mastercoms
Account Details
SteamID64 76561198046110893
SteamID3 [U:1:85845165]
SteamID32 STEAM_0:1:42922582
Country United States
Signed Up August 8, 2017
Last Posted July 23, 2019 at 10:08 AM
Posts 1029 (1.4 per day)
Game Settings
In-game Sensitivity 1.5
Windows Sensitivity Linux
Raw Input 1
DPI
1600
Resolution
2560x1440
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G502
Keyboard Logitech G910 Spectrum
Mousepad SteelSeries QcK+ Limited
Headphones Sennheiser PC37X
Monitor Samsung C32HG70
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#1808 mastercomfig - fps/customization config in Customization

I've adjusted more networking settings, and would like to stress test with as many players as possible! Join if you can!

Paste in browser URL bar: steam://connect/tf.mastercomfig.com

Or, paste into console: connect tf.mastercomfig.com

You can also talk with me and others on Discord while we play! https://discord.gg/CuPb2zV

posted 18 hours ago
#6 Feedback on gfs song "Loopy - Helga Arvesten" in Music, Movies, TV

Amazing!

posted 2 days ago
#1807 mastercomfig - fps/customization config in Customization

Testing some networking settings on a server:

steam://connect/tf.mastercomfig.com

connect tf.mastercomfig.com

Voice chat on Discord! https://discord.gg/CuPb2zV

posted 2 days ago
#1806 mastercomfig - fps/customization config in Customization

v6.11.7 released with performance improvements, networking enhancements and quality of life improvements.

posted 6 days ago
#1804 mastercomfig - fps/customization config in Customization

Can someone tell me the dealio with ESEA? Can I remove all references to it from mastercomfig documentation yet?

Tanniemine doesnt have it disabled, i copied it from credu stream and he told me there are ragdolls gibs and shadows but rn it seems to be fixed.
maybe ill have to wait for him to stream again and get his cfg

How did you copy it from credu's stream? Just download it from here: https://mastercomfig.com/download

posted 1 week ago
#1798 mastercomfig - fps/customization config in Customization
sAvenSo does that mean you should gradually increase interp until the value is no longer yellow?

Usually there's too much variance to reliably get it from looking at the packet loss indicator. You should instead analyze the average server variance, and average sv tickrate, and determine the value from that, plus a fudge factor. I already did this with my interp value of 0.021, which should also not be very noticeable to humans. I only recommend this interp for projectiles and melee, and 0.0303 (interp ratio 2) for hitscan. This is because hitscan is fully lag compensated for interp, and there is not clientside offset like projectiles do with higher interp (because no travel time).

sAvenIs there any reason why r_worldlightmin is different for the very_low preset vs. the low preset even though r_worldlights is 0 for both?

I wasn't sure if r_worldlightmin was only for world lights.

zfnJust curious why the changelog says "Optimized particles", but the "ConVar.cl_particle_retire_cost" "0.0001" has disappeared from dxsupport_overide? Was it not working?

Just testing if this will affect CPU load. It might be more beneficial for dxsupport to decide based on your GPU. There are other particle optimizations, like disabling more particles using dxsupport. It might return in a future update.

posted 1 week ago
#1794 mastercomfig - fps/customization config in Customization
whitepuzzleI've never had an issue with 15.2ms interp (no players stuttering or hitreg issues or anything) and the difference in projectile delay is noticeable.

Noticeable between 21 (or 17.9) vs 15.2ms? I kinda doubt that. Keep in mind that the delay isn't server side either, it's an artificial client delay that spawns your rocket further down the barrel to have better visual sync, since projectile spawns and destroys are not interpolated.

And just take a look at your net_graph 3. See whenever your lerp turns yellow. That means you are dropping packets.

posted 1 week ago
#1791 mastercomfig - fps/customization config in Customization

v6.11.6 released with performance improvements and bug fixes.

sAvenSince TF2 just crashes when loading in-game matchmaking in DX8, would it be better to have "mat_dxlevel 90/95" in mm_overrides.cfg to save people a restart?

I don't want to set that, since it would also set for people already on DX9.

sAvenHow come my comfig.cfg doesn't have the comments and organization of the code changes for version 6.11.5?

https://imgur.com/a/oJfha0q

Comments are removed from the VPK version to save space. You can view the config files with comments on GitHub, and download them for offline access.

_KermitsAvenwhitepuzzleAlso, how to get 15.2ms interp on V6? I set snapshots to "lan" in modules.cfg, but I still have 21.0ms interp.
I think the answer was that 15.2 was too unreliable and resulted in packet loss.

I'm sure that on soldier/demo 15.2 is still worth it.

You can change it using snapshots_lan in user/game_overrides.cfg.

However, I seriously advise against using it: https://www.teamfortress.tv/51693/current-year-net-settings#4.

posted 1 week ago
#1785 mastercomfig - fps/customization config in Customization

v6.11.5 released with performance improvements and bug fixes.

whitepuzzleI switched back from 7a to 6.11.4 (medium-low.vpk) and fences (like the one near snakewater spawn, or ammomod) look aids now even with MSAA enabled. How to fix it? On 7a, they only looked shit with MSAA disabled.

Use aa=medium in your modules.cfg.

posted 2 weeks ago
#8 -r_emulate_gl in Customization

Also, to respond to your edit, that wiki edit is straight from the mastercomfig wiki.

I have no reason to believe this launch option hasn't been in the game for a long while

posted 2 weeks ago
#1782 mastercomfig - fps/customization config in Customization
Pertis there a preferred version/s to use or one/s I should avoid if Im using an overclocked 8600k and a 1080TI?

Depends on what graphics quality you want. The addons are the ones that are strictly about hardware. But I doubt you really need/want very low or low with that powerful setup.

posted 2 weeks ago
#6 -r_emulate_gl in Customization

It still uses DirectX, it just sets DirectX to use the same reduced feature level as OpenGL.

posted 2 weeks ago
#1780 mastercomfig - fps/customization config in Customization
Artz_HispanianMy max FPS is set to 181 instead of 300 and some of class specific key binds don’t work right now.

Could you show me your class config set up?

And 181FPS is the default FPS limit in mastercomfig

posted 2 weeks ago
#4 Low fps on quite good laptop in Q/A Help

What launch options do you have?
What commands did you try?

You need to be specific, because some part of your set up might be harming performance.

If you are desperate for performance, you can reduce network processing by using the packet_rate=congestion module for mastercomfig.

posted 2 weeks ago
#1778 mastercomfig - fps/customization config in Customization
Artz_HispanianDoes the custom or any of the class configs not work anymore with 6.11.4?

Should work if you have everything in the user folder without any renaming.

posted 2 weeks ago
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