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Show your HUD modifications!
posted in Customization
4081
#4081
0 Frags +
danaMy HUD.

That is beautiful.
I might use this full-time.

[quote=dana]My HUD.[/quote]

That is beautiful.
I might use this full-time.
4082
#4082
0 Frags +
ApHFLUTEhttp://i.imgur.com/Rq0NFpO.png I want it hud (update Q-L)http://www.mediafire.com/download/dcyq49hf033ww1o/Bonerjamz%27s+Hud.rar

does this work with the latest update?

[quote=ApH][quote=FLUTE][img]http://i.imgur.com/Rq0NFpO.png[/img] I want it hud (update Q-L)[/quote]
http://www.mediafire.com/download/dcyq49hf033ww1o/Bonerjamz%27s+Hud.rar[/quote]

does this work with the latest update?
4083
#4083
17 Frags +

I've updated a few huds in the last couple days and figured I'd link them here.

aHUD.

FlameHUD.

Garmen OLX.

An edited version of broesel 2.5

Garmen VIP-BeaVerN.

Apologies if I've left any hitsounds in the huds.

I've updated a few huds in the last couple days and figured I'd link them here.

[url=https://www.dropbox.com/s/h3o4k4pkt9zg81q/ahud-master.rar?dl=0]aHUD.[/url]

[url=https://www.dropbox.com/s/dee5lbfn4vk5088/Flamehud_MVM_fixed.rar?dl=0]FlameHUD.[/url]

[url=https://www.dropbox.com/s/at55419ipcsrv4y/OLX.rar?dl=0]Garmen OLX.[/url]

[url=https://www.dropbox.com/s/3hxb517lvn1ig4u/old_broesel.rar?dl=0]An edited version of broesel 2.5[/url]

[url=https://www.dropbox.com/s/kwwsnkijfogigya/VIP-BeaVerN.rar?dl=0]Garmen VIP-BeaVerN.[/url]

Apologies if I've left any hitsounds in the huds.
4084
#4084
2 Frags +

wasn't ahud already updated? i'm using the original version right now and have no problems with it so far

wasn't ahud already updated? i'm using the original version right now and have no problems with it so far
4085
#4085
17 Frags +

Messed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

http://i.imgur.com/AFcwUQV.png

http://i.imgur.com/8hNFVIS.png

I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.

Messed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

[img]http://i.imgur.com/AFcwUQV.png[/img]

[img]http://i.imgur.com/8hNFVIS.png[/img]


I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.
4086
#4086
1 Frags +
_KermitI've updated a few huds in the last couple days and figured I'd link them here.

Apologies if I've left any hitsounds in the huds.

both ahud and flamehud were officially updated, iirc.
thanks for the others though!

[quote=_Kermit]I've updated a few huds in the last couple days and figured I'd link them here.


Apologies if I've left any hitsounds in the huds.[/quote]
both ahud and flamehud were officially updated, iirc.
thanks for the others though!
4087
#4087
2 Frags +

a fixed version of Garm3n vip-stefan and Q-L (after gun mettle update ofc)?

a fixed version of Garm3n vip-stefan and Q-L (after gun mettle update ofc)?
4088
#4088
whitelist.tf
6 Frags +

Found a line to make the item rotate in the itemmodelpanel, used it in econ/inspectionpanel.res and removed the background + increased fov (and moved buttons out of the way), increased max_pitch to 360 to turn model upside down.

"model_rotate_yaw_speed" "20"

https://www.youtube.com/watch?v=X2uSgCqHIbE

Found a line to make the item rotate in the itemmodelpanel, used it in [b]econ/inspectionpanel.res[/b] and removed the background + increased fov (and moved buttons out of the way), increased max_pitch to 360 to turn model upside down.
[code]"model_rotate_yaw_speed" "20"[/code]
[youtube]https://www.youtube.com/watch?v=X2uSgCqHIbE[/youtube]
4089
#4089
6 Frags +
Evila fixed version of Garm3n vip-stefan and Q-L (after gun mettle update ofc)?

Q-L Updated.

VIP-Stefan Updated.

If it wouldn't take ages I'd have fixed the scoreboard greentext but going through both scoreboards would have taken too long.

[quote=Evil]a fixed version of Garm3n vip-stefan and Q-L (after gun mettle update ofc)?[/quote]

[url=https://www.dropbox.com/s/53kt5th54nzk6ae/Q-L.rar?dl=0]Q-L Updated.[/url]

[url=https://www.dropbox.com/s/ihlekldb1le52ck/VIP-Stefan.rar?dl=0]VIP-Stefan Updated.[/url]

If it wouldn't take ages I'd have fixed the scoreboard greentext but going through both scoreboards would have taken too long.
4090
#4090
0 Frags +
PigbyMessed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.
Show Content

I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.

Damn dude, those are some really nice spec panels. Are they part of a full hud or just a mod?

