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1 2 3
wild_rumpus lft
1
#1
0 Frags +

LFT DEMO @ PHILLY LAN &/OR ADV DEMO S13
would prefer to play with a decent team
https://rgl.gg/Public/PlayerProfile.aspx?p=76561198066393719&r=24

hmu on discord (Wild_Rumpus#6454)

LFT DEMO @ PHILLY LAN &/OR ADV DEMO S13
would prefer to play with a decent team
https://rgl.gg/Public/PlayerProfile.aspx?p=76561198066393719&r=24

hmu on discord (Wild_Rumpus#6454)
2
#2
-3 Frags +

[i][/i]
3
#3
-3 Frags +

[url][/url]
4
#4
-4 Frags +

after pugging more and gauging my skill coming back i think id be more comfortable playing im this season
still need a team

[s]after pugging more and gauging my skill coming back i think id be more comfortable playing im this season
still need a team[/s]
5
#5
-5 Frags +

s7 bump mid/high main demoman pls

s7 bump mid/high main demoman pls
6
#6
-3 Frags +

Next up.

Next up.
7
#7
5 Frags +

og faceit legend bless up

og faceit legend bless up
8
#8
4 Frags +

llegend

llegend
9
#9
3 Frags +

+rep strong doman

+rep strong doman
10
#10
1 Frags +

was his TL season 6, dedicated player, hecking amazing mechanics, really good at communicating in & out of game, and just overall super chill dude.

big opportunity to get a solid demo player on your team; don't miss it.

was his TL season 6, dedicated player, hecking amazing mechanics, really good at communicating in & out of game, and just overall super chill dude.

big opportunity to get a solid demo player on your team; don't miss it.
11
#11
1 Frags +

seriously next up. great dude and great player. havent gotten to play with him in an official setting but always keeps his cool in pugs and has great comms. grinds jump maps and has the dm to back up the rest of his mechanics and comms. ez pickup for main.

seriously next up. great dude and great player. havent gotten to play with him in an official setting but always keeps his cool in pugs and has great comms. grinds jump maps and has the dm to back up the rest of his mechanics and comms. ez pickup for main.
12
#12
0 Frags +

s8 bump, would prefer a low adv grind season but want to explore playoff main possibilities too

s8 bump, would prefer a low adv grind season but want to explore playoff main possibilities too
13
#13
RGL.gg
1 Frags +

this guy is so good

this guy is so good
14
#14
1 Frags +

my team was his fanclub

my team was his fanclub
15
#15
1 Frags +

this player has literally solved mge and he will solve your season 8

this player has literally solved mge and he will solve your season 8
16
#16
1 Frags +

rumpus is a legend if i give him 30+% beam we just win its just that easy

rumpus is a legend if i give him 30+% beam we just win its just that easy
17
#17
0 Frags +

great guy, good at demo, wild brady. Give him a shot, hes one of the coolest ppl around

great guy, good at demo, wild brady. Give him a shot, hes one of the coolest ppl around
18
#18
1 Frags +

Insane_rumpus is the smartest player in the game, he has a 3d heat map of where you are in his brain at all times

Insane_rumpus is the smartest player in the game, he has a 3d heat map of where you are in his brain at all times
19
#19
4 Frags +

too obsessed with the prospect of playing invite rather than just improving himself to reach that level, and i dont think this "drive to improve" is any stronger than anybody else's. both explain the stagnation and complacency.

holds the negative quality of being predictable as a roamer and here is some specific critique describing this:
metalworks holding 2nd even & disad, heavily overuses the ctap from bridge to walljump high bomb into deep alley, so consistent that eventually the strat just became that i high bomb then curve and/or bomb away flank to bait this jump and we get a 0 risk free soldier pick. this pattern of misunderstanding off-timings is apparent elsewhere, its just especially noticeable in this context.
gullywash pushing 2nd from last, overuses high bomb from upper into choke to sync. would be fine if it weren't for the fact that hes landing directly on ground in front of choke, even unbuffed at times after doing it. i remember telling my demo at one point to just stick ground since hed land there, think he insta died but even if not its still consistently enough damage that he may as well have, and theres no risk in shooting the ground.
process mids, every(<--) mid rolls out fast onto his crate. unimposing, unchanging, and abusable when a soldier fast rolls out directly onto him. when i roamed i forced the habit of fast rollout to mg, much more consistent than it may sound and would stop him from doing his default the following mid.
i remember villa mids being particularly repetitive but cant recollect. whatever, shit map gone now anyways.

i could go on, but i wont. i think ive made my point clear with what ive given that anything more just seems redundant, and those were tabs i dont value enough to keep to myself. ill let the rest remain in obscurity though.

too obsessed with the prospect of playing invite rather than just improving himself to reach that level, and i dont think this "drive to improve" is any stronger than anybody else's. both explain the stagnation and complacency.

holds the negative quality of being predictable as a roamer and here is some specific critique describing this:
metalworks holding 2nd even & disad, heavily overuses the ctap from bridge to walljump high bomb into deep alley, so consistent that eventually the strat just became that i high bomb then curve and/or bomb away flank to bait this jump and we get a 0 risk free soldier pick. this pattern of misunderstanding off-timings is apparent elsewhere, its just especially noticeable in this context.
gullywash pushing 2nd from last, overuses high bomb from upper into choke to sync. would be fine if it weren't for the fact that hes landing directly on ground in front of choke, even unbuffed at times after doing it. i remember telling my demo at one point to just stick ground since hed land there, think he insta died but even if not its still consistently enough damage that he may as well have, and theres no risk in shooting the ground.
process mids, every(<--) mid rolls out fast onto his crate. unimposing, unchanging, and abusable when a soldier fast rolls out directly onto him. when i roamed i forced the habit of fast rollout to mg, much more consistent than it may sound and would stop him from doing his default the following mid.
i remember villa mids being particularly repetitive but cant recollect. whatever, shit map gone now anyways.

i could go on, but i wont. i think ive made my point clear with what ive given that anything more just seems redundant, and those were tabs i dont value enough to keep to myself. ill let the rest remain in obscurity though.
20
#20
1 Frags +

https://i.gyazo.com/2f4740432373a72d586dabc1fc1ecc95.png

656 google reviews concur you should pick this pimp up

[img]https://i.gyazo.com/2f4740432373a72d586dabc1fc1ecc95.png[/img]
656 google reviews concur you should pick this pimp up
21
#21
-2 Frags +

-

-
22
#22
1 Frags +

s9 bump adv demo just exploring the options

s9 bump adv demo just exploring the options
23
#23
2 Frags +

hes all about the fundamentals

hes all about the fundamentals
24
#24
2 Frags +

rly good vibes never gets mad loved playing with this dude

rly good vibes never gets mad loved playing with this dude
25
#25
1 Frags +

Big chiller and nice with it +reputations

Big chiller and nice with it +reputations
26
#26
1 Frags +

[s][/s]
27
#27
2 Frags +

the fundamental demo, good pickup for adv

the fundamental demo, good pickup for adv
28
#28
0 Frags +

wild rumpus has all the pieces to go far in adv. He's also the most chill person ive ever been in a call with. is also really good at geogussr.

wild rumpus has all the pieces to go far in adv. He's also the most chill person ive ever been in a call with. is also really good at geogussr.
29
#29
0 Frags +

[b][/b]
30
#30
1 Frags +

https://i.imgur.com/bqpcWSZ.png

[img]https://i.imgur.com/bqpcWSZ.png[/img]
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