Gaz
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SteamID64 76561197993806126
SteamID3 [U:1:33540398]
SteamID32 STEAM_0:0:16770199
Country Germany
Signed Up September 18, 2015
Last Posted October 8, 2019 at 3:32 PM
Posts 221 (0.1 per day)
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#3 Man breaks into Valve, steals $40,000 of equipment in TF2 General Discussion

did he find the heavy update?

posted 5 days ago
#19 Maps that you wish were still in development in Map Discussion

Isla had some decent ideas like the ramps on each side I wish the mapper would have expanded upon

posted 1 week ago
#7 sin(NISLT) is back after 2 years in Videos
directstar1He literally puts 100s of hours on each video

I had to cancel my video project because the time commitment required to download a voice line from the wiki and dragging it into sony vegas was just too big. I had to stop 50 hours in

posted 3 weeks ago
#6 ETF2L Season 34 details revealed in News
BumFreezehugo and matty debut gonna be BARMY

Too soon...

posted 3 weeks ago
#9411 stream highlights in Videos

https://clips.twitch.tv/ColorfulHyperHamburgerJonCarnage

posted 2 months ago
#6 Medics going at scout speed in TF2 General Discussion

I really really enjoy having to hit the pocket scout for multiple max damage shots in only a few seconds

posted 2 months ago
#5 ETF2L admin credibility 2 in TF2 General Discussion

8)

posted 2 months ago
#87 le economy crash in TF2 General Discussion

I heard as punishment for everyone abusing this bug they will not release the heavy update

posted 2 months ago
#27 Granary in Map Discussion

Just move the 2nd point outside so it stops the entire area from being a stalematey two-parter and make it so that the combo can't watch both garage and choke. Right now they are so close together that the concept of a flank pretty much ceases to exist in a 2nd/mid stalemate. The stalemates on this map are horrendous, there is a reason golden caps happen more frequently and take very long usually.

posted 3 months ago
#17 What do you choose? in Off Topic

https://imgur.com/a/NZrEpH8

posted 3 months ago
#3 ETF2L S33 Prem Qual LBF : goonsquad vs. Turbo Teammates in Matches

https://streamable.com/wcmqm

posted 4 months ago
#4 ways to improve movement? in TF2 General Discussion

If you practice scout movement make sure your aim and movement are two separate things. You should be able to place your crosshair on the enemy while you dodge non-randomly instead of playing on rails by pressing A and D to position it accordingly. If you're looking for ways to practice it I'd say play some Soldier vs. Scout MGE against some Badlands Lord or try to track the bot on tr_aim while trying to keep an unpredictable movement pattern.

posted 4 months ago
#21 [S33] Class Restrictions in TF2 General Discussion

There are people that are being stopped from playing engineer and spy what the fuck am I reading

posted 4 months ago
#43 May Global Whitelist Changes in TF2 General Discussion
PetroklosWould a combination of "Afterburn Duration Fall Off based on Distance" and "Minimum Afterburn Duration on Splash Damage" make this issue disappear? Or would an additional Flare direct damage Fall Off be needed?

This doesn't need to be discussed because we don't have the power to influence weapon balancing

PetroklosWhy though. I only see this as a counterplay to poorly placed Stickytraps, which in turn would just enforce better placement and create interesting mindgame interactions between Trapper and Minesweeper.

The counterplay to poorly placed stickytraps is not dying to them? If it's shit the demo wasted time not doing damage looking at this trap that nobody is gonna die to.

MacI remember seeing viaduct pyro logs with 400dpm just from spamming detonator, and that is the kind of hell I don't want to return to.

People that lose to pyro on product only have themselves to blame.

Air_the flares are all brainless and require no skill, along with being unfun to play against. that alone is enough of a reason to ban it.

Breaking News: Spamming takes no skill

posted 4 months ago
#27 ETF2L and the Fresh Meat Challenge #2 in TF2 General Discussion
DCSRegarding dummtms screenshots we decided that it would have been a bit extreme to default the match, which would have led to them dropping from the tournament since it was a knockout stage match.
We basically told AustinN that his memes are aids and gave them a yellow card. Anything similar again and they will get dropped by us.
Mind that nobody actually used a slur in that match technically. The scoreboard had to be exactly in this order for this poor „joke“ to work.
Also worth noting that Iirc this was never reported by anyone, we stumbled across it ourselves.
So yes, the punishment seems weak at first glance, but the other option we thought would have punished the newbies that Austin clearly influenced so we decided to not screw over the other 5 players a but instead made clear that this behavior is not tolerated in our league should they participate in future competitions.

Imo it is a difference if newbies get baited into doing shit by their „mentor“ and a seasoned Prem veteran racially insulting a specific person on twitter.

What the fuck
I understand Pred, but iirc Degu got banned for liking a tweet and posting a picture of the Windows "Shut down" button. He also did not use a slur "technically". How is this any different?

posted 4 months ago
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