Account Details
SteamID64 76561197993806126
SteamID3 [U:1:33540398]
SteamID32 STEAM_0:0:16770199
Country Germany
Signed Up September 18, 2015
Last Posted January 1, 2020 at 12:44 PM
Posts 234 (0.1 per day)
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#3 Euro Blocker 9000 in Projects

posted 2 weeks ago
#12 More major updates from Valve to come soon in TF2 General Discussion

It's Team Fortress 3

Show Content
for VR
posted 1 month ago
#50 Half-Life: Alyx in Other Games

Looks cool, unfortunately only available on some stupid gimmick

posted 1 month ago
#12 Hey guys, didn't you hear tf2 is dead? in TF2 General Discussion

But what about the TF2 major?

posted 1 month ago
#52 How would you nerf scout? in TF2 General Discussion
PumI feel like a good nerf would be to make maps more hostile towards scouts, so that they dont have a million props everywhere to jump from and towards and cant get the high ground everywhere.

Props don't matter, Granary middle only has the crates and I'd say scout is pretty strong on it. The narrow high ground that both teams start from on Gullywash middle and Badlands middle is peak map design from a class balancing standpoint. It's the only layout which makes it impossible for both soldier and scout to make it aids in any way.

posted 2 months ago
#9817 stream highlights in Videos

posted 2 months ago
#151 98 dpm in TF2 General Discussion

24% scattergun accuracy

posted 2 months ago
#18 welcome to the tf2 after party in TF2 General Discussion

Just in time for Overwatch 2

posted 2 months ago
#169 BTS TF2 insanity in TF2 General Discussion

Thread title is made relevant again

posted 2 months ago
#2 tracers not showing up on scattergun? in Customization

Check your config
If you are using vtf crosshairs, check the .txt file of the scattergun and see if theres anything after "TracerEffect". If there isn't, you will have to add "bullet_scattergun_tracer01" (with the quotation marks) in order for it to work. See here:

If that doesn't fix the problem, check if your config automatically puts the viewmodel_fov to the lowest possible value (its something like 0.000001). That also disables bullet tracers afaik. Putting the viewmodel_fov to a normal value and then just disabling viewmodels should fix it.

posted 2 months ago
#85 b4nny doesn't support iseries in TF2 General Discussion
rickrigatoniHe tried though, when it didn't take off I think he lost interest.

The way I see it is that he lost interest because he couldn't profit from it in any way. Trying in that situation means getting people to give TF2PL a second chance, especially in his position, and not abandoning the project and then also killing PugChamp NA in the process because he told them to fuck off and die. I might be mistaken but the NA pug scene has been in shambles ever since and thats definitely the opposite of keeping the scene alive.

posted 2 months ago
#83 b4nny doesn't support iseries in TF2 General Discussion
rickrigatoniB4nny put some real effort into invigorating the scene with TF2PL

Did he though?
He did fuck all except maybe talk to Faceit and slap "TF2PL CEO" onto his name. He definitely was not coding and maintaining the site.

posted 2 months ago
#3 Man breaks into Valve, steals $40,000 of equipment in TF2 General Discussion

did he find the heavy update?

posted 3 months ago
#19 Maps that you wish were still in development in Map Discussion

Isla had some decent ideas like the ramps on each side I wish the mapper would have expanded upon

posted 3 months ago
#7 sin(NISLT) is back after 2 years in Videos
directstar1He literally puts 100s of hours on each video

I had to cancel my video project because the time commitment required to download a voice line from the wiki and dragging it into sony vegas was just too big. I had to stop 50 hours in

posted 3 months ago
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