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HUD editing: short questions, quick answers
posted in Customization
6511
#6511
0 Frags +

https://youtu.be/YjauaHJ1GfY?t=1127

What hud is sigh using here, I want to get the same Advanced Spectator hud thing that he has. Also how do I edit Advanced Spectator thing?

https://youtu.be/YjauaHJ1GfY?t=1127

What hud is sigh using here, I want to get the same Advanced Spectator hud thing that he has. Also how do I edit Advanced Spectator thing?
6512
#6512
0 Frags +

how do I add in shortcuts bound to certain keys?

I'm switching to an older hud which doesn't have shortcut keys for example

Continue (E)

Back (Q)

1-9 to different class loadouts

I can't think of any others atm but it would be nice to know how to add shortcuts for these.

how do I add in shortcuts bound to certain keys?

I'm switching to an older hud which doesn't have shortcut keys for example

Continue (E)

Back (Q)

1-9 to different class loadouts

I can't think of any others atm but it would be nice to know how to add shortcuts for these.
6513
#6513
0 Frags +
dipp_https://youtu.be/YjauaHJ1GfY?t=1127

What hud is sigh using here, I want to get the same Advanced Spectator hud thing that he has. Also how do I edit Advanced Spectator thing?

https://github.com/Hypnootize/Broesel-Old
spectatortournament.res
spectatortournamentguihealth.res

kronhow do I add in shortcuts bound to certain keys?

I'm switching to an older hud which doesn't have shortcut keys for example

Continue (E)

Back (Q)

1-9 to different class loadouts

I can't think of any others atm but it would be nice to know how to add shortcuts for these.

change the labeltext, add the parenthesis, ampersand and the shortcut key:
"labelText" "Back (&Q)"

example:
charinfopanel.res, BackButton section

for the class selection (taken from m0rehud):

"ScoutSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"ScoutSelectNumber"
		"xpos"				"9999"
		"labelText"			"&1"
		"Command"			"loadout scout"
		"visible"				"1"
	}
	"SoldierSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"SoldierSelectNumber"
		"xpos"				"9999"
		"labelText"			"&2"
		"Command"			"loadout soldier"
		"visible"				"1"
	}
	"PyroSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"PyroSelectNumber"
		"xpos"				"9999"
		"labelText"			"&3"
		"Command"			"loadout pyro"
		"visible"				"1"
	}
	"DemomanSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"DemomanSelectNumber"
		"xpos"				"9999"
		"labelText"			"&4"
		"Command"			"loadout demoman"
		"visible"				"1"
	}
	"HeavySelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"HeavySelectNumber"
		"xpos"				"9999"
		"labelText"			"&5"
		"Command"			"loadout heavy"
		"visible"				"1"
	}
	"EngineerSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"EngineerSelectNumber"
		"xpos"				"9999"
		"labelText"			"&6"
		"Command"			"loadout engineer"
		"visible"				"1"
	}
	"MedicSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"MedicSelectNumber"
		"xpos"				"9999"
		"labelText"			"&7"
		"Command"			"loadout medic"
		"visible"				"1"
	}
	"SniperSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"SniperSelectNumber"
		"xpos"				"9999"
		"labelText"			"&8"
		"Command"			"loadout sniper"
		"visible"				"1"
	}
	"SpySelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"SpySelectNumber"
		"xpos"				"9999"
		"labelText"			"&9"
		"Command"			"loadout spy"
		"visible"				"1"
	}
	"BackpackSelectNumber"
	{
		"ControlName"			"CExButton"
		"fieldName"			"BackpackSelectNumber"
		"xpos"				"9999"
		"labelText"			"&0"
		"Command"			"backpack"
		"visible"				"1"
	}

add this to charinfoloadoutsubpanel.res

[quote=dipp_]https://youtu.be/YjauaHJ1GfY?t=1127

What hud is sigh using here, I want to get the same Advanced Spectator hud thing that he has. Also how do I edit Advanced Spectator thing?[/quote]
https://github.com/Hypnootize/Broesel-Old
spectatortournament.res
spectatortournamentguihealth.res[quote=kron]how do I add in shortcuts bound to certain keys?

I'm switching to an older hud which doesn't have shortcut keys for example

Continue (E)

Back (Q)

1-9 to different class loadouts

I can't think of any others atm but it would be nice to know how to add shortcuts for these.[/quote]

change the labeltext, add the parenthesis, ampersand and the shortcut key:
"labelText" "Back (&Q)"

example:
charinfopanel.res, BackButton section

for the class selection (taken from m0rehud):
[code]"ScoutSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "ScoutSelectNumber"
"xpos" "9999"
"labelText" "&1"
"Command" "loadout scout"
"visible" "1"
}
"SoldierSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "SoldierSelectNumber"
"xpos" "9999"
"labelText" "&2"
"Command" "loadout soldier"
"visible" "1"
}
"PyroSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "PyroSelectNumber"
"xpos" "9999"
"labelText" "&3"
"Command" "loadout pyro"
"visible" "1"
}
"DemomanSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "DemomanSelectNumber"
"xpos" "9999"
"labelText" "&4"
"Command" "loadout demoman"
"visible" "1"
}
"HeavySelectNumber"
{
"ControlName" "CExButton"
"fieldName" "HeavySelectNumber"
"xpos" "9999"
"labelText" "&5"
"Command" "loadout heavy"
"visible" "1"
}
"EngineerSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "EngineerSelectNumber"
"xpos" "9999"
"labelText" "&6"
"Command" "loadout engineer"
"visible" "1"
}
"MedicSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "MedicSelectNumber"
"xpos" "9999"
"labelText" "&7"
"Command" "loadout medic"
"visible" "1"
}
"SniperSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "SniperSelectNumber"
"xpos" "9999"
"labelText" "&8"
"Command" "loadout sniper"
"visible" "1"
}
"SpySelectNumber"
{
"ControlName" "CExButton"
"fieldName" "SpySelectNumber"
"xpos" "9999"
"labelText" "&9"
"Command" "loadout spy"
"visible" "1"
}
"BackpackSelectNumber"
{
"ControlName" "CExButton"
"fieldName" "BackpackSelectNumber"
"xpos" "9999"
"labelText" "&0"
"Command" "backpack"
"visible" "1"
}[/code]
add this to charinfoloadoutsubpanel.res
6514
#6514
0 Frags +

edit: found the vid https://youtu.be/HsRWTihTrto?t=317
does anyone know what color code he's using for the buffed number color here?

edit: found the vid https://youtu.be/HsRWTihTrto?t=317
does anyone know what color code he's using for the buffed number color here?
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