Scoutman
Account Details
SteamID64 76561198067784058
SteamID3 [U:1:107518330]
SteamID32 STEAM_0:0:53759165
Country France
Signed Up July 7, 2018
Last Posted June 17, 2021 at 3:11 PM
Posts 129 (0.1 per day)
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#892 Wut hud/crosshair/cfg thread in Customization
an_aliashttps://i.imgur.com/gDhZCJi.jpeg
wut hud?

https://github.com/Hypnootize/Material-Hud

posted 11 hours ago
#6697 HUD editing: short questions, quick answers in Customization
TicketWicketHow do I move the demoman shield charge meter? I've manged to move the sitckybomb launcher charge meter, but it seems that when I try to move the shield charge meter (in huddemomanpipes.res), it seems like there is a "box" of sorts in the bottom right corner that, when I try to move the charge meter out of the bottom right corner, parts of it become invisble and when it's moved far enough (not very far), it just disapears entirely. Is there any way I can move the demoman charge meter out of the bottom right corner and have it just below my crosshair, because it's stuck in the bottom right corner for me becuase of this stupid invisible box thing. Thanks! (P.S. it also seems to do this with the health gained numbers in hudhealthaccount.res, where I can't seem to move the postion out of an invisble box. It would be amazing if I could find a solution to this, too!)

you have to move the entire thing in scripts/hudlayout.res, search HudDemomanPipes or HudDemomanCharge and change the value of xpos,ypos

Crustyhow can i move the TargetID lower?

in scripts/hudlayout.res, change the ypos value of CMainTargetID, CSpectatorTargetID, CSecondaryTargetID
more info : http://doodlesstuff.com/?p=tf2hud&section=target

posted 1 week ago
#2 What Tf Happened to Fog's Crosshairs? in Customization

try this : https://github.com/Hypnootize/TF2-Hud-Crosshairs there is everything you need

posted 4 weeks ago
#6666 HUD editing: short questions, quick answers in Customization
LABrat_https://ibb.co/YBQjKG2
Need help disabling the "team recognition" square behind the Scout.
Please. I've been looking for around two hours now. I can't find anything about how to disable it.

hudplayerclass.res, remove classmodelpanelBG

posted 2 months ago
#6630 HUD editing: short questions, quick answers in Customization
DivineATIs there a way to add a limit to how many characters my heal targets name can have? Long names overlap with my health and it's a little annoying.

https://i.imgur.com/FPrw0Dr.png

go to targetid.res , TargetNameLabel decrease wide value

posted 4 months ago
#6610 HUD editing: short questions, quick answers in Customization
JaxSkyany help with this cut off of the box for inspecting your teammates items and stuff?
https://imgur.com/a/uH1WaH9

go to hudlayout.res search hudinspectpanel and replace it with the default values:

HudInspectPanel
	{
		"fieldName"				"HudInspectPanel"
		"visible"				"0"
		"enabled"				"1"
		"xpos"					"r200"
		"ypos"					"rs1"
		"zpos"					"10"
		"wide"					"190"
		"tall"					"f0"
	}
vaniHow would you go about to center information on medigun heal target, and preferably display only health?

Currently looks like:
https://cdn.discordapp.com/attachments/727303733502804058/787292262467895306/unknown.png
Would like this:
https://cdn.discordapp.com/attachments/727303733502804058/787293062468599818/unknown.png

I've tried fiddling around with targetid/hudlayout.res but all my attempts have ended up in morphing the health cross into the name or making main target id unreadable, using this as reference: http://doodlesstuff.com/?p=tf2hud&section=target

go to targetid.res and change xpos and ypos values to 9999 for the following : TargetBGshade, TargetNameLabel, TargetNameLabelShadow, TargetDataLabel, AmmoIcon, KillAnchor and TargetIDBG_Spec_Blue TargetIDBG_Spec_Red if you don't want the red and blue bar when you spectate someone

posted 5 months ago
#6609 HUD editing: short questions, quick answers in Customization
Yonaswhats the name of the control that defines the self regeneration for medic?
https://imgur.com/a/Tbo2aev

it's located in huddamageaccount.res, DamageAccountValue and DamageAccountValueShadow it control the damage done and medic regen

posted 5 months ago
#6605 HUD editing: short questions, quick answers in Customization
sixtenwhere is the item pickup text defined?

https://imgur.com/a/TDoVbFa

hudplayerclass.res
CarryingWeapon

posted 5 months ago
#6569 HUD editing: short questions, quick answers in Customization
ZetosScoutmanAdd "alpha" "[number]" to "topbar" and "bottombarblank" in both Spectator.res and SpectatorTournament.res.

thanks

phloglover_Kermitphlogloveri copyed over hudmatchstatus and hudobjectivetimer and huobjectivekothtimer

may need to copy hudroundcounter.res and in hudlayout.res HudKothTimeStatus

posted 6 months ago
#6564 HUD editing: short questions, quick answers in Customization

Would it be possible to have transparent spectator bottom and top bar like in tf2 classic ?

https://imgur.com/a/hUVRn9v

posted 6 months ago
#6547 HUD editing: short questions, quick answers in Customization
PotchHow would I add the esc menu buttons from the bottom of the screen on m0rehud for reload sound, reload hud, toggle chat, etc, to other huds?

first go to m0rehud/resource/fonts and copy m0re icons.otf and paste it where other font are located in your hud
open your clientscheme.res, and copy this in the font section

"m0reSymbols"
		{
			"1"
			{
				"name"				"m0re Icons"
				"tall"					"14"
				"additive"				"0"
				"antialias" 			"1"
			}
		}

also go at the end, CustomFontFiles section and copy this

"12" // may need to increase this number
		{
			"font" 		"resource/fonts/m0re icons.otf" //may need to change this, depends where is located the font file
			"name" 		"m0re Icons"
		}

Now open your gamemenu.res file (resource folder) and copy this :
https://pastebin.com/HGAj6Spn
Open your mainmenuoverride.res file (resource/ui) and copy this :
https://pastebin.com/KByDAjVH

posted 7 months ago
#6546 HUD editing: short questions, quick answers in Customization
Yhprumhttps://imgur.com/a/FH6IstI
I'm looking to remove the "contracts active" message on the right, and the class icon in the bottom left.
how do I do it? thanks.

for the class icons go to resource/ui/hudplayerclass.res change PlayerStatusClassImage, PlayerStatusSpyImage xpos value to 9999
for the contracts, open itemattributetracker.res go to QuestsStatusContainer and change wide and tall value to 0 or enter the command tf_contract_progress_show 0

medochow would I go about removing this annoying timer background, I wanna make it so that its only the round and match timer, without any annoying background, similar to the m0re-hud transparent timer background

open resource/ui/hudroundcounter.res, go to background change wide and tall to 0

posted 7 months ago
#6533 HUD editing: short questions, quick answers in Customization
kron

textwindow.res and textwindowcustomserver.res

i'm not sure but i think the dots are located in hudroundcounter.res
RoundIndicatorPanel_kv, RoundWinPanelRed_kv, RoundWinPanelBlue_kv try that

change bgcolor_override value if you want to change the background color

i think if you have a lot of font definition in clientscheme.res the game can lag

posted 8 months ago
#652 Wut hud/crosshair/cfg thread in Customization
iodine

go to resource/clientsheme.res

#base "scheme/clientscheme_fonts_tf.res" // Remove the _tf suffix to use Code Pro fonts
posted 8 months ago
#649 Wut hud/crosshair/cfg thread in Customization
iodineone more sorry, https://imgur.com/8KuQhy5

flawhud

posted 8 months ago
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