quote=kirby]This makes me wonder: Was the War! update just to see who gets their update/unlocks first, or were Valve actually thinking of giving Demo the gunboats if he had won?[/quote]
Demo would have got gunboats if he'd won, yes. Robin Walker confirmed that a long time ago.
235
#235
1 Frags +

Ah, interesting. Thanks for answering, nope.

Ah, interesting. Thanks for answering, nope.
236
#236
4 Frags +
kirbyThis makes me wonder: Was the War! update just to see who gets their update/unlocks first, or were Valve actually thinking of giving Demo the gunboats if he had won?

they had total control over who got the gunboats because of the art contest so it was probably solly's from the beginning.

[quote=kirby]This makes me wonder: Was the War! update just to see who gets their update/unlocks first, or were Valve actually thinking of giving Demo the gunboats if he had won?[/quote]
they had total control over who got the gunboats because of the art contest so it was probably solly's from the beginning.
237
#237
9 Frags +

So b4nny just said that he thought viewmodels will be forced on in matchmaking, with the new minmode the only customisation possible

:/

So b4nny just said that he thought viewmodels will be forced on in matchmaking, with the new minmode the only customisation possible

:/
238
#238
1 Frags +
nopeSo b4nny just said that he thought viewmodels will be forced on in matchmaking, with the new minmode the only customisation possible

:/

Anything on transparent viewmodels? Are minmode viewmodels the compromise or are transparent viewmodels officially being supported still a possibility (and are transparent viewmodels through the current hud method still doable in mm)?

[quote=nope]So b4nny just said that he thought viewmodels will be forced on in matchmaking, with the new minmode the only customisation possible

:/[/quote]
Anything on transparent viewmodels? Are minmode viewmodels the compromise or are transparent viewmodels officially being supported still a possibility (and are transparent viewmodels through the current hud method still doable in mm)?
239
#239
9 Frags +
HAWTHORNEIn regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.

Pyro is literally the worst class in the game in every major format. In 12v12 if people are actually trying Pyro is pointless, pretty much every high end Highlander team would remove Pyro first if they had to drop a single class and were forced to play 8v8, barely anyone uses Pyro ever in high end 6v6, Pyro is even worse in a no restrictions 6v6.

Why on earth would you literally nerf basically everything about Pyro. -_- It doesn't need straight buffs either, it just needs to be given a very clear purpose that goes beyond "stuffing ubers", "rarely reflecting projectiles", and "kinda spy checking but ultimately being worse than a good Scout at it". Every other class has a clear useful niche which leads to them being useful relatively often.

[quote=HAWTHORNE]
In regards to your edit:
- Reduce the power of air blast, make the knock to a player similar to that of a sticky or rocket. Make it so subsequent air blasts have a weaker effect on players. So you can spam your air blast on projectiles just not players.
- Remove crits on the flair guns.
- The length of after burn is too long.
- Backburner doesn't need crits from behind. Mini would be suffice and still give the weapon an advantage, think of it as a back scatter but for the pyro.
- Degreaser should go back to its speedy self but have a more highly nerfed air blast.
- Phlog needs mini crits instead of crits, and an overheal instead of uber.
(edit)
- Scorch shot crits you twice if you are already on fire. It shouldn't crit burning players at all with it being so hard to miss with.
- Reserve Shooter needs to go back to 3 shots. Straight up nerf.
- Power jack should make you take proper minicrits like GRU.

tl;dr: Downvote me anyway.[/quote]

Pyro is literally the worst class in the game in every major format. In 12v12 if people are actually trying Pyro is pointless, pretty much every high end Highlander team would remove Pyro first if they had to drop a single class and were forced to play 8v8, barely anyone uses Pyro ever in high end 6v6, Pyro is even worse in a no restrictions 6v6.

Why on earth would you literally nerf basically everything about Pyro. -_- It doesn't need straight buffs either, it just needs to be given a very clear purpose that goes beyond "stuffing ubers", "rarely reflecting projectiles", and "kinda spy checking but ultimately being worse than a good Scout at it". Every other class has a clear useful niche which leads to them being useful relatively often.
240
#240
-1 Frags +
nopeSo b4nny just said that he thought viewmodels will be forced on in matchmaking, with the new minmode the only customisation possible

:/

at least we wont have shit covering half screen

[quote=nope]So b4nny just said that he thought viewmodels will be forced on in matchmaking, with the new minmode the only customisation possible

:/[/quote]

at least we wont have shit covering half screen
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