koth_govan_b8 update
Mostly with bug fixes and qol improvements but also making some changes that should improve the worst parts of the map, fingers crossed. I am very thankful to kafri for running around on b7 with me for almost 2 hours, I wouldn't have spotted half the issues without him. I'm not going to upload new screenshots for this version as most of the changes aren't visible to the naked eye so you'll just have to download and see for yourself.
General
- Minor optimisation improvements
Mid
- Fixed one-sided eagle spot
- Lowered cap zone height to prevent capping on crate
- Reduced cap zone size to inside hazard marking
- Reduced beams at upper area to improve movement
- Removed right house and extended upper area
- Reduced size of right tower and extended catwalk
- Adjusted clipping in middle tower
- Adjusted clipping by ledge
- Adjusted walls by ledge to fix awkward movement
- Reduced size of roof trims
- Fixed wallbug above upper area
- Adjusted lighting around point
- Added light to upper area
Staging Area
- Removed cubby hiding spot on left side
- Adjusted fire place
- Adjusted clipping in upper entrance room
- Removed more hiding spots
- Clipped ceilings to same height as trims
- Added new way to get to upper entrance to spawn
- Adjusted lighting around drop down
- Adjusted clipping around right route to upper area
- Added a new light to kill the shadow creature
Spawn
- Fixed railings being hit by splash
- Fixed eagle spot above right spawn door
- Added fence to right exit of spawn room
- Fixed pallet clip at right exit of spawn room
- Adjusted clipping at left exit from spawn
- Adjusted clipping on tree