mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted June 27, 2022 at 3:14 PM
Posts 1461 (0.8 per day)
Game Settings
In-game Sensitivity 2.5
Windows Sensitivity 5/11
Raw Input 1
DPI
1600
Resolution
2560x1440
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G502
Keyboard Logitech G910 Spectrum
Mousepad SteelSeries QcK+ Limited
Headphones ATH-M50x
Monitor Samsung C32HG70
1 2 3 4 ⋅⋅ 98
#2354 mastercomfig - fps/customization config in Customization

9.9.2 released with bug fixes.

Changelog
Support me

This release took 10 hours to produce. If you like the work I do, consider supporting me!

This may alleviate the freezing problem some people are having on the freezecam, though I'm not sure it would be fully solved (seems like a game issue).

posted 5 days ago
#41 TF2 update for 6/21/22 (6/22/22 UTC) in TF2 General Discussion
_PaiDo you and your friend run mastercomfig/another extensive config? My friend and I don't have 4gb ram, but we both had mastercomfig and we noticed after every death that lagged, our configs were reexecuting, sometimes twice in a row. Since my friend with a weaker computer was lagging far more than me, maybe its something that reloads the config and the lag is from resetting all the graphics settings?

The configs would re-execute as a result of the lag/freezing, maybe make it slightly worse. But would not be the root cause. All it does is reload your class configs, because it thinks you just respawned, because of the lag.

posted 1 week ago
#2352 mastercomfig - fps/customization config in Customization

9.9.1 released with FPS increases, Spy hitreg improvements, visibility tweaks.

Changelog
Support me

This release took 43 hours to produce. If you like the work I do, consider supporting me!

posted 2 weeks ago
#55 #savetf2 in TF2 General Discussion

they've been working on steam trust since 2018, hopefully it comes out soon for tf2

posted 1 month ago
#19 #savetf2 in TF2 General Discussion

I just liked sharing that I enjoyed TF2 and what it meant to me. I hope at least if Valve reads it, they know how much the game means to the community and that they're appreciated for what they've made. In the end, I don't expect much to change but hopefully it's something in the back of their mind, to know how valuable TF is to so many people.

posted 1 month ago
#10 What does this mean in my console? in Q/A Help

Ah, then probably recursive precaching. Maybe we can get Valve to clear out the reference from that file :)

posted 1 month ago
#8 What does this mean in my console? in Q/A Help

I couldn't find this reference anywhere. Maybe you have a weapon script which sets ExplosionEffect, ExplosionPlayerEffect or ExplosionWaterEffect to this value.

posted 1 month ago
#2349 mastercomfig - fps/customization config in Customization

9.9.0 released with FPS increases, stability improvements and bug fixes.

Changelog
Support me

This release took 20 hours to produce. If you like the work I do, consider supporting me!

I tried improving performance for mid/big fights, let me know if anything gets better or worse.

posted 1 month ago
#2347 mastercomfig - fps/customization config in Customization
AimIsADick
Source on the 99%? (OS demographics are flawed because people use faked user-agents.)

Also, I agree that gatekeeping Linux from new users is bad; but there is a limit to how much leniency the user can have, before the fault can be applied to the user. e.g Blame a user for not clicking a button to install a program, when the button clearly works and is usable; but blame don't the user when the button doesn't work.

my dude it's a single folder

and to everyone else, i really don't want this thread trashed with a long argument like this guy has done to 99% of threads here, so just ignore the irrelevant nonsense please.

posted 1 month ago
#2341 mastercomfig - fps/customization config in Customization
QLIQI'm curious about this, I don't know anything about configs. I set mine to auto so it switches depending on hitscan or projectile and when I'm looking at net_graph, my lerp in the mge server stayed at 30.3 regardless of class, I don't know about stuff changing in the console/config when I was in-game and switching classes. is that a good lerp? before I put the config in my game, my lerp shown on net graph was a orange 15 from some other config customizer, but that one didn't give me the .vpk files, I think that one changed the .cfg files

how did you change it?

AimIsADickI dislike the renaming of the user folder. It's the user's fault that they hide the extension in their file manager, not the config layout. It's an unnecessary deprecation.

You can still setup a symlink to the user folder if you really want to continue to use the user folder. (Symlinks don't seem to work in VPKs.)

This "user error" mentality is why Linux desktop is not used by 99% of people.

posted 2 months ago
#2337 mastercomfig - fps/customization config in Customization

Ah, I wasn't aware of this bug. I will add it back!

posted 2 months ago
#2335 mastercomfig - fps/customization config in Customization

9.8.1 released with performance improvements.

Changelog
Support me

This release took 6 hours to produce. If you like the work I do, consider supporting me!

SebastianeyWith the removal of game_overrides_once_c, if you're one of the few that used it here's how to replicate it:
(replace hud_reloadscheme with what you want to run once per session)

Add this to your autoexec:
alias game_overrides_once_c "hud_reloadscheme"
block_game_overrides_once_c

Create game_overrides.cfg in the overrides folder with these contents:
game_overrides_once_c
alias block_game_overrides_once_c "alias game_overrides_once_c"
block_game_overrides_once_c

Could you let me know your use case/reason for needing this? I'm interesting in seeing what value there still is in the functionality.

posted 2 months ago
#2333 mastercomfig - fps/customization config in Customization

9.8.0 released with visibility improvements, crash fixes, new customization features and more.

Changelog
Support me

This release took 50 hours to produce. If you like the work I do, consider supporting me!

posted 2 months ago
#2332 mastercomfig - fps/customization config in Customization

VGUI doesn't have good update performance. Match HUD updates a lot and is a complex layout.

posted 3 months ago
#16 Why do people not record/upload demos? in TF2 General Discussion

While recording a demo can reduce FPS (it does a little bit extra work in recording networking data), it wasn't as bad as I thought in those messages and it does not affect hitreg. The mix-up came from two things, that I should have looked more closely at: one, VCR mode (described at https://developer.valvesoftware.com/wiki/Tier0 to be part of demos) and two, tool recording mode (which had some misleading comments which made me think it was more general). Neither of these systems are related to the in-game demo system, and thus none of what I was looking at before was relevant to it.

posted 3 months ago
1 2 3 4 ⋅⋅ 98