Tob
Account Details
SteamID64 76561198108250545
SteamID3 [U:1:147984817]
SteamID32 STEAM_0:1:73992408
Country Belgium
Signed Up May 3, 2015
Last Posted April 16, 2024 at 1:03 PM
Posts 1647 (0.5 per day)
Game Settings
In-game Sensitivity 30cm/360? changes
Windows Sensitivity
Raw Input 1
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#25 TF2 LAN LA SOURCE#2, 11th and 12th November in LAN Discussion
Wandumwhat happen

not enough teams (1)

posted about a year ago
#12709 stream highlights in Videos

https://clips.twitch.tv/PowerfulArbitraryMonitorWTRuck-B_RocXOgmYhZGwid

posted about a year ago
#12705 stream highlights in Videos

https://clips.twitch.tv/RenownedHomelyWolfKreygasm-E_TKvvNxTPHFE2JD
https://clips.twitch.tv/FreezingAbstruseElephantSoBayed-WScezdBosCYnPcvu

posted about a year ago
#15 Quality Single Player Games w/ Short Stories in Other Games

Anything by supergiant games. Transistor is my favorite

_KermitI played a game called "In Passing" recently, took just under twoi hours to beat. It's a very short 3d platformer with narration throughout, I found it enjoyable and it's free on steam.

also it was made by ruwin

posted about a year ago
#5 Normal human bingo in Off Topic

not going to a therapist doesn't mean you don't need it

https://i.imgur.com/YXGvUBA.png

posted about a year ago
#12692 stream highlights in Videos

https://clips.twitch.tv/GlamorousStrongDugongTF2John-2ddYA9OFcCIuTDde

posted about a year ago
#7 TF2 update for 9/28/22 in TF2 General Discussion
-snowwtf is a quickswitch hat

timestamped video

tl;dw a few hats can be equipped with the quickswitch menu when you aren't allowed. examples of hats at 5:00 in video
This made these hats insanely more expensive as unusuals

posted about a year ago
#12658 stream highlights in Videos

https://clips.twitch.tv/BlushingSpeedyIguanaPupper-C5zTv4qaQcwaRLEA

posted about a year ago
#9 Yz50's crosshair with vtf in Customization
Senoir_Chickenhey, I was just wondering if you still had the link for these since I could no longer access them.

I did a full delete of my dropbox a couple years back. I'd actually lost a lot of these but luckily the imgur preview was there so I could just convert those back to VTFs. I also added some extras

https://www.dropbox.com/sh/q7okrvc7a9fnyeg/AABhpkckzUj33gCw58W4jQ-pa?dl=0
PNGs are included as previews
No VMTs, but I included instructions (open file, change crosshair name in file, save file, rename file to crosshair name)

Also for anyone in this thread looking for clockwork's crosshair:
I compared all the ones I have and the YZwings on cfg.tf is the correct one
One thing that's off about it is it has some asymmetry (hard to notice in-game) so I included it in this dropbox but cleaned it up so it's fully symmetrical. I did the same for all other crosshairs in there

posted about a year ago
#1200 Wut hud/crosshair/cfg thread in Customization
sanxonhttps://www.youtube.com/watch?v=pyLlVzPwGbw

mmrarkte linked the right folder above. I think it's one of the ones I made called asuna
asuna2 has a slightly wider gap, but try that if asuna feels off

posted about a year ago
#25 shadowplay clipdumps in Videos

https://www.youtube.com/watch?v=glUf6WanscY

posted about a year ago
#8975 Frag Clips Thread in Videos

silentes s42
https://www.youtube.com/watch?v=jT-19UAH_3A

posted about a year ago
#12571 stream highlights in Videos

https://clips.twitch.tv/TenaciousSuspiciousWoodpeckerYouDontSay-6jZ9St7U0C6zzmQL

posted about a year ago
#12564 stream highlights in Videos

https://clips.twitch.tv/ResourcefulFairLaptopSuperVinlin-yKFZaNpKk7C9EOvo

posted about a year ago
#15 Horsie's Viewmodel Editor in Customization

Been messing around a bit more.

  • Seems there's no invis watch/dead ringer options?
  • Been getting the "texture quality too high" crash a couple times playing online. I'm currently testing a fix by dismantling the vpk and removing everything that isn't the animations (preload_room, preload cfg, etc)

I won't be looking to center everything, but I've been trying to find a setup that works for scout and soldier. neither are perfect and it depends on your viewmodel_fov (mine is currently 80) and whether or not you use minimal viewmodels. I've been going back and forth between having minimal viewmodels on and off. The advantage of using high Y and Z pos (see below) is that this doesn't change a lot so it hopefully didn't result in inconsistencies

starting point for centring scatterguns and scout pistolposition: -12 15 15
rotation -2 1 -6

I copied the scattergun values to pistol and called it a day. Pistol needs most work still.

starting point for centring soldier stuffstock RL position: -8 15 15 seems to center the stock rocket launcher. needs rotation values still
original position: 0 15 15 obv doesn't need centring, but including this for the Y and Z pos consistency
shotgun position: -8 15 15 centers stock shotguns (also for engi, pyro, heavy)

X_position is most important. Y_ and Z_position I recommend keeping the same number. higher values move it down and make it smaller. Once your position is the way you want it for your settings, figure out rotation using the references provided by a_horse. For me it helped holding the palm of my hand horizontally and following the motion shown in the reference pictures to figure out the purpose of each value

scout settings (viewmodel_fov 80, tf_use_min_viewmodels 1) example clip

posted about a year ago
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