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ESEA Intermediate S31 Happenings/Discussion
121
#121
5 Frags +

Please stop leaving our scrims

Please stop leaving our scrims
122
#122
7 Frags +
carcinnPlease stop leaving our scrims

https://clips.twitch.tv/PowerfulArborealRingKappaPride

[quote=carcinn]Please stop leaving our scrims[/quote]

https://clips.twitch.tv/PowerfulArborealRingKappaPride
123
#123
6 Frags +

I sure do love the map veto system!

4 matchs and 3 are on snakewater!

I sure do love the map veto system!

4 matchs and 3 are on snakewater!
124
#124
23 Frags +
jetzzzzzI sure do love the map veto system!

4 matchs and 3 are on snakewater!

Just Ban Snakewater Lol

[quote=jetzzzzz]I sure do love the map veto system!

4 matchs and 3 are on snakewater![/quote]
Just Ban Snakewater Lol
125
#125
-4 Frags +

.

.
126
#126
11 Frags +

scratchh to go undefeated but win every map 5-4

scratchh to go undefeated but win every map 5-4
127
#127
8 Frags +

1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
128
#128
-36 Frags +
indecency1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.

[quote=indecency]1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr[/quote]

for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.
129
#129
2 Frags +

I'm gonna cast Goblin Zone vs Mensa because it seems like it'll be a good match
www.twitch.tv/uni_wizard
Edit: STV doesn't work nvm

I'm gonna cast Goblin Zone vs Mensa because it seems like it'll be a good match
www.twitch.tv/uni_wizard
Edit: STV doesn't work nvm
130
#130
0 Frags +
Unicorn_WizardI'm gonna cast Goblin Zone vs Mensa because it seems like it'll be a good match
www.twitch.tv/uni_wizard
Edit: STV doesn't work nvm

PepeHands

[quote=Unicorn_Wizard]I'm gonna cast Goblin Zone vs Mensa because it seems like it'll be a good match
www.twitch.tv/uni_wizard
Edit: STV doesn't work nvm[/quote]
PepeHands
131
#131
4 Frags +

SAD!

SAD!
132
#132
4 Frags +

I WILL NOT BE BLAMED FOR SAFRIX'S BAN

monkaS

I WILL NOT BE BLAMED FOR SAFRIX'S BAN

monkaS
133
#133
13 Frags +

GG Jetz team :))

GG Jetz team :))
134
#134
12 Frags +

GG blue elephants!

GG blue elephants!
135
#135
16 Frags +

goddamn imagine playing like that and fucking losing

goddamn imagine playing like that and fucking losing
136
#136
-13 Frags +
safrixgoddamn imagine playing like that and fucking losing

what do u want me to do man its badlands last lol.

how am i gonna push out of that

[quote=safrix]goddamn imagine playing like that and fucking losing[/quote]

what do u want me to do man its badlands last lol.

how am i gonna push out of that
137
#137
10 Frags +
jetzzzzzsafrixgoddamn imagine playing like that and fucking losing
what do u want me to do man its badlands last lol.

how am i gonna push out of that

maybe get off pyro

[quote=jetzzzzz][quote=safrix]goddamn imagine playing like that and fucking losing[/quote]

what do u want me to do man its badlands last lol.

how am i gonna push out of that[/quote]
maybe get off pyro
138
#138
27 Frags +

i went in the tube on last and put 8 stickies on the point and then shuckle killed me cus he was already hiding in the tube watching me put the stickies ... he had 14 hp

i went in the tube on last and put 8 stickies on the point and then shuckle killed me cus he was already hiding in the tube watching me put the stickies ... he had 14 hp
139
#139
11 Frags +

how to push out of badlands
1) kill them
2) get on spire
3) lose ur virginity

how to push out of badlands
1) kill them
2) get on spire
3) lose ur virginity
140
#140
1 Frags +

gg krunch realm

gg krunch realm
141
#141
34 Frags +

https://www.youtube.com/watch?v=EFc4_SEd0Ns&feature=youtu.be

hedge whats gooing on bro

[youtube]https://www.youtube.com/watch?v=EFc4_SEd0Ns&feature=youtu.be[/youtube]

hedge whats gooing on bro
142
#142
-20 Frags +

hedge whats gooing on bro

hedge whats gooing on bro
143
#143
8 Frags +
lucrativeindecency1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.

