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The Jungle Inferno bug mega thread!
31
#31
-4 Frags +

i don't know if this is a bug, but it seems like contracts only update at the end of the round, can anyone else confirm?

i finished the dragon's fury contract with all bonus objectives, but i couldn't turn it in til the round was over, so i decided to change to the gas passer contract so i could start earning points for that; when i went back to the dragon's fury contract, i was back to 42/100 cp

dont know if its always been this way but fucking unbelievable either way

i don't know if this is a bug, but it seems like contracts only update at the end of the round, can anyone else confirm?

i finished the dragon's fury contract with all bonus objectives, but i couldn't turn it in til the round was over, so i decided to change to the gas passer contract so i could start earning points for that; when i went back to the dragon's fury contract, i was back to 42/100 cp

dont know if its always been this way but fucking unbelievable either way
32
#32
0 Frags +

If you have the party chat minimized on the main menu, but someone starts spamming it too quickly, the last few chat messages will never fade away.

If you have the party chat minimized on the main menu, but someone starts spamming it too quickly, the last few chat messages will never fade away.
33
#33
Stream Highlights
13 Frags +

If you stand in front of the cart while pushing it and spam the yeti taunt, it keeps canceling and doing weird shit.

https://youtu.be/N8sHVlgMXE0

If you stand in front of the cart while pushing it and spam the yeti taunt, it keeps canceling and doing weird shit.
[youtube]https://youtu.be/N8sHVlgMXE0[/youtube]
34
#34
21 Frags +

https://puu.sh/y3mMx/de67c05330.jpg

is this a dx8 bug?

[img]https://puu.sh/y3mMx/de67c05330.jpg[/img]

is this a dx8 bug?
35
#35
16 Frags +
Daffodil-https://www.youtube.com/watch?v=m__Dlpw7iEY&feature=youtu.be

that was one ammo expended.
200 ammo -> 199 ammo

lmao yeah this explains a lot

[quote=Daffodil-]https://www.youtube.com/watch?v=m__Dlpw7iEY&feature=youtu.be

that was one ammo expended.
200 ammo -> 199 ammo[/quote]

lmao yeah this explains a lot
36
#36
11 Frags +

my console doesnt work :(

my console doesnt work :(
37
#37
-4 Frags +

I can join comp queue with dx8 find a game then get super laggy until it crashes

riotbzhttps://puu.sh/y3mMx/de67c05330.jpg

is this a dx8 bug?

no
Also is anyone else not able to see some war paints on dx8?

I can join comp queue with dx8 find a game then get super laggy until it crashes
[quote=riotbz][img]https://puu.sh/y3mMx/de67c05330.jpg[/img]

is this a dx8 bug?[/quote]
no
Also is anyone else not able to see some war paints on dx8?
38
#38
3 Frags +
Eric

Yeah, that's intentional. Sucks because I'd prefer to minimise the amount of time spent playing in a server with 23 other pyros.

[quote=Eric][/quote]Yeah, that's intentional. Sucks because I'd prefer to minimise the amount of time spent playing in a server with 23 other pyros.
39
#39
-3 Frags +

Why can't i get any contracts done? My contracter does not work pls help

Why can't i get any contracts done? My contracter does not work pls help
40
#40
14 Frags +

dunno if its just me, but when i preview the dueling banjo taunt in the store the sound glitches out and keeps playing forever lol

https://youtu.be/V5cpFJVPY7k

dunno if its just me, but when i preview the dueling banjo taunt in the store the sound glitches out and keeps playing forever lol

https://youtu.be/V5cpFJVPY7k
41
#41
0 Frags +
WFlashdunno if its just me, but when i preview the dueling banjo taunt in the store the sound glitches out and keeps playing forever lol

https://youtu.be/V5cpFJVPY7k

same, in my situation i was in a server while previewing the taunt on the store and upon leaving the server the music stopped...

[quote=WFlash]dunno if its just me, but when i preview the dueling banjo taunt in the store the sound glitches out and keeps playing forever lol

https://youtu.be/V5cpFJVPY7k[/quote]
same, in my situation i was in a server while previewing the taunt on the store and upon leaving the server the music stopped...
42
#42
17 Frags +

direct hit contract doesnt work at all, dont pick it

direct hit contract doesnt work at all, dont pick it
43
#43
0 Frags +

I set my dx level to 95 but flames are still invisible to me, I'm currently using mastercomms config. Not sure if it's a bug with the game or cfg.

I set my dx level to 95 but flames are still invisible to me, I'm currently using mastercomms config. Not sure if it's a bug with the game or cfg.
44
#44
-4 Frags +
albamy console doesnt work :(

it does when you open it with a bind

[quote=alba]my console doesnt work :([/quote]
it does when you open it with a bind
45
#45
-15 Frags +

Here are bugs I have found:
-Takes about 5 mins to join a server even when I've selected every single map available
-Doesn't let me quit game on the home screen, i have to use ctrl alt delete which is a pain.
-Doesn't let me continue when going into game.
-Doesn't let me disconnect or leave server. I have to use ctrl alt delete again!