[quote=Pigby]Messed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

[spoiler][img]http://i.imgur.com/AFcwUQV.png[/img]

[img]http://i.imgur.com/8hNFVIS.png[/img][/spoiler]


I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.[/quote]

Damn dude, those are some really nice spec panels. Are they part of a full hud or just a mod?
4091
#4091
0 Frags +

ty a lot kermit :D

ty a lot kermit :D
4092
#4092
0 Frags +
Evilty a lot kermit :D

No problem man, I guess if anyone else wants another update just post here,

[quote=Evil]ty a lot kermit :D[/quote]

No problem man, I guess if anyone else wants another update just post here,
4093
#4093
2 Frags +
DanceNumberDamn dude, those are some really nice spec panels. Are they part of a full hud or just a mod?

It's a personal HUD.

Show Content

This is the most recent screenshot I have of it, and I've actually changed the Medic charge bar since then. :/

[quote=DanceNumber]Damn dude, those are some really nice spec panels. Are they part of a full hud or just a mod?[/quote]

It's a personal HUD.

[spoiler][img]http://i.imgur.com/ahiiYhx.png[/img][/spoiler]

This is the most recent screenshot I have of it, and I've actually changed the Medic charge bar since then. :/
4094
#4094
whitelist.tf
1 Frags +
DanceNumberAre they part of a full hud or just a mod?

This isn't really an issue, most hud files can be exchanged between all the different huds; the only thing you have to keep an eye out for is fonts and colors (and custom vtf/images for panels).

Default declared fonts/colors from clientscheme.res and hardcoded rgba colors will always work where fonts will fallback to 'default'.

------------------------------------------------------------------------------------------------------------------

Something to show, full panel model (allow_manip zoom/move) in loadout screen and the HQ item images

http://i.imgur.com/keKa4Sx.jpg

[quote=DanceNumber]Are they part of a full hud or just a mod?[/quote]
This isn't really an issue, most hud files can be exchanged between all the different huds; the only thing you have to keep an eye out for is fonts and colors (and custom vtf/images for panels).

Default declared fonts/colors from clientscheme.res and hardcoded rgba colors will always work where fonts will fallback to 'default'.

------------------------------------------------------------------------------------------------------------------

Something to show, full panel model (allow_manip zoom/move) in loadout screen and the [url=http://teamfortress.tv/thread/25428/]HQ item images[/url]
[img]http://i.imgur.com/keKa4Sx.jpg[/img]
4095
#4095
7 Frags +

Did a team tinted health circle for BubbleHUD, also did a bit with the scoreboard.
Screenshots:http://imgur.com/a/DE54e#0
Download:https://github.com/Rawrsor/BubbleHUD/

if y'all could find some bugs or stuff I need to fix, that would be fantastic. I've only tried it on 16:9 so far.

Did a team tinted health circle for BubbleHUD, also did a bit with the scoreboard.
[b]Screenshots:[/b]http://imgur.com/a/DE54e#0
[b]Download:[/b]https://github.com/Rawrsor/BubbleHUD/

if y'all could find some bugs or stuff I need to fix, that would be fantastic. I've only tried it on 16:9 so far.
4096
#4096
0 Frags +
RawrsorDid a team tinted health circle for BubbleHUD, also did a bit with the scoreboard.
Screenshots:http://imgur.com/a/DE54e#0
Download:https://github.com/Rawrsor/BubbleHUD/

if y'all could find some bugs or stuff I need to fix, that would be fantastic. I've only tried it on 16:9 so far.

Damn dude, that looks amazing. Good job

[quote=Rawrsor]Did a team tinted health circle for BubbleHUD, also did a bit with the scoreboard.
[b]Screenshots:[/b]http://imgur.com/a/DE54e#0
[b]Download:[/b]https://github.com/Rawrsor/BubbleHUD/

if y'all could find some bugs or stuff I need to fix, that would be fantastic. I've only tried it on 16:9 so far.[/quote] Damn dude, that looks amazing. Good job
4097
#4097
huds.tf
26 Frags +

Engie panels babyy

http://i.imgur.com/q5hkuVJ.png

Engie panels babyy
[img]http://i.imgur.com/q5hkuVJ.png[/img]
4098
#4098
1 Frags +

It's.. beautiful..

It's.. beautiful..
4099
#4099
2 Frags +
PigbyMessed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

http://i.imgur.com/AFcwUQV.png

http://i.imgur.com/8hNFVIS.png

I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.

dl?

[quote=Pigby]Messed around with various new spectator HUD configurations for HL. Quick, dirty, and unpolished.