ESEA CS had 1 map per week before Season 27...

https://i.imgur.com/RTcSx08.png

1st place CSGO Open team in S26

[quote=lucrative][quote=indecency]1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr[/quote]

for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.[/quote]

ESEA CS had 1 map per week before Season 27...
[img]https://i.imgur.com/RTcSx08.png[/img]
1st place CSGO Open team in S26
144
#144
-20 Frags +
Comanglialucrativeindecency1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.

ESEA CS had 1 map per week before Season 27...
https://i.imgur.com/RTcSx08.png
1st place CSGO Open team in S26

https://play.esea.net/index.php?s=news&d=comments&id=15175

and they changed it for good reason, hardly single comment on this news post upset about the change. infact a word used pretty often is "progress"

[quote=Comanglia][quote=lucrative][quote=indecency]1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr[/quote]

for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.[/quote]

ESEA CS had 1 map per week before Season 27...
[img]https://i.imgur.com/RTcSx08.png[/img]
1st place CSGO Open team in S26[/quote]

https://play.esea.net/index.php?s=news&d=comments&id=15175

and they changed it for good reason, hardly single comment on this news post upset about the change. infact a word used pretty often is "progress"
145
#145
30 Frags +
lucrativeComanglialucrativeindecency1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.

ESEA CS had 1 map per week before Season 27...
https://i.imgur.com/RTcSx08.png
1st place CSGO Open team in S26

https://play.esea.net/index.php?s=news&d=comments&id=15175

and they changed it for good reason, hardly single comment on this news post upset about the change. infact a word used pretty often is "progress"

LMAO.

Progress is an ESEA meme from when lpkane said progress on basically every single post he did for ESEA.

https://play.esea.net/index.php?s=news&d=comments&id=14256
https://play.esea.net/index.php?s=news&d=comments&id=14247
https://play.esea.net/index.php?s=news&d=comments&id=14279
https://play.esea.net/index.php?s=news&d=comments&id=12993
https://play.esea.net/index.php?s=news&d=comments&id=11916
https://play.esea.net/index.php?s=news&d=comments&id=9035

not even sure what got him to start doing that but it's on damn near every esea post of his in late 2010 until he stopped.

They could literally revert that change and a lot of those same people would say "progress", they could make a post saying Bitcoin mining re-added to client at least a couple people will say "progress".

A map veto system only works in playoffs / pro level teams. Open/IM teams get NOTHING from a map veto system other than awkward scrim schedules and teams baiting scrims based on map choice or showing up late arguing over which map gets played cause teams have matches. To some extent that happened when teams rescheduled matches but now it's literally every scrim unless both teams happened to pick the same map or play the same 2-3 maps over and over.

Matter of fact by ESEAs own admission they're mimicking ESL Pro but for all divisions. That right there should be a clue for you that literally no other League for a team based FPS used a Map Veto system outside of Professional level teams for regular season matches.

Now the reason the map veto system actually works for playoffs / pro level and NOT Open/IM level teams is due to the fact a lot of those Open and IM teams either have barely any experience (as a team) thus they have poor understanding on how they play a specific map together and what to work on. Playoffs this can work cause the team has already played a regular season toghether and can look back and choose to focus on specific maps for review since they know where they did poorly and where if they improved they may upset a team on a specific map OR if they were already a top team guarantee they won't lose a couple specific ones. Pro teams already have the advantage of having played together or at minimum have played at the highest level they can quickly determine what maps they need to focus on.

Another thing to keep in mind is that a lot of playoff / Pro level map voting systems assume Bo3 which makes perfect sense since both teams can pick 1 map and the 3rd tie break map is the left over. The current Bo1 veto system means teams always have to play a "leftover" map and not really knowing what to practice until just 2-3 days before a match...

