Gaz
Account Details
SteamID64 76561197993806126
SteamID3 [U:1:33540398]
SteamID32 STEAM_0:0:16770199
Country Germany
Signed Up September 18, 2015
Last Posted September 17, 2020 at 8:43 AM
Posts 274 (0.1 per day)
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#90 ETF2L S37 plugins in TF2 General Discussion
YeeHawIf they only made decisions that the majority agreed with then no new maps would ever be played

But that is the case?

posted 3 days ago
#106 Drama Thread - Kritzkast in TF2 General Discussion
LupusI was told you get banned for saying Pingas when Wiethoof was in the tftv streams. With disbilief I spammed PINGAS over and over again a grand total of 5 times ( each time getting a timeout) before I was perma banned on TFTV and Kritzcast for saying the flithy word. I whispered Wiet the nword on twitch, than a genie apeared and said he'd grant me 3 wishes.

Some of what I said didn't actually happen, can you guess what it was?

Shut up, only terrorists use the p-word

posted 4 days ago
#7 demo crash - bad inline model number in Q/A Help

Thank you, just saw this - however:
I can't get the program to work properly, so I'm assuming I'm doing it wrong. Just a quick instruction would be much appreciated!

posted 5 days ago
#20 ETF2L S37 plugins in TF2 General Discussion
ireso etf2l linked these results under prem feedback
https://etf2l.org/wp-content/uploads/2020/09/2020-09-13-20_23_18-Window.png
Where the options seem to be whether or not to *test* the plugin, so the test is yeah just throw it on for a season?
Regardless of your actual opinion of the changes, that seems really odd to me, although i may have just missed something.

So going by this graph, how was the medic attach speed removal approved?

posted 1 week ago
#70 Remove Iron Bomber from whitelist in TF2 General Discussion
mustardoverlordstuff

I think after this post we should consider banning burgers from tftv

posted 1 week ago
#9 Remove Iron Bomber from whitelist in TF2 General Discussion
MakAlso it's probably unfun as fuck to play against specifically as Scout, and yeah "haha scout class in 2020 is OP"

Personally, from my time playing both classes, I can say that it can be annoying on Scout sometimes but its even worse on Soldier because that -100 HP just makes you stop existing in a fight. Not to mention the rollers that basically explode next to you near instantly if the Demoman happens to actually miss the pipes somehow.

posted 1 week ago
#11 post your ideal whitelist in TF2 General Discussion
Voxibecause better positioning in fights is often more important than the pistol dmg.

People underestimate how strong the pistol actually is. Contrary to popular belief the pistol is extremely easy to use on anything except other scouts. The scout secondary is a pick-your-poison scenario for other classes. For Scouts, it is a preference thing - I'm almost certain that in NA the majority of scouts use the default pistol, whereas in EU it feels like the Winger is more popular.

In my opinion the problem with the scout class stems from other things: it is the Medic-Scout-Speed and the issue that six bullets in the scattergun clip are extremely forgiving, especially because the reload speed is also incredibly high and that scouts dont sacrifice ammo for mobility, like soldiers do. I'm all up for banning Winger if the other stuff gets banned aswell, but unless changes happen to either the clip size or the reload speed of the scattergun, Scout will still remain the strongest class in the game.

posted 1 week ago
#6 post your ideal whitelist in TF2 General Discussion
Makhttps://whitelist.tf/11150

These r like the only unlocks that add more to the game than they take away, and even then some of them are contentious. Iron Bomber should probably straight out be banned now that it's confirmed straight upgrade (I'll forever hold the L for telling people it was just placebo for the past 2/3 years lmfao).

I think from the current whitelist, only these should be banned for being a straight upgrade to their stock counterpart

https://i.imgur.com/B4o8h32.png

posted 1 week ago
#74 tf2 images that precede unfortunate events in TF2 General Discussion

https://i.imgur.com/JIZkCCS.png

posted 1 week ago
#157 why dafuqwizat didn't cheat: in TF2 General Discussion

Can we nuke the thread and pretend the last 4 pages never happened?

posted 1 week ago
#5 demo crash - bad inline model number in Q/A Help

I did some more troubleshooting, and I'm pretty sure the issue is that the demos in question try and load up metalworks regardless of what map was actually played. Older POVs load their map normally. I don't really have any custom files apart from my masterconfig, HUD and hitsound. The hitsound is the most recent change, however I tried loading demos from before I changed the hitsound and it still gives me the same error.
So basically, according to console, the game is trying to load the wrong map for these demos. I tried renaming metalworks to gullywash, unfortunately that didn't fix the issue and now I ran out of ideas. Any suggestions are appreciated.

posted 2 weeks ago
#3 demo crash - bad inline model number in Q/A Help

I doubt it, I have been using the same config for a long time now. I suspect it has something to do with me playing around with 6s maps in hammer editor, however I did replace those maps with files from fakkelbrigade just in case but the issue is still persistent.

posted 2 weeks ago
#1 demo crash - bad inline model number in Q/A Help

For like a week now, I can't load recent POV demos. It gives me a "bad inline model number 75" error and I have found out that the game is, no matter what map the POV was on, trying to load cp_metalworks. This is however as far as I'm getting with fixing this problem. I googled but I haven't really found a fix for this. Any advice?

posted 2 weeks ago
#2 why dafuqwizat didn't cheat: in TF2 General Discussion

k

posted 2 weeks ago
#22 Lockdown Throwdown Round 2 announced in News

I don't care if it is pay-to-watch or not, what I want to know is how often they managed to reach the minimum amount required for payouts by twitch. There really is no point to this if they don't get paid out every 2 months.

posted 3 weeks ago
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