My TF2 is now unplayable.

Here are bugs I have found:
-Takes about 5 mins to join a server even when I've selected every single map available
-Doesn't let me quit game on the home screen, i have to use ctrl alt delete which is a pain.
-Doesn't let me continue when going into game.
-Doesn't let me disconnect or leave server. I have to use ctrl alt delete again!

My TF2 is now unplayable.
46
#46
-26 Frags +
MrT25Here are bugs I have found:
-Takes about 5 mins to join a server even when I've selected every single map available
-Doesn't let me quit game on the home screen, i have to use ctrl alt delete which is a pain.
-Doesn't let me continue when going into game.
-Doesn't let me disconnect or leave server. I have to use ctrl alt delete again!

My TF2 is now unplayable.
[quote=MrT25]Here are bugs I have found:
-Takes about 5 mins to join a server even when I've selected every single map available
-Doesn't let me quit game on the home screen, i have to use ctrl alt delete which is a pain.
-Doesn't let me continue when going into game.
-Doesn't let me disconnect or leave server. I have to use ctrl alt delete again!

My TF2 is now unplayable.[/quote]
47
#47
11 Frags +

Anybody else getting this thing where their game thinks they have a controller plugged in even though they don't?

https://i.imgur.com/Xmv2abC.png

Anybody else getting this thing where their game thinks they have a controller plugged in even though they don't?

[img]https://i.imgur.com/Xmv2abC.png[/img]
48
#48
0 Frags +

every 20 minutes or so my tf2 starts timing out for 15 seconds and then it fixes it self, really annoyng and gets me angry

every 20 minutes or so my tf2 starts timing out for 15 seconds and then it fixes it self, really annoyng and gets me angry
49
#49
16 Frags +

has anyone managed to make a party of 6 yet?
every single time we have made a party we get to 5 then the 6th loads in permanently... (copied code from csgo xd?)

has anyone managed to make a party of 6 yet?
every single time we have made a party we get to 5 then the 6th loads in permanently... (copied code from csgo xd?)
50
#50
14 Frags +

- almost sure that the prettybois pocket pistol doesn't have the +15% firing speed bonus and actually fires slower than the normal pistol, looks like the firing speed remains like it was before the update (-25%)
- atomizer gives you the third jump as soon as you hit 3, don't have to wait until the weapon is "deployed" (i.e. you can attack with it); looks like a bug because:

https://i.imgur.com/zkfHFgu.png

you could technically just bind switching to melee, then jump, then switch back to one key and have the previous behaviour of the weapon

- almost sure that the prettybois pocket pistol doesn't have the +15% firing speed bonus and actually fires slower than the normal pistol, looks like the firing speed remains like it was before the update (-25%)
- atomizer gives you the third jump as soon as you hit 3, don't have to wait until the weapon is "deployed" (i.e. you can attack with it); looks like a bug because:
[img]https://i.imgur.com/zkfHFgu.png[/img]

you could technically just bind switching to melee, then jump, then switch back to one key and have the previous behaviour of the weapon
51
#51
13 Frags +

So the Dragon's Fury is bugged. It's probably got the same hit collision detection as the wrap assassin or something. It pretty much phases the damage part outta existence in what are almost random situations. Like on ramps. Basically, the same thing that goes on with this:

https://www.reddit.com/r/tf2/comments/6cd0cd/psa_the_pomson_6000_and_wrap_assassin_will_not/

E: https://www.youtube.com/watch?v=sWgXw1voYy4 visual

I think it's when the thing that does the actual damage collides with or enters the bounding box of a solid brush entity that it deletes it. Which is a lot of ramps that use func_lod for some reason for their edge flairs, and basically all of gullywash 2nd red side.

Note that the visual ball is separate from this, in typical valve fashion. So you don't actually see the thing getting deleted. And the damage bit lasts long enough to do damage to it when you're literally point blank as well.

It wouldn't be pyro without something like this going on.

Oh yeah, also flames for some reason hit multiple times now based on just if there is a particle colliding with the player or not (If there is, it does flamethrower damage to that target, if not it doesn't) and do double the damage per hit that they did before yesterday too (I dunno if this is a bug or an undocumented change but I'm guessing the latter)!

EDIT: ok I just want to make sure that I express this here. Flame damage now updates 12 times a second based on if you're hitting a particle or not instead of shooting 25 of them so I want to explicitly state that it does not mean that pyro now does double the damage that he did.