[quote=lucrative][quote=Comanglia][quote=lucrative][quote=indecency]1 map a week system was betterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr[/quote]

for fun factor sure, but vetos is an objectively more competitive system by far. TF2 is one of the only map based games to have used a forced map rotation for a reason.[/quote]

ESEA CS had 1 map per week before Season 27...
[img]https://i.imgur.com/RTcSx08.png[/img]
1st place CSGO Open team in S26[/quote]

https://play.esea.net/index.php?s=news&d=comments&id=15175

and they changed it for good reason, hardly single comment on this news post upset about the change. infact a word used pretty often is "progress"[/quote]

LMAO.

Progress is an ESEA meme from when lpkane said progress on basically every single post he did for ESEA.

https://play.esea.net/index.php?s=news&d=comments&id=14256
https://play.esea.net/index.php?s=news&d=comments&id=14247
https://play.esea.net/index.php?s=news&d=comments&id=14279
https://play.esea.net/index.php?s=news&d=comments&id=12993
https://play.esea.net/index.php?s=news&d=comments&id=11916
https://play.esea.net/index.php?s=news&d=comments&id=9035

not even sure what got him to start doing that but it's on damn near every esea post of his in late 2010 until he stopped.

They could literally revert that change and a lot of those same people would say "progress", they could make a post saying Bitcoin mining re-added to client at least a couple people will say "progress".

A map veto system only works in playoffs / pro level teams. Open/IM teams get [i]NOTHING[/i] from a map veto system other than awkward scrim schedules and teams baiting scrims based on map choice or showing up late arguing over which map gets played cause teams have matches. To some extent that happened when teams rescheduled matches but now it's literally every scrim unless both teams happened to pick the same map or play the same 2-3 maps over and over.

Matter of fact by ESEAs own admission they're mimicking ESL Pro but for all divisions. That right there should be a clue for you that literally no other League for a team based FPS used a Map Veto system outside of Professional level teams for regular season matches.

Now the reason the map veto system actually works for playoffs / pro level and NOT Open/IM level teams is due to the fact a lot of those Open and IM teams either have barely any experience (as a team) thus they have poor understanding on how they play a specific map together and what to work on. Playoffs this can work cause the team has already played a regular season toghether and can look back and choose to focus on specific maps for review since they know where they did poorly and where if they improved they may upset a team on a specific map OR if they were already a top team guarantee they won't lose a couple specific ones. Pro teams already have the advantage of having played together or at minimum have played at the highest level they can quickly determine what maps they need to focus on.

Another thing to keep in mind is that a lot of playoff / Pro level map voting systems assume Bo3 which makes perfect sense since both teams can pick 1 map and the 3rd tie break map is the left over. The current Bo1 veto system means teams always have to play a "leftover" map and not really knowing what to practice until just 2-3 days before a match...
146
#146
-6 Frags +

okay which one of u fuckers reported safrix

okay which one of u fuckers reported safrix
147
#147
cp_granary_pro
25 Frags +

LMAO

https://i.imgur.com/V5ZfYg3.jpg

LMAO
[img]https://i.imgur.com/V5ZfYg3.jpg[/img]
148
#148
-6 Frags +

Oh no I shouldn't have left that clip in this thread...

Oh no I shouldn't have left that clip in this thread...
149
#149
13 Frags +

*DEAD* ambroon_mad? : my niggas
ambroon_mad? : nigge
ambroon_mad? : r
ambroon_mad? : you guys are so pissed
ambroon_mad? : i can smeell tears

What a good guy.

*DEAD* ambroon_mad? : my niggas
ambroon_mad? : nigge
ambroon_mad? : r
ambroon_mad? : you guys are so pissed
ambroon_mad? : i can smeell tears

What a good guy.
150
#150
9 Frags +

Imagine being upset at a videogame when you (as in us) blatantly threw it away. Nobody on my team should be mad, just disappointed. But classy insult!

Imagine being upset at a videogame when you (as in us) blatantly threw it away. Nobody on my team should be mad, just disappointed. But classy insult!
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