[img]http://i.imgur.com/AFcwUQV.png[/img]

[img]http://i.imgur.com/8hNFVIS.png[/img]


I like the first one because it's easy to compare classes to classes, but the second one blocks less important things, so I'm somewhat torn between both.[/quote]

dl?
4100
#4100
2 Frags +

I decided to actually pick up that HUD I began a while ago for the contest that I scrapped.
(Which then turned into SaxoHUD which then was scrapped as-well and revived back as the Mario one)

Show Content
Show Content

http://i.imgur.com/eglbpgJ.jpg

http://i.imgur.com/RHm30N4.jpg

http://i.imgur.com/UL8RImD.jpg

I decided to actually pick up that HUD I began a while ago for the contest that I scrapped.
(Which then turned into SaxoHUD which then was scrapped as-well and revived back as the Mario one)

[spoiler][img]http://mariopartylegacy.com/wp-content/uploads/2012/09/nsmbucomparison1.png[/img][/spoiler]
[spoiler][img]http://i.imgur.com/U2dbsOM.png[/img][/spoiler]
[img]http://i.imgur.com/eglbpgJ.jpg[/img]
[img]http://i.imgur.com/RHm30N4.jpg[/img]
[img]http://i.imgur.com/UL8RImD.jpg[/img]
4101
#4101
0 Frags +
FLUTEhttp://i.imgur.com/Rq0NFpO.png I want it hud (update Q-L)

where can I get those big ass floating buff crosses on buffed players ?

[quote=FLUTE][img]http://i.imgur.com/Rq0NFpO.png[/img] I want it hud (update Q-L)[/quote]

where can I get those big ass floating buff crosses on buffed players ?
4102
#4102
0 Frags +
AntaresFLUTEhttp://i.imgur.com/Rq0NFpO.png I want it hud (update Q-L)
where can I get those big ass floating buff crosses on buffed players ?

it doesnt work on sv_pure 2 servers. Its usually just used for fragclips

[quote=Antares][quote=FLUTE][img]http://i.imgur.com/Rq0NFpO.png[/img] I want it hud (update Q-L)[/quote]

where can I get those big ass floating buff crosses on buffed players ?[/quote]

it doesnt work on sv_pure 2 servers. Its usually just used for fragclips
4103
#4103
4 Frags +

Would it be too much trouble to ask someone to update knhud? I did the minimum fixes to make it usable but there are so many things that have broken that I don't know how to fix. An update or help would be welcome.

Would it be too much trouble to ask someone to update knhud? I did the minimum fixes to make it usable but there are so many things that have broken that I don't know how to fix. An update or help would be welcome.
4104
#4104
-1 Frags +

doing something new because i'm bored
http://i.imgur.com/mWp8P9F.jpg

doing something new because i'm bored
http://i.imgur.com/mWp8P9F.jpg
4105
#4105
7 Frags +

you know. monitoring tf2 huds these days, you tend to notice things. like how nobody is really doing anything like knhud :/ shame really.

you know. monitoring tf2 huds these days, you tend to notice things. like how nobody is really doing anything like knhud :/ shame really.
4106
#4106
2 Frags +
Gunbladeyou know. monitoring tf2 huds these days, you tend to notice things. like how nobody is really doing anything like knhud :/ shame really.

Check back in 30 minutes I should have it done.

[quote=Gunblade]you know. monitoring tf2 huds these days, you tend to notice things. like how nobody is really doing anything like knhud :/ shame really.[/quote]

Check back in 30 minutes I should have it done.
4107
#4107
0 Frags +
pazeri made a scoreboard with squares to go with a modified version of EJP-HUD

http://images.akamai.steamusercontent.com/ugc/532891784922803511/C1992729B2D9C3613F85AAEB0C5EB01937A598AB/

You should make the all colored backgrounds on the bottom your team color.

[quote=pazer]i made a scoreboard with squares to go with a modified version of EJP-HUD

[url=http://steamcommunity.com/sharedfiles/filedetails/?id=433787203][img]http://images.akamai.steamusercontent.com/ugc/532891784922803511/C1992729B2D9C3613F85AAEB0C5EB01937A598AB/[/img][/url][/quote]

You should make the all colored backgrounds on the bottom your team color.
4108
#4108
7 Frags +

There shouldn't be anything missing but just give me a shout if there is. KN HUD updated for gun mettle.

Dropbox if mega doesn't work.

There shouldn't be anything missing but just give me a shout if there is. [url=https://mega.co.nz/#!lsRBCCJZ!yQ4S0uZQYGISTctHU3z4udw8GWgjbxBHabbWMBt9p1M]KN HUD updated for gun mettle.[/url]

[url=https://www.dropbox.com/s/ecforlurayspx1s/KN_Updated.rar?dl=0]Dropbox if mega doesn't work.[/url]
4109
#4109
3 Frags +

kermit you should make ur own updated huds thread. all of them are nice

tbh i prefer yours over diquise's

kermit you should make ur own updated huds thread. all of them are nice

tbh i prefer yours over diquise's
4110
#4110
4 Frags +

Thanks Kermit u da man

Also thanks for your previous work on the HUD gunblade

Thanks Kermit u da man

Also thanks for your previous work on the HUD gunblade
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