rents
Account Details
SteamID64 76561198397879421
SteamID3 [U:1:437613693]
SteamID32 STEAM_0:1:218806846
Country Scotland
Signed Up June 15, 2021
Last Posted May 10, 2026 at 1:27 PM
Posts 166 (0.1 per day)
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In-game Sensitivity 1.8
Windows Sensitivity
Raw Input  
DPI
800
Resolution
1280x960
Refresh Rate
144
Hardware Peripherals
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#1 critics call it the next process in TF2 General Discussion

here is my ideas for a new 5cp map
1. you start on opposite sides of a train like a cowboy movie
2. there is water
3. there is like crocodiles or sharks or something cool in the water
4. there is a big pit around mid and mid is spire or maybe 2 spires on top of each other
5. there is a button in spawn that you can press that would launch 1 of the spires (or both) into space
6. there is saws like in sawmill and maybe there is a button somewhere that launches the saw like a homing missile at the enemy medic, or your own medic it could be like 50/50 desperation play idk
7. there is a tunnel from each spawn all the way across the map
8. there is a parkour section and if you complete it you can get like ak47 or uzi maybe
9. there could be a boat somewhere and you could go fishing and drink some beers and stuff
10. there could be a bonus round if both teams have equal score at the end of the map and they have to fight robots like in mvm

open to new suggestions thx for reading

posted about a year ago
#10 na & eu combined league in TF2 General Discussion

i only see americans complaining, seems like europeans are willing to fund the server and travel to flores for the lan trip but the americans arent. cmon guys put some work in...

posted about a year ago
#1 na & eu combined league in TF2 General Discussion

there is island in the middle of atlantic ocean called santa cruz das flores
it is owned by portugal
what if.. someone set up a server there and then eu and na could play vs eachother on equal ground.
its like a bit more advantage for europeans because its like 500 miles closer
so we can go to like bermuda or something as option 2 idk
what do you think guys can we make combined league?

we could also have lan here would be better than birmingham or poland

https://imgur.com/a/I4HYnk4

posted about a year ago
#20 koth_govan in Map Discussion

I am proud to announce that koth_govan_b6 has been included for the upcoming UGC 6v6 Season.

Thanks to everyone who has played the map and supported development over past few months. I wont forget the time I spent with players after games discussing the map and collecting feedback.
Feel free to signup and play OFFICIAL games of govan

https://i.imgur.com/oQxVrmc.jpeg

posted about a year ago
#17 Explosion in TF2 General Discussion
hgdownload links are outdated except for script, anyone got it still or? also where should i put script? sorry for dumb questions

https://file.io/Exr1vbLgO24M

posted about a year ago
#10 correlation between big lifters and tf2 skill in Off Topic
T1grflyingbuddyI mean placements in regional meets don't really mean anything. Powerlifting has the same issue as boxing in that there's way too many federations and you often get weight classes with only 2-3 people competiting in it.

Last comp I totalled 532kg and came 2nd...the guy who beat me out totalled me by over 200kg...

Thats great, just sharing my stats. This was in highschool, there were 5 other schools competing and around 15-20 lifters per weight class. Wouldn’t compare it to boxing where there are new weight classes every 3-5lbs.

Good on you bro this guy is just hating to hate, he is clearly very small and insecure.

posted about a year ago
#3 correlation between big lifters and tf2 skill in Off Topic
reeceNewcomer.
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQfX2b_eh3dcEM5Gv1SXGEVy78J9pvx7sbiu1twm6l8oNCwHXuF

love this for you mate

posted about a year ago
#1 correlation between big lifters and tf2 skill in Off Topic

put your div and relevant lifts
squat, deadlift, bench press, shoulder press etc whatever you want

https://i.imgur.com/KJkoVdT.png

posted about a year ago
#7 cheating in premiership in 2024 in TF2 General Discussion
zhernWho Is Cheating ?

idk

posted about a year ago
#1 cheating in premiership in 2024 in TF2 General Discussion

discuss

posted about a year ago
#19 koth_govan in Map Discussion

koth_govan_b6 update

General

  • Adjusted clipping
  • Fixed misaligned textures
  • Decreased cap time from 8s to 6s

Mid

  • Rearranged cover around point
  • Added medium ammo pack behind the crate
  • Opened a hole in the middle tower

Staging area

  • Adjusted displacements
  • Lowered and rearranged the roof of the middle tower
  • Curved wall of middle tower
  • Rearranged water barrels
  • Reworked left area of staging area
  • Reworked the drop down area
posted about a year ago
#85 HARD SCREENSHOTS in TF2 General Discussion

https://i.imgur.com/1QQrqqa.png

posted about a year ago
#18 koth_govan in Map Discussion

koth_govan_b5 update

General

  • Fixed lighting inconsistencies
  • Some optimisation improvements

Mid

  • Closed off top left entrance to mid
  • Made top right entrance to mid more spacious
  • Replaced prop jump with stairs to upper area
  • Lowered the height of broken roof and repaired into a full roof

Staging Area

  • Removed lower left route from spawn to mid
  • Made the stairs at left side smaller
  • Made left towerhouse slightly bigger
  • Added stairs to far right route from spawn to mid
  • Turned concrete box to a house on right side
  • Raised right route to point and made stairs smaller
posted about a year ago
#17 koth_govan in Map Discussion

koth_govan_b4 update

Big thanks to tf2pickup.eu for including the map and everyone who has played over the last 2 weeks.

General

  • Fixed misaligned textures
  • Removed some props & decals for optimisation
  • General optimisation improvements
  • Closed skybox in areas & added area portals
  • Added spectator cameras

Mid

  • Added pipes to the top of long ramp to prevent super high bombs
  • Added sign on top of drop down roof to prevent super high bombs
  • Added small ammo pack to mid

Staging area

  • Added cubby to long ramp entrance
  • Removed clipping on roof behind pipe
  • Added small health pack to drop down
  • Removed canal and shifted pre existing buildings forward
  • Added windows to building on right side of drop down
  • Fixed perch spot above left side

Spawn

  • Removed waterfall area and moved pre existing buildings
  • Replaced spytech props with more theme appropriate props
  • Adjusted lighting
  • Changed the interior of top right exit
  • Retextured spawn interior
  • Replaced fence with wall at top right exit
posted about a year ago
#1 name change in Requests

change from xs to rents please

posted about 2 years ago
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