So the Dragon's Fury is bugged. It's probably got the same hit collision detection as the wrap assassin or something. It pretty much phases the damage part outta existence in what are almost random situations. Like on ramps. Basically, the same thing that goes on with this:

https://www.reddit.com/r/tf2/comments/6cd0cd/psa_the_pomson_6000_and_wrap_assassin_will_not/

E: https://www.youtube.com/watch?v=sWgXw1voYy4 visual

I think it's when the thing that does the actual damage collides with or enters the bounding box of a solid brush entity that it deletes it. Which is a lot of ramps that use func_lod for some reason for their edge flairs, and basically all of gullywash 2nd red side.

Note that the visual ball is separate from this, in typical valve fashion. So you don't actually see the thing getting deleted. And the damage bit lasts long enough to do damage to it when you're literally point blank as well.

It wouldn't be pyro without something like this going on.

Oh yeah, also flames for some reason hit multiple times now based on just if there is a particle colliding with the player or not (If there is, it does flamethrower damage to that target, if not it doesn't) and [s]do double the damage per hit that they did before yesterday too (I dunno if this is a bug or an undocumented change but I'm guessing the latter)[/s]!

EDIT: ok I just want to make sure that I express this here. Flame damage now updates 12 times a second based on if you're hitting a particle or not instead of shooting 25 of them so I want to explicitly state that it does not mean that pyro now does double the damage that he did.
52
#52
19 Frags +

using the quickfix on a jet pack pyro you cant fly but you take their fall dmg

using the quickfix on a jet pack pyro you cant fly but you take their fall dmg
53
#53
1 Frags +

it seems like it isn't possible to queue with 6 people, the 6th person always ends up in the joining animation and joins when another person gets kicked -______-

edit: already said sry

it seems like it isn't possible to queue with 6 people, the 6th person always ends up in the joining animation and joins when another person gets kicked -______-

edit: already said sry
54
#54
15 Frags +

https://www.youtube.com/watch?v=l3WAYHmC_JU&t=0s

bop jumps - hitting your head during the first part of the pack jump makes you touch the ground and reset the cooldown for the second pack jump, and theres some mechanic whereby strafing while doing this maintains speed from the first pack jump to the second (?)

https://www.youtube.com/watch?v=l3WAYHmC_JU&t=0s

bop jumps - hitting your head during the first part of the pack jump makes you touch the ground and reset the cooldown for the second pack jump, and theres some mechanic whereby strafing while doing this maintains speed from the first pack jump to the second (?)
55
#55
14 Frags +

anyone else unable to find games right now?

anyone else unable to find games right now?
56
#56
2 Frags +
stephbustrAnyone else not able to see any fire particle effects?you have to put -dxlevel 95 in launch options, idk why

doesnot work in linux. Help

[quote=steph][quote=bustr]Anyone else not able to see any fire particle effects?[/quote]
you have to put -dxlevel 95 in launch options, idk why[/quote]

doesnot work in linux. Help
57
#57
0 Frags +

Did the update to the update break anyone's game? I can't even launch it now. Last night it was fine.

edit: restarting fixes it

Did the update to the update break anyone's game? I can't even launch it now. Last night it was fine.

edit: restarting fixes it
58
#58
0 Frags +

I can't start the first contract.

https://i.imgur.com/nRXfUuE.jpg

It looks like there is supposed to be an "Activate" button below the word "Pyro" which isn't there.

I'm not sure if it's a bug or just user error (I'm supposed to do something else to start it) as I've never used the contract system.

I can't start the first contract.

[img]https://i.imgur.com/nRXfUuE.jpg[/img]

It looks like there is supposed to be an "Activate" button below the word "Pyro" which isn't there.

I'm not sure if it's a bug or just user error (I'm supposed to do something else to start it) as I've never used the contract system.
59
#59
1 Frags +
BentomatI can't start the first contract.

https://i.imgur.com/nRXfUuE.jpg

It looks like there is supposed to be an "Activate" button below the word "Pyro" which isn't there.

I'm not sure if it's a bug or just user error (I'm supposed to do something else to start it) as I've never used the contract system.

i think it is already activated. Hop into the casual server and pick pyro. See if it works

[quote=Bentomat]I can't start the first contract.

[img]https://i.imgur.com/nRXfUuE.jpg[/img]

It looks like there is supposed to be an "Activate" button below the word "Pyro" which isn't there.

I'm not sure if it's a bug or just user error (I'm supposed to do something else to start it) as I've never used the contract system.[/quote]

i think it is already activated. Hop into the casual server and pick pyro. See if it works
60
#60
3 Frags +
CougarAnyone else unable to open console at all?

I have -console in launch options but it doesn't do anything. Also tried removing all hud files and doing -default and -autoconfig but nothing works
albamy console doesnt work :(

doesn't open on launch and ig if by mirracle it appears I can't enter anything in it :(

[quote=Cougar]Anyone else unable to open console at all?

I have -console in launch options but it doesn't do anything. Also tried removing all hud files and doing -default and -autoconfig but nothing works[/quote]
[quote=alba]my console doesnt work :([/quote]
doesn't open on launch and ig if by mirracle it appears I can't enter anything in it :